..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c
fix some non-windows builds.
2013-10-08 16:31:53 +00:00
cd_null.c
fix non-windows ports.
2013-10-09 00:16:32 +00:00
cd_sdl.c
sdl2 support.
2014-02-07 08:38:40 +00:00
cd_win.c
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
cdaudio.h
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
cl_cam.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_cg.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_demo.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_ents.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-11 22:16:40 +00:00
cl_ignore.c
made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
2013-10-29 17:38:22 +00:00
cl_ignore.h
cl_input.c
bugfixes:
2014-10-11 19:39:45 +00:00
cl_main.c
bugfixes:
2014-10-11 19:39:45 +00:00
cl_master.h
updated mapcluster mode a little, should be more robust now. also supports cross-server events.
2014-09-02 02:44:43 +00:00
cl_parse.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_plugin.inc
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_pred.c
fix times/pausing with pure csqc.
2014-10-06 21:03:08 +00:00
cl_screen.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_tent.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
cl_ui.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
clhl_game.c
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
client.h
fix player skins to be reliable.
2014-10-06 17:55:39 +00:00
clq2_cin.c
sdl2 support.
2014-02-07 08:38:40 +00:00
clq2_ents.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
clq3_parse.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
clq3defs.h
rewrite download code detect rates and get the best speeds practical.
2014-06-12 23:08:42 +00:00
console.c
preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet.
2014-10-14 16:42:48 +00:00
fragstats.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
image.c
preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet.
2014-10-14 16:42:48 +00:00
in_generic.c
fix touchscreen controls again... oops.
2014-09-02 06:01:03 +00:00
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c
map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players).
2014-08-25 07:35:41 +00:00
in_win.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
input.h
bugfixes:
2014-10-11 19:39:45 +00:00
keys.c
fix touchscreen controls again... oops.
2014-09-02 06:01:03 +00:00
keys.h
updated mapcluster mode a little, should be more robust now. also supports cross-server events.
2014-09-02 02:44:43 +00:00
lhfont.h
m_download.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
m_items.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-11 22:16:40 +00:00
m_master.c
fix typo with menus.
2014-09-08 23:47:19 +00:00
m_mp3.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
m_multi.c
bugfixes:
2014-10-11 19:39:45 +00:00
m_options.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
m_script.c
fix typo with menus.
2014-09-08 23:47:19 +00:00
m_single.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
menu.c
bugfixes:
2014-10-11 19:39:45 +00:00
menu.h
bugfixes:
2014-10-11 19:39:45 +00:00
merged.h
bugfixes:
2014-10-11 19:39:45 +00:00
modelgen.h
net_master.c
updated mapcluster mode a little, should be more robust now. also supports cross-server events.
2014-09-02 02:44:43 +00:00
p_classic.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
p_null.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
p_script.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
pr_clcmd.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
pr_csqc.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
pr_menu.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
pr_skelobj.c
added multiple joystick support in windows.
2014-07-12 06:56:17 +00:00
q2.ico
q2anorms.h
q2m_flash.c
added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
2014-05-10 13:42:13 +00:00
quake.manifest
preliminary bidi support.
2014-06-30 21:57:35 +00:00
quakedef.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
r_2d.c
preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet.
2014-10-14 16:42:48 +00:00
r_d3.c
slightly better doom3 compat
2013-07-29 17:36:44 +00:00
r_part.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
r_partset.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
r_partset.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
r_surf.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
render.h
bugfixes:
2014-10-11 19:39:45 +00:00
renderer.c
bugfixes:
2014-10-11 19:39:45 +00:00
renderque.c
renderque.h
resource.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq_read.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sbar.c
bugfixes:
2014-10-11 19:39:45 +00:00
sbar.h
splitscreen cleaned up more.
2013-06-23 02:17:02 +00:00
screen.h
updated mapcluster mode a little, should be more robust now. also supports cross-server events.
2014-09-02 02:44:43 +00:00
skin.c
fix player skins to be reliable.
2014-10-06 17:55:39 +00:00
snd_al.c
bugfixes:
2014-10-11 19:39:45 +00:00
snd_alsa.c
snd_directx.c
I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
2014-08-15 02:20:41 +00:00
snd_dma.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
snd_droid.c
I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
2014-08-15 02:20:41 +00:00
snd_linux.c
misc fixes, tweaks, and hacks.
2014-08-03 14:47:47 +00:00
snd_macos.c
snd_mem.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
snd_mix.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
snd_morphos.c
snd_mp3.c
snd_ov.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
snd_sdl.c
snd_sndio.c
snd_win.c
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
sound.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
spritegn.h
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
sys_axfte.cpp
splitscreen cleaned up more.
2013-06-23 02:17:02 +00:00
sys_droid.c
I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
2014-08-15 02:20:41 +00:00
sys_linux.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
sys_morphos.c
sdl2 support.
2014-02-07 08:38:40 +00:00
sys_npfte.c
sys_plugfte.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sys_plugfte.h
sys_sdl.c
fix recent prediction issue.
2014-07-02 03:20:40 +00:00
sys_win.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-11 22:16:40 +00:00
teamplay.c
stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
2013-11-29 14:36:47 +00:00
textedit.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
valid.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
vid.h
bugfixes:
2014-10-11 19:39:45 +00:00
vid_headless.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
view.c
bugfixes:
2014-10-11 19:39:45 +00:00
view.h
wad.c
bugfixes:
2014-10-11 19:39:45 +00:00
wad.h
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
winamp.h
winquake.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
winquake.rc
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
zqtp.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00