typedef struct { int numpoints; int type; vector pos[64]; float totallength; vector color; int selected_point; float position; } spline_t; typedef struct { float starttime; float endtime; spline_t spline; } cam_t; typedef struct { int ver; int position_count; int position_selected; int view_count; int view_selected; cam_t position[64]; cam_t view[64]; } camdata_t; static camdata_t *camdata; static var float splinefile = -1; static int edit_type = 0; static vector submenu_position; void() spline_init = { /*precache the shader*/ shaderforname("camsplineshader", "{\n{\nmap construction.tga\nblendfunc blend\nrgbgen vertex\nalphagen vertex\n}\n}\n"); splinefile = fopen("spline.dat", FILE_MMAP_RW, sizeof(camdata_t)); if (splinefile < 0) { /*too lazy to create a file, just use it as a malloc*/ } splinefile = fopen("", FILE_MMAP_RW, sizeof(camdata_t)); camdata = (camdata_t*)(fgets(splinefile)); }; void() spline_shutdown = { fclose(splinefile); splinefile = -1; }; static void spline_calclength(spline_t *s) { int i; s->totallength = 0; for (i = 0; i < s->numpoints - 1; i++) { s->totallength = s->totallength + vlen(s->pos[i] - s->pos[i+1]); } }; static vector(spline_t *s, float frac) spline_pos = { vector v1, v2; if (s->numpoints < 2) { return; } frac *= s->numpoints; if (frac < 0) { v1 = s->pos[0]; v2 = s->pos[1]; } else if (frac >= s->numpoints) { v1 = s->pos[s->numpoints-2]; v2 = s->pos[s->numpoints-1]; frac -= s->numpoints; } else { v1 = s->pos[s->numpoints]; v2 = s->pos[s->numpoints+1]; frac = frac - (float)(int)frac; } return v1 * (1-frac) + v2 * frac; }; static vector(spline_t *s, float frac) spline_dir = { return normalize(spline_pos(s, frac+0.001) - spline_pos(s, frac-0.001)); }; static vector(vector pos, vector dir, vector view) beamdir = { vector result; view = normalize(view - pos); //crossproduct view+dir result_x = dir_y*view_z - dir_z*view_y; result_y = dir_z*view_x - dir_x*view_z; result_z = dir_x*view_y - dir_y*view_x; return result; }; void(vector p1, vector p2, vector color) fakeline = { R_BeginPolygon("camsplineshader"); R_PolygonVertex(p1+'0 0 1', '0 0', color,1); R_PolygonVertex(p1-'0 0 1', '0 1', color,1); R_PolygonVertex(p2-'0 0 1', '1 1', color,1); R_PolygonVertex(p2+'0 0 1', '1 0', color,1); R_PolygonVertex(p2+'0 0 1', '0 0', color,1); R_PolygonVertex(p2-'0 0 1', '0 1', color,1); R_PolygonVertex(p1-'0 0 1', '1 1', color,1); R_PolygonVertex(p1-'0 0 1', '1 0', color,1); R_EndPolygon(); }; void (vector p1, vector p2, float linesize, vector color) fakeline_new { local vector diff; diff = p2 - p1; normalize(diff); }; void (vector pos, float point_size, vector color) draw_point { local int i; local vector offsets[5]; local vector points[8]; local vector point, point1; if (point_size == 0) return; point_x = -(point_size/2); point_y = -(point_size/2); offsets[0] = point; point_x = point_size/2; point_y = -(point_size/2); offsets[1] = point; point_x = -(point_size/2); point_y = (point_size/2); offsets[2] = point; point_x = (point_size/2); point_y = (point_size/2); offsets[3] = point; point1_z = -(point_size/2); for (i=0; i<4; i++) points[i] = offsets[i] + point1 + pos; point1_z = (point_size/2); for (i=4; i<8; i++) points[i] = offsets[i-4] + point1 + pos; /* * bottom * 2 3 * 0 1 * * top * 6 7 * 4 5 */ // bottom R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[3], '0 0', color ,1); R_PolygonVertex(points[2], '0 1', color ,1); R_PolygonVertex(points[0], '1 1', color,1); R_PolygonVertex(points[1], '1 0', color,1); R_EndPolygon(); // top R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[5], '0 0', color ,1); R_PolygonVertex(points[4], '0 1', color ,1); R_PolygonVertex(points[6], '1 1', color,1); R_PolygonVertex(points[7], '1 0', color,1); R_EndPolygon(); // front R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[4], '0 0', color ,1); R_PolygonVertex(points[5], '0 1', color ,1); R_PolygonVertex(points[1], '1 1', color,1); R_PolygonVertex(points[0], '1 0', color,1); R_EndPolygon(); //back R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[7], '0 0', color ,1); R_PolygonVertex(points[6], '0 1', color ,1); R_PolygonVertex(points[2], '1 1', color,1); R_PolygonVertex(points[3], '1 0', color,1); R_EndPolygon(); //left R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[6], '0 0', color ,1); R_PolygonVertex(points[4], '0 1', color ,1); R_PolygonVertex(points[0], '1 1', color,1); R_PolygonVertex(points[2], '1 0', color,1); R_EndPolygon(); //right R_BeginPolygon("camsplineshader"); R_PolygonVertex(points[5], '0 0', color ,1); R_PolygonVertex(points[7], '0 1', color ,1); R_PolygonVertex(points[3], '1 1', color,1); R_PolygonVertex(points[1], '1 0', color,1); R_EndPolygon(); }; // time has to be between 0 and 1 vector(spline_t *s, float frac_time) spline_calculate_position = { local vector r, point1, point2, point3, point4; local float t1, t2, t3, t4, t5, t_scaled; local int i; if (s->numpoints == 0) { return '0 0 0'; } // point if (s->numpoints == 1) { return s->pos[0]; } // straight line if (s->numpoints == 2) { r = s->pos[1] - s->pos[0]; r = r * frac_time; r = r + s->pos[0]; return r; } // cubic spline if (s->numpoints == 3)// || (s->numpoints > 3 && s->type == 1)) { t1 = 1-frac_time; t2 = pow(t1, s->numpoints - 1); t3 = pow(frac_time, s->numpoints - 1); for (i=0; inumpoints; i++) { if (i == 0) { r = s->pos[i] * t2; } else if (i == s->numpoints - 1) { r = r + s->pos[i] * t3; } else { t4 = (s->numpoints-1) * pow(frac_time, i) * pow(t1, s->numpoints - 1 - i); r = r + s->pos[i] * t4; } } return r; } // catmull rom if (s->numpoints > 3) { // getting the start point -- might change if we add times to points // first point is always an entry point last point also t5 = 1 / (s->numpoints - 3); for (i=1, t4=t5; t4= s->numpoints) { print(sprintf("something went wrong while getting the start point!\n")); return s->pos[0]; } point1 = s->pos[i - 1i]; point2 = s->pos[i]; point3 = s->pos[i+1i]; point4 = s->pos[i+2i]; // scale the time so its 0 -> 1 between point1 and 2 /* 1 2 3 4 5 6 0 1 0 1 */ t_scaled = (frac_time - (t4 - t5))/t5; // hope this works :P // would be really nice if i could access vector components via [0] [1] ... here // warning RETARDED! t1 = point2_x; t2 = -0.5 * point1_x + 0.5 * point3_x; t3 = point1_x + (-2.5 * point2_x) + 2.0* point3_x +(-0.5 *point4_x); t4 = -0.5 * point1_x + 1.5 * point2_x + (-1.5 * point3_x) + 0.5 * point4_x; r_x = ((t4 * t_scaled + t3)*t_scaled + t2)*t_scaled + t1; t1 = point2_y; t2 = -0.5 * point1_y + 0.5 * point3_y; t3 = point1_y + (-2.5 * point2_y) + 2.0* point3_y +(-0.5 *point4_y); t4 = -0.5 * point1_y + 1.5 * point2_y + (-1.5 * point3_y) + 0.5 * point4_y; r_y = ((t4 * t_scaled + t3)*t_scaled + t2)*t_scaled + t1; t1 = point2_z; t2 = -0.5 * point1_z + 0.5 * point3_z; t3 = point1_z + (-2.5 * point2_z) + 2.0* point3_z +(-0.5 *point4_z); t4 = -0.5 * point1_z + 1.5 * point2_z + (-1.5 * point3_z) + 0.5 * point4_z; r_z = ((t4 * t_scaled + t3)*t_scaled + t2)*t_scaled + t1; return r; } return s->pos[0]; }; static void(spline_t *s) spline_draw = { local float step, frac; local vector pos, pos1, pos2, vpos; local vector bdir; local int i; local vector color; local float psize; /*example of drawing convex polygons*/ ///R_BeginPolygon("camsplineshader"); vpos = getviewprop(VF_ORIGIN); if (s->numpoints < 3) { step = 1; // should be fine } else { step = 0.01; } color = '1 0 1'; for (frac=0; frac<=1; frac = frac + step) { pos = spline_calculate_position(s, frac); if (frac == 0) { pos2 = pos; continue; } fakeline(pos2, pos, color); pos2 = pos; } //fakeline(pos2, s->pos[s->numpoints-1]); // draw points for (i=0; inumpoints; i++) { psize = 5; color = '0.25 0.25 0.25'; if (i == s->selected_point) { psize = 10; color = '1 1 1'; } draw_point(s->pos[i], psize, color); } // draw position pos = spline_calculate_position(s, s->position); draw_point(pos, 3, '1 0 0'); }; void(float attime) spline_overrides = { local vector position, view; local cam_t *cpos; local cam_t *cview; local float stime; local int i; print(sprintf("cd pc: %i\n", camdata->position_count)); if (camdata->position_count == 0) return; for (i=0; i < camdata->position_count; i++) { cpos = &camdata->position[i]; if (cpos->starttime <= attime && cpos->endtime > attime) break; } if (i == camdata->position_count) return; for (i=0; i < camdata->view_count; i++) { cview = &camdata->view[i]; if (cview->starttime <= attime && cview->endtime > attime) break; } if (i == camdata->view_count) return; stime = (attime - cpos->starttime) / (cpos->endtime - cpos->starttime); position = spline_calculate_position(&cpos->spline, stime); stime = (attime - cview->starttime) / (cview->endtime - cview->starttime); view = spline_calculate_position(&cview->spline, stime); setviewprop(VF_ORIGIN, position); setviewprop(VF_ANGLES, vectoangles(view - position)); }; /*called to move the view to some simulation time*/ /* void(float attime) spline_overrides = { local cam_t *cam; local int i; local vector src, dst; local float frac; //find correct spline based upon time for (i = 0; i < camdata->count; i++) { cam = &camdata->cam[i]; if (cam->starttime <= attime && cam->endtime > attime) break; } //give up if no matches if (i == camdata->count) return; frac = (attime - cam->starttime) / (cam->endtime - cam->starttime); src = spline_pos(&cam->view, frac); dst = spline_pos(&cam->focus, frac); setviewprop(VF_ORIGIN, src); setviewprop(VF_ANGLES, vectoangles(dst - src)); setviewprop(VF_AFOV, (cam->startfov * (1-frac)) + (cam->endfov * frac)); }; */ void() editor_spline_add = { local int i; local float ctime, stime; local vector tdir; tdir_x = 16 * cos(time); tdir_y = 16 * sin(time); // drawlame3dtext("charset", '300 -500 50', tdir, '0 0 -16', "hello jogi\ndoes this string appear for you?", '1 1 1', 1); // drawlame3dtext("charset", '300 -500 50', -tdir, '0 0 -16', "hello jogi\ndoes this string appear for you?", '1 1 1', 1); if (splinefile < 0) spline_init(); ctime = gettime(5); /*add visible splines to the scene*/ for (i = 0; i < camdata->position_count; i+=1i) spline_draw(&camdata->position[i].spline); for (i = 0; i < camdata->view_count; i+=1i) spline_draw(&camdata->view[i].spline); /*sort out the overrides*/ // spline_overrides(simtime); }; float slidertestfloat1, slidertestfloat2, slidertestfloat3; static float *curslider; static menu_t menu; int (vector *curmousepos, vector mousediff, float key) submenu = { local vector pos, cpos; local spline_t *s; local vector point; string str; pos = submenu_position; menu->key = key; menu->mousepos = curmousepos; menu->mousediff = mousediff; if (edit_type == 0) s = &camdata.position[camdata.position_selected].spline; else s = &camdata.view[camdata.view_selected].spline; menu->flags = MF_DS_VALUE; if (edit_type == 0) { if (camdata.position_count > 1) { str = sprintf("%2i/%2i", camdata.position_selected+1i, camdata.position_count); cpos = pos; cpos_x = strlen(str) * 8 +4; drawrawstring(pos, str, '8 8 0', '1 0 0', 1); slideri_widgit(&menu, "", cpos, &camdata.position_selected, 0, camdata.position_count-1i); pos_y += 8; } } else { if (camdata.view_count > 1) { str = sprintf("%2i/%2i", camdata.view_selected+1i, camdata.view_count); cpos = pos; cpos_x = strlen(str) * 8 +4; drawrawstring(pos, str, '8 8 0', '1 0 0', 1); slideri_widgit(&menu, "", cpos, &camdata.view_selected, 0, camdata.view_count); pos_y += 8; } } menu->flags = 0; pos_y += 8; if (s->numpoints > 0) { menu->flags = MF_DS_VALUE; slideri_widgit(&menu, sprintf("%2i/%2i", s->selected_point + 1i, s->numpoints), pos, &s->selected_point, 0, s->numpoints - 1i);pos_y+=8; menu->flags = 0; point = s->pos[s->selected_point]; sliderf_fixed_widgit(&menu, "x:", pos, &point_x);pos_y+=8; sliderf_fixed_widgit(&menu, "y:", pos, &point_y);pos_y+=8; sliderf_fixed_widgit(&menu, "z:", pos, &point_z);pos_y+=8; s->pos[s->selected_point] = point; menu->flags = 0; } } int (vector *curmousepos, vector mousediff, float key) testmenu = { local vector pos; local int reset_mouse = 0; pos = '0 80'; /* sliderf_widgit ("test float a", pos, curmousepos, mousediff, &slidertestfloat1, 100, 200);pos_y += 8; sliderf_widgit ("test float b", pos, curmousepos, mousediff, &slidertestfloat2, 0, 1);pos_y += 8; checkboxf_widgit ("checkbox test", pos, curmousepos, &slidertestfloat2, key);pos_y += 32; sliderf_fixed_widgit("test float c", pos, curmousepos, mousediff, &slidertestfloat3, key, 1i);pos_y += 32; */ //curmousepos = '0 0 0'; return reset_mouse; } int (vector *curmousepos, vector mousediff) editor_spline_overlay = { local vector pos, v; local spline_t *s; local int ri; local string str; if (splinefile < 0) spline_init(); /*draw menu*/ /*dunno if the light editor has any convienient code*/ pos_y = 40; str = sprintf("cam(%i)", camdata->position_count); if (edit_type == 0) drawrawstring(pos, str, '8 8 0', '1 0 0', 1); else drawrawstring(pos, str, '8 8 0', '1 1 1', 1); v = pos; v_x += strlen(str) * 8; ri = strlen(str) + 1; drawrawstring(v , "/", '8 8 0', '1 1 1', 1); v_x += 8; str = sprintf("view(%i)", camdata->view_count); if (edit_type == 1) drawrawstring(v, str, '8 8 0', '1 0 0', 1); else drawrawstring(v, str, '8 8 0', '1 1 1', 1); ri += strlen(str) + 1i; v_x += 4 + strlen(str) * 8; menu->flags = MF_DS_VALUE; checkboxi_widgit(&menu, "", v, &edit_type); submenu_position = pos + '0 8'; submenu(curmousepos, mousediff, -1); return ri; }; int (spline_t *s, vector point) spline_add_point = { if (s->numpoints + 1 >= 64) { return 1; } s->pos[s->numpoints] = point; s->selected_point = s->numpoints; s->numpoints = s->numpoints + 1i; //oldskool! return 0; }; void (spline_t *s, vector point) spline_set_point = { s->pos[s->selected_point] = point; }; void (int type) position_add_point = { vector v; int i; local cam_t *c; local spline_t *s; i = camdata->position_selected; c = &camdata->position[i]; s = &c->spline; v = getviewprop(VF_ORIGIN); if (type == 0) { if (spline_add_point(s, v)) { // print(sprintf("point could not be added.\n")); } else { // print(sprintf("added point: %i %f %f %f\n", s->selected_point, v_x, v_y, v_z)); } } } void (int type) view_add_point = { vector v; int i; local cam_t *c; local spline_t *s; i = camdata->view_selected; c = &camdata->view[i]; s = &c->spline; v = getviewprop(VF_ORIGIN); if (type == 0) { if (spline_add_point(s, v)) { // print(sprintf("point could not be added.\n")); } else { // print(sprintf("added point: %i %f %f %f\n", s->selected_point, v_x, v_y, v_z)); } } } void(void) position_add { if (camdata->position_count >= 64) { return; } camdata->position_selected = camdata->position_count; camdata->position_count = camdata->position_count + 1i; //oldskool } void(void) view_add { if (camdata->view_count >= 64) { return; } camdata->view_selected = camdata->view_count; camdata->view_count = camdata->view_count + 1i; } void(spline_t *s, vector change) spline_change_point_position { if (s->numpoints == 0) return; s->pos[s->selected_point] = s->pos[s->selected_point] + change; }; void (cam_t *c, float starttime) cam_set_start_time { c->starttime = starttime; if (starttime > c->endtime) c->endtime = starttime; } void (cam_t *c, float endtime) cam_set_stop_time { c->endtime = endtime; if (endtime < c->starttime) c->starttime = endtime; } void (spline_t *s, float change) spline_change_position { s->position = s->position + change; if (s->position < 0) s->position = 0; else if (s->position > 1) s->position = 1; } void(spline_t *s, int change) spline_change_selected_point { if (s->numpoints == 0) return; if (change + s->selected_point < 0) s->selected_point = s->numpoints -1; else if (change + s->selected_point >= s->numpoints) s->selected_point = 0; else s->selected_point = s->selected_point + change; }; float(float keycode, float unicode, vector *curmousepos_in, vector mousediff) editor_spline_key { local vector curmousepos = *curmousepos_in; if (keycode == 'j') { if (edit_type == 0) { if (camdata->position_count == 0) position_add(); position_add_point(0); } else { if (camdata->view_count == 0) view_add(); view_add_point(0); } return TRUE; } if (keycode == 'k') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_selected_point(&camdata->position[camdata->position_selected].spline, -1); } else { if (camdata->view_count == 0) return FALSE; spline_change_selected_point(&camdata->view[camdata->view_selected].spline, -1); } return TRUE; } if (keycode == 'l') { if (camdata->position_count == 0) return FALSE; spline_change_selected_point(&camdata->position[camdata->position_selected].spline, 1); return TRUE; } if (keycode == '9') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '0 0 -1'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '0 0 -1'); } return TRUE; } if (keycode == '0') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '0 0 1'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '0 0 1'); } return TRUE; } if (keycode == '7') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '0 -1 0'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '0 -1 0'); } return TRUE; } if (keycode == '8') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '0 1 0'); } else { if (camdata->view_count== 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '0 1 0'); } return TRUE; } if (keycode == '5') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '-1 0 0'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '-1 0 0'); } return TRUE; } if (keycode == '6') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '1 0 0'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '1 0 0'); } return TRUE; } if (keycode == '6') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_point_position(&camdata->position[camdata->position_selected].spline, '1 0 0'); } else { if (camdata->view_count == 0) return FALSE; spline_change_point_position(&camdata->view[camdata->view_selected].spline, '1 0 0'); } return TRUE; } if (keycode == '-') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_position(&camdata->position[camdata->position_selected].spline, -0.01); } else { if (camdata->view_count == 0) return FALSE; spline_change_position(&camdata->view[camdata->view_selected].spline, -0.01); } return TRUE; } if (keycode == '=') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; spline_change_position(&camdata->position[camdata->position_selected].spline, 0.01); } else { if (camdata->view_count == 0) return FALSE; spline_change_position(&camdata->view[camdata->view_selected].spline, 0.01); } return TRUE; } if (keycode == '1') { edit_type = !edit_type; return TRUE; } if (keycode == '2') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; cam_set_start_time(&camdata->position[camdata->position_selected], gettime(5)); } else { if (camdata->view_count == 0) return FALSE; cam_set_start_time(&camdata->view[camdata->view_selected], gettime(5)); } return TRUE; } if (keycode == '2') { if (edit_type == 0) { if (camdata->position_count == 0) return FALSE; cam_set_stop_time(&camdata->position[camdata->position_selected], gettime(5)); } else { if (camdata->view_count == 0) return FALSE; cam_set_stop_time(&camdata->view[camdata->view_selected], gettime(5)); } return TRUE; } if (keycode == 'n') { if (edit_type == 0) position_add(); else view_add(); return TRUE; } submenu(curmousepos_in, mousediff, keycode); return FALSE; };