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fteqw/engine/client
Spoike dbfd69f572 preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet.
flipped gl qc rendertargets to logically be top-down. the joys of weird matricies is a sight to behold.
try to fix threading dependency on recent versions of windows.
break some other related stuff.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-14 16:42:48 +00:00
..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_cg.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_demo.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_ents.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-10-11 22:16:40 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h
cl_input.c bugfixes: 2014-10-11 19:39:45 +00:00
cl_main.c bugfixes: 2014-10-11 19:39:45 +00:00
cl_master.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
cl_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_plugin.inc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_pred.c fix times/pausing with pure csqc. 2014-10-06 21:03:08 +00:00
cl_screen.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_tent.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
cl_ui.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h fix player skins to be reliable. 2014-10-06 17:55:39 +00:00
clq2_cin.c sdl2 support. 2014-02-07 08:38:40 +00:00
clq2_ents.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet. 2014-10-14 16:42:48 +00:00
fragstats.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
image.c preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet. 2014-10-14 16:42:48 +00:00
in_generic.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
in_win.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
input.h bugfixes: 2014-10-11 19:39:45 +00:00
keys.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
keys.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
lhfont.h
m_download.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_items.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-10-11 22:16:40 +00:00
m_master.c fix typo with menus. 2014-09-08 23:47:19 +00:00
m_mp3.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_multi.c bugfixes: 2014-10-11 19:39:45 +00:00
m_options.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_script.c fix typo with menus. 2014-09-08 23:47:19 +00:00
m_single.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
menu.c bugfixes: 2014-10-11 19:39:45 +00:00
menu.h bugfixes: 2014-10-11 19:39:45 +00:00
merged.h bugfixes: 2014-10-11 19:39:45 +00:00
modelgen.h
net_master.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
p_classic.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_null.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_script.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_clcmd.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_csqc.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_menu.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
pr_skelobj.c added multiple joystick support in windows. 2014-07-12 06:56:17 +00:00
q2.ico
q2anorms.h
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_2d.c preliminary support for qc rendertargets with d3d11. I took some shortcuts so try not to combine it with other render target stuff just yet. 2014-10-14 16:42:48 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_surf.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
render.h bugfixes: 2014-10-11 19:39:45 +00:00
renderer.c bugfixes: 2014-10-11 19:39:45 +00:00
renderque.c
renderque.h
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c bugfixes: 2014-10-11 19:39:45 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
skin.c fix player skins to be reliable. 2014-10-06 17:55:39 +00:00
snd_al.c bugfixes: 2014-10-11 19:39:45 +00:00
snd_alsa.c
snd_directx.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_dma.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_linux.c misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
snd_macos.c
snd_mem.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_mix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_morphos.c
snd_mp3.c
snd_ov.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_sdl.c
snd_sndio.c
snd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sound.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
sys_linux.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
sys_morphos.c sdl2 support. 2014-02-07 08:38:40 +00:00
sys_npfte.c
sys_plugfte.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sys_plugfte.h
sys_sdl.c fix recent prediction issue. 2014-07-02 03:20:40 +00:00
sys_win.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4765 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-10-11 22:16:40 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
valid.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid.h bugfixes: 2014-10-11 19:39:45 +00:00
vid_headless.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
view.c bugfixes: 2014-10-11 19:39:45 +00:00
view.h
wad.c bugfixes: 2014-10-11 19:39:45 +00:00
wad.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
winamp.h
winquake.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00