.. |
botlib.h
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This might be handy,
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2005-10-04 19:28:31 +00:00 |
net_preparse.c
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s/thier/their
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2007-10-05 17:43:26 +00:00 |
pr_cmds.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
pr_q1qvm.c
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improved q1qvm support - now runs on 64bit servers with 32bit qvm
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2007-09-03 22:37:13 +00:00 |
progdefs.h
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Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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2007-09-02 19:55:17 +00:00 |
progs.h
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improved q1qvm support - now runs on 64bit servers with 32bit qvm
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2007-09-03 22:37:13 +00:00 |
q2game.h
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
q3g_public.h
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
server.h
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The usual errors and warnings.
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2007-10-02 15:25:26 +00:00 |
sv_ccmds.c
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Fixed a harmless Valgrind hit. (I think. I don't actually remember this change :)
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2007-09-22 19:29:24 +00:00 |
sv_chat.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_demo.c
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mvdplay disabled. See who notices before it's finally removed totally.
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2006-03-14 01:12:17 +00:00 |
sv_ents.c
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Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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2007-09-02 19:55:17 +00:00 |
sv_init.c
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I broke this with non-qvm mods when I added qvm support. So, this is the fix.
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2007-09-13 15:32:23 +00:00 |
sv_main.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
sv_master.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
sv_move.c
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Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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2007-09-02 19:55:17 +00:00 |
sv_mvd.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
sv_nchan.c
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Fixed mvd playback as correctly as I can think how.
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2006-01-28 19:04:13 +00:00 |
sv_phys.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
sv_rankin.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
sv_send.c
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Fixing Molgrum's QTV problems, part two.
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2007-09-10 14:55:36 +00:00 |
sv_sys_unix.c
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Fixed bot support.
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2007-10-02 15:17:22 +00:00 |
sv_sys_win.c
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Fixed bot support.
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2007-10-02 15:17:22 +00:00 |
sv_user.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
svmodel.c
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SP_#? -> CON_#?
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2007-09-23 15:28:06 +00:00 |
svq2_ents.c
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Makes Q2 with high visible entity counts more robust.
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2006-04-09 02:04:40 +00:00 |
svq2_game.c
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SP_#? -> CON_#?
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2007-09-23 15:28:06 +00:00 |
svq3_game.c
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SP_#? -> CON_#?
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2007-09-23 15:28:06 +00:00 |
world.c
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s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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2007-10-05 18:08:47 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |