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fteqw/plugins/jabber
Spoike c08a0aa139 fix some of the things that baker didn't like. sorry it took so long.
try to appease msvc6, just because.
update the downloads menu. now even betterer!...
fix proquake server angle snapping precision issue.
also accept _glow textures as an alternative to the more standard _luma.
compat for dp_water shader terms. tcgen stuff is still fscked up.
menu tooltip code can now properly deal with variable width etc stuff.
add missing te_flamejet builtin.
r_dynamic -1 can now cope with q3bsp for a small speedup.
added -watch commandline arg, to make it easier to figure out where cvar changes are coming from.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-08-25 00:12:14 +00:00
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compile.bat Jabber client plugin, version 1. 2005-12-11 20:11:22 +00:00
install.bat Jabber client plugin, version 1. 2005-12-11 20:11:22 +00:00
jabber.dsp Jabber client plugin, version 1. 2005-12-11 20:11:22 +00:00
jabbercl.q3asm Jabber client plugin, version 1. 2005-12-11 20:11:22 +00:00
jabbercl.vcproj fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
jabberclient.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
jingle.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
Makefile QVM targets for possible QVM compileable plugins 2007-11-27 16:03:33 +00:00
sift.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
xml.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
xml.h in_forceseat will not break clientcmds any more. 2015-04-27 06:19:33 +00:00
xmpp.h make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00