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Spoike 08de916232 e2m2-stuck-on-plat bug fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-07 16:21:54 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h Getting rid of the version number, now using build numbers only. 2005-10-04 21:08:06 +00:00
bspfile.h Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
cmd.c don't use black text 2005-10-05 02:10:54 +00:00
cmd.h allways -> always. 2005-07-28 15:33:27 +00:00
common.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
common.h Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
console.h warning fixes 2005-09-26 08:07:26 +00:00
crc.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
crc.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
cvar.c constblock memory stuff 2005-09-21 01:14:04 +00:00
cvar.h constblock memory stuff 2005-09-21 01:14:04 +00:00
fs.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
gl_q2bsp.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
huff.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
log.c moved log junk to seperate file 2005-09-27 04:05:32 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
mathlib.h Fixing some warnings 2005-10-07 02:10:27 +00:00
md4.c Initial checkin 2004-08-21 01:25:48 +00:00
net.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
net_chan.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
net_wins.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
particles.h Fixing some warnings 2005-10-07 02:10:27 +00:00
plugin.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
pmove.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
pmove.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmovetst.c e2m2-stuck-on-plat bug fixed. 2005-10-07 16:21:54 +00:00
protocol.h die SEEF die 2005-10-05 02:11:24 +00:00
q1bsp.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
q2pmove.c Small changes. 2005-03-18 06:13:36 +00:00
q3common.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
quakeasm.h Initial checkin 2004-08-21 01:25:48 +00:00
qvm.c renamed some parameters, and made them optional. if you don't provide the syscall function pointers, you can't load the vm as either dll or qvm (handy for when sv_pure stuff works properly) 2005-09-08 01:55:56 +00:00
sys.h Fixing a couple of warnings. 2005-10-07 02:14:22 +00:00
tlout.h Getting rid of the version number, now using build numbers only. 2005-10-04 21:08:06 +00:00
translate.c Getting rid of the version number, now using build numbers only. 2005-10-04 21:08:06 +00:00
translate.h Getting rid of the version number, now using build numbers only. 2005-10-04 21:08:06 +00:00
ui_public.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
unzip.c Fixed to work on big endian. 2005-07-05 16:55:59 +00:00
unzip.h Go away uShort issues... zlib sucks 2005-01-28 20:17:27 +00:00
vm.h Fixing a couple of warnings. 2005-10-07 02:14:22 +00:00
world.h A few tweeks here and there. 2005-10-01 03:09:17 +00:00
zone.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
zone.h constblock memory stuff 2005-09-21 01:14:04 +00:00