/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "qwsvdef.h" #ifdef SQL #include "sv_sql.h" #endif #define Z_QC_TAG 2 #ifndef CLIENTONLY #include "pr_common.h" //okay, so these are a quick but easy hack void ED_Print (struct progfuncs_s *progfuncs, struct edict_s *ed); int PR_EnableEBFSBuiltin(char *name, int binum); int PR_CSQC_BuiltinValid(char *name, int num); /*cvars for the gamecode only*/ cvar_t nomonsters = CVAR("nomonsters", "0"); cvar_t gamecfg = CVAR("gamecfg", "0"); cvar_t scratch1 = CVAR("scratch1", "0"); cvar_t scratch2 = CVAR("scratch2", "0"); cvar_t scratch3 = CVAR("scratch3", "0"); cvar_t scratch4 = CVAR("scratch4", "0"); cvar_t savedgamecfg = CVARF("savedgamecfg", "0", CVAR_ARCHIVE); cvar_t saved1 = CVARF("saved1", "0", CVAR_ARCHIVE); cvar_t saved2 = CVARF("saved2", "0", CVAR_ARCHIVE); cvar_t saved3 = CVARF("saved3", "0", CVAR_ARCHIVE); cvar_t saved4 = CVARF("saved4", "0", CVAR_ARCHIVE); cvar_t temp1 = CVARF("temp1", "0", CVAR_ARCHIVE); cvar_t noexit = CVAR("noexit", "0"); cvar_t pr_ssqc_memsize = CVAR("pr_ssqc_memsize", "-1"); /*cvars purely for compat with others*/ cvar_t dpcompat_trailparticles = CVAR("dpcompat_trailparticles", "0"); cvar_t pr_imitatemvdsv = CVARF("pr_imitatemvdsv", "0", CVAR_LATCH); /*compat with frikqcc's arrays (ensures that unknown fields are at the same offsets*/ cvar_t pr_fixbrokenqccarrays = CVARF("pr_fixbrokenqccarrays", "1", CVAR_LATCH); /*other stuff*/ cvar_t pr_maxedicts = CVARF("pr_maxedicts", "2048", CVAR_LATCH); cvar_t pr_no_playerphysics = CVARF("pr_no_playerphysics", "0", CVAR_LATCH); cvar_t pr_no_parsecommand = CVARF("pr_no_parsecommand", "0", 0); cvar_t pr_ssqc_progs = CVARAF("progs", "", "sv_progs", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOTFROMSERVER); cvar_t qc_nonetaccess = CVAR("qc_nonetaccess", "0"); //prevent write_... builtins from doing anything. This means we can run any mod, specific to any engine, on the condition that it also has a qw or nq crc. cvar_t qc_netpreparse = CVAR("qc_netpreparse", "1"); //server-side writebyte protocol translation cvar_t pr_overridebuiltins = CVAR("pr_overridebuiltins", "1"); cvar_t pr_compatabilitytest = CVARF("pr_compatabilitytest", "0", CVAR_LATCH); cvar_t pr_ssqc_coreonerror = CVAR("pr_coreonerror", "1"); cvar_t pr_droptofloorunits = CVAR("pr_droptofloorunits", ""); cvar_t sv_gameplayfix_honest_tracelines = CVAR("sv_gameplayfix_honest_tracelines", "1"); cvar_t sv_gameplayfix_blowupfallenzombies = CVAR("sv_gameplayfix_blowupfallenzombies", "0"); cvar_t sv_gameplayfix_setmodelrealbox = CVAR("sv_gameplayfix_setmodelrealbox", "0"); cvar_t sv_gameplayfix_setmodelsize_qw = CVAR("sv_gameplayfix_setmodelsize_qw", "0"); cvar_t sv_addon[MAXADDONS]; char cvargroup_progs[] = "Progs variables"; evalc_t evalc_idealpitch, evalc_pitch_speed; int pr_teamfield; unsigned int h2infoplaque[2]; /*hexen2 stat*/ static void PRSV_ClearThreads(void); void PR_fclose_progs(progfuncs_t*); void PF_InitTempStrings(progfuncs_t *prinst); void PR_DumpPlatform_f(void); typedef struct { //for func finding and swapping. char *name; //c function to call builtin_t bifunc; //most of the next two are the same, but they follow different family trees. //It depends on the progs type being loaded as to which is used. int nqnum; //standard nq. int qwnum; //standard qw. int h2num; //standard hexen2 int ebfsnum; //extra functions, these exist ONLY after being checked for. char *prototype; qboolean obsolete; } BuiltinList_t; builtin_t pr_builtin[1024]; extern BuiltinList_t BuiltinList[]; struct { func_t ChatMessage; //mvdsv parsing of 'say' commands func_t UserCmd; //mvdsv func_t ConsoleCmd; //mvdsv func_t UserInfo_Changed; func_t localinfoChanged; func_t ParseClientCommand; //KRIMZON_SV_PARSECLIENTCOMMAND func_t ParseConnectionlessPacket; //FTE_QC_SENDPACKET func_t PausedTic; func_t ShouldPause; func_t RunClientCommand; //EXT_CSQC_1 func_t ClassChangeWeapon;//hexen2 support } gfuncs; func_t SpectatorConnect; //QW func_t SpectatorThink; //QW func_t SpectatorDisconnect; //QW func_t SV_PlayerPhysicsQC; //DP's DP_SV_PLAYERPHYSICS extension func_t EndFrameQC; //a common extension qboolean pr_items2; //hipnotic (or was it rogue?) globalptrs_t realpr_global_ptrs; globalptrs_t *pr_global_ptrs = &realpr_global_ptrs; progfuncs_t *svprogfuncs; progparms_t svprogparms; progstype_t progstype; void PR_RegisterFields(void); void PR_ResetBuiltins(progstype_t type); char *QC_ProgsNameForEnt(edict_t *ent) { return "?"; } void ED_Spawned (struct edict_s *ent, int loading) { #ifdef VM_Q1 if (!ent->xv) ent->xv = (extentvars_t *)(ent->v+1); #endif if (!loading || !ent->xv->Version) { ent->xv->dimension_see = 255; ent->xv->dimension_seen = 255; ent->xv->dimension_ghost = 0; ent->xv->dimension_solid = 255; ent->xv->dimension_hit = 255; ent->xv->Version = sv.csqcentversion[ent->entnum]; ent->xv->uniquespawnid = sv.csqcentversion[ent->entnum]; } } pbool ED_CanFree (edict_t *ed) { if (ed == (edict_t*)sv.world.edicts) { if (developer.value) { Con_TPrintf(STL_CANTFREEWORLD); PR_StackTrace(svprogfuncs); *svprogfuncs->pr_trace = 1; } return false; } if (NUM_FOR_EDICT(svprogfuncs, ed) <= sv.allocated_client_slots) { Con_TPrintf(STL_CANTFREEPLAYERS); PR_StackTrace(svprogfuncs); *svprogfuncs->pr_trace = 1; return false; } World_UnlinkEdict ((wedict_t*)ed); // unlink from world bsp ed->v->model = 0; ed->v->takedamage = 0; ed->v->modelindex = 0; ed->v->colormap = 0; ed->v->skin = 0; ed->v->frame = 0; VectorClear (ed->v->origin); VectorClear (ed->v->angles); ed->v->nextthink = 0; ed->v->solid = 0; ed->xv->pvsflags = 0; ed->v->classname = 0; if (pr_imitatemvdsv.value) { ed->v->health = 0; ed->v->nextthink = -1; ed->v->impulse = 0; //this is not true imitation, but it seems we need this line to get out of some ktpro infinate loops. } else { ed->v->think = 0; } ed->xv->Version+=1; ed->xv->SendEntity = 0; sv.csqcentversion[ed->entnum] += 1; #ifdef USEODE World_ODE_RemoveFromEntity(&sv.world, (wedict_t*)ed); World_ODE_RemoveJointFromEntity(&sv.world, (wedict_t*)ed); #endif return true; } void ASMCALL StateOp (progfuncs_t *prinst, float var, func_t func) { stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v; if (progstype == PROG_H2) vars->nextthink = pr_global_struct->time+0.05; else vars->nextthink = pr_global_struct->time+0.1; vars->think = func; vars->frame = var; } void ASMCALL CStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc) { stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v; vars->nextthink = pr_global_struct->time+0.05; vars->think = currentfunc; pr_global_struct->cycle_wrapped = false; if(startFrame <= endFrame) { // Increment if(vars->frame < startFrame || vars->frame > endFrame) { vars->frame = startFrame; return; } vars->frame++; if(vars->frame > endFrame) { pr_global_struct->cycle_wrapped = true; vars->frame = startFrame; } return; } // Decrement if(vars->frame > startFrame || vars->frame < endFrame) { vars->frame = startFrame; return; } vars->frame--; if(vars->frame < endFrame) { pr_global_struct->cycle_wrapped = true; vars->frame = startFrame; } } void ASMCALL CWStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc) { stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v; vars->nextthink = pr_global_struct->time+0.05; vars->think = currentfunc; pr_global_struct->cycle_wrapped = false; if(startFrame <= endFrame) { // Increment if(vars->weaponframe < startFrame || vars->weaponframe > endFrame) { vars->weaponframe = startFrame; return; } vars->weaponframe++; if(vars->weaponframe > endFrame) { pr_global_struct->cycle_wrapped = true; vars->weaponframe = startFrame; } return; } // Decrement if(vars->weaponframe > startFrame || vars->weaponframe < endFrame) { vars->weaponframe = startFrame; return; } vars->weaponframe--; if(vars->weaponframe < endFrame) { pr_global_struct->cycle_wrapped = true; vars->weaponframe = startFrame; } } void ASMCALL ThinkTimeOp (progfuncs_t *prinst, edict_t *ed, float var) { stdentvars_t *vars = ed->v; vars->nextthink = pr_global_struct->time+var; } pbool SV_BadField(progfuncs_t *inst, edict_t *foo, const char *keyname, const char *value) { /*Worldspawn only fields...*/ if (NUM_FOR_EDICT(inst, foo) == 0) { /*hexen2 midi - just mute it, we don't support it*/ if (!stricmp(keyname, "MIDI")) return true; /*hexen2 does cd tracks slightly differently too*/ if (!stricmp(keyname, "CD")) { sv.h2cdtrack = atoi(value); return true; } } return false; } void PR_SV_FillWorldGlobals(world_t *w) { w->g.self = pr_global_ptrs->self; w->g.other = pr_global_ptrs->other; w->g.force_retouch = pr_global_ptrs->force_retouch; w->g.physics_mode = pr_global_ptrs->physics_mode; w->g.frametime = pr_global_ptrs->frametime; w->g.newmis = pr_global_ptrs->newmis; w->g.time = pr_global_ptrs->time; w->g.v_forward = *pr_global_ptrs->v_forward; w->g.v_right = *pr_global_ptrs->v_right; w->g.v_up = *pr_global_ptrs->v_up; } void PR_SSQC_Relocated(progfuncs_t *pr, char *oldb, char *newb, int oldlen) { edict_t *ent; int i; union { globalptrs_t *g; char **c; } b; b.g = pr_global_ptrs; for (i = 0; i < sizeof(*b.g)/sizeof(*b.c); i++) { if (b.c[i] >= oldb && b.c[i] < oldb+oldlen) b.c[i] += newb - oldb; } PR_SV_FillWorldGlobals(&sv.world); #ifdef VM_Q1 for (i = 0; i < sv.world.num_edicts; i++) { ent = EDICT_NUM(pr, i); if ((char*)ent->xv >= oldb && (char*)ent->xv < oldb+oldlen) ent->xv = (extentvars_t*)((char*)ent->xv - oldb + newb); } #endif for (i = 0; sv.strings.model_precache[i]; i++) { if (sv.strings.model_precache[i] >= oldb && sv.strings.model_precache[i] < oldb+oldlen) sv.strings.model_precache[i] += newb - oldb; } for (i = 0; i < MAX_CLIENTS; i++) { if (svs.clients[i].name >= oldb && svs.clients[i].name < oldb+oldlen) svs.clients[i].name += newb - oldb; if (svs.clients[i].team >= oldb && svs.clients[i].team < oldb+oldlen) svs.clients[i].team += newb - oldb; } } //int QCEditor (char *filename, int line, int nump, char **parms); void QC_Clear(void); builtin_t pr_builtin[]; extern int pr_numbuiltins; int QCLibEditor(progfuncs_t *prinst, char *filename, int line, int nump, char **parms); int QCEditor (progfuncs_t *prinst, char *filename, int line, int nump, char **parms) { #ifdef TEXTEDITOR static char oldfuncname[64]; if (!parms) return QCLibEditor(prinst, filename, line, nump, parms); else { if (!nump && !strncmp(oldfuncname, *parms, sizeof(oldfuncname))) { Con_Printf("Executing %s: %s\n", *parms, filename); Q_strncpyz(oldfuncname, *parms, sizeof(oldfuncname)); } return line; } #else int i; char buffer[8192]; char *r; vfsfile_t *f; SV_EndRedirect(); if (line == -1) return -1; SV_EndRedirect(); if (developer.value) { f = FS_OpenVFS(filename, "rb", FS_GAME); } else f = NULL; //faster. if (!f) { Q_snprintfz(buffer, sizeof(buffer), "src/%s", filename); f = FS_OpenVFS(buffer, "rb", FS_GAME); } if (!f) Con_Printf("-%s - %i\n", filename, line); else { for (i = 0; i < line; i++) { VFS_GETS(f, buffer, sizeof(buffer)); } if ((r = strchr(buffer, '\r'))) { r[0] = '\n';r[1]='\0';} Con_Printf("-%s", buffer); VFS_CLOSE(f); } //PF_break(NULL); return line; #endif } model_t *SVPR_GetCModel(world_t *w, int modelindex) { if ((unsigned int)modelindex < MAX_MODELS) { if (!sv.models[modelindex] && sv.strings.model_precache[modelindex]) sv.models[modelindex] = Mod_ForName(sv.strings.model_precache[modelindex], false); return sv.models[modelindex]; } else return NULL; } void SVPR_Get_FrameState(world_t *w, wedict_t *ent, framestate_t *fstate) { memset(fstate, 0, sizeof(*fstate)); fstate->g[FS_REG].frame[0] = ent->v->frame; } void SVPR_Event_Touch(world_t *w, wedict_t *s, wedict_t *o) { int oself = pr_global_struct->self; int oother = pr_global_struct->other; pr_global_struct->self = EDICT_TO_PROG(w->progs, s); pr_global_struct->other = EDICT_TO_PROG(w->progs, o); pr_global_struct->time = w->physicstime; PR_ExecuteProgram (w->progs, s->v->touch); pr_global_struct->self = oself; pr_global_struct->other = oother; } void SVPR_Event_Think(world_t *w, wedict_t *s) { pr_global_struct->self = EDICT_TO_PROG(w->progs, s); pr_global_struct->other = EDICT_TO_PROG(w->progs, w->edicts); PR_ExecuteProgram (w->progs, s->v->think); } qboolean SVPR_Event_ContentsTransition(world_t *w, wedict_t *ent, int oldwatertype, int newwatertype) { if (ent->xv->contentstransition) { void *pr_globals = PR_globals(w->progs, PR_CURRENT); pr_global_struct->self = EDICT_TO_PROG(w->progs, ent); pr_global_struct->time = w->physicstime; G_FLOAT(OFS_PARM0) = oldwatertype; G_FLOAT(OFS_PARM1) = newwatertype; PR_ExecuteProgram (w->progs, ent->xv->contentstransition); return true; } return false; //do legacy behaviour } void Q_SetProgsParms(qboolean forcompiler) { progstype = PROG_NONE; svprogparms.progsversion = PROGSTRUCT_VERSION; svprogparms.ReadFile = COM_LoadStackFile;//char *(*ReadFile) (char *fname, void *buffer, int *len); svprogparms.FileSize = COM_FileSize;//int (*FileSize) (char *fname); //-1 if file does not exist svprogparms.WriteFile = QC_WriteFile;//bool (*WriteFile) (char *name, void *data, int len); svprogparms.printf = (void *)Con_Printf;//Con_Printf;//void (*printf) (char *, ...); svprogparms.Sys_Error = Sys_Error; svprogparms.Abort = SV_Error; svprogparms.edictsize = sizeof(edict_t); svprogparms.entspawn = ED_Spawned;//void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set svprogparms.entcanfree = ED_CanFree;//bool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed svprogparms.stateop = StateOp;//void (*stateop) (float var, func_t func); svprogparms.cstateop = CStateOp; svprogparms.cwstateop = CWStateOp; svprogparms.thinktimeop = ThinkTimeOp; //used when loading a game svprogparms.builtinsfor = NULL;//builtin_t *(*builtinsfor) (int num); //must return a pointer to the builtins that were used before the state was saved. svprogparms.loadcompleate = NULL;//void (*loadcompleate) (int edictsize); //notification to reset any pointers. svprogparms.badfield = SV_BadField; svprogparms.memalloc = PR_CB_Malloc;//void *(*memalloc) (int size); //small string allocation malloced and freed randomly svprogparms.memfree = PR_CB_Free;//void (*memfree) (void * mem); svprogparms.globalbuiltins = pr_builtin;//builtin_t *globalbuiltins; //these are available to all progs svprogparms.numglobalbuiltins = pr_numbuiltins; svprogparms.autocompile = PR_COMPILECHANGED;//enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILECHANGED, PR_COMPILEALWAYS} autocompile; svprogparms.gametime = &sv.time; svprogparms.sv_edicts = (edict_t**)&sv.world.edicts; svprogparms.sv_num_edicts = &sv.world.num_edicts; svprogparms.useeditor = QCEditor;//void (*useeditor) (char *filename, int line, int nump, char **parms); //until its properly tested if (pr_ssqc_memsize.ival == -2) svprogparms.addressablerelocated = PR_SSQC_Relocated; svprogparms.user = &sv.world; if (!svprogfuncs) { sv.world.progs = svprogfuncs = InitProgs(&svprogparms); } sv.world.Event_Touch = SVPR_Event_Touch; sv.world.Event_Think = SVPR_Event_Think; sv.world.Event_Sound = SVQ1_StartSound; sv.world.Event_ContentsTransition = SVPR_Event_ContentsTransition; sv.world.Get_CModel = SVPR_GetCModel; sv.world.Get_FrameState = SVPR_Get_FrameState; PRSV_ClearThreads(); PR_fclose_progs(svprogfuncs); // svs.numprogs = 0; } void PR_Deinit(void) { #ifdef USEODE World_ODE_End(&sv.world); #endif #ifdef SQL SQL_DeInit(); #endif PRSV_ClearThreads(); if (svprogfuncs) { PR_fclose_progs(svprogfuncs); if (svprogfuncs->parms) CloseProgs(svprogfuncs); Z_FreeTags(Z_QC_TAG); } #ifdef TEXTEDITOR Editor_ProgsKilled(svprogfuncs); #endif svprogfuncs=NULL; //clear out function pointers (so changing game modes cannot lead to confusions) memset(&gfuncs, 0, sizeof(gfuncs)); SpectatorConnect = 0; SpectatorThink = 0; SpectatorDisconnect = 0; } #define QW_PROGHEADER_CRC 54730 #define NQ_PROGHEADER_CRC 5927 #define PREREL_PROGHEADER_CRC 26940 //prerelease #define H2_PROGHEADER_CRC 38488 //basic hexen2 #define H2MP_PROGHEADER_CRC 26905 //hexen2 mission pack uses slightly different defs... *sigh*... #define H2DEMO_PROGHEADER_CRC 14046 //I'm guessing this is from the original release or something void PR_LoadGlabalStruct(void) { static float svphysicsmode = 2; static float writeonly; static float dimension_send_default; static float zero_default; //static vec3_t vecwriteonly; // 523:16: warning: unused variable ‘vecwriteonly’ static float input_buttons_default; static float input_timelength_default; static vec3_t input_angles_default; static vec3_t input_movevalues_default; int i; int *v; globalptrs_t *pr_globals = pr_global_ptrs; #define globalfloat(need,name) (pr_globals)->name = (float *)PR_FindGlobal(svprogfuncs, #name, 0, NULL); if (need && !(pr_globals)->name) {static float fallback##name; (pr_globals)->name = &fallback##name; Con_Printf("Could not find \""#name"\" export in progs\n");} #define globalint(need,name) (pr_globals)->name = (int *)PR_FindGlobal(svprogfuncs, #name, 0, NULL); if (need && !(pr_globals)->name) {static int fallback##name; (pr_globals)->name = &fallback##name; Con_Printf("Could not find \""#name"\" export in progs\n");} #define globalstring(need,name) (pr_globals)->name = (int *)PR_FindGlobal(svprogfuncs, #name, 0, NULL); if (need && !(pr_globals)->name) {static string_t fallback##name; (pr_globals)->name = &fallback##name; Con_Printf("Could not find \""#name"\" export in progs\n");} #define globalvec(need,name) (pr_globals)->name = (vec3_t *)PR_FindGlobal(svprogfuncs, #name, 0, NULL); if (need && !(pr_globals)->name) {static vec3_t fallback##name; (pr_globals)->name = &fallback##name; Con_Printf("Could not find \""#name"\" export in progs\n");} #define globalfunc(need,name) (pr_globals)->name = (func_t *)PR_FindGlobal(svprogfuncs, #name, 0, NULL); if (!(pr_globals)->name) {static func_t stripped##name; stripped##name = PR_FindFunction(svprogfuncs, #name, 0); if (stripped##name) (pr_globals)->name = &stripped##name; else if (need) Con_Printf("Could not find function \""#name"\" in progs\n"); } // globalint(pad); globalint (true, self); //we need the qw ones, but any in standard quake and not quakeworld, we don't really care about. globalint (true, other); globalint (true, world); globalfloat (true, time); globalfloat (true, frametime); globalint (false, newmis); //not always in nq. globalfloat (false, force_retouch); globalstring (true, mapname); globalfloat (false, deathmatch); globalfloat (false, coop); globalfloat (false, teamplay); globalfloat (false, serverflags); globalfloat (false, total_secrets); globalfloat (false, total_monsters); globalfloat (false, found_secrets); globalfloat (false, killed_monsters); globalvec (true, v_forward); globalvec (true, v_up); globalvec (true, v_right); globalfloat (false, trace_allsolid); globalfloat (false, trace_startsolid); globalfloat (false, trace_fraction); globalvec (false, trace_endpos); globalvec (false, trace_plane_normal); globalfloat (false, trace_plane_dist); globalint (true, trace_ent); globalfloat (false, trace_inopen); globalfloat (false, trace_inwater); globalfloat (false, trace_endcontents); globalfloat (false, trace_surfaceflags); globalfloat (false, cycle_wrapped); globalint (false, msg_entity); globalfunc (false, main); globalfunc (true, StartFrame); globalfunc (true, PlayerPreThink); globalfunc (true, PlayerPostThink); globalfunc (true, ClientKill); globalfunc (true, ClientConnect); globalfunc (true, PutClientInServer); globalfunc (true, ClientDisconnect); globalfunc (false, SetNewParms); globalfunc (false, SetChangeParms); globalfloat (false, cycle_wrapped); globalfloat (false, dimension_send); globalfloat (false, clientcommandframe); globalfloat (false, input_timelength); globalvec (false, input_angles); globalvec (false, input_movevalues); globalfloat (false, input_buttons); memset(&evalc_idealpitch, 0, sizeof(evalc_idealpitch)); memset(&evalc_pitch_speed, 0, sizeof(evalc_pitch_speed)); for (i = 0; i < NUM_SPAWN_PARMS; i++) pr_global_ptrs->spawnparamglobals[i] = (float *)PR_FindGlobal(svprogfuncs, va("parm%i", i+1), 0, NULL); #define ensureglobal(name,var) if (!(pr_globals)->name) (pr_globals)->name = &var; // make sure these entries are always valid pointers ensureglobal(dimension_send, dimension_send_default); ensureglobal(trace_endcontents, writeonly); ensureglobal(trace_surfaceflags, writeonly); ensureglobal(input_timelength, input_timelength_default); ensureglobal(input_angles, input_angles_default); ensureglobal(input_movevalues, input_movevalues_default); ensureglobal(input_buttons, input_buttons_default); // qtest renames and missing variables if (!(pr_globals)->trace_plane_normal) { (pr_globals)->trace_plane_normal = (vec3_t *)PR_FindGlobal(svprogfuncs, "trace_normal", 0, NULL); if (!(pr_globals)->trace_plane_normal) { static vec3_t fallback_trace_plane_normal; (pr_globals)->trace_plane_normal = &fallback_trace_plane_normal; Con_Printf("Could not find export trace_plane_normal in progs\n"); } } if (!(pr_globals)->trace_endpos) { (pr_globals)->trace_endpos = (vec3_t *)PR_FindGlobal(svprogfuncs, "trace_impact", 0, NULL); if (!(pr_globals)->trace_endpos) { static vec3_t fallback_trace_endpos; (pr_globals)->trace_endpos = &fallback_trace_endpos; Con_Printf("Could not find export trace_endpos in progs\n"); } } if (!(pr_globals)->trace_fraction) { (pr_globals)->trace_fraction = (float *)PR_FindGlobal(svprogfuncs, "trace_frac", 0, NULL); if (!(pr_globals)->trace_fraction) { static float fallback_trace_fraction; (pr_globals)->trace_fraction = &fallback_trace_fraction; Con_Printf("Could not find export trace_fraction in progs\n"); } } ensureglobal(serverflags, zero_default); ensureglobal(total_secrets, zero_default); ensureglobal(total_monsters, zero_default); ensureglobal(found_secrets, zero_default); ensureglobal(killed_monsters, zero_default); ensureglobal(trace_allsolid, writeonly); ensureglobal(trace_startsolid, writeonly); ensureglobal(trace_plane_dist, writeonly); ensureglobal(trace_inopen, writeonly); ensureglobal(trace_inwater, writeonly); ensureglobal(physics_mode, svphysicsmode); pr_global_struct->dimension_send = 255; pr_global_struct->serverflags = 0; pr_global_struct->total_secrets = 0; pr_global_struct->total_monsters = 0; pr_global_struct->found_secrets = 0; pr_global_struct->killed_monsters = 0; pr_teamfield = 0; SpectatorConnect = PR_FindFunction(svprogfuncs, "SpectatorConnect", PR_ANY); SpectatorDisconnect = PR_FindFunction(svprogfuncs, "SpectatorDisconnect", PR_ANY); SpectatorThink = PR_FindFunction(svprogfuncs, "SpectatorThink", PR_ANY); gfuncs.ParseClientCommand = PR_FindFunction(svprogfuncs, "SV_ParseClientCommand", PR_ANY); gfuncs.ParseConnectionlessPacket = PR_FindFunction(svprogfuncs, "SV_ParseConnectionlessPacket", PR_ANY); gfuncs.UserInfo_Changed = PR_FindFunction(svprogfuncs, "UserInfo_Changed", PR_ANY); gfuncs.localinfoChanged = PR_FindFunction(svprogfuncs, "localinfoChanged", PR_ANY); gfuncs.ChatMessage = PR_FindFunction(svprogfuncs, "ChatMessage", PR_ANY); gfuncs.UserCmd = PR_FindFunction(svprogfuncs, "UserCmd", PR_ANY); gfuncs.ConsoleCmd = PR_FindFunction(svprogfuncs, "ConsoleCmd", PR_ANY); gfuncs.PausedTic = PR_FindFunction(svprogfuncs, "SV_PausedTic", PR_ANY); gfuncs.ShouldPause = PR_FindFunction(svprogfuncs, "SV_ShouldPause", PR_ANY); gfuncs.ClassChangeWeapon = PR_FindFunction(svprogfuncs, "ClassChangeWeapon", PR_ANY); gfuncs.RunClientCommand = PR_FindFunction(svprogfuncs, "SV_RunClientCommand", PR_ANY); if (pr_no_playerphysics.ival) SV_PlayerPhysicsQC = 0; else SV_PlayerPhysicsQC = PR_FindFunction(svprogfuncs, "SV_PlayerPhysics", PR_ANY); EndFrameQC = PR_FindFunction (svprogfuncs, "EndFrame", PR_ANY); v = (int *)PR_globals(svprogfuncs, PR_CURRENT); QC_AddSharedVar(svprogfuncs, (int *)(pr_global_ptrs)->self-v, 1); QC_AddSharedVar(svprogfuncs, (int *)(pr_global_ptrs)->other-v, 1); QC_AddSharedVar(svprogfuncs, (int *)(pr_global_ptrs)->time-v, 1); pr_items2 = !!PR_FindGlobal(svprogfuncs, "items2", 0, NULL); SV_ClearQCStats(); PR_SV_FillWorldGlobals(&sv.world); /*Hexen2 has lots of extra stats, which I don't want special support for, so list them here and send them as for csqc*/ if (progstype == PROG_H2) { SV_QCStatName(ev_float, "level", STAT_H2_LEVEL); SV_QCStatName(ev_float, "intelligence", STAT_H2_INTELLIGENCE); SV_QCStatName(ev_float, "wisdom", STAT_H2_WISDOM); SV_QCStatName(ev_float, "strength", STAT_H2_STRENGTH); SV_QCStatName(ev_float, "dexterity", STAT_H2_DEXTERITY); SV_QCStatName(ev_float, "bluemana", STAT_H2_BLUEMANA); SV_QCStatName(ev_float, "greenmana", STAT_H2_GREENMANA); SV_QCStatName(ev_float, "experience", STAT_H2_EXPERIENCE); SV_QCStatName(ev_float, "cnt_torch", STAT_H2_CNT_TORCH); SV_QCStatName(ev_float, "cnt_h_boost", STAT_H2_CNT_H_BOOST); SV_QCStatName(ev_float, "cnt_sh_boost", STAT_H2_CNT_SH_BOOST); SV_QCStatName(ev_float, "cnt_mana_boost", STAT_H2_CNT_MANA_BOOST); SV_QCStatName(ev_float, "cnt_teleport", STAT_H2_CNT_TELEPORT); SV_QCStatName(ev_float, "cnt_tome", STAT_H2_CNT_TOME); SV_QCStatName(ev_float, "cnt_summon", STAT_H2_CNT_SUMMON); SV_QCStatName(ev_float, "cnt_invisibility", STAT_H2_CNT_INVISIBILITY); SV_QCStatName(ev_float, "cnt_glyph", STAT_H2_CNT_GLYPH); SV_QCStatName(ev_float, "cnt_haste", STAT_H2_CNT_HASTE); SV_QCStatName(ev_float, "cnt_blast", STAT_H2_CNT_BLAST); SV_QCStatName(ev_float, "cnt_polymorph", STAT_H2_CNT_POLYMORPH); SV_QCStatName(ev_float, "cnt_flight", STAT_H2_CNT_FLIGHT); SV_QCStatName(ev_float, "cnt_cubeofforce", STAT_H2_CNT_CUBEOFFORCE); SV_QCStatName(ev_float, "cnt_invincibility", STAT_H2_CNT_INVINCIBILITY); SV_QCStatName(ev_float, "artifact_active", STAT_H2_ARTIFACT_ACTIVE); SV_QCStatName(ev_float, "artifact_low", STAT_H2_ARTIFACT_LOW); SV_QCStatName(ev_float, "movetype", STAT_H2_MOVETYPE); /*normally used to change the roll when flying*/ SV_QCStatName(ev_entity, "cameramode", STAT_H2_CAMERAMODE); /*locks view in place when set*/ SV_QCStatName(ev_float, "hasted", STAT_H2_HASTED); SV_QCStatName(ev_float, "inventory", STAT_H2_INVENTORY); SV_QCStatName(ev_float, "rings_active", STAT_H2_RINGS_ACTIVE); SV_QCStatName(ev_float, "rings_low", STAT_H2_RINGS_LOW); SV_QCStatName(ev_float, "armor_amulet", STAT_H2_ARMOUR2); SV_QCStatName(ev_float, "armor_bracer", STAT_H2_ARMOUR4); SV_QCStatName(ev_float, "armor_breastplate", STAT_H2_ARMOUR3); SV_QCStatName(ev_float, "armor_helmet", STAT_H2_ARMOUR1); SV_QCStatName(ev_float, "ring_flight", STAT_H2_FLIGHT_T); SV_QCStatName(ev_float, "ring_water", STAT_H2_WATER_T); SV_QCStatName(ev_float, "ring_turning", STAT_H2_TURNING_T); SV_QCStatName(ev_float, "ring_regeneration", STAT_H2_REGEN_T); SV_QCStatName(ev_string, "puzzle_inv1", STAT_H2_PUZZLE1); SV_QCStatName(ev_string, "puzzle_inv2", STAT_H2_PUZZLE2); SV_QCStatName(ev_string, "puzzle_inv3", STAT_H2_PUZZLE3); SV_QCStatName(ev_string, "puzzle_inv4", STAT_H2_PUZZLE4); SV_QCStatName(ev_string, "puzzle_inv5", STAT_H2_PUZZLE5); SV_QCStatName(ev_string, "puzzle_inv6", STAT_H2_PUZZLE6); SV_QCStatName(ev_string, "puzzle_inv7", STAT_H2_PUZZLE7); SV_QCStatName(ev_string, "puzzle_inv8", STAT_H2_PUZZLE8); SV_QCStatName(ev_float, "max_health", STAT_H2_MAXHEALTH); SV_QCStatName(ev_float, "max_mana", STAT_H2_MAXMANA); SV_QCStatName(ev_float, "flags", STAT_H2_FLAGS); /*to show the special abilities on the sbar*/ SV_QCStatPtr(ev_integer, &h2infoplaque[0], STAT_H2_OBJECTIVE1); SV_QCStatPtr(ev_integer, &h2infoplaque[1], STAT_H2_OBJECTIVE2); } } progsnum_t AddProgs(char *name) { float fl; func_t f; globalvars_t *pr_globals; progsnum_t num; int i; for (i = 0; i < svs.numprogs; i++) { if (!strcmp(svs.progsnames[i], name)) { return svs.progsnum[i]; } } if (svs.numprogs >= MAX_PROGS) return -1; svprogparms.autocompile = PR_COMPILECHANGED; if (progstype == PROG_QW) num = PR_LoadProgs (svprogfuncs, name, QW_PROGHEADER_CRC, NULL, 0); else if (progstype == PROG_NQ) num = PR_LoadProgs (svprogfuncs, name, NQ_PROGHEADER_CRC, NULL, 0); else if (progstype == PROG_UNKNOWN) num = PR_LoadProgs (svprogfuncs, name, 0, NULL, 0); else //if (progstype == PROG_NONE) { progstype = PROG_QW; num = PR_LoadProgs (svprogfuncs, name, QW_PROGHEADER_CRC, NULL, 0); if (num == -1) { svprogparms.autocompile = PR_NOCOMPILE; progstype = PROG_NQ; num = PR_LoadProgs (svprogfuncs, name, NQ_PROGHEADER_CRC, NULL, 0); if (num == -1) { progstype = PROG_H2; num = PR_LoadProgs (svprogfuncs, name, H2_PROGHEADER_CRC, NULL, 0); if (num == -1) //don't commit if bad. num = PR_LoadProgs (svprogfuncs, name, H2MP_PROGHEADER_CRC, NULL, 0); if (num == -1) num = PR_LoadProgs (svprogfuncs, name, H2DEMO_PROGHEADER_CRC, NULL, 0); if (num == -1) //don't commit if bad. { progstype = PROG_PREREL; num = PR_LoadProgs (svprogfuncs, name, PREREL_PROGHEADER_CRC, NULL, 0); if (num == -1) { progstype = PROG_UNKNOWN; num = PR_LoadProgs (svprogfuncs, name, 0, NULL, 0); if (num == -1) //don't commit if bad. { progstype = PROG_NONE; } else Cvar_Set(&qc_nonetaccess, "1"); //just in case } } } } sv.world.usesolidcorpse = (progstype != PROG_H2); if (num != -1) { switch(progstype) { case PROG_QW: Con_DPrintf("Using QW progs\n"); break; case PROG_NQ: Con_DPrintf("Using NQ progs\n"); break; case PROG_H2: Con_DPrintf("Using H2 progs\n"); break; case PROG_PREREL: Con_DPrintf("Using prerelease progs\n"); break; default: Con_DPrintf("Using unknown progs, assuming NQ\n"); break; } } } svprogparms.autocompile = PR_COMPILECHANGED; if (num == -1) { Con_Printf("Failed to load %s\n", name); return -1; } if (num == 0) PR_LoadGlabalStruct(); Con_Printf("Loaded %s\n", name); PR_AutoCvarSetup(svprogfuncs); if (!svs.numprogs) { PF_InitTempStrings(svprogfuncs); PR_ResetBuiltins(progstype); } if ((f = PR_FindFunction (svprogfuncs, "VersionChat", num ))) { pr_globals = PR_globals(svprogfuncs, num); G_FLOAT(OFS_PARM0) = version_number(); PR_ExecuteProgram (svprogfuncs, f); fl = G_FLOAT(OFS_RETURN); if (fl < 0) SV_Error ("PR_LoadProgs: progs.dat is not compatible with EXE version"); else if ((int) (fl) != (int) (version_number())) Con_DPrintf("Warning: Progs may not be fully compatible\n (%4.2f != %i)\n", fl, version_number()); } if ((f = PR_FindFunction (svprogfuncs, "FTE_init", num ))) { pr_globals = PR_globals(svprogfuncs, num); G_FLOAT(OFS_PARM0) = version_number(); PR_ExecuteProgram (svprogfuncs, f); } strcpy(svs.progsnames[svs.numprogs], name); svs.progsnum[svs.numprogs] = num; svs.numprogs++; return num; } void PR_Decompile_f(void) { if (!svprogfuncs) { Q_SetProgsParms(false); PR_Configure(svprogfuncs, pr_ssqc_memsize.ival, MAX_PROGS); } if (Cmd_Argc() == 1) svprogfuncs->Decompile(svprogfuncs, "qwprogs.dat"); else svprogfuncs->Decompile(svprogfuncs, Cmd_Argv(1)); } void PR_Compile_f(void) { int argc=3; double time = Sys_DoubleTime(); char *argv[64] = {"", "-src", "src", "-srcfile", "progs.src"}; if (Cmd_Argc()>2) { for (argc = 0; argc < Cmd_Argc(); argc++) argv[argc] = Cmd_Argv(argc); } else { //override the source name if (Cmd_Argc() == 2) { argv[4] = Cmd_Argv(1); argc = 5; } if (!FS_FLocateFile(va("%s/%s", argv[2], argv[4]), FSLFRT_IFFOUND, NULL)) { //try the qc path argv[2] = "qc"; } if (!FS_FLocateFile(va("%s/%s", argv[2], argv[4]), FSLFRT_IFFOUND, NULL)) { //try the progs path (yeah... gah) argv[2] = "progs"; } if (!FS_FLocateFile(va("%s/%s", argv[2], argv[4]), FSLFRT_IFFOUND, NULL)) { //try the gamedir path argv[1] = argv[3]; argv[2] = argv[4]; argc -= 2; } } if (!svprogfuncs) Q_SetProgsParms(true); if (PR_StartCompile(svprogfuncs, argc, argv)) while(PR_ContinueCompile(svprogfuncs)); time = Sys_DoubleTime() - time; Con_TPrintf(STL_COMPILEROVER, time); } void PR_ApplyCompilation_f (void) { edict_t *ent; char *s; int len, i; if (sv.state < ss_active) { Con_Printf("Can't apply: Server isn't running or is still loading\n"); return; } Con_Printf("Saving state\n"); s = PR_SaveEnts(svprogfuncs, NULL, &len, 1); PR_Configure(svprogfuncs, pr_ssqc_memsize.ival, MAX_PROGS); PR_RegisterFields(); PR_InitEnts(svprogfuncs, sv.world.max_edicts); sv.world.edict_size=svprogfuncs->load_ents(svprogfuncs, s, 0); PR_LoadGlabalStruct(); pr_global_struct->time = sv.world.physicstime; World_ClearWorld (&sv.world); for (i=0 ; iisfree) continue; World_LinkEdict (&sv.world, (wedict_t*)ent, false); // force retouch even for stationary } svprogfuncs->parms->memfree(s); } void PR_BreakPoint_f(void) { int wasset; int isset; char *filename = Cmd_Argv(1); int line = atoi(Cmd_Argv(2)); if (!svprogfuncs) { Con_Printf("Start the server first\n"); return; } wasset = svprogfuncs->ToggleBreak(svprogfuncs, filename, line, 3); isset = svprogfuncs->ToggleBreak(svprogfuncs, filename, line, 2); if (wasset == isset) Con_Printf("Breakpoint was not valid\n"); else if (isset) Con_Printf("Breakpoint has been set\n"); else Con_Printf("Breakpoint has been cleared\n"); } void PR_SSCoreDump_f(void) { if (!svprogfuncs) { Con_Printf("Progs not running, you need to start a server first\n"); return; } { int size = 1024*1024*8; char *buffer = BZ_Malloc(size); svprogfuncs->save_ents(svprogfuncs, buffer, &size, 3); COM_WriteFile("ssqccore.txt", buffer, size); BZ_Free(buffer); } } void PR_SVExtensionList_f(void); /* #ifdef _DEBUG void QCLibTest(void) { int size = 1024*1024*8; char *buffer = BZ_Malloc(size); svprogfuncs->save_ents(svprogfuncs, buffer, &size, 3); COM_WriteFile("ssqccore.txt", buffer, size); BZ_Free(buffer); PR_TestForWierdness(svprogfuncs); } #endif */ typedef char char32[32]; char32 sv_addonname[MAXADDONS]; void PR_Init(void) { int i; Cmd_AddCommand ("breakpoint", PR_BreakPoint_f); Cmd_AddCommand ("decompile", PR_Decompile_f); Cmd_AddCommand ("compile", PR_Compile_f); Cmd_AddCommand ("applycompile", PR_ApplyCompilation_f); Cmd_AddCommand ("coredump_ssqc", PR_SSCoreDump_f); Cmd_AddCommand ("extensionlist_ssqc", PR_SVExtensionList_f); Cmd_AddCommand ("pr_dumpplatform", PR_DumpPlatform_f); /* #ifdef _DEBUG Cmd_AddCommand ("svtestprogs", QCLibTest); #endif */ Cvar_Register(&dpcompat_trailparticles, "Darkplaces compatibility"); Cvar_Register(&pr_imitatemvdsv, cvargroup_progs); Cvar_Register(&pr_fixbrokenqccarrays, cvargroup_progs); Cvar_Register(&pr_maxedicts, cvargroup_progs); Cvar_Register(&pr_no_playerphysics, cvargroup_progs); Cvar_Register(&pr_no_parsecommand, cvargroup_progs); for (i = 0; i < MAXADDONS; i++) { sprintf(sv_addonname[i], "addon%i", i); sv_addon[i].name = sv_addonname[i]; sv_addon[i].string = ""; sv_addon[i].flags = CVAR_NOTFROMSERVER; Cvar_Register(&sv_addon[i], cvargroup_progs); } Cvar_Register (&nomonsters, cvargroup_progs); Cvar_Register (&gamecfg, cvargroup_progs); Cvar_Register (&scratch1, cvargroup_progs); Cvar_Register (&scratch2, cvargroup_progs); Cvar_Register (&scratch3, cvargroup_progs); Cvar_Register (&scratch4, cvargroup_progs); Cvar_Register (&savedgamecfg, cvargroup_progs); Cvar_Register (&saved1, cvargroup_progs); Cvar_Register (&saved2, cvargroup_progs); Cvar_Register (&saved3, cvargroup_progs); Cvar_Register (&saved4, cvargroup_progs); Cvar_Register (&temp1, cvargroup_progs); Cvar_Register (&noexit, cvargroup_progs); Cvar_Register (&pr_ssqc_progs, cvargroup_progs); Cvar_Register (&pr_compatabilitytest, cvargroup_progs); Cvar_Register (&qc_nonetaccess, cvargroup_progs); Cvar_Register (&pr_overridebuiltins, cvargroup_progs); Cvar_Register (&pr_ssqc_coreonerror, cvargroup_progs); Cvar_Register (&pr_ssqc_memsize, cvargroup_progs); Cvar_Register (&pr_droptofloorunits, cvargroup_progs); Cvar_Register (&sv_gameplayfix_honest_tracelines, cvargroup_progs); Cvar_Register (&sv_gameplayfix_blowupfallenzombies, cvargroup_progs); Cvar_Register (&sv_gameplayfix_setmodelrealbox, cvargroup_progs); Cvar_Register (&sv_gameplayfix_setmodelsize_qw, cvargroup_progs); #ifdef SQL SQL_Init(); #endif } void SVQ1_CvarChanged(cvar_t *var) { if (svprogfuncs) { PR_AutoCvar(svprogfuncs, var); } } void SV_RegisterH2CustomTents(void); void Q_InitProgs(void) { int i, i2; func_t f, f2; globalvars_t *pr_globals; static char addons[2048]; char *as, *a; int num = 0; progsnum_t prnum, oldprnum=-1; int d1, d2; QC_Clear(); Q_SetProgsParms(false); // load progs to get entity field count PR_Configure(svprogfuncs, pr_ssqc_memsize.ival, MAX_PROGS); PR_RegisterFields(); num = svs.numprogs; svs.numprogs=0; d1 = COM_FDepthFile("progs.dat", true); d2 = COM_FDepthFile("qwprogs.dat", true); if (d2 != 0x7fffffff) d2 += (!deathmatch.value * 3); if (d1 < d2) //progs.dat is closer to the gamedir strcpy(addons, "progs.dat"); else if (d1 > d2) //qwprogs.dat is closest { strcpy(addons, "qwprogs.dat"); d1 = d2; } //both are an equal distance - same path. else if (deathmatch.value && !COM_CheckParm("-game")) //if deathmatch, default to qw { strcpy(addons, "qwprogs.dat"); d1 = d2; } else //single player/coop is better done with nq. { strcpy(addons, "progs.dat"); } //if progs cvar is left blank and a q2 map is loaded, the server will use the q2 game dll. //if you do set a value here, q2 dll is not used. //hexen2 - maplist contains a list of maps that we need to use an alternate progs.dat for. d2 = COM_FDepthFile("maplist.txt", true); if (d2 <= d1)//Use it if the maplist.txt file is within a more or equal important gamedir. { int j, maps; char *f; f = COM_LoadTempFile("maplist.txt"); f = COM_Parse(f); maps = atoi(com_token); for (j = 0; j < maps; j++) { f = COM_Parse(f); if (!Q_strcasecmp(sv.name, com_token)) { f = COM_Parse(f); strcpy(addons, com_token); break; } f = strchr(f, '\n'); //skip to the end of the line. } } /*if pr_ssqc_progs cvar is set, override the default*/ if (*pr_ssqc_progs.string && strlen(pr_ssqc_progs.string)<64 && *pr_ssqc_progs.string != '*') //a * is a special case to not load a q2 dll. { Q_strncpyz(addons, pr_ssqc_progs.string, MAX_QPATH); COM_DefaultExtension(addons, ".dat", sizeof(addons)); } oldprnum= AddProgs(addons); /*try to load qwprogs.dat if we didn't manage to load one yet*/ if (oldprnum < 0 && strcmp(addons, "qwprogs.dat")) { #ifndef SERVERONLY if (SCR_UpdateScreen) SCR_UpdateScreen(); #endif oldprnum= AddProgs("qwprogs.dat"); } /*try to load qwprogs.dat if we didn't manage to load one yet*/ if (oldprnum < 0 && strcmp(addons, "progs.dat")) { #ifndef SERVERONLY if (SCR_UpdateScreen) SCR_UpdateScreen(); #endif oldprnum= AddProgs("progs.dat"); } if (oldprnum < 0) { PR_LoadGlabalStruct(); // SV_Error("Couldn't open or compile progs\n"); } #ifdef SQL SQL_KillServers(); // TODO: is this the best placement for this? #endif f = PR_FindFunction (svprogfuncs, "AddAddonProgs", oldprnum); /* if (num) { //restore progs for (i = 1; i < num; i++) { if (f) { pr_globals = PR_globals(PR_CURRENT); G_SETSTRING(OFS_PARM0, svs.progsnames[i]); PR_ExecuteProgram (f); } else { prnum = AddProgs(svs.progsnames[i]); f2 = PR_FindFunction ( "init", prnum); if (f2) { pr_globals = PR_globals(PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(f2); } oldprnum=prnum; } } } */ //additional (always) progs as = NULL; a = COM_LoadStackFile("mod.gam", addons, 2048); if (a) { as = strstr(a, "extraqwprogs="); if (as) { for (a = as+13; *a; a++) { if (*a < ' ') { *a = '\0'; break; } } a = (as+=13); } } if (as) { while(*a) { if (*a == ';') { *a = '\0'; for (i = 0; i < svs.numprogs; i++) //don't add if already added { if (!strcmp(svs.progsnames[i], as)) break; } if (i == svs.numprogs) { if (f) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, as); PR_ExecuteProgram (svprogfuncs, f); } else { prnum = AddProgs(as); if (prnum>=0) { f2 = PR_FindFunction (svprogfuncs, "init", prnum); if (f2) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(svprogfuncs, f2); } oldprnum=prnum; } } } *a = ';'; as = a+1; } a++; } } if (COM_FDepthFile("fteadd.dat", true)!=0x7fffffff) { prnum = AddProgs("fteadd.dat"); if (prnum>=0) { f2 = PR_FindFunction (svprogfuncs, "init", prnum); if (f2) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(svprogfuncs, f2); } oldprnum=prnum; } } prnum = 0; switch (sv.world.worldmodel->fromgame) //spawn functions for - spawn funcs still come from the first progs found. { case fg_quake2: if (COM_FDepthFile("q2bsp.dat", true)!=0x7fffffff) prnum = AddProgs("q2bsp.dat"); break; case fg_quake3: if (COM_FDepthFile("q3bsp.dat", true)!=0x7fffffff) prnum = AddProgs("q3bsp.dat"); else if (COM_FDepthFile("q2bsp.dat", true)!=0x7fffffff) //fallback prnum = AddProgs("q2bsp.dat"); break; case fg_doom: if (COM_FDepthFile("doombsp.dat", true)!=0x7fffffff) prnum = AddProgs("doombsp.dat"); break; case fg_halflife: if (COM_FDepthFile("hlbsp.dat", true)!=0x7fffffff) prnum = AddProgs("hlbsp.dat"); break; default: break; } if (prnum>=0) { f2 = PR_FindFunction (svprogfuncs, "init", prnum); if (f2) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(svprogfuncs, f2); } oldprnum=prnum; } //progs depended on by maps. a = as = COM_LoadStackFile(va("maps/%s.inf", sv.name), addons, 2048); if (a) { as = strstr(a, "qwprogs="); if (as) { for (a = as+11; *a; a++) { if (*a < ' ') { *a = '\0'; break; } } a = (as+=11); } } if (as) { while(*a) { if (*a == ';') { *a = '\0'; for (i = 0; i < svs.numprogs; i++) //don't add if already added { if (!strcmp(svs.progsnames[i], as)) break; } if (i == svs.numprogs) { if (f) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, as); PR_ExecuteProgram (svprogfuncs, f); } else { prnum = AddProgs(as); if (prnum>=0) { f2 = PR_FindFunction (svprogfuncs, "init", prnum); if (f2) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(svprogfuncs, f2); } oldprnum=prnum; } } } *a = ';'; as = a+1; } a++; } } //add any addons specified for (i2 = 0; i2 < MAXADDONS; i2++) { if (*sv_addon[i2].string) { for (i = 0; i < svs.numprogs; i++) //don't add if already added { if (!strcmp(svs.progsnames[i], sv_addon[i2].string)) break; } if (i == svs.numprogs) //Not added yet. Add it. { if (f) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, sv_addon[i2].string); PR_ExecuteProgram (svprogfuncs, f); } else { prnum = AddProgs(sv_addon[i2].string); if (prnum >= 0) { f2 = PR_FindFunction (svprogfuncs, "init", prnum); if (f2) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_PROG(OFS_PARM0) = oldprnum; PR_ExecuteProgram(svprogfuncs, f2); } oldprnum=prnum; } } } } } sv.world.max_edicts = pr_maxedicts.value; if (sv.world.max_edicts > MAX_EDICTS) sv.world.max_edicts = MAX_EDICTS; sv.world.edict_size = PR_InitEnts(svprogfuncs, sv.world.max_edicts); if (progstype == PROG_QW) sv.world.defaultgravityscale = 0; else sv.world.defaultgravityscale = 1; SV_RegisterH2CustomTents(); #ifdef USEODE World_ODE_Start(&sv.world); #endif } qboolean PR_QCChat(char *text, int say_type) { globalvars_t *pr_globals; if (!gfuncs.ChatMessage || pr_imitatemvdsv.value >= 0) return false; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, text); G_FLOAT(OFS_PARM1) = say_type; PR_ExecuteProgram (svprogfuncs, gfuncs.ChatMessage); if (G_FLOAT(OFS_RETURN)) return true; return false; } qboolean PR_GameCodePausedTic(float pausedtime) { //notications to the gamecode that the server is paused. globalvars_t *pr_globals; if (!svprogfuncs || !gfuncs.ShouldPause) return false; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); G_FLOAT(OFS_PARM0) = pausedtime; PR_ExecuteProgram (svprogfuncs, gfuncs.PausedTic); if (G_FLOAT(OFS_RETURN)) return true; return false; } qboolean PR_ShouldTogglePause(client_t *initiator, qboolean newpaused) { globalvars_t *pr_globals; if (!svprogfuncs || !gfuncs.ShouldPause) return true; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); if (initiator) pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, initiator->edict); else pr_global_struct->self = 0; G_FLOAT(OFS_PARM0) = newpaused; PR_ExecuteProgram (svprogfuncs, gfuncs.ShouldPause); return G_FLOAT(OFS_RETURN); } qboolean PR_GameCodePacket(char *s) { globalvars_t *pr_globals; int i; client_t *cl; char adr[MAX_ADR_SIZE]; if (!gfuncs.ParseConnectionlessPacket) return false; if (!svprogfuncs) return false; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; // check for packets from connected clients pr_global_struct->self = 0; for (i=0, cl=svs.clients ; istate == cs_free) continue; if (!NET_CompareAdr (net_from, cl->netchan.remote_address)) continue; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict); break; } G_INT(OFS_PARM0) = PR_TempString(svprogfuncs, NET_AdrToString (adr, sizeof(adr), net_from)); G_INT(OFS_PARM1) = PR_TempString(svprogfuncs, s); PR_ExecuteProgram (svprogfuncs, gfuncs.ParseConnectionlessPacket); return G_FLOAT(OFS_RETURN); } qboolean PR_KrimzonParseCommand(char *s) { globalvars_t *pr_globals; #ifdef Q2SERVER if (ge) return false; #endif if (!svprogfuncs) return false; /*some people are irresponsible*/ if (pr_no_parsecommand.ival) return false; if (gfuncs.ParseClientCommand) { //the QC is expected to send it back to use via a builtin. pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, s); PR_ExecuteProgram (svprogfuncs, gfuncs.ParseClientCommand); return true; } return false; } int tokenizeqc(char *str, qboolean dpfuckage); qboolean PR_UserCmd(char *s) { globalvars_t *pr_globals; #ifdef Q2SERVER if (ge) { SV_BeginRedirect (RD_CLIENT, host_client->language); ge->ClientCommand(host_client->q2edict); SV_EndRedirect (); return true; //the dll will convert it to chat. } #endif if (!svprogfuncs) return false; if (gfuncs.ParseClientCommand) { //the QC is expected to send it back to use via a builtin. pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, s); PR_ExecuteProgram (svprogfuncs, gfuncs.ParseClientCommand); return true; } #ifdef VM_Q1 if (svs.gametype == GT_Q1QVM) { pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player); Q1QVM_ClientCommand(); return true; //qvm can print something if it wants } #endif if (gfuncs.UserCmd && pr_imitatemvdsv.value >= 0) { //we didn't recognise it. see if the mod does. //ktpro bug warning: //admin + judge. I don't know the exact rules behind this bug, so I just ban the entire command //I can't be arsed detecting ktpro specifically, so assume we're always running ktpro if (!strncmp(s, "admin", 5) || !strncmp(s, "judge", 5)) { Con_Printf("Blocking potentially unsafe ktpro command: %s\n", s); return true; } pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player); tokenizeqc(s, true); G_INT(OFS_PARM0) = (int)PR_TempString(svprogfuncs, s); PR_ExecuteProgram (svprogfuncs, gfuncs.UserCmd); return !!G_FLOAT(OFS_RETURN); } return false; } qboolean PR_ConsoleCmd(void) { globalvars_t *pr_globals; extern redirect_t sv_redirected; if (Cmd_ExecLevel < cmd_gamecodelevel.value) return false; #ifdef Q2SERVER if (ge) { //server command if (!strcmp(Cmd_Argv(0), "sv")) { ge->ServerCommand(); return true; } return false; } #endif if (svprogfuncs) { pr_globals = PR_globals(svprogfuncs, PR_CURRENT); if (gfuncs.ConsoleCmd && pr_imitatemvdsv.value >= 0) { if (sv_redirected != RD_OBLIVION) { pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.world.edicts); } PR_ExecuteProgram (svprogfuncs, gfuncs.ConsoleCmd); return (int) G_FLOAT(OFS_RETURN); } } return false; } void PR_ClientUserInfoChanged(char *name, char *oldivalue, char *newvalue) { if (gfuncs.UserInfo_Changed && pr_imitatemvdsv.value >= 0) { globalvars_t *pr_globals; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player); G_INT(OFS_PARM0) = PR_TempString(svprogfuncs, name); G_INT(OFS_PARM1) = PR_TempString(svprogfuncs, oldivalue); G_INT(OFS_PARM2) = PR_TempString(svprogfuncs, newvalue); PR_ExecuteProgram (svprogfuncs, gfuncs.UserInfo_Changed); } } void PR_LocalInfoChanged(char *name, char *oldivalue, char *newvalue) { if (gfuncs.localinfoChanged && sv.state && pr_imitatemvdsv.value >= 0) { globalvars_t *pr_globals; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->time = sv.world.physicstime; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.world.edicts); G_INT(OFS_PARM0) = PR_TempString(svprogfuncs, name); G_INT(OFS_PARM1) = PR_TempString(svprogfuncs, oldivalue); G_INT(OFS_PARM2) = PR_TempString(svprogfuncs, newvalue); PR_ExecuteProgram (svprogfuncs, gfuncs.localinfoChanged); } } void QC_Clear(void) { } int prnumforfile; int PR_SizeOfFile(char *filename) { extern int com_filesize; // int size; if (!svprogfuncs) return -1; prnumforfile=svs.numprogs-1; while(prnumforfile>=0) { if ((qbyte *)svprogfuncs->filefromprogs(svprogfuncs, prnumforfile, filename, &com_filesize, NULL)==(qbyte *)-1) return com_filesize; prnumforfile--; } return -1; } qbyte *PR_OpenFile(char *filename, qbyte *buffer) { return svprogfuncs->filefromprogs(svprogfuncs, prnumforfile, filename, NULL, buffer); } char *Translate(char *message); //#define RETURN_EDICT(pf, e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(pf, e)) #define RETURN_SSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //static - exe will not change it. #define RETURN_TSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_TempString(prinst, s)) //temp (static but cycle buffers) #define RETURN_CSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //semi-permanant. (hash tables?) #define RETURN_PSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_NewString(prinst, s, 0)) //permanant /* =============================================================================== BUILT-IN FUNCTIONS =============================================================================== */ static void SV_Effect(vec3_t org, int mdlidx, int startframe, int endframe, int framerate) { if (startframe>255 || mdlidx>255) { MSG_WriteByte (&sv.multicast, svcfte_effect2); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); MSG_WriteShort (&sv.multicast, mdlidx); MSG_WriteShort (&sv.multicast, startframe); MSG_WriteByte (&sv.multicast, endframe); MSG_WriteByte (&sv.multicast, framerate); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svcnq_effect2); MSG_WriteCoord (&sv.nqmulticast, org[0]); MSG_WriteCoord (&sv.nqmulticast, org[1]); MSG_WriteCoord (&sv.nqmulticast, org[2]); MSG_WriteShort (&sv.nqmulticast, mdlidx); MSG_WriteShort (&sv.nqmulticast, startframe); MSG_WriteByte (&sv.nqmulticast, endframe); MSG_WriteByte (&sv.nqmulticast, framerate); #endif } else { MSG_WriteByte (&sv.multicast, svcfte_effect); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); MSG_WriteByte (&sv.multicast, mdlidx); MSG_WriteByte (&sv.multicast, startframe); MSG_WriteByte (&sv.multicast, endframe); MSG_WriteByte (&sv.multicast, framerate); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svcnq_effect); MSG_WriteCoord (&sv.nqmulticast, org[0]); MSG_WriteCoord (&sv.nqmulticast, org[1]); MSG_WriteCoord (&sv.nqmulticast, org[2]); MSG_WriteByte (&sv.nqmulticast, mdlidx); MSG_WriteByte (&sv.nqmulticast, startframe); MSG_WriteByte (&sv.nqmulticast, endframe); MSG_WriteByte (&sv.nqmulticast, framerate); #endif } SV_Multicast(org, MULTICAST_PVS); } static int SV_CustomTEnt_Register(char *effectname, int nettype, float *stain_rgb, float stain_radius, float *dl_rgb, float dl_radius, float dl_time, float *dl_fade) { int i; for (i = 0; i < 255; i++) { if (!*sv.customtents[i].particleeffecttype) break; if (!strcmp(effectname, sv.customtents[i].particleeffecttype)) break; } if (i == 255) { Con_Printf("Too many custom effects\n"); return -1; } Q_strncpyz(sv.customtents[i].particleeffecttype, effectname, sizeof(sv.customtents[i].particleeffecttype)); sv.customtents[i].netstyle = nettype; if (nettype & CTE_STAINS) { VectorCopy(stain_rgb, sv.customtents[i].stain); sv.customtents[i].radius = stain_radius; } if (nettype & CTE_GLOWS) { sv.customtents[i].dlightrgb[0] = dl_rgb[0]*255; sv.customtents[i].dlightrgb[1] = dl_rgb[1]*255; sv.customtents[i].dlightrgb[2] = dl_rgb[2]*255; sv.customtents[i].dlightradius = dl_radius/4; sv.customtents[i].dlighttime = dl_time*16; if (nettype & CTE_CHANNELFADE) { sv.customtents[i].dlightcfade[0] = dl_fade[0]*64; sv.customtents[i].dlightcfade[1] = dl_fade[1]*64; sv.customtents[i].dlightcfade[2] = dl_fade[2]*64; } } return i; } static void SV_CustomTEnt_Spawn(int index, float *org, float *org2, int count, float *dir) { int type; if (index < 0 || index >= 255) return; MSG_WriteByte(&sv.multicast, svcfte_customtempent); MSG_WriteByte(&sv.multicast, index); MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); type = sv.customtents[index].netstyle; if (type & CTE_ISBEAM) { MSG_WriteCoord(&sv.multicast, org2[0]); MSG_WriteCoord(&sv.multicast, org2[1]); MSG_WriteCoord(&sv.multicast, org2[2]); } else { if (type & CTE_CUSTOMCOUNT) { MSG_WriteByte(&sv.multicast, count); } if (type & CTE_CUSTOMVELOCITY) { MSG_WriteCoord(&sv.multicast, dir[0]); MSG_WriteCoord(&sv.multicast, dir[1]); MSG_WriteCoord(&sv.multicast, dir[2]); } else if (type & CTE_CUSTOMDIRECTION) { vec3_t norm; VectorNormalize2(dir, norm); MSG_WriteDir(&sv.multicast, norm); } } SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_CUSTOMTEMPEFFECTS, 0); //now send the new multicast to all that will. } int externcallsdepth; float PR_LoadAditionalProgs(char *s); static void QCBUILTIN PF_addprogs(progfuncs_t *prinst, globalvars_t *pr_globals) { char *s = PR_GetStringOfs(prinst, OFS_PARM0); if (!s || !*s) { G_PROG(OFS_RETURN)=-1; return; } G_PROG(OFS_RETURN) = AddProgs(s); } /* char *PF_VarString (int first) { int i; static char out[256]; out[0] = 0; for (i=first ; is_name),s); */ ed = PROG_TO_EDICT(prinst, pr_global_struct->self); /* ED_Print (ed); */ ED_Print(prinst, ed); Con_Printf("%s", s); if (developer.value) (*prinst->pr_trace) = 2; else { Con_Printf("Program error: %s\n", s); if (developer.value) { struct globalvars_s *pr_globals = PR_globals(prinst, PR_CURRENT); *prinst->pr_trace = 1; G_INT(OFS_RETURN)=0; //just in case it was a float and should be an ent... G_INT(OFS_RETURN+1)=0; G_INT(OFS_RETURN+2)=0; } else { ED_Free (prinst, ed); PR_StackTrace(prinst); PR_AbortStack(prinst); } if (sv.time > 10) Cbuf_AddText("restart\n", RESTRICT_LOCAL); } } /* ============== PF_makevectors Writes new values for v_forward, v_up, and v_right based on angles makevectors(vector) ============== */ static void QCBUILTIN PF_makevectors (progfuncs_t *prinst, struct globalvars_s *pr_globals) { AngleVectors (G_VECTOR(OFS_PARM0), P_VEC(v_forward), P_VEC(v_right), P_VEC(v_up)); } /* ================= PF_setorigin This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported. setorigin (entity, origin) ================= */ static void QCBUILTIN PF_setorigin (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e; float *org; e = G_EDICT(prinst, OFS_PARM0); org = G_VECTOR(OFS_PARM1); VectorCopy (org, e->v->origin); World_LinkEdict (&sv.world, (wedict_t*)e, false); } /* ================= PF_setsize the size box is rotated by the current angle setsize (entity, minvector, maxvector) ================= */ static void QCBUILTIN PF_setsize (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e; float *min, *max; e = G_EDICT(prinst, OFS_PARM0); if (e->isfree) { if (progstype != PROG_H2) { Con_TPrintf(STL_EDICTWASFREE, "setsize"); (*prinst->pr_trace) = 1; } return; } min = G_VECTOR(OFS_PARM1); max = G_VECTOR(OFS_PARM2); VectorCopy (min, e->v->mins); VectorCopy (max, e->v->maxs); VectorSubtract (max, min, e->v->size); World_LinkEdict (&sv.world, (wedict_t*)e, false); } /* ================= PF_setmodel setmodel(entity, model) Also sets size, mins, and maxs for inline bmodels ================= */ void PF_setmodel_Internal (progfuncs_t *prinst, edict_t *e, char *m) { int i; model_t *mod; // check to see if model was properly precached if (!m || !*m) i = 0; else { for (i=1; sv.strings.model_precache[i] ; i++) { if (!strcmp(sv.strings.model_precache[i], m)) { #ifdef VM_Q1 if (svs.gametype != GT_Q1QVM) #endif m = sv.strings.model_precache[i]; break; } } if (i==MAX_MODELS || !sv.strings.model_precache[i]) { if (i!=MAX_MODELS) { #ifdef VM_Q1 if (svs.gametype == GT_Q1QVM) sv.strings.model_precache[i] = m; //in a qvm, we expect the caller to have used a static location. else #endif m = sv.strings.model_precache[i] = PR_AddString(prinst, m, 0); if (!strcmp(m + strlen(m) - 4, ".bsp")) //always precache bsps sv.models[i] = Mod_FindName(m); Con_Printf("WARNING: SV_ModelIndex: model %s not precached\n", m); if (sv.state != ss_loading) { Con_DPrintf("Delayed model precache: %s\n", m); MSG_WriteByte(&sv.reliable_datagram, svcfte_precache); MSG_WriteShort(&sv.reliable_datagram, i); MSG_WriteString(&sv.reliable_datagram, m); #ifdef NQPROT MSG_WriteByte(&sv.nqreliable_datagram, svcdp_precache); MSG_WriteShort(&sv.nqreliable_datagram, i); MSG_WriteString(&sv.nqreliable_datagram, m); #endif } } else { PR_BIError (prinst, "no precache: %s\n", m); return; } } } e->v->model = PR_SetString(prinst, m); e->v->modelindex = i; // if it is an inline model, get the size information for it if (m && (m[0] == '*' || (*m&&progstype == PROG_H2))) { mod = Mod_ForName (m, false); if (mod) { VectorCopy (mod->mins, e->v->mins); VectorCopy (mod->maxs, e->v->maxs); VectorSubtract (mod->maxs, mod->mins, e->v->size); World_LinkEdict (&sv.world, (wedict_t*)e, false); } return; } /*if (progstype == PROG_H2) { e->v->mins[0] = 0; e->v->mins[1] = 0; e->v->mins[2] = 0; e->v->maxs[0] = 0; e->v->maxs[1] = 0; e->v->maxs[2] = 0; VectorSubtract (e->v->maxs, e->v->mins, e->v->size); } else*/ { if (sv_gameplayfix_setmodelrealbox.ival) mod = SVPR_GetCModel(&sv.world, i); else mod = sv.models[i]; if (progstype != PROG_QW || sv_gameplayfix_setmodelsize_qw.ival) { //also sets size. //nq dedicated servers load bsps and mdls //qw dedicated servers only load bsps (better) if (mod) { mod = Mod_ForName (m, false); if (mod) { VectorCopy (mod->mins, e->v->mins); VectorCopy (mod->maxs, e->v->maxs); VectorSubtract (mod->maxs, mod->mins, e->v->size); World_LinkEdict (&sv.world, (wedict_t*)e, false); } } else { //it's an interesting fact that nq pretended that it's models were all +/- 16 (causing culling issues). //seing as dedicated servers don't want to load mdls, //imitate the behaviour of setting the size (which nq can only have as +/- 16) //hell, this works with quakerally so why not use it. e->v->mins[0] = e->v->mins[1] = e->v->mins[2] = -16; e->v->maxs[0] = e->v->maxs[1] = e->v->maxs[2] = 16; VectorSubtract (e->v->maxs, e->v->mins, e->v->size); World_LinkEdict (&sv.world, (wedict_t*)e, false); } } else { if (mod && mod->type != mod_alias) { VectorCopy (mod->mins, e->v->mins); VectorCopy (mod->maxs, e->v->maxs); VectorSubtract (mod->maxs, mod->mins, e->v->size); World_LinkEdict (&sv.world, (wedict_t*)e, false); } //qw was fixed - it never sets the size of an alias model, mostly because it doesn't know it. } } } static void QCBUILTIN PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e; char *m; e = G_EDICT(prinst, OFS_PARM0); m = PR_GetStringOfs(prinst, OFS_PARM1); PF_setmodel_Internal(prinst, e, m); } static void QCBUILTIN PF_h2set_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals) { //qc/hc lacks string manipulation. edict_t *e; char *shortname; char fullname[MAX_QPATH]; e = G_EDICT(prinst, OFS_PARM0); shortname = PR_GetStringOfs(prinst, OFS_PARM1); snprintf(fullname, sizeof(fullname)-1, "models/puzzle/%s.mdl", shortname); PF_setmodel_Internal(prinst, e, fullname); } static void QCBUILTIN PF_frameforname (progfuncs_t *prinst, struct globalvars_s *pr_globals) { unsigned int modelindex = G_FLOAT(OFS_PARM0); char *str = PF_VarString(prinst, 1, pr_globals); model_t *mod = SVPR_GetCModel(&sv.world, modelindex); if (mod && Mod_FrameForName) G_FLOAT(OFS_RETURN) = Mod_FrameForName(mod, str); else G_FLOAT(OFS_RETURN) = -1; } static void QCBUILTIN PF_frameduration (progfuncs_t *prinst, struct globalvars_s *pr_globals) { unsigned int modelindex = G_FLOAT(OFS_PARM0); unsigned int framenum = G_FLOAT(OFS_PARM1); model_t *mod; if (modelindex >= MAX_MODELS) G_FLOAT(OFS_RETURN) = 0; else { mod = SVPR_GetCModel(&sv.world, modelindex); if (mod && Mod_GetFrameDuration) G_FLOAT(OFS_RETURN) = Mod_GetFrameDuration(mod, framenum); else G_FLOAT(OFS_RETURN) = 0; } } static void QCBUILTIN PF_skinforname (progfuncs_t *prinst, struct globalvars_s *pr_globals) { #ifndef SERVERONLY unsigned int modelindex = G_FLOAT(OFS_PARM0); char *str = PF_VarString(prinst, 1, pr_globals); model_t *mod = SVPR_GetCModel(&sv.world, modelindex); if (mod && Mod_SkinForName) G_FLOAT(OFS_RETURN) = Mod_SkinForName(mod, str); else #endif G_FLOAT(OFS_RETURN) = -1; } /* ================= PF_bprint broadcast print to everyone on server bprint(value) ================= */ static void QCBUILTIN PF_bprint (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; int level; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype != PROG_QW) { level = PRINT_HIGH; s = PF_VarString(prinst, 0, pr_globals); } else { level = G_FLOAT(OFS_PARM0); s = PF_VarString(prinst, 1, pr_globals); } SV_BroadcastPrintf (level, "%s", s); } /* ================= PF_sprint single print to a specific client sprint(clientent, value) ================= */ static void QCBUILTIN PF_sprint (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; client_t *client; int entnum; int level; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif entnum = G_EDICTNUM(prinst, OFS_PARM0); if (progstype == PROG_NQ || progstype == PROG_H2) { level = PRINT_HIGH; s = PF_VarString(prinst, 1, pr_globals); } else { level = G_FLOAT(OFS_PARM1); s = PF_VarString(prinst, 2, pr_globals); } if (entnum < 1 || entnum > sv.allocated_client_slots) { Con_TPrintf (STL_BADSPRINT); return; } client = &svs.clients[entnum-1]; SV_ClientPrintf (client, level, "%s", s); } //When a client is backbuffered, it's generally not a brilliant plan to send a bazillion stuffcmds. You have been warned. //This handy function will let the mod know when it shouldn't send more. (use instead of a timer, and you'll never get clients overflowing. yay.) static void QCBUILTIN PF_isbackbuffered (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int entnum; client_t *client; entnum = G_EDICTNUM(prinst, OFS_PARM0); if (entnum < 1 || entnum > sv.allocated_client_slots) { Con_Printf ("PF_isbackbuffered: Not a client\n"); return; } client = &svs.clients[entnum-1]; G_FLOAT(OFS_RETURN) = client->num_backbuf>0; } /* ================= PF_centerprint single print to a specific client centerprint(clientent, value) ================= */ void PF_centerprint_Internal (int entnum, qboolean plaque, char *s) { client_t *cl; int slen; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (entnum < 1 || entnum > sv.allocated_client_slots) { Con_TPrintf (STL_BADSPRINT); return; } cl = &svs.clients[entnum-1]; if (cl->centerprintstring) Z_Free(cl->centerprintstring); cl->centerprintstring = NULL; slen = strlen(s); if (plaque && *s) { cl->centerprintstring = Z_Malloc(slen+3); cl->centerprintstring[0] = '/'; cl->centerprintstring[1] = 'P'; strcpy(cl->centerprintstring+2, s); } else { cl->centerprintstring = Z_Malloc(slen+1); strcpy(cl->centerprintstring, s); } } static void QCBUILTIN PF_centerprint (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; int entnum; entnum = G_EDICTNUM(prinst, OFS_PARM0); s = PF_VarString(prinst, 1, pr_globals); PF_centerprint_Internal(entnum, false, s); } /* ================= PF_vhlen scalar vhlen(vector) ================= */ static void QCBUILTIN PF_vhlen (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *value1; float newv; value1 = G_VECTOR(OFS_PARM0); newv = value1[0] * value1[0] + value1[1] * value1[1]; newv = sqrt(newv); G_FLOAT(OFS_RETURN) = newv; } static void QCBUILTIN PF_anglemod (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float v = G_FLOAT(OFS_PARM0); while (v >= 360) v = v - 360; while (v < 0) v = v + 360; G_FLOAT(OFS_RETURN) = v; } /* ================= PF_particle particle(origin, color, count) ================= */ static void QCBUILTIN PF_particle (progfuncs_t *prinst, globalvars_t *pr_globals) //I said it was for compatability only. { float *org, *dir; float color; float count; int i, v; org = G_VECTOR(OFS_PARM0); dir = G_VECTOR(OFS_PARM1); color = G_FLOAT(OFS_PARM2); count = G_FLOAT(OFS_PARM3); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svc_particle); MSG_WriteCoord (&sv.nqmulticast, org[0]); MSG_WriteCoord (&sv.nqmulticast, org[1]); MSG_WriteCoord (&sv.nqmulticast, org[2]); for (i=0 ; i<3 ; i++) { v = dir[i]*16; if (v > 127) v = 127; else if (v < -128) v = -128; MSG_WriteChar (&sv.nqmulticast, v); } MSG_WriteByte (&sv.nqmulticast, count); MSG_WriteByte (&sv.nqmulticast, color); #endif //for qw users (and not fte) /* if (*prinst->callargc >= 5) { PARM4 = te_ optional PARM5 = count MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, TE_BLOOD); MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2); } else */ if (color == 73) { MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, TEQW_BLOOD); MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2); } else if (color == 225) { MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, TEQW_LIGHTNINGBLOOD); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2); } //now we can start fte svc_particle stuff.. MSG_WriteByte (&sv.multicast, svc_particle); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); for (i=0 ; i<3 ; i++) { v = dir[i]*16; if (v > 127) v = 127; else if (v < -128) v = -128; MSG_WriteChar (&sv.multicast, v); } MSG_WriteByte (&sv.multicast, count); MSG_WriteByte (&sv.multicast, color); SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0); } static void QCBUILTIN PF_te_blooddp (progfuncs_t *prinst, globalvars_t *pr_globals) { float count; float *org, *dir; #ifdef NQPROT int i, v; #endif org = G_VECTOR(OFS_PARM0); dir = G_VECTOR(OFS_PARM1); count = G_FLOAT(OFS_PARM2); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svc_particle); MSG_WriteCoord (&sv.nqmulticast, org[0]); MSG_WriteCoord (&sv.nqmulticast, org[1]); MSG_WriteCoord (&sv.nqmulticast, org[2]); for (i=0 ; i<3 ; i++) { v = dir[i]*16; if (v > 127) v = 127; else if (v < -128) v = -128; MSG_WriteChar (&sv.nqmulticast, v); } MSG_WriteByte (&sv.nqmulticast, count); MSG_WriteByte (&sv.nqmulticast, 73); #endif MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, TEQW_BLOOD); MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); SV_Multicast(org, MULTICAST_PVS); } /* ================= PF_particle2 - hexen2 particle(origin, dmin, dmax, color, effect, count) ================= */ static void QCBUILTIN PF_particle2 (progfuncs_t *prinst, globalvars_t *pr_globals) { float *org, *dmin, *dmax; float color; float count; float effect; org = G_VECTOR(OFS_PARM0); dmin = G_VECTOR(OFS_PARM1); dmax = G_VECTOR(OFS_PARM2); color = G_FLOAT(OFS_PARM3); effect = G_FLOAT(OFS_PARM4); count = G_FLOAT(OFS_PARM5); MSG_WriteByte (&sv.multicast, svcfte_particle2); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); MSG_WriteFloat (&sv.multicast, dmin[0]); MSG_WriteFloat (&sv.multicast, dmin[1]); MSG_WriteFloat (&sv.multicast, dmin[2]); MSG_WriteFloat (&sv.multicast, dmax[0]); MSG_WriteFloat (&sv.multicast, dmax[1]); MSG_WriteFloat (&sv.multicast, dmax[2]); MSG_WriteShort (&sv.multicast, color); MSG_WriteByte (&sv.multicast, count); MSG_WriteByte (&sv.multicast, effect); SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0); } /* ================= PF_particle3 - hexen2 particle(origin, box, color, effect, count) ================= */ static void QCBUILTIN PF_particle3 (progfuncs_t *prinst, globalvars_t *pr_globals) { float *org, *box; float color; float count; float effect; org = G_VECTOR(OFS_PARM0); box = G_VECTOR(OFS_PARM1); color = G_FLOAT(OFS_PARM2); effect = G_FLOAT(OFS_PARM3); count = G_FLOAT(OFS_PARM4); MSG_WriteByte (&sv.multicast, svcfte_particle3); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); MSG_WriteByte (&sv.multicast, box[0]); MSG_WriteByte (&sv.multicast, box[1]); MSG_WriteByte (&sv.multicast, box[2]); MSG_WriteShort (&sv.multicast, color); MSG_WriteByte (&sv.multicast, count); MSG_WriteByte (&sv.multicast, effect); SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0); } /* ================= PF_particle4 - hexen2 particle(origin, radius, color, effect, count) ================= */ static void QCBUILTIN PF_particle4 (progfuncs_t *prinst, globalvars_t *pr_globals) { float *org; float radius; float color; float count; float effect; org = G_VECTOR(OFS_PARM0); radius = G_FLOAT(OFS_PARM1); color = G_FLOAT(OFS_PARM2); effect = G_FLOAT(OFS_PARM3); count = G_FLOAT(OFS_PARM4); MSG_WriteByte (&sv.multicast, svcfte_particle4); MSG_WriteCoord (&sv.multicast, org[0]); MSG_WriteCoord (&sv.multicast, org[1]); MSG_WriteCoord (&sv.multicast, org[2]); MSG_WriteByte (&sv.multicast, radius); MSG_WriteShort (&sv.multicast, color); MSG_WriteByte (&sv.multicast, count); MSG_WriteByte (&sv.multicast, effect); SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0); } static void QCBUILTIN PF_h2particleexplosion(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org; int color,radius,counter; org = G_VECTOR(OFS_PARM0); color = G_FLOAT(OFS_PARM1); radius = G_FLOAT(OFS_PARM2); counter = G_FLOAT(OFS_PARM3); /* MSG_WriteByte(&sv.datagram, svc_particle_explosion); MSG_WriteCoord(&sv.datagram, org[0]); MSG_WriteCoord(&sv.datagram, org[1]); MSG_WriteCoord(&sv.datagram, org[2]); MSG_WriteShort(&sv.datagram, color); MSG_WriteShort(&sv.datagram, radius); MSG_WriteShort(&sv.datagram, counter); */ } /* ================= PF_ambientsound ================= */ void PF_ambientsound_Internal (float *pos, char *samp, float vol, float attenuation) { int i, soundnum, j; sizebuf_t *buf[3] = {&sv.signon, &sv.nqmulticast, &sv.multicast}; // check to see if samp was properly precached for (soundnum=1 ; *sv.strings.sound_precache[soundnum] ; soundnum++) if (!strcmp(sv.strings.sound_precache[soundnum],samp)) break; if (!*sv.strings.sound_precache[soundnum]) { Con_TPrintf (STL_NOPRECACHE, samp); return; } SV_FlushSignon(); if (soundnum > 255) return; for (j = 0; j < 3; j++) { // add an svc_spawnambient command to the level signon packet MSG_WriteByte (buf[j],svc_spawnstaticsound); for (i=0 ; i<3 ; i++) MSG_WriteCoord(buf[j], pos[i]); MSG_WriteByte (buf[j], soundnum); MSG_WriteByte (buf[j], vol*255); MSG_WriteByte (buf[j], attenuation*64); } SV_Multicast(pos, MULTICAST_ALL_R); } static void QCBUILTIN PF_ambientsound (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *samp; float *pos; float vol, attenuation; pos = G_VECTOR (OFS_PARM0); samp = PR_GetStringOfs(prinst, OFS_PARM1); vol = G_FLOAT(OFS_PARM2); attenuation = G_FLOAT(OFS_PARM3); PF_ambientsound_Internal(pos, samp, vol, attenuation); } /* ================= PF_sound Each entity can have eight independant sound sources, like voice, weapon, feet, etc. Channel 0 is an auto-allocate channel, the others override anything already running on that entity/channel pair. An attenuation of 0 will play full volume everywhere in the level. Larger attenuations will drop off. pitchadj is a percent. values greater than 100 will result in a lower pitch, less than 100 gives a higher pitch. ================= */ static void QCBUILTIN PF_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *sample; int channel; edict_t *entity; int volume; float attenuation; int pitchadj; int flags; entity = G_EDICT(prinst, OFS_PARM0); channel = G_FLOAT(OFS_PARM1); sample = PR_GetStringOfs(prinst, OFS_PARM2); volume = G_FLOAT(OFS_PARM3) * 255; attenuation = G_FLOAT(OFS_PARM4); if (*svprogfuncs->callargc > 5) pitchadj = G_FLOAT(OFS_PARM5); else pitchadj = 0; if (*svprogfuncs->callargc > 6) { flags = G_FLOAT(OFS_PARM5); if (channel < 0) channel = 0; channel &= 7; } else flags = (channel & 8)?1:0; if (volume < 0) //erm... return; if (volume > 255) volume = 255; if (flags & 1) channel |= 8; SVQ1_StartSound ((wedict_t*)entity, channel, sample, volume, attenuation, pitchadj); } //an evil one from telejano. static void QCBUILTIN PF_LocalSound(progfuncs_t *prinst, struct globalvars_s *pr_globals) { #ifndef SERVERONLY sfx_t *sfx; char * s = PR_GetStringOfs(prinst, OFS_PARM0); float chan = G_FLOAT(OFS_PARM1); float vol = G_FLOAT(OFS_PARM2); if (!isDedicated) { if ((sfx = S_PrecacheSound(s))) S_StartSound(cl.playernum[0], chan, sfx, cl.playerview[0].simorg, vol, 0.0, 0, 0); } #endif }; static void set_trace_globals(trace_t *trace, struct globalvars_s *pr_globals) { pr_global_struct->trace_allsolid = trace->allsolid; pr_global_struct->trace_startsolid = trace->startsolid; pr_global_struct->trace_fraction = trace->fraction; pr_global_struct->trace_inwater = trace->inwater; pr_global_struct->trace_inopen = trace->inopen; pr_global_struct->trace_surfaceflags = trace->surface?trace->surface->flags:0; pr_global_struct->trace_endcontents = trace->contents; // if (trace.fraction != 1) // VectorMA (trace->endpos, 4, trace->plane.normal, P_VEC(trace_endpos)); // else VectorCopy (trace->endpos, P_VEC(trace_endpos)); VectorCopy (trace->plane.normal, P_VEC(trace_plane_normal)); pr_global_struct->trace_plane_dist = trace->plane.dist; if (trace->ent) pr_global_struct->trace_ent = EDICT_TO_PROG(svprogfuncs, trace->ent); else pr_global_struct->trace_ent = EDICT_TO_PROG(svprogfuncs, sv.world.edicts); if (trace->startsolid) if (!sv_gameplayfix_honest_tracelines.ival) pr_global_struct->trace_fraction = 1; } /* ================= PF_traceline Used for use tracing and shot targeting Traces are blocked by bbox and exact bsp entityes, and also slide box entities if the tryents flag is set. traceline (vector1, vector2, tryents) ================= */ void QCBUILTIN PF_svtraceline (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *v1, *v2, *mins, *maxs; trace_t trace; int nomonsters; edict_t *ent; int savedhull; v1 = G_VECTOR(OFS_PARM0); v2 = G_VECTOR(OFS_PARM1); nomonsters = G_FLOAT(OFS_PARM2); if (*svprogfuncs->callargc == 3) // QTEST ent = PROG_TO_EDICT(prinst, pr_global_struct->self); else ent = G_EDICT(prinst, OFS_PARM3); if (sv_antilag.ival == 2) nomonsters |= MOVE_LAGGED; if (*svprogfuncs->callargc == 6) { mins = G_VECTOR(OFS_PARM4); maxs = G_VECTOR(OFS_PARM5); } else { mins = vec3_origin; maxs = vec3_origin; } savedhull = ent->xv->hull; ent->xv->hull = 0; trace = World_Move (&sv.world, v1, mins, maxs, v2, nomonsters, (wedict_t*)ent); ent->xv->hull = savedhull; set_trace_globals(&trace, pr_globals); } static void QCBUILTIN PF_traceboxh2 (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *v1, *v2, *mins, *maxs; trace_t trace; int nomonsters; edict_t *ent; int savedhull; v1 = G_VECTOR(OFS_PARM0); v2 = G_VECTOR(OFS_PARM1); mins = G_VECTOR(OFS_PARM2); maxs = G_VECTOR(OFS_PARM3); nomonsters = G_FLOAT(OFS_PARM4); ent = G_EDICT(prinst, OFS_PARM5); savedhull = ent->xv->hull; ent->xv->hull = 0; trace = World_Move (&sv.world, v1, mins, maxs, v2, nomonsters, (wedict_t*)ent); ent->xv->hull = savedhull; set_trace_globals(&trace, pr_globals); } static void QCBUILTIN PF_traceboxdp (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *v1, *v2, *mins, *maxs; trace_t trace; int nomonsters; edict_t *ent; int savedhull; v1 = G_VECTOR(OFS_PARM0); mins = G_VECTOR(OFS_PARM1); maxs = G_VECTOR(OFS_PARM2); v2 = G_VECTOR(OFS_PARM3); nomonsters = G_FLOAT(OFS_PARM4); ent = G_EDICT(prinst, OFS_PARM5); savedhull = ent->xv->hull; ent->xv->hull = 0; trace = World_Move (&sv.world, v1, mins, maxs, v2, nomonsters, (wedict_t*)ent); ent->xv->hull = savedhull; set_trace_globals(&trace, pr_globals); } static void QCBUILTIN PF_TraceToss (progfuncs_t *prinst, struct globalvars_s *pr_globals) { trace_t trace; edict_t *ent; edict_t *ignore; ent = G_EDICT(prinst, OFS_PARM0); if (ent == (edict_t*)sv.world.edicts) Con_DPrintf("tracetoss: can not use world entity\n"); ignore = G_EDICT(prinst, OFS_PARM1); trace = WPhys_Trace_Toss (&sv.world, (wedict_t*)ent, (wedict_t*)ignore); set_trace_globals(&trace, pr_globals); } //============================================================================ qbyte checkpvsbuffer[MAX_MAP_LEAFS/8]; qbyte *checkpvs; int PF_newcheckclient (progfuncs_t *prinst, int check) { int i; // qbyte *pvs; edict_t *ent; int leaf; vec3_t org; // cycle to the next one if (check < 1) check = 1; if (check > sv.allocated_client_slots) check = sv.allocated_client_slots; if (check == sv.allocated_client_slots) i = 1; else i = check + 1; for ( ; ; i++) { if (i == sv.allocated_client_slots+1) i = 1; ent = EDICT_NUM(prinst, i); if (i == check) break; // didn't find anything else if (ent->isfree) continue; if (ent->v->health <= 0) continue; if ((int)ent->v->flags & FL_NOTARGET) continue; // anything that is a client, or has a client as an enemy break; } // get the PVS for the entity VectorAdd (ent->v->origin, ent->v->view_ofs, org); leaf = sv.world.worldmodel->funcs.LeafnumForPoint(sv.world.worldmodel, org); checkpvs = sv.world.worldmodel->funcs.LeafPVS (sv.world.worldmodel, leaf, checkpvsbuffer, sizeof(checkpvsbuffer)); return i; } /* ================= PF_checkclient Returns a client (or object that has a client enemy) that would be a valid target. If there are more than one valid options, they are cycled each frame If (self.origin + self.viewofs) is not in the PVS of the current target, it is not returned at all. name checkclient () ================= */ #define MAX_CHECK 16 int c_invis, c_notvis; int PF_checkclient_Internal (progfuncs_t *prinst) { edict_t *ent, *self; int l; vec3_t view; world_t *w = &sv.world; // find a new check if on a new frame if (w->physicstime - w->lastchecktime >= 0.1) { w->lastcheck = PF_newcheckclient (prinst, w->lastcheck); w->lastchecktime = w->physicstime; } // return check if it might be visible ent = EDICT_NUM(prinst, w->lastcheck); if (ent->isfree || ent->v->health <= 0) { return 0; } // if current entity can't possibly see the check entity, return 0 self = PROG_TO_EDICT(prinst, pr_global_struct->self); VectorAdd (self->v->origin, self->v->view_ofs, view); l = w->worldmodel->funcs.LeafnumForPoint(w->worldmodel, view)-1; if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) ) { c_notvis++; return 0; } // might be able to see it c_invis++; return w->lastcheck; } static void QCBUILTIN PF_checkclient (progfuncs_t *prinst, struct globalvars_s *pr_globals) { RETURN_EDICT(prinst, EDICT_NUM(prinst, PF_checkclient_Internal(prinst))); } //============================================================================ /* ================= PF_stuffcmd Sends text over to the client's execution buffer stuffcmd (clientent, value) ================= */ static void QCBUILTIN PF_stuffcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int entnum; char *str; client_t *cl; static qboolean expectingcolour; int slen; entnum = G_EDICTNUM(prinst, OFS_PARM0); if (entnum < 1 || entnum > sv.allocated_client_slots) return; // PR_BIError ("Parm 0 not a client"); str = PR_GetStringOfs(prinst, OFS_PARM1); cl = &svs.clients[entnum-1]; if (strcmp(str, "disconnect\n") == 0) { // so long and thanks for all the fish if (cl->netchan.remote_address.type == NA_LOOPBACK) return; //don't drop the local client. It looks wrong. cl->drop = true; return; } if (progstype != PROG_QW) { if (!strncmp(str, "color ", 6)) //okay, so this is a hack, but it fixes the qw scoreboard { expectingcolour = true; if (!strcmp(str, "color ")) return; else str += 6; } // FIXME: this seems broken and color->teamname needs a common functions if (expectingcolour) { int team = atoi(str); char *tname; expectingcolour = false; switch(team) { case 4: tname = "red"; break; case 13: tname = "blue"; break; default: tname = va("t%i", team); break; //good job our va has multiple buffers } ClientReliableWrite_Begin (cl, svc_stufftext, 2+strlen("team XXXXXX\n")); ClientReliableWrite_String (cl, va("team %s\n", tname)); ClientReliableWrite_Begin (cl, svc_stufftext, 2+strlen("color ")); ClientReliableWrite_String (cl, "color "); } } slen = strlen(str); if (cl->controller) { //this is a slave client. //find the right number and send. int pnum = 0; client_t *sp; for (sp = cl->controller; sp; sp = sp->controlled) { if (sp == cl) break; pnum++; } sp = cl->controller; ClientReliableWrite_Begin (sp, svcfte_choosesplitclient, 4 + slen); ClientReliableWrite_Byte (sp, pnum); ClientReliableWrite_Byte (sp, svc_stufftext); ClientReliableWrite_String (sp, str); } else { ClientReliableWrite_Begin (cl, svc_stufftext, 2+slen); ClientReliableWrite_String (cl, str); } if (sv.mvdrecording) { MVDWrite_Begin (dem_single, entnum - 1, 2 + slen); MSG_WriteByte (&demo.dbuf->sb, svc_stufftext); MSG_WriteString (&demo.dbuf->sb, str); } } //DP_QC_DROPCLIENT static void QCBUILTIN PF_dropclient (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int entnum; client_t *cl; entnum = G_EDICTNUM(prinst, OFS_PARM0); if (entnum < 1 || entnum > sv.allocated_client_slots) return; cl = &svs.clients[entnum-1]; // so long and thanks for all the fish if (cl->netchan.remote_address.type == NA_LOOPBACK) { Cbuf_AddText ("disconnect\n", RESTRICT_INSECURE); return; //don't drop the local client. It looks wrong. } cl->drop = true; return; } //DP_SV_BOTCLIENT //entity() spawnclient = #454; static void QCBUILTIN PF_spawnclient (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i; for (i = 0; i < sv.allocated_client_slots; i++) { if (!*svs.clients[i].name && !svs.clients[i].protocol && svs.clients[i].state == cs_free) { svs.clients[i].protocol = SCP_BAD; //marker for bots svs.clients[i].state = cs_spawned; svs.clients[i].netchan.message.allowoverflow = true; svs.clients[i].netchan.message.maxsize = 0; svs.clients[i].datagram.allowoverflow = true; svs.clients[i].datagram.maxsize = 0; SV_SetUpClientEdict (&svs.clients[i], svs.clients[i].edict); RETURN_EDICT(prinst, svs.clients[i].edict); return; } } RETURN_EDICT(prinst, sv.world.edicts); } //DP_SV_BOTCLIENT //float(entity client) clienttype = #455; static void QCBUILTIN PF_clienttype (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int entnum = G_EDICTNUM(prinst, OFS_PARM0); if (entnum < 1 || entnum > sv.allocated_client_slots) { G_FLOAT(OFS_RETURN) = 3; //not a client slot return; } entnum--; if (svs.clients[entnum].state < cs_connected) { G_FLOAT(OFS_RETURN) = 0; //disconnected return; } if (svs.clients[entnum].protocol == SCP_BAD) G_FLOAT(OFS_RETURN) = 2; //an active, bot client. else G_FLOAT(OFS_RETURN) = 1; //an active, not-bot client. } /* ================= PF_cvar float cvar (string) ================= */ static void QCBUILTIN PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *str; str = PR_GetStringOfs(prinst, OFS_PARM0); if (!strcmp(str, "pr_checkextension")) //no console changing G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("checkextension", 0); else if (!strcmp(str, "pr_builtin_find")) G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("builtin_find", 0); else if (!strcmp(str, "pr_map_builtin")) G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("map_builtin", 0); else if (!strcmp(str, "halflifebsp")) G_FLOAT(OFS_RETURN) = sv.world.worldmodel->fromgame == fg_halflife; else { cvar_t *cv = Cvar_FindVar(str); if (!cv) { //this little chunk is so cvars dp creates are created with meaningful values char *def = ""; if (!strcmp(str, "sv_maxairspeed")) def = "30"; else if (!strcmp(str, "sv_jumpvelocity")) def = "270"; else def = ""; cv = Cvar_Get(str, def, 0, "QC variables"); Con_Printf("^3Creating cvar %s\n", str); } G_FLOAT(OFS_RETURN) = cv->value; } } static void QCBUILTIN PF_sv_getlight (progfuncs_t *prinst, struct globalvars_s *pr_globals) { /*not shared with client - clients get more lights*/ float *point = G_VECTOR(OFS_PARM0); vec3_t diffuse, ambient, dir; if (sv.world.worldmodel && sv.world.worldmodel->funcs.LightPointValues) { sv.world.worldmodel->funcs.LightPointValues(sv.world.worldmodel, point, diffuse, ambient, dir); VectorMA(ambient, 0.5, diffuse, G_VECTOR(OFS_RETURN)); } else { G_FLOAT(OFS_RETURN+0) = 128; G_FLOAT(OFS_RETURN+1) = 128; G_FLOAT(OFS_RETURN+2) = 128; return; } } /* ================= PF_findradius Returns a chain of entities that have origins within a spherical area findradius (origin, radius) ================= */ static void QCBUILTIN PF_findradius (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent, *chain; float rad; float *org; vec3_t eorg; int i, j; chain = (edict_t *)sv.world.edicts; org = G_VECTOR(OFS_PARM0); rad = G_FLOAT(OFS_PARM1); rad = rad*rad; for (i=1 ; iisfree) continue; if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)) && !sv_gameplayfix_blowupfallenzombies.value) continue; for (j=0 ; j<3 ; j++) eorg[j] = org[j] - (ent->v->origin[j] + (ent->v->mins[j] + ent->v->maxs[j])*0.5); if (DotProduct(eorg,eorg) > rad) continue; ent->v->chain = EDICT_TO_PROG(prinst, chain); chain = ent; } RETURN_EDICT(prinst, chain); } /* ========= PF_conprint ========= */ static void QCBUILTIN PF_conprint (progfuncs_t *prinst, struct globalvars_s *pr_globals) { Sys_Printf ("%s",PF_VarString(prinst, 0, pr_globals)); } static void QCBUILTIN PF_h2dprintf (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char temp[256]; char printable[2048]; float v; char *pct; v = G_FLOAT(OFS_PARM1); if (v == (int)v) sprintf (temp, "%d",(int)v); else sprintf (temp, "%5.1f",v); Q_strncpyz(printable, PR_GetStringOfs(prinst, OFS_PARM0), sizeof(printable)); while((pct = strstr(printable, "%s"))) { if ((pct-printable) + strlen(temp) + strlen(pct) > sizeof(printable)) break; memmove(pct + strlen(temp), pct+2, strlen(pct+2)+1); memcpy(pct, temp, strlen(temp)); } Con_DPrintf ("%s", printable); } static void QCBUILTIN PF_h2dprintv (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char temp[256]; char printable[2048]; char *pct; sprintf (temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM1)[0], G_VECTOR(OFS_PARM1)[1], G_VECTOR(OFS_PARM1)[2]); Q_strncpyz(printable, PR_GetStringOfs(prinst, OFS_PARM0), sizeof(printable)); while((pct = strstr(printable, "%s"))) { if ((pct-printable) + strlen(temp) + strlen(pct) > sizeof(printable)) break; memmove(pct + strlen(temp), pct+2, strlen(pct+2)+1); memcpy(pct, temp, strlen(temp)); } Con_DPrintf ("%s", printable); } static void QCBUILTIN PF_h2spawn_temp (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ed; ed = ED_Alloc(prinst); RETURN_EDICT(prinst, ed); } static void QCBUILTIN PF_Remove (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ed; ed = G_EDICT(prinst, OFS_PARM0); if (ed->isfree) { ED_CanFree(ed); //fake it if (developer.value) { Con_Printf("Tried removing free entity at:\n"); PR_StackTrace(prinst); } return; //yeah, alright, so this is hacky. } ED_Free (prinst, ed); } /* void PR_CheckEmptyString (char *s) { if (s[0] <= ' ') PR_RunError ("Bad string"); } */ static void QCBUILTIN PF_precache_file (progfuncs_t *prinst, struct globalvars_s *pr_globals) { // precache_file is only used to copy files with qcc, it does nothing char *s = PR_GetStringOfs(prinst, OFS_PARM0); G_INT(OFS_RETURN) = G_INT(OFS_PARM0); /*touch the file, so any packs will be referenced. this is fte behaviour.*/ FS_FLocateFile(s, FSLFRT_IFFOUND, NULL); } void PF_precache_sound_Internal (progfuncs_t *prinst, char *s) { int i; if (s[0] <= ' ') { PR_BIError (prinst, "PF_precache_sound: Bad string"); return; } for (i=1 ; i=MAX_QPATH-1) //probably safest to keep this. { PR_BIError (prinst, "Precache name too long"); return 0; } if (queryonly) return 0; #ifdef VM_Q1 if (svs.gametype == GT_Q1QVM) sv.strings.model_precache[i] = s; else #endif sv.strings.model_precache[i] = PR_AddString(prinst, s, 0); s = sv.strings.model_precache[i]; if (!strcmp(s + strlen(s) - 4, ".bsp") || sv_gameplayfix_setmodelrealbox.ival) sv.models[i] = Mod_ForName(s, false); else { /*touch the file, so any packs will be referenced*/ FS_FLocateFile(s, FSLFRT_IFFOUND, NULL); } if (sv.state != ss_loading) { Con_DPrintf("Delayed model precache: %s\n", s); MSG_WriteByte(&sv.reliable_datagram, svcfte_precache); MSG_WriteShort(&sv.reliable_datagram, i); MSG_WriteString(&sv.reliable_datagram, s); #ifdef NQPROT MSG_WriteByte(&sv.nqreliable_datagram, svcdp_precache); MSG_WriteShort(&sv.nqreliable_datagram, i); MSG_WriteString(&sv.nqreliable_datagram, s); #endif } return i; } if (!strcmp(sv.strings.model_precache[i], s)) { return i; } } PR_BIError (prinst, "PF_precache_model: overflow"); return 0; } static void QCBUILTIN PF_precache_model (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; s = PR_GetStringOfs(prinst, OFS_PARM0); G_INT(OFS_RETURN) = G_INT(OFS_PARM0); PF_precache_model_Internal(prinst, s, false); } static void QCBUILTIN PF_h2precache_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals) { //qc/hc lacks string manipulation. char *shortname; char fullname[MAX_QPATH]; shortname = PR_GetStringOfs(prinst, OFS_PARM0); snprintf(fullname, sizeof(fullname)-1, "models/puzzle/%s.mdl", shortname); PF_precache_model_Internal(prinst, fullname, false); } static void QCBUILTIN PF_getmodelindex (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s = PR_GetStringOfs(prinst, OFS_PARM0); qboolean queryonly = G_FLOAT(OFS_PARM1); G_FLOAT(OFS_RETURN) = PF_precache_model_Internal(prinst, s, queryonly); } void QCBUILTIN PF_precache_vwep_model (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i; char *s; s = PR_GetStringOfs(prinst, OFS_PARM0); if (!*s || strchr(s, '\"') || strchr(s, ';') || strchr(s, '\t') || strchr(s, '\n')) { Con_Printf("PF_precache_vwep_model: bad string\n"); G_FLOAT(OFS_RETURN) = 0; } else { for (i = 0; i < sizeof(sv.strings.vw_model_precache)/sizeof(sv.strings.vw_model_precache[0]); i++) { if (!sv.strings.vw_model_precache[i]) { if (sv.state != ss_loading) { Con_Printf("PF_precache_vwep_model: not spawning\n"); G_FLOAT(OFS_RETURN) = 0; return; } #ifdef VM_Q1 if (svs.gametype == GT_Q1QVM) sv.strings.vw_model_precache[i] = s; else #endif sv.strings.vw_model_precache[i] = PR_AddString(prinst, s, 0); return; } if (!strcmp(sv.strings.vw_model_precache[i], s)) { G_FLOAT(OFS_RETURN) = i; return; } } Con_Printf("PF_precache_vwep_model: overflow\n"); G_FLOAT(OFS_RETURN) = 0; } } // warning: ‘PF_svcoredump’ defined but not used /* static void QCBUILTIN PF_svcoredump (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int size = 1024*1024*8; char *buffer = BZ_Malloc(size); prinst->save_ents(prinst, buffer, &size, 3); COM_WriteFile("ssqccore.txt", buffer, size); BZ_Free(buffer); } */ static void QCBUILTIN PF_sv_movetogoal (progfuncs_t *prinst, struct globalvars_s *pr_globals) { wedict_t *ent; float dist; ent = (wedict_t*)PROG_TO_EDICT(prinst, pr_global_struct->self); dist = G_FLOAT(OFS_PARM0); World_MoveToGoal (&sv.world, ent, dist); } /* =============== PF_walkmove float(float yaw, float dist) walkmove =============== */ static void QCBUILTIN PF_walkmove (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; float yaw, dist; vec3_t move; // dfunction_t *oldf; int oldself; qboolean settrace; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); yaw = G_FLOAT(OFS_PARM0); dist = G_FLOAT(OFS_PARM1); if (*svprogfuncs->callargc >= 3 && G_FLOAT(OFS_PARM2)) settrace = true; else settrace = false; if ( !( (int)ent->v->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) { G_FLOAT(OFS_RETURN) = 0; return; } yaw = yaw*M_PI*2 / 360; move[0] = cos(yaw)*dist; move[1] = sin(yaw)*dist; move[2] = 0; // save program state, because SV_movestep may call other progs // oldf = pr_xfunction; oldself = pr_global_struct->self; // if (!dist) // { // G_FLOAT(OFS_RETURN) = !SV_TestEntityPosition(ent); // } // else if (!SV_TestEntityPosition(ent)) // { G_FLOAT(OFS_RETURN) = World_movestep(&sv.world, (wedict_t*)ent, move, true, false, settrace?set_trace_globals:NULL, pr_globals); // if (SV_TestEntityPosition(ent)) // Con_Printf("Entity became stuck\n"); // } // restore program state // pr_xfunction = oldf; pr_global_struct->self = oldself; } /* =============== PF_droptofloor void() droptofloor =============== */ static void QCBUILTIN PF_droptofloor (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; vec3_t end; vec3_t start; trace_t trace; const float *gravitydir; extern const vec3_t standardgravity; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); if (ent->xv->gravitydir[2] || ent->xv->gravitydir[1] || ent->xv->gravitydir[0]) gravitydir = ent->xv->gravitydir; else gravitydir = standardgravity; VectorCopy (ent->v->origin, end); if (pr_droptofloorunits.value > 0) VectorMA(end, pr_droptofloorunits.value, gravitydir, end); else VectorMA(end, 256, gravitydir, end); VectorCopy (ent->v->origin, start); trace = World_Move (&sv.world, start, ent->v->mins, ent->v->maxs, end, MOVE_NORMAL, (wedict_t*)ent); if (trace.fraction == 1 || trace.allsolid) G_FLOAT(OFS_RETURN) = 0; else { VectorCopy (trace.endpos, ent->v->origin); World_LinkEdict (&sv.world, (wedict_t*)ent, false); ent->v->flags = (int)ent->v->flags | FL_ONGROUND; ent->v->groundentity = EDICT_TO_PROG(prinst, trace.ent); G_FLOAT(OFS_RETURN) = 1; } } void QCBUILTIN PF_applylightstyle(int style, char *val, int col) { client_t *client; int j; if (style < 0 || style >= MAX_LIGHTSTYLES) { Con_Printf("WARNING: Bad lightstyle %i.\n", style); return; } if (strlen(val) > MAX_STYLESTRING-1) Con_Printf("WARNING: Style string is longer than standard (%i). Some clients could crash.\n", MAX_STYLESTRING-1); // change the string in sv if (!svprogfuncs) { if (sv.strings.lightstyles[style]) BZ_Free(sv.strings.lightstyles[style]); sv.strings.lightstyles[style] = BZ_Malloc(strlen(val)+1); } else { if (sv.strings.lightstyles[style]) PR_AddressableFree(svprogfuncs, sv.strings.lightstyles[style]); sv.strings.lightstyles[style] = PR_AddressableAlloc(svprogfuncs, strlen(val)+1); } strcpy(sv.strings.lightstyles[style], val); // sv.lightstyles[style] = val; #ifdef PEXT_LIGHTSTYLECOL sv.strings.lightstylecolours[style] = col; #endif // send message to all clients on this server if (sv.state != ss_active) return; for (j=0, client = svs.clients ; jcontroller) continue; if ( client->state == cs_spawned ) { if (style >= MAX_STANDARDLIGHTSTYLES) if (!*val) continue; #ifdef PEXT_LIGHTSTYLECOL if ((client->fteprotocolextensions & PEXT_LIGHTSTYLECOL) && col!=7) { ClientReliableWrite_Begin (client, svcfte_lightstylecol, strlen(val)+4); ClientReliableWrite_Byte (client, style); ClientReliableWrite_Char (client, col); ClientReliableWrite_String (client, val); } else { #endif ClientReliableWrite_Begin (client, svc_lightstyle, strlen(val)+3); ClientReliableWrite_Byte (client, style); ClientReliableWrite_String (client, val); #ifdef PEXT_LIGHTSTYLECOL } #endif } } } /* =============== PF_lightstyle void(float style, string value [, float colour]) lightstyle =============== */ static void QCBUILTIN PF_lightstyle (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int style; char *val; #ifdef PEXT_LIGHTSTYLECOL int col; if (*svprogfuncs->callargc >= 3) { col = G_FLOAT(OFS_PARM2); if (IS_NAN(col) || !col || col > 0x111) col = 7; } else col = 7; #endif style = G_FLOAT(OFS_PARM0); val = PR_GetStringOfs(prinst, OFS_PARM1); PF_applylightstyle(style, val, col); } static void QCBUILTIN PF_lightstylevalue (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int style; style = G_FLOAT(OFS_PARM0); if(style < 0 || style >= MAX_LIGHTSTYLES || !sv.strings.lightstyles[style]) { G_FLOAT(OFS_RETURN) = 0; return; } G_FLOAT(OFS_RETURN) = *sv.strings.lightstyles[style] - 'a'; } static void QCBUILTIN PF_lightstylestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int style; int num; char *val; static char *styleDefs[] = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" }; #ifdef PEXT_LIGHTSTYLECOL int col; if (*svprogfuncs->callargc >= 3) { col = G_FLOAT(OFS_PARM2); if (IS_NAN(col) || !col || col > 0x111) col = 7; } else col = 7; #endif style = G_FLOAT(OFS_PARM0); num = G_FLOAT(OFS_PARM1); if (num < 0) num = 0; else if (num >= 'z'-'a') num = 'z'-'a'-1; val = styleDefs[num]; PF_applylightstyle(style, val, col); } /* ============= PF_checkbottom ============= */ static void QCBUILTIN PF_checkbottom (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; ent = G_EDICT(prinst, OFS_PARM0); G_FLOAT(OFS_RETURN) = World_CheckBottom (&sv.world, (wedict_t*)ent); } /* ============= PF_pointcontents ============= */ static void QCBUILTIN PF_pointcontents (progfuncs_t *prinst, struct globalvars_s *pr_globals) { world_t *w = prinst->parms->user; float *v; int cont; v = G_VECTOR(OFS_PARM0); cont = World_PointContents(w, v); if (cont & FTECONTENTS_SOLID) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SOLID; else if (cont & FTECONTENTS_SKY) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SKY; else if (cont & FTECONTENTS_LAVA) G_FLOAT(OFS_RETURN) = Q1CONTENTS_LAVA; else if (cont & FTECONTENTS_SLIME) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SLIME; else if (cont & FTECONTENTS_WATER) G_FLOAT(OFS_RETURN) = Q1CONTENTS_WATER; else G_FLOAT(OFS_RETURN) = Q1CONTENTS_EMPTY; } /* ============= PF_aim Pick a vector for the player to shoot along vector aim(entity, missilespeed) ============= */ //cvar_t sv_aim = {"sv_aim", "0.93"}; cvar_t sv_aim = SCVAR("sv_aim", "2"); static void QCBUILTIN PF_aim (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent, *check, *bestent; vec3_t start, dir, end, bestdir; int i, j; trace_t tr; float dist, bestdist; float speed; char *noaim; ent = G_EDICT(prinst, OFS_PARM0); speed = G_FLOAT(OFS_PARM1); VectorCopy (ent->v->origin, start); start[2] += 20; // noaim option i = NUM_FOR_EDICT(prinst, ent); if (i>0 && i 0) { VectorCopy (P_VEC(v_forward), G_VECTOR(OFS_RETURN)); return; } } // try sending a trace straight VectorCopy (P_VEC(v_forward), dir); VectorMA (start, 2048, dir, end); tr = World_Move (&sv.world, start, vec3_origin, vec3_origin, end, false, (wedict_t*)ent); if (tr.ent && ((edict_t *)tr.ent)->v->takedamage == DAMAGE_AIM && (!teamplay.value || ent->v->team <=0 || ent->v->team != ((edict_t *)tr.ent)->v->team) ) { VectorCopy (P_VEC(v_forward), G_VECTOR(OFS_RETURN)); return; } // try all possible entities VectorCopy (dir, bestdir); bestdist = sv_aim.value; bestent = NULL; for (i=1 ; iv->takedamage != DAMAGE_AIM) continue; if (check == ent) continue; if (teamplay.value && ent->v->team > 0 && ent->v->team == check->v->team) continue; // don't aim at teammate for (j=0 ; j<3 ; j++) end[j] = check->v->origin[j] + 0.5*(check->v->mins[j] + check->v->maxs[j]); VectorSubtract (end, start, dir); VectorNormalize (dir); dist = DotProduct (dir, P_VEC(v_forward)); if (dist < bestdist) continue; // to far to turn tr = World_Move (&sv.world, start, vec3_origin, vec3_origin, end, false, (wedict_t*)ent); if (tr.ent == check) { // can shoot at this one bestdist = dist; bestent = check; } } if (bestent) { VectorSubtract (bestent->v->origin, ent->v->origin, dir); dist = DotProduct (dir, P_VEC(v_forward)); VectorScale (P_VEC(v_forward), dist, end); end[2] = dir[2]; VectorNormalize (end); VectorCopy (end, G_VECTOR(OFS_RETURN)); } else { VectorCopy (bestdir, G_VECTOR(OFS_RETURN)); } } /* ============== PF_changeyaw This was a major timewaster in progs, so it was converted to C ============== */ static void QCBUILTIN PF_changeyaw (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; float ideal, current, move, speed; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); current = anglemod( ent->v->angles[1] ); ideal = ent->v->ideal_yaw; speed = ent->v->yaw_speed; if (current == ideal) return; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } if (move > 0) { if (move > speed) move = speed; } else { if (move < -speed) move = -speed; } ent->v->angles[1] = anglemod (current + move); } //void() changepitch = #63; static void QCBUILTIN PF_changepitch (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; float ideal, current, move, speed; eval_t *eval; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); current = anglemod( ent->v->angles[1] ); eval = prinst->GetEdictFieldValue(prinst, ent, "idealpitch", &evalc_idealpitch); if (eval) ideal = eval->_float; else ideal = 0; eval = prinst->GetEdictFieldValue(prinst, ent, "pitch_speed", &evalc_pitch_speed); if (eval) speed = eval->_float; else speed = 0; if (current == ideal) return; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } if (move > 0) { if (move > speed) move = speed; } else { if (move < -speed) move = -speed; } ent->v->angles[1] = anglemod (current + move); } /* =============================================================================== MESSAGE WRITING =============================================================================== */ #define MSG_BROADCAST 0 // unreliable to all #define MSG_ONE 1 // reliable to one (msg_entity) #define MSG_ALL 2 // reliable to all #define MSG_INIT 3 // write to the init string #define MSG_MULTICAST 4 // for multicast() sizebuf_t *QWWriteDest (int dest) { switch (dest) { case MSG_PRERELONE: { int entnum; entnum = PR_globals(svprogfuncs, PR_CURRENT)->param[0].i; return &svs.clients[entnum-1].netchan.message; } case MSG_BROADCAST: return &sv.datagram; case MSG_ONE: SV_Error("Shouldn't be at MSG_ONE"); #if 0 ent = PROG_TO_EDICT(pr_global_struct->msg_entity); entnum = NUM_FOR_EDICT(ent); if (entnum < 1 || entnum > sv.allocated_client_slots) { PR_BIError ("WriteDest: not a client"); return &sv.reliable_datagram; } return &svs.clients[entnum-1].netchan.message; #endif case MSG_ALL: return &sv.reliable_datagram; case MSG_INIT: if (sv.state != ss_loading) { PR_BIError (svprogfuncs, "PF_Write_*: MSG_INIT can only be written in spawn functions"); return NULL; } return &sv.signon; case MSG_MULTICAST: return &sv.multicast; default: PR_BIError (svprogfuncs, "WriteDest: bad destination"); break; } return NULL; } #ifdef NQPROT sizebuf_t *NQWriteDest (int dest) { switch (dest) { case MSG_PRERELONE: { int entnum; entnum = PR_globals(svprogfuncs, PR_CURRENT)->param[0].i; return &svs.clients[entnum-1].netchan.message; } case MSG_BROADCAST: return &sv.nqdatagram; case MSG_ONE: SV_Error("Shouldn't be at MSG_ONE"); #if 0 ent = PROG_TO_EDICT(pr_global_struct->msg_entity); entnum = NUM_FOR_EDICT(ent); if (entnum < 1 || entnum > sv.allocated_client_slots) { PR_BIError (prinst, "WriteDest: not a client"); return &sv.nqreliable_datagram; } return &svs.clients[entnum-1].netchan.message; #endif case MSG_ALL: return &sv.nqreliable_datagram; case MSG_INIT: if (sv.state != ss_loading) { PR_BIError (svprogfuncs, "PF_Write_*: MSG_INIT can only be written in spawn functions"); return NULL; } return &sv.signon; case MSG_MULTICAST: return &sv.nqmulticast; default: PR_BIError (svprogfuncs, "WriteDest: bad destination"); break; } return NULL; } #endif client_t *Write_GetClient(void) { int entnum; edict_t *ent; ent = PROG_TO_EDICT(svprogfuncs, pr_global_struct->msg_entity); entnum = NUM_FOR_EDICT(svprogfuncs, ent); if (entnum < 1 || entnum > sv.allocated_client_slots) return NULL;//PR_RunError ("WriteDest: not a client"); return &svs.clients[entnum-1]; } extern sizebuf_t csqcmsgbuffer; void QCBUILTIN PF_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteByte(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteByte(dest, (qbyte)G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteByte(dest, (qbyte)G_FLOAT(OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 1); ClientReliableWrite_Byte(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteChar(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteChar(dest, (char)G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteChar(dest, (char)G_FLOAT(OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 1); ClientReliableWrite_Char(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteChar (QWWriteDest(dest), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteShort(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteShort(dest, (short)(int)G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteShort(dest, (short)(int)G_FLOAT(OFS_PARM1)); return; } #else if (desf == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 2); ClientReliableWrite_Short(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteShort (QWWriteDest(dest), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteLong(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteLong(dest, G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteLong(dest, G_FLOAT(OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 4); ClientReliableWrite_Long(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteLong (QWWriteDest(dest), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteAngle(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteAngle(dest, G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteAngle(dest, G_FLOAT(OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 4); ClientReliableWrite_Angle(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteAngle (QWWriteDest(dest), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteCoord(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } if (qc_nonetaccess.value) return; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteCoord(dest, G_FLOAT(OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteCoord(dest, G_FLOAT(OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 2); ClientReliableWrite_Coord(cl, G_FLOAT(OFS_PARM1)); } else MSG_WriteCoord (QWWriteDest(dest), G_FLOAT(OFS_PARM1)); #endif } void QCBUILTIN PF_WriteFloat (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteFloat(&csqcmsgbuffer, G_FLOAT(OFS_PARM1)); return; } return; } void PF_WriteString_Internal (int target, char *str) { if (target == MSG_CSQC) { //csqc buffers are always written. MSG_WriteString(&csqcmsgbuffer, str); return; } if (qc_nonetaccess.value #ifdef SERVER_DEMO_PLAYBACK || sv.demofile #endif ) return; if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteString(target, str); return; } #ifdef NQPROT else { NPP_QWWriteString(target, str); return; } #else if (target == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 1+strlen(str)); ClientReliableWrite_String(cl, str); } else MSG_WriteString (QWWriteDest(target), str); #endif } static void QCBUILTIN PF_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *str = PF_VarString(prinst, 1, pr_globals); PF_WriteString_Internal(G_FLOAT(OFS_PARM0), str); } void QCBUILTIN PF_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int dest = G_FLOAT(OFS_PARM0); if (dest == MSG_CSQC) { //csqc buffers are always written. MSG_WriteShort(&csqcmsgbuffer, G_EDICTNUM(prinst, OFS_PARM1)); return; } if (qc_nonetaccess.value #ifdef SERVER_DEMO_PLAYBACK || sv.demofile #endif ) return; if (progstype == PROG_NQ || progstype == PROG_H2) { NPP_NQWriteEntity(dest, (short)G_EDICTNUM(prinst, OFS_PARM1)); return; } #ifdef NQPROT else { NPP_QWWriteEntity(dest, (short)G_EDICTNUM(prinst, OFS_PARM1)); return; } #else if (dest == MSG_ONE) { client_t *cl = Write_GetClient(); if (!cl) return; ClientReliableCheckBlock(cl, 2); ClientReliableWrite_Short(cl, G_EDICTNUM(prinst, OFS_PARM1)); } else MSG_WriteShort (QWWriteDest(dest), G_EDICTNUM(prinst, OFS_PARM1)); #endif } //small wrapper function. //void(float target, string str, ...) WriteString2 = #33; static void QCBUILTIN PF_WriteString2 (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int old; char *str; if (G_FLOAT(OFS_PARM0) != MSG_CSQC && (qc_nonetaccess.value #ifdef SERVER_DEMO_PLAYBACK || sv.demofile #endif )) return; str = PF_VarString(prinst, 1, pr_globals); old = G_FLOAT(OFS_PARM1); while(*str) { G_FLOAT(OFS_PARM1) = *str++; PF_WriteChar(prinst, pr_globals); } G_FLOAT(OFS_PARM1) = old; } static void QCBUILTIN PF_qtSingle_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteByte(MSG_PRERELONE, (qbyte)G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteChar(MSG_PRERELONE, (char)G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteShort(MSG_PRERELONE, (short)G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteLong(MSG_PRERELONE, G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteAngle(MSG_PRERELONE, G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteCoord(MSG_PRERELONE, G_FLOAT(OFS_PARM1)); } static void QCBUILTIN PF_qtSingle_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteString(MSG_PRERELONE, PF_VarString(prinst, 1, pr_globals)); } static void QCBUILTIN PF_qtSingle_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteEntity(MSG_PRERELONE, (short)G_EDICTNUM(prinst, OFS_PARM1)); } static void QCBUILTIN PF_qtBroadcast_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteByte(MSG_BROADCAST, (qbyte)G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteChar(MSG_BROADCAST, (char)G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteShort(MSG_BROADCAST, (short)G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteLong(MSG_BROADCAST, G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteAngle(MSG_BROADCAST, G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteCoord(MSG_BROADCAST, G_FLOAT(OFS_PARM0)); } static void QCBUILTIN PF_qtBroadcast_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteString(MSG_BROADCAST, PF_VarString(prinst, 0, pr_globals)); } static void QCBUILTIN PF_qtBroadcast_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals) { NPP_NQWriteEntity(MSG_BROADCAST, (short)G_EDICTNUM(prinst, OFS_PARM0)); } //====================================================== //copes with any qw point entities. void SV_point_tempentity (vec3_t o, int type, int count) //count (usually 1) is available for some tent types. { int split=0; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (type > TE_SUPERBULLET) //pick a new effect, cos this one we don't know about. type = TE_SPIKE; //this is for lamers with old (or unsupported) clients MSG_WriteByte (&sv.multicast, svc_temp_entity); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svc_temp_entity); #endif switch(type) { case TE_BULLET: MSG_WriteByte (&sv.multicast, TE_SPIKE); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, TE_SPIKE); #endif type = TE_BULLET; split = PEXT_TE_BULLET; break; case TE_SUPERBULLET: MSG_WriteByte (&sv.multicast, TE_SUPERSPIKE); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, TE_SUPERSPIKE); #endif type = TE_SUPERBULLET; split = PEXT_TE_BULLET; break; case TEQW_BLOOD: case TE_GUNSHOT: MSG_WriteByte (&sv.multicast, type); MSG_WriteByte (&sv.multicast, count); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, type); //nq doesn't have a count. #endif break; case TE_LIGHTNING1: case TE_LIGHTNING2: case TE_LIGHTNING3: SV_Error("SV_point_tempentity - type is a beam\n"); default: MSG_WriteByte (&sv.multicast, type); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, type); #endif } MSG_WriteCoord (&sv.multicast, o[0]); MSG_WriteCoord (&sv.multicast, o[1]); MSG_WriteCoord (&sv.multicast, o[2]); #ifdef NQPROT MSG_WriteCoord (&sv.nqmulticast, o[0]); MSG_WriteCoord (&sv.nqmulticast, o[1]); MSG_WriteCoord (&sv.nqmulticast, o[2]); #endif if (type == TEQW_BLOOD || type == TEQW_LIGHTNINGBLOOD) { #ifdef NQPROT sv.nqmulticast.cursize = 0; //don't send a te_blood or lightningblood to an nq client - they'll die horribly. //send a particle instead MSG_WriteByte (&sv.nqmulticast, svc_particle); MSG_WriteCoord (&sv.nqmulticast, o[0]); MSG_WriteCoord (&sv.nqmulticast, o[1]); MSG_WriteCoord (&sv.nqmulticast, o[2]); //no direction. MSG_WriteChar (&sv.nqmulticast, 0); MSG_WriteChar (&sv.nqmulticast, 0); MSG_WriteChar (&sv.nqmulticast, 0); MSG_WriteByte (&sv.nqmulticast, count*20); if (type == TEQW_BLOOD) MSG_WriteByte (&sv.nqmulticast, 73); else MSG_WriteByte (&sv.nqmulticast, 225); #endif } SV_MulticastProtExt (o, MULTICAST_PHS, pr_global_struct->dimension_send, split, 0); if (!split) //don't bother sending again. return; //this is for cool people (not nq users) MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, type); MSG_WriteCoord (&sv.multicast, o[0]); MSG_WriteCoord (&sv.multicast, o[1]); MSG_WriteCoord (&sv.multicast, o[2]); SV_MulticastProtExt (o, MULTICAST_PHS, pr_global_struct->dimension_send, 0, split); } void SV_beam_tempentity (int ownerent, vec3_t start, vec3_t end, int type) { MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, type); MSG_WriteShort (&sv.multicast, ownerent); MSG_WriteCoord (&sv.multicast, start[0]); MSG_WriteCoord (&sv.multicast, start[1]); MSG_WriteCoord (&sv.multicast, start[2]); MSG_WriteCoord (&sv.multicast, end[0]); MSG_WriteCoord (&sv.multicast, end[1]); MSG_WriteCoord (&sv.multicast, end[2]); #ifdef NQPROT if (type == TE_LIGHTNING2 && ownerent<0) //special handling for TE_BEAM (don't do TE_RAILGUN - it's a tomaz extension) { MSG_WriteByte (&sv.nqmulticast, svc_temp_entity); MSG_WriteByte (&sv.nqmulticast, TENQ_BEAM); MSG_WriteShort (&sv.nqmulticast, -1-ownerent); MSG_WriteCoord (&sv.nqmulticast, start[0]); MSG_WriteCoord (&sv.nqmulticast, start[1]); MSG_WriteCoord (&sv.nqmulticast, start[2]); MSG_WriteCoord (&sv.nqmulticast, end[0]); MSG_WriteCoord (&sv.nqmulticast, end[1]); MSG_WriteCoord (&sv.nqmulticast, end[2]); } else { MSG_WriteByte (&sv.nqmulticast, svc_temp_entity); MSG_WriteByte (&sv.nqmulticast, type); MSG_WriteShort (&sv.nqmulticast, ownerent); MSG_WriteCoord (&sv.nqmulticast, start[0]); MSG_WriteCoord (&sv.nqmulticast, start[1]); MSG_WriteCoord (&sv.nqmulticast, start[2]); MSG_WriteCoord (&sv.nqmulticast, end[0]); MSG_WriteCoord (&sv.nqmulticast, end[1]); MSG_WriteCoord (&sv.nqmulticast, end[2]); } #endif SV_MulticastProtExt (start, MULTICAST_PHS, pr_global_struct->dimension_send, 0, 0); } /* void PF_tempentity (progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), G_FLOAT(OFS_PARM1), 1); } */ //============================================================================= int SV_ModelIndex (char *name); void QCBUILTIN PF_makestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; int mdlindex; entity_state_t *state; ent = G_EDICT(prinst, OFS_PARM0); mdlindex = SV_ModelIndex(PR_GetString(prinst, ent->v->model)); if (sv.num_static_entities == sv_max_staticentities) { sv_max_staticentities += 16; sv_staticentities = BZ_Realloc(sv_staticentities, sizeof(*sv_staticentities) * sv_max_staticentities); } state = &sv_staticentities[sv.num_static_entities++]; memset(state, 0, sizeof(*state)); state->number = sv.num_static_entities; state->flags = 0; VectorCopy (ent->v->origin, state->origin); VectorCopy (ent->v->angles, state->angles); state->modelindex = mdlindex;//ent->v->modelindex; state->frame = ent->v->frame; state->colormap = ent->v->colormap; state->skinnum = ent->v->skin; state->effects = ent->v->effects; state->hexen2flags = ent->xv->drawflags; state->abslight = (int)(ent->xv->abslight*255) & 255; state->trans = ent->xv->alpha*255; if (!ent->xv->alpha) state->trans = 255; state->fatness = ent->xv->fatness; state->scale = ent->xv->scale*16.0; if (!ent->xv->scale) state->scale = 1*16; if (progstype != PROG_QW) //don't send extra nq effects to a qw client. state->effects &= EF_BRIGHTLIGHT | EF_DIMLIGHT; // throw the entity away now ED_Free (svprogfuncs, ent); } //============================================================================= /* ============== PF_setspawnparms ============== */ void QCBUILTIN PF_setspawnparms (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; int i; client_t *client; ent = G_EDICT(prinst, OFS_PARM0); i = NUM_FOR_EDICT(prinst, ent); if (i < 1 || i > sv.allocated_client_slots) { PR_BIError (prinst, "Entity is not a client"); return; } // copy spawn parms out of the client_t client = svs.clients + (i-1); for (i=0 ; i< NUM_SPAWN_PARMS ; i++) if (pr_global_ptrs->spawnparamglobals[i]) *pr_global_ptrs->spawnparamglobals[i] = client->spawn_parms[i]; } /* ============== PF_changelevel ============== */ void QCBUILTIN PF_changelevel (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s, *spot; // make sure we don't issue two changelevels (unless the last one failed) if (sv.mapchangelocked) return; sv.mapchangelocked = true; if (*svprogfuncs->callargc == 2) { s = PR_GetStringOfs(prinst, OFS_PARM0); spot = PR_GetStringOfs(prinst, OFS_PARM1); Cbuf_AddText (va("\nchangelevel %s %s\n",s, spot), RESTRICT_LOCAL); } else { s = PR_GetStringOfs(prinst, OFS_PARM0); Cbuf_AddText (va("\nmap %s\n",s), RESTRICT_LOCAL); } } /* ============== PF_logfrag logfrag (killer, killee) ============== */ void QCBUILTIN PF_logfrag (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent1, *ent2; int e1, e2; char *s; ent1 = G_EDICT(prinst, OFS_PARM0); ent2 = G_EDICT(prinst, OFS_PARM1); e1 = NUM_FOR_EDICT(prinst, ent1); e2 = NUM_FOR_EDICT(prinst, ent2); if (e1 < 1 || e1 > sv.allocated_client_slots || e2 < 1 || e2 > sv.allocated_client_slots) return; #ifdef SVRANKING if (e1 != e2) //don't get a point for suicide. svs.clients[e1-1].kills += 1; svs.clients[e2-1].deaths += 1; #endif s = va("\\%s\\%s\\\n",svs.clients[e1-1].name, svs.clients[e2-1].name); SZ_Print (&svs.log[svs.logsequence&1], s); if (sv_fraglogfile) { VFS_WRITE(sv_fraglogfile, s, strlen(s)); VFS_FLUSH (sv_fraglogfile); } } /* ============== PF_infokey string(entity e, string key) infokey ============== */ char *PF_infokey_Internal (int entnum, char *key) { char *value; static char ov[256]; char adr[MAX_ADR_SIZE]; if (entnum == 0) { if (pr_imitatemvdsv.value && !strcmp(key, "*version")) value = "2.40"; else { if ((value = Info_ValueForKey (svs.info, key)) == NULL || !*value) value = Info_ValueForKey(localinfo, key); } } else if (entnum <= sv.allocated_client_slots) { value = ov; if (!strcmp(key, "ip") || !strcmp(key, "realip")) //note: FTE doesn't support mvdsv's realip stuff, so pretend that we do if the mod asks value = strcpy(ov, NET_BaseAdrToString (adr, sizeof(adr), svs.clients[entnum-1].netchan.remote_address)); else if (!strcmp(key, "ping")) sprintf(ov, "%d", SV_CalcPing (&svs.clients[entnum-1], false)); else if (!strcmp(key, "svping")) sprintf(ov, "%d", SV_CalcPing (&svs.clients[entnum-1], true)); else if (!strcmp(key, "guid")) sprintf(ov, "%s", svs.clients[entnum-1].guid); else if (!strcmp(key, "*userid")) sprintf(ov, "%d", svs.clients[entnum-1].userid); else if (!strcmp(key, "download")) sprintf(ov, "%d", svs.clients[entnum-1].download != NULL ? (int)(100*svs.clients[entnum-1].downloadcount/svs.clients[entnum-1].downloadsize) : -1); // else if (!strcmp(key, "login")) //mvdsv // value = ""; else if (!strcmp(key, "trustlevel")) //info for progs. { #ifdef SVRANKING rankstats_t rs; if (!svs.clients[entnum-1].rankid) value = ""; else if (Rank_GetPlayerStats(svs.clients[entnum-1].rankid, &rs)) sprintf(ov, "%d", rs.trustlevel); else #endif value = ""; } else value = Info_ValueForKey (svs.clients[entnum-1].userinfo, key); } else value = ""; return value; } static void QCBUILTIN PF_infokey (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e; int e1; char *value; char *key; e = G_EDICT(prinst, OFS_PARM0); e1 = NUM_FOR_EDICT(prinst, e); key = PR_GetStringOfs(prinst, OFS_PARM1); value = PF_infokey_Internal (e1, key); G_INT(OFS_RETURN) = PR_TempString(prinst, value); } /* ============== PF_multicast void(vector where, float set) multicast ============== */ void QCBUILTIN PF_multicast (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *o; int to; o = G_VECTOR(OFS_PARM0); to = G_FLOAT(OFS_PARM1); NPP_Flush(); SV_Multicast (o, to); } static void QCBUILTIN PF_Fixme (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i; qboolean printedheader = false; SV_EndRedirect(); for (i = 0; BuiltinList[i].bifunc; i++) { if (BuiltinList[i].ebfsnum == prinst->lastcalledbuiltinnumber) { if (!printedheader) { Con_Printf( "\n" "Mod forgot to ensure support for builtin %i\n" "Please consult the extensionlist_ssqc command.\n" "Possible builtins:\n", prinst->lastcalledbuiltinnumber); printedheader = true; } Con_Printf("%s\n", BuiltinList[i].name); } } Con_Printf("\n"); if (progstype == PROG_QW) prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMods designed for mvdsv may need pr_imitatemvdsv to be enabled.", prinst->lastcalledbuiltinnumber); else prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMod is not compatible.", prinst->lastcalledbuiltinnumber); PR_BIError (prinst, "builtin not implemented"); } static void QCBUILTIN PF_Ignore(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_INT(OFS_RETURN) = 0; } #define PRSTR 0xa6ffb3d7 static void QCBUILTIN PF_newstring(progfuncs_t *prinst, struct globalvars_s *pr_globals) //mvdsv { char *s; int len; char *in = PR_GetStringOfs(prinst, OFS_PARM0); len = strlen(in)+1; if (*prinst->callargc == 2 && G_FLOAT(OFS_PARM1) > len) len = G_FLOAT(OFS_PARM1); s = Z_TagMalloc(len+8, Z_QC_TAG); ((int *)s)[0] = PRSTR; ((int *)s)[1] = len; strcpy(s+8, in); RETURN_SSTRING(s+8); } // warning: ‘PF_strcatp’ defined but not used /* static void QCBUILTIN PF_strcatp(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *buf = PR_GetStringOfs(prinst, OFS_PARM0); char *add = PR_GetStringOfs(prinst, OFS_PARM1); int wantedlen = G_FLOAT(OFS_PARM2); int len; if (((int *)(buf-8))[0] != PRSTR) { Con_Printf("QC tried to add to a non allocated string\n"); (*prinst->pr_trace) = 1; G_FLOAT(OFS_RETURN) = 0; return; } len = strlen(add); buf+=strlen(buf); strcat(buf, add); buf+=len; while(len++ < wantedlen) *buf++ = ' '; *buf = '\0'; G_INT(OFS_RETURN) = G_INT(OFS_PARM0); } */ // warning: ‘PF_redstring’ defined but not used /* static void QCBUILTIN PF_redstring(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *string = PR_GetStringOfs(prinst, OFS_PARM0), *s; static char buf[1024]; for (s = buf; *string; s++, string++) *s=*string|CON_HIGHCHARSMASK; *s = '\0'; RETURN_TSTRING(buf); } */ #ifdef SVCHAT void SV_Chat(char *filename, float starttag, edict_t *edict); static void QCBUILTIN PF_chat (progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_Chat(PR_GetStringOfs(prinst, OFS_PARM0), G_FLOAT(OFS_PARM1), G_EDICT(prinst, OFS_PARM2)); } #endif /* FTE_SQL builtins */ #ifdef SQL void PF_sqlconnect (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *paramstr[SQL_CONNECT_PARAMS]; char *driver; int i; if (!SQL_Available()) { G_FLOAT(OFS_RETURN) = -1; return; } // check and fit connection parameters for (i = 0; i < SQL_CONNECT_PARAMS; i++) { if (*svprogfuncs->callargc <= (i + 1)) paramstr[i] = ""; else paramstr[i] = PR_GetStringOfs(prinst, OFS_PARM0+i*3); } if (!paramstr[0][0]) paramstr[0] = sql_host.string; if (!paramstr[1][0]) paramstr[1] = sql_username.string; if (!paramstr[2][0]) paramstr[2] = sql_password.string; if (!paramstr[3][0]) paramstr[3] = sql_defaultdb.string; // verify/switch driver choice if (*svprogfuncs->callargc > (SQL_CONNECT_PARAMS + 1)) driver = PR_GetStringOfs(prinst, OFS_PARM0 + SQL_CONNECT_PARAMS * 3); else driver = ""; if (!driver[0]) driver = sql_driver.string; G_FLOAT(OFS_RETURN) = SQL_NewServer(driver, paramstr); } void PF_sqldisconnect (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { SQL_Disconnect(server); return; } } } void PF_sqlopenquery (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; int callfunc = G_INT(OFS_PARM1); int querytype = G_FLOAT(OFS_PARM2); char *querystr = PF_VarString(prinst, 3, pr_globals); int qself, qother; float qselfid, qotherid; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { // save self and other references if (PROG_TO_EDICT(prinst, pr_global_struct->self)->isfree) qself = pr_global_struct->world; else qself = pr_global_struct->self; qselfid = PROG_TO_EDICT(prinst, qself)->xv->uniquespawnid; if (PROG_TO_EDICT(prinst, pr_global_struct->other)->isfree) qother = pr_global_struct->world; else qother = pr_global_struct->other; qotherid = PROG_TO_EDICT(prinst, qother)->xv->uniquespawnid; G_FLOAT(OFS_RETURN) = SQL_NewQuery(server, callfunc, querytype, qself, qselfid, qother, qotherid, querystr); return; } } // else we failed so return the error G_FLOAT(OFS_RETURN) = -1; } void PF_sqlclosequery (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; queryresult_t *qres; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { qres = SQL_GetQueryResult(server, G_FLOAT(OFS_PARM1)); if (qres) { // TODO: partial resultset logic not implemented yet SQL_CloseResult(server, qres); return; } } } // else nothing to close } void PF_sqlreadfield (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; queryresult_t *qres; char *data; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { qres = SQL_GetQueryResult(server, G_FLOAT(OFS_PARM1)); if (qres) { data = SQL_ReadField(server, qres, G_FLOAT(OFS_PARM2), G_FLOAT(OFS_PARM3), true); if (data) { RETURN_TSTRING(data); return; } } } } // else we failed to get anything G_INT(OFS_RETURN) = 0; } void PF_sqlreadfloat (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; queryresult_t *qres; char *data; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { qres = SQL_GetQueryResult(server, G_FLOAT(OFS_PARM1)); if (qres) { data = SQL_ReadField(server, qres, G_FLOAT(OFS_PARM2), G_FLOAT(OFS_PARM3), true); if (data) { G_FLOAT(OFS_RETURN) = Q_atof(data); return; } } } } // else we failed to get anything G_FLOAT(OFS_RETURN) = 0; } void PF_sqlerror (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; int serverref = G_FLOAT(OFS_PARM0); if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), true); if (server) { if (*svprogfuncs->callargc == 2) { // query-specific error request if (server->active) // didn't check this earlier so check it now { queryresult_t *qres = SQL_GetQueryResult(server, G_FLOAT(OFS_PARM1)); if (qres) { RETURN_TSTRING(qres->error); return; } } } else if (server->serverresult) { // server-specific error request RETURN_TSTRING(server->serverresult->error); return; } } } // else we didn't get a server or query RETURN_TSTRING(""); } void PF_sqlescape (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; char *toescape; char escaped[4096]; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { toescape = PR_GetStringOfs(prinst, OFS_PARM1); if (toescape) { SQL_Escape(server, toescape, escaped, sizeof(escaped)); RETURN_TSTRING(escaped); return; } } } // else invalid string or server reference RETURN_TSTRING(""); } void PF_sqlversion (progfuncs_t *prinst, struct globalvars_s *pr_globals) { sqlserver_t *server; if (SQL_Available()) { server = SQL_GetServer(G_FLOAT(OFS_PARM0), false); if (server) { RETURN_TSTRING(SQL_Info(server)); return; } } // else invalid string or server reference RETURN_TSTRING(""); } void PR_SQLCycle(void) { globalvars_t *pr_globals; if (!SQL_Available() || !svprogfuncs) return; pr_globals = PR_globals(svprogfuncs, PR_CURRENT); SQL_ServerCycle(svprogfuncs, pr_globals); } #endif int PR_EnableEBFSBuiltin(char *name, int binum) { int i; for (i = 0;BuiltinList[i].name;i++) { if (!strcmp(BuiltinList[i].name, name)) { if (!binum) binum = BuiltinList[i].ebfsnum; if (!pr_overridebuiltins.value) { if (pr_builtin[binum] != NULL && pr_builtin[binum] != PF_Fixme) { if (pr_builtin[binum] == BuiltinList[i].bifunc) //it is already this function. return binum; return 0; //already used... ? } } pr_builtin[binum] = BuiltinList[i].bifunc; return binum; } } return 0; //not known } lh_extension_t *checkfteextensioncl(int mask, char *name) //true if the cient extension mask matches an extension name { int i; for (i = 0; i < 32; i++) { if (mask & (1<callargc == 2) { int clnum = NUM_FOR_EDICT(prinst, G_EDICT(prinst, OFS_PARM1)); if (clnum >= 1 && clnum <= sv.allocated_client_slots) //valid client as second parameter { ext = checkfteextensioncl(svs.clients[clnum-1].fteprotocolextensions, s); } else if (clnum == 0) ext = checkfteextensionsv(s); else { //ent wasn't valid Con_Printf("PF_CheckExtension with invalid client number"); } } else { ext = checkfteextensionsv(s); } } if (ext) { int i; G_FLOAT(OFS_RETURN) = false; for (i = 0; i < ext->numbuiltins; i++) { if (*ext->builtinnames[i] == '.' || *ext->builtinnames[i] == '#') { /*field or global*/ } else if (!PR_EnableEBFSBuiltin(ext->builtinnames[i], 0)) { Con_Printf("Failed to initialise builtin \"%s\" for extension \"%s\"", ext->builtinnames[i], s); return; //whoops, we failed. } } if (ext->queried) *ext->queried = true; G_FLOAT(OFS_RETURN) = true; Con_DPrintf("Extension %s is supported\n", s); } else G_FLOAT(OFS_RETURN) = false; } static void QCBUILTIN PF_builtinsupported (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s = PR_GetStringOfs(prinst, OFS_PARM0); G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin(s, 0); } //mvdsv builtins. void QCBUILTIN PF_ExecuteCommand (progfuncs_t *prinst, struct globalvars_s *pr_globals) //83 //void() exec; { int old_other, old_self; // mod_consolecmd will be executed, so we need to store this old_self = pr_global_struct->self; old_other = pr_global_struct->other; Cbuf_Execute(); pr_global_struct->self = old_self; pr_global_struct->other = old_other; } /* ================= PF_teamfield string teamfield(.string field) ================= */ static void QCBUILTIN PF_teamfield (progfuncs_t *prinst, struct globalvars_s *pr_globals) { pr_teamfield = G_INT(OFS_PARM0)+prinst->fieldadjust; } /* ================= PF_substr string substr(string str, float start, float len) ================= */ static void QCBUILTIN PF_substr (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char dest[4096]; char *s; int start, len, l; s = PR_GetStringOfs(prinst, OFS_PARM0); start = (int) G_FLOAT(OFS_PARM1); len = (int) G_FLOAT(OFS_PARM2); l = strlen(s); if (start >= l || len<=0 || !*s) { RETURN_TSTRING(""); return; } s += start; l -= start; if (len > l + 1) len = l + 1; if (len > sizeof(dest)-1) len = sizeof(dest)-1; Q_strncpyz(dest, s, len + 1); RETURN_TSTRING(dest); } /* ================= PF_str2byte float str2byte (string str) ================= */ static void QCBUILTIN PF_str2byte (progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = (float) *PR_GetStringOfs(prinst, OFS_PARM0); } /* ================= PF_str2short float str2short (string str) ================= */ static void QCBUILTIN PF_str2short (progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = (float) LittleShort(*(short*)PR_GetStringOfs(prinst, OFS_PARM0)); } /* ================= PF_readcmd string readmcmd (string str) ================= */ static void QCBUILTIN PF_readcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; static char output[8000]; extern char outputbuf[]; extern redirect_t sv_redirected; extern int sv_redirectedlang; redirect_t old; int oldl; s = PR_GetStringOfs(prinst, OFS_PARM0); Cbuf_Execute(); Cbuf_AddText (s, RESTRICT_LOCAL); old = sv_redirected; oldl = sv_redirectedlang; if (old != RD_NONE) SV_EndRedirect(); SV_BeginRedirect(RD_OBLIVION, LANGDEFAULT); Cbuf_Execute(); Q_strncpyz(output, outputbuf, sizeof(output)); SV_EndRedirect(); if (old != RD_NONE) SV_BeginRedirect(old, oldl); Con_Printf("PF_readcmd: %s\n%s", s, output); G_INT(OFS_RETURN) = (int)PR_SetString(prinst, output); } /* ================= PF_redirectcmd void redirectcmd (entity to, string str) ================= */ /* static void QCBUILTIN PF_redirectcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; int entnum; extern redirect_t sv_redirected; if (sv_redirected) return; entnum = G_EDICTNUM(OFS_PARM0); if (entnum < 1 || entnum > sv.allocated_client_slots) PR_RunError ("Parm 0 not a client"); s = G_STRING(OFS_PARM1); Cbuf_AddText (s); SV_BeginRedirect(RD_MOD + entnum); Cbuf_Execute(); SV_EndRedirect(); }*/ /* ================= PF_forcedemoframe void PF_forcedemoframe(float now) Forces demo frame if argument 'now' is set, frame is written instantly ================= */ static void QCBUILTIN PF_forcedemoframe (progfuncs_t *prinst, struct globalvars_s *pr_globals) { demo.forceFrame = 1; // if (G_FLOAT(OFS_PARM0) == 1) // SV_SendDemoMessage(); } /* ================= PF_strcpy void strcpy(string dst, string src) FIXME: check for null pointers first? ================= */ static void QCBUILTIN PF_MVDSV_strcpy (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *src = PR_GetStringOfs(prinst, OFS_PARM1); char *dest = PR_GetStringOfs(prinst, OFS_PARM0); int *ident; ident = (int *)(dest-8); /* if (*ident != PRSTR) { Con_Printf("PF_strcpy: not an allocated string\n"); return; } if (ident[1] < strlen(src)+1) { Con_Printf("PF_strcpy: allocated string is not big enough.\n"); return; } */ strcpy(dest, src); } /* ================= PF_strncpy void strcpy(string dst, string src, float count) FIXME: check for null pointers first? ================= */ static void QCBUILTIN PF_MVDSV_strncpy (progfuncs_t *prinst, struct globalvars_s *pr_globals) { strncpy(PR_GetStringOfs(prinst, OFS_PARM0), PR_GetStringOfs(prinst, OFS_PARM1), (int) G_FLOAT(OFS_PARM2)); } /* ================= PF_strstr string strstr(string str, string sub) ================= */ static void QCBUILTIN PF_strstr (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *str, *sub, *p; str = PR_GetStringOfs(prinst, OFS_PARM0); sub = PR_GetStringOfs(prinst, OFS_PARM1); if ((p = strstr(str, sub)) == NULL) { G_INT(OFS_RETURN) = 0; return; } RETURN_TSTRING(p); } char readable2[256] = { '.', '_', '_', '_', '_', '.', '_', '_', '_', '_', '\n', '_', '\n', '>', '.', '.', '[', ']', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', '_', '_', '_', ' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', '_', '_', '_', '_', '_', '_', '.', '_', '_', '_', '_', '_', '_', '_', '>', '.', '.', '[', ']', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', '_', '_', '_', ' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', '_' }; void PR_CleanText(unsigned char *text) { for ( ; *text; text++) *text = readable2[*text]; } /* ================ PF_log void log(string name, float console, string text) ================= */ static void QCBUILTIN PF_log(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char name[MAX_OSPATH], *text; vfsfile_t *file; snprintf(name, MAX_OSPATH, "%s.log", PR_GetStringOfs(prinst, OFS_PARM0)); text = PF_VarString(prinst, 2, pr_globals); PR_CleanText(text); file = FS_OpenVFS(name, "ab", FS_GAME); if (file == NULL) { Sys_Printf("coldn't open log file %s\n", name); } else { VFS_WRITE(file, text, strlen(text)); VFS_CLOSE (file); } if (G_FLOAT(OFS_PARM1)) Con_Printf("%s", text); } #ifdef Q2BSPS static void QCBUILTIN PF_OpenPortal (progfuncs_t *prinst, struct globalvars_s *pr_globals) { if (sv.world.worldmodel->fromgame == fg_quake2) { int i, portal = G_FLOAT(OFS_PARM0); int state = G_FLOAT(OFS_PARM1)!=0; client_t *client; for (client = svs.clients, i = 0; i < sv.allocated_client_slots; i++, client++) { if (client->state >= cs_connected) { ClientReliableWrite_Begin(client, svc_setportalstate, 3); if (state) ClientReliableWrite_Short(client, portal | (state<<15)); else ClientReliableWrite_Short(client, portal); } } CMQ2_SetAreaPortalState(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1)); } } #endif //EXTENSION: DP_QC_COPYENTITY //void(entity from, entity to) copyentity = #400 //copies data from one entity to another static void QCBUILTIN PF_copyentity (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *in, *out; in = G_EDICT(prinst, OFS_PARM0); out = G_EDICT(prinst, OFS_PARM1); memcpy(out->v, in->v, sv.world.edict_size); World_LinkEdict(&sv.world, (wedict_t*)out, false); } //EXTENSION: DP_QC_FINDCHAIN //entity(string field, string match) findchain = #402 //chained search for strings in entity fields static void QCBUILTIN PF_sv_findchain (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i, f; char *s; string_t t; edict_t *ent, *chain; chain = (edict_t *) *prinst->parms->sv_edicts; f = G_INT(OFS_PARM0)+prinst->fieldadjust; s = PR_GetStringOfs(prinst, OFS_PARM1); for (i = 1; i < *prinst->parms->sv_num_edicts; i++) { ent = EDICT_NUM(prinst, i); if (ent->isfree) continue; t = *(string_t *)&((float*)ent->v)[f]; if (!t) continue; if (strcmp(PR_GetString(prinst, t), s)) continue; ent->v->chain = EDICT_TO_PROG(prinst, chain); chain = ent; } RETURN_EDICT(prinst, chain); } //EXTENSION: DP_QC_FINDCHAINFLOAT //entity(string field, float match) findchainfloat = #403 //chained search for float, int, and entity reference fields static void QCBUILTIN PF_sv_findchainfloat (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i, f; float s; edict_t *ent, *chain; chain = (edict_t *) *prinst->parms->sv_edicts; f = G_INT(OFS_PARM0)+prinst->fieldadjust; s = G_FLOAT(OFS_PARM1); for (i = 1; i < *prinst->parms->sv_num_edicts; i++) { ent = EDICT_NUM(prinst, i); if (ent->isfree) continue; if (((float *)ent->v)[f] != s) continue; ent->v->chain = EDICT_TO_PROG(prinst, chain); chain = ent; } RETURN_EDICT(prinst, chain); } //EXTENSION: DP_QC_FINDCHAINFLAGS //entity(string field, float match) findchainflags = #450 //chained search for float, int, and entity reference fields static void QCBUILTIN PF_sv_findchainflags (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int i, f; int s; edict_t *ent, *chain; chain = (edict_t *) *prinst->parms->sv_edicts; f = G_INT(OFS_PARM0)+prinst->fieldadjust; s = G_FLOAT(OFS_PARM1); for (i = 1; i < *prinst->parms->sv_num_edicts; i++) { ent = EDICT_NUM(prinst, i); if (ent->isfree) continue; if (!((int)((float *)ent->v)[f] & s)) continue; ent->v->chain = EDICT_TO_PROG(prinst, chain); chain = ent; } RETURN_EDICT(prinst, chain); } //EXTENSION: DP_QC_VECTORVECTORS //void(vector dir) vectorvectors = #432 //Writes new values for v_forward, v_up, and v_right based on the given forward vector static void QCBUILTIN PF_vectorvectors (progfuncs_t *prinst, struct globalvars_s *pr_globals) { VectorCopy(G_VECTOR(OFS_PARM0), P_VEC(v_forward)); VectorNormalize(P_VEC(v_forward)); VectorVectors(P_VEC(v_forward), P_VEC(v_right), P_VEC(v_up)); } //EXTENSION: KRIMZON_SV_PARSECLIENTCOMMAND //void(entity e, string s) clientcommand = #440 //executes a command string as if it came from the specified client static void QCBUILTIN PF_clientcommand (progfuncs_t *prinst, struct globalvars_s *pr_globals) { client_t *temp_client; int i; //find client for this entity i = NUM_FOR_EDICT(prinst, G_EDICT(prinst, OFS_PARM0)) - 1; if (i < 0 || i >= sv.allocated_client_slots) { PR_BIError(prinst, "PF_clientcommand: entity is not a client"); return; } temp_client = host_client; host_client = &svs.clients[i]; if (host_client->state == cs_connected || host_client->state == cs_spawned) { SV_ExecuteUserCommand (PF_VarString(prinst, 1, pr_globals), true); } else Con_Printf("PF_clientcommand: client is not active\n"); host_client = temp_client; if (host_client) sv_player = host_client->edict; } static void QCBUILTIN PF_h2AdvanceFrame(progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *Ent; float Start,End,Result; Ent = PROG_TO_EDICT(prinst, pr_global_struct->self); Start = G_FLOAT(OFS_PARM0); End = G_FLOAT(OFS_PARM1); if ((Startv->frame < Start || Ent->v->frame > End))|| (Start>End&&(Ent->v->frame > Start || Ent->v->frame < End))) { // Didn't start in the range Ent->v->frame = Start; Result = 0; } else if(Ent->v->frame == End) { // Wrapping Ent->v->frame = Start; Result = 1; } else if(End>Start) { // Regular Advance Ent->v->frame++; if (Ent->v->frame == End) Result = 2; else Result = 0; } else if(Endv->frame--; if (Ent->v->frame == End) Result = 2; else Result = 0; } else { Ent->v->frame=End; Result = 1; } G_FLOAT(OFS_RETURN) = Result; } static void QCBUILTIN PF_h2RewindFrame(progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *Ent; float Start,End,Result; Ent = PROG_TO_EDICT(prinst, pr_global_struct->self); Start = G_FLOAT(OFS_PARM0); End = G_FLOAT(OFS_PARM1); if (Ent->v->frame > Start || Ent->v->frame < End) { // Didn't start in the range Ent->v->frame = Start; Result = 0; } else if(Ent->v->frame == End) { // Wrapping Ent->v->frame = Start; Result = 1; } else { // Regular Advance Ent->v->frame--; if (Ent->v->frame == End) Result = 2; else Result = 0; } G_FLOAT(OFS_RETURN) = Result; } #define WF_NORMAL_ADVANCE 0 #define WF_CYCLE_STARTED 1 #define WF_CYCLE_WRAPPED 2 #define WF_LAST_FRAME 3 static void QCBUILTIN PF_h2advanceweaponframe (progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *ent; float startframe,endframe; float state; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); startframe = G_FLOAT(OFS_PARM0); endframe = G_FLOAT(OFS_PARM1); if ((endframe > startframe && (ent->v->weaponframe > endframe || ent->v->weaponframe < startframe)) || (endframe < startframe && (ent->v->weaponframe < endframe || ent->v->weaponframe > startframe)) ) { ent->v->weaponframe=startframe; state = WF_CYCLE_STARTED; } else if(ent->v->weaponframe==endframe) { ent->v->weaponframe=startframe; state = WF_CYCLE_WRAPPED; } else { if (startframe > endframe) ent->v->weaponframe = ent->v->weaponframe - 1; else if (startframe < endframe) ent->v->weaponframe = ent->v->weaponframe + 1; if (ent->v->weaponframe==endframe) state = WF_LAST_FRAME; else state = WF_NORMAL_ADVANCE; } G_FLOAT(OFS_RETURN) = state; } void PRH2_SetPlayerClass(client_t *cl, int classnum, qboolean fromqc) { char temp[16]; if (classnum < 1) return; //reject it (it would crash the (standard hexen2) mod) if (classnum > 5) return; if (!fromqc) { if (progstype != PROG_H2) return; /*if they already have a class, only switch to the class already set by the gamecode this is awkward, but matches hexen2*/ if (cl->playerclass) { if (cl->edict->xv->playerclass) classnum = cl->edict->xv->playerclass; else if (cl->playerclass) classnum = cl->playerclass; } } if (classnum) sprintf(temp,"%i",(int)classnum); else *temp = 0; Info_SetValueForKey (cl->userinfo, "cl_playerclass", temp, sizeof(cl->userinfo)); if (cl->playerclass != classnum) { cl->edict->xv->playerclass = classnum; cl->playerclass = classnum; if (!fromqc) { cl->sendinfo = true; if (cl->state == cs_spawned && gfuncs.ClassChangeWeapon) { pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict); PR_ExecuteProgram (svprogfuncs, gfuncs.ClassChangeWeapon); } } } } static void QCBUILTIN PF_h2setclass (progfuncs_t *prinst, struct globalvars_s *pr_globals) { float NewClass; int entnum; edict_t *e; client_t *client; // client_t *old; char temp[1024]; entnum = G_EDICTNUM(prinst, OFS_PARM0); e = G_EDICT(prinst, OFS_PARM0); NewClass = G_FLOAT(OFS_PARM1); if (entnum < 1 || entnum > sv.allocated_client_slots) { Con_Printf ("tried to change class of a non-client\n"); return; } client = &svs.clients[entnum-1]; e->xv->playerclass = NewClass; client->playerclass = NewClass; sprintf(temp,"%d",(int)NewClass); Info_SetValueForKey (client->userinfo, "cl_playerclass", temp, sizeof(client->userinfo)); client->sendinfo = true; } static void QCBUILTIN PF_h2v_factor(progfuncs_t *prinst, struct globalvars_s *pr_globals) // returns (v_right * factor_x) + (v_forward * factor_y) + (v_up * factor_z) { float *range; vec3_t result; range = G_VECTOR(OFS_PARM0); result[0] = (P_VEC(v_right)[0] * range[0]) + (P_VEC(v_forward)[0] * range[1]) + (P_VEC(v_up)[0] * range[2]); result[1] = (P_VEC(v_right)[1] * range[0]) + (P_VEC(v_forward)[1] * range[1]) + (P_VEC(v_up)[1] * range[2]); result[2] = (P_VEC(v_right)[2] * range[0]) + (P_VEC(v_forward)[2] * range[1]) + (P_VEC(v_up)[2] * range[2]); VectorCopy (result, G_VECTOR(OFS_RETURN)); } static void QCBUILTIN PF_h2v_factorrange(progfuncs_t *prinst, struct globalvars_s *pr_globals) // returns (v_right * factor_x) + (v_forward * factor_y) + (v_up * factor_z) { float num,*minv,*maxv; vec3_t result,r2; minv = G_VECTOR(OFS_PARM0); maxv = G_VECTOR(OFS_PARM1); num = (rand ()&0x7fff) / ((float)0x7fff); result[0] = ((maxv[0]-minv[0]) * num) + minv[0]; num = (rand ()&0x7fff) / ((float)0x7fff); result[1] = ((maxv[1]-minv[1]) * num) + minv[1]; num = (rand ()&0x7fff) / ((float)0x7fff); result[2] = ((maxv[2]-minv[2]) * num) + minv[2]; r2[0] = (P_VEC(v_right)[0] * result[0]) + (P_VEC(v_forward)[0] * result[1]) + (P_VEC(v_up)[0] * result[2]); r2[1] = (P_VEC(v_right)[1] * result[0]) + (P_VEC(v_forward)[1] * result[1]) + (P_VEC(v_up)[1] * result[2]); r2[2] = (P_VEC(v_right)[2] * result[0]) + (P_VEC(v_forward)[2] * result[1]) + (P_VEC(v_up)[2] * result[2]); VectorCopy (r2, G_VECTOR(OFS_RETURN)); } char *T_GetString(int num); static void QCBUILTIN PF_h2plaque_draw(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; #ifdef SERVER_DEMO_PLAYBACK if (sv.demofile) return; #endif if (G_FLOAT(OFS_PARM1) == 0) s = ""; else { s = T_GetString(G_FLOAT(OFS_PARM1)-1); } if (G_FLOAT(OFS_PARM0) == MSG_ONE) { edict_t *ent; ent = PROG_TO_EDICT(svprogfuncs, pr_global_struct->msg_entity); PF_centerprint_Internal(NUM_FOR_EDICT(svprogfuncs, ent), true, s); } else { MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), svc_centerprint); if (*s) { MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), '/'); MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), 'P'); } MSG_WriteString (QWWriteDest(G_FLOAT(OFS_PARM0)), s); #ifdef NQPROT MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), svc_centerprint); if (*s) { MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), '/'); MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), 'P'); } MSG_WriteString (NQWriteDest(G_FLOAT(OFS_PARM0)), s); #endif } } static void QCBUILTIN PF_h2movestep (progfuncs_t *prinst, struct globalvars_s *pr_globals) { vec3_t v; edict_t *ent; int oldself; qboolean set_trace; ent = PROG_TO_EDICT(prinst, pr_global_struct->self); v[0] = G_FLOAT(OFS_PARM0); v[1] = G_FLOAT(OFS_PARM1); v[2] = G_FLOAT(OFS_PARM2); set_trace = G_FLOAT(OFS_PARM3); // save program state, because SV_movestep may call other progs oldself = pr_global_struct->self; G_INT(OFS_RETURN) = World_movestep (&sv.world, (wedict_t*)ent, v, false, true, set_trace?set_trace_globals:NULL, pr_globals); // restore program state pr_global_struct->self = oldself; } static void QCBUILTIN PF_h2concatv(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *in,*range; vec3_t result; in = G_VECTOR(OFS_PARM0); range = G_VECTOR(OFS_PARM1); VectorCopy (in, result); if (result[0] < -range[0]) result[0] = -range[0]; if (result[0] > range[0]) result[0] = range[0]; if (result[1] < -range[1]) result[1] = -range[1]; if (result[1] > range[1]) result[1] = range[1]; if (result[2] < -range[2]) result[2] = -range[2]; if (result[2] > range[2]) result[2] = range[2]; VectorCopy (result, G_VECTOR(OFS_RETURN)); } static void QCBUILTIN PF_h2matchAngleToSlope(progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *actor; vec3_t v_forward, old_forward, old_right, new_angles2 = { 0, 0, 0 }; float pitch, mod, dot; // OFS_PARM0 is used by PF_vectoangles below actor = G_EDICT(prinst, OFS_PARM1); AngleVectors(actor->v->angles, old_forward, old_right, P_VEC(v_up)); VectorAngles(G_VECTOR(OFS_PARM0), NULL, G_VECTOR(OFS_RETURN)); pitch = G_FLOAT(OFS_RETURN) - 90; new_angles2[1] = G_FLOAT(OFS_RETURN+1); AngleVectors(new_angles2, v_forward, P_VEC(v_right), P_VEC(v_up)); mod = DotProduct(v_forward, old_right); if(mod<0) mod=1; else mod=-1; dot = DotProduct(v_forward, old_forward); actor->v->angles[0] = dot*pitch; actor->v->angles[2] = (1-fabs(dot))*pitch*mod; } /*objective type stuff, this goes into a stat*/ static void QCBUILTIN PF_h2updateinfoplaque(progfuncs_t *prinst, struct globalvars_s *pr_globals) { unsigned int idx = G_FLOAT(OFS_PARM0); int mode = G_FLOAT(OFS_PARM1); /*0=toggle, 1=force, 2=clear*/ if (idx >= sizeof(h2infoplaque)*8) return; if ((mode & 3) == 3) /*idiot*/; else if (mode & 1) h2infoplaque[idx/32] |= 1<<(idx&31); else if (mode & 2) h2infoplaque[idx/32] &=~(1<<(idx&31)); else h2infoplaque[idx/32] ^= 1<<(idx&31); } enum { ce_none, ce_rain, ce_fountain, ce_quake, ce_white_smoke, ce_bluespark, ce_yellowspark, ce_sm_circle_exp, ce_bg_circle_exp, ce_sm_white_flash, ce_white_flash = 10, ce_yellowred_flash, ce_blue_flash, ce_sm_blue_flash, ce_red_flash, ce_sm_explosion, ce_lg_explosion, ce_floor_explosion, ce_rider_death, ce_blue_explosion, ce_green_smoke = 20, ce_grey_smoke, ce_red_smoke, ce_slow_white_smoke, ce_redspark, ce_greenspark, ce_telesmk1, ce_telesmk2, ce_icehit, ce_medusa_hit, ce_mezzo_reflect = 30, ce_floor_explosion2, ce_xbow_explosion, ce_new_explosion, ce_magic_missile_explosion, ce_ghost, ce_bone_explosion, ce_redcloud, ce_teleporterpuffs, ce_teleporterbody, ce_boneshard = 40, ce_boneshrapnel, ce_flamestream, ce_snow, ce_gravitywell, ce_bldrn_expl, ce_acid_muzzfl, ce_acid_hit, ce_firewall_small, ce_firewall_medium, ce_firewall_large = 50, ce_lball_expl, ce_acid_splat, ce_acid_expl, ce_fboom, ce_chunk, ce_bomb, ce_brn_bounce, ce_lshock, ce_flamewall, ce_flamewall2 = 60, ce_floor_explosion3, ce_onfire, /*internal effects, here for indexes*/ ce_teleporterbody_1, /*de-sheeped*/ ce_white_smoke_05, ce_white_smoke_10, ce_white_smoke_15, ce_white_smoke_20, ce_white_smoke_50, ce_green_smoke_05, ce_green_smoke_10, ce_green_smoke_15, ce_green_smoke_20, ce_grey_smoke_15, ce_grey_smoke_100, ce_chunk_1, ce_chunk_2, ce_chunk_3, ce_chunk_4, ce_chunk_5, ce_chunk_6, ce_chunk_7, ce_chunk_8, ce_chunk_9, ce_chunk_10, ce_chunk_11, ce_chunk_12, ce_chunk_13, ce_chunk_14, ce_chunk_15, ce_chunk_16, ce_chunk_17, ce_chunk_18, ce_chunk_19, ce_chunk_20, ce_chunk_21, ce_chunk_22, ce_chunk_23, ce_chunk_24, ce_max }; int h2customtents[ce_max]; void SV_RegisterH2CustomTents(void) { int i; for (i = 0; i < ce_max; i++) h2customtents[i] = -1; if (progstype == PROG_H2) { // ce_rain // ce_fountain h2customtents[ce_quake] = SV_CustomTEnt_Register("ce_quake", 0, NULL, 0, NULL, 0, 0, NULL); // ce_white_smoke h2customtents[ce_bluespark] = SV_CustomTEnt_Register("ce_bluespark", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_yellowspark] = SV_CustomTEnt_Register("ce_yellowspark", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_sm_circle_exp] = SV_CustomTEnt_Register("ce_sm_circle_exp", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_bg_circle_exp] = SV_CustomTEnt_Register("ce_bg_circle_exp", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_sm_white_flash] = SV_CustomTEnt_Register("ce_sm_white_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_flash] = SV_CustomTEnt_Register("ce_white_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_yellowred_flash] = SV_CustomTEnt_Register("ce_yellowred_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_blue_flash] = SV_CustomTEnt_Register("ce_blue_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_sm_blue_flash] = SV_CustomTEnt_Register("ce_sm_blue_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_red_flash] = SV_CustomTEnt_Register("ce_red_flash", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_sm_explosion] = SV_CustomTEnt_Register("ce_sm_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_lg_explosion] = SV_CustomTEnt_Register("ce_lg_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_floor_explosion] = SV_CustomTEnt_Register("ce_floor_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_rider_death] = SV_CustomTEnt_Register("ce_rider_death", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_blue_explosion] = SV_CustomTEnt_Register("ce_blue_explosion", 0, NULL, 0, NULL, 0, 0, NULL); // ce_green_smoke // ce_grey_smoke h2customtents[ce_red_smoke] = SV_CustomTEnt_Register("ce_red_smoke", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_slow_white_smoke] = SV_CustomTEnt_Register("ce_slow_white_smoke", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_redspark] = SV_CustomTEnt_Register("ce_redspark", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_greenspark] = SV_CustomTEnt_Register("ce_greenspark", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_telesmk1] = SV_CustomTEnt_Register("ce_telesmk1", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_telesmk2] = SV_CustomTEnt_Register("ce_telesmk2", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_icehit] = SV_CustomTEnt_Register("ce_icehit", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_medusa_hit] = SV_CustomTEnt_Register("ce_medusa_hit", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_mezzo_reflect] = SV_CustomTEnt_Register("ce_mezzo_reflect", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_floor_explosion2] = SV_CustomTEnt_Register("ce_floor_explosion2", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_xbow_explosion] = SV_CustomTEnt_Register("ce_xbow_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_new_explosion] = SV_CustomTEnt_Register("ce_new_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_magic_missile_explosion] = SV_CustomTEnt_Register("ce_magic_missile_explosion", 0, NULL, 0, NULL, 0, 0, NULL); // ce_ghost h2customtents[ce_bone_explosion] = SV_CustomTEnt_Register("ce_bone_explosion", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_redcloud] = SV_CustomTEnt_Register("ce_redcloud", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_teleporterpuffs] = SV_CustomTEnt_Register("ce_teleporterpuffs", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_teleporterbody] = SV_CustomTEnt_Register("ce_teleporterbody", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_boneshard] = SV_CustomTEnt_Register("ce_boneshard", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_boneshrapnel] = SV_CustomTEnt_Register("ce_boneshrapnel", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_flamestream] = SV_CustomTEnt_Register("ce_flamestream", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); // ce_snow, h2customtents[ce_gravitywell] = SV_CustomTEnt_Register("ce_gravitywell", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_bldrn_expl] = SV_CustomTEnt_Register("ce_bldrn_expl", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_acid_muzzfl] = SV_CustomTEnt_Register("ce_acid_muzzfl", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_acid_hit] = SV_CustomTEnt_Register("ce_acid_hit", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_firewall_small] = SV_CustomTEnt_Register("ce_firewall_small", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_firewall_medium] = SV_CustomTEnt_Register("ce_firewall_medium", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_firewall_large] = SV_CustomTEnt_Register("ce_firewall_large", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_lball_expl] = SV_CustomTEnt_Register("ce_lball_expl", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_acid_splat] = SV_CustomTEnt_Register("ce_acid_splat", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_acid_expl] = SV_CustomTEnt_Register("ce_acid_expl", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_fboom] = SV_CustomTEnt_Register("ce_fboom", 0, NULL, 0, NULL, 0, 0, NULL); // ce_chunk h2customtents[ce_bomb] = SV_CustomTEnt_Register("ce_bomb", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_brn_bounce] = SV_CustomTEnt_Register("ce_brn_bounce", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_lshock] = SV_CustomTEnt_Register("ce_lshock", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_flamewall] = SV_CustomTEnt_Register("ce_flamewall", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_flamewall2] = SV_CustomTEnt_Register("ce_flamewall2", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_floor_explosion3] = SV_CustomTEnt_Register("ce_floor_explosion3", 0, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_onfire] = SV_CustomTEnt_Register("ce_onfire", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_teleporterbody_1] = SV_CustomTEnt_Register("ce_teleporterbody_1", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_smoke_05] = SV_CustomTEnt_Register("ce_white_smoke_05", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_smoke_10] = SV_CustomTEnt_Register("ce_white_smoke_10", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_smoke_15] = SV_CustomTEnt_Register("ce_white_smoke_15", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_smoke_20] = SV_CustomTEnt_Register("ce_white_smoke_20", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_white_smoke_50] = SV_CustomTEnt_Register("ce_white_smoke_50", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_green_smoke_05] = SV_CustomTEnt_Register("ce_green_smoke_05", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_green_smoke_10] = SV_CustomTEnt_Register("ce_green_smoke_10", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_green_smoke_15] = SV_CustomTEnt_Register("ce_green_smoke_15", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_green_smoke_20] = SV_CustomTEnt_Register("ce_green_smoke_20", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_grey_smoke_15] = SV_CustomTEnt_Register("ce_grey_smoke_15", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_grey_smoke_100] = SV_CustomTEnt_Register("ce_grey_smoke_100", CTE_CUSTOMVELOCITY, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_1] = SV_CustomTEnt_Register("ce_chunk_greystone", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_2] = SV_CustomTEnt_Register("ce_chunk_wood", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_3] = SV_CustomTEnt_Register("ce_chunk_metal", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_4] = SV_CustomTEnt_Register("ce_chunk_flesh", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_5] = SV_CustomTEnt_Register("ce_chunk_fire", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_6] = SV_CustomTEnt_Register("ce_chunk_clay", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_7] = SV_CustomTEnt_Register("ce_chunk_leaves", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_8] = SV_CustomTEnt_Register("ce_chunk_hay", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_9] = SV_CustomTEnt_Register("ce_chunk_brownstone", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_10] = SV_CustomTEnt_Register("ce_chunk_cloth", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_11] = SV_CustomTEnt_Register("ce_chunk_wood_leaf", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_12] = SV_CustomTEnt_Register("ce_chunk_wood_metal", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_13] = SV_CustomTEnt_Register("ce_chunk_wood_stone", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_14] = SV_CustomTEnt_Register("ce_chunk_metal_stone", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_15] = SV_CustomTEnt_Register("ce_chunk_metal_cloth", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_16] = SV_CustomTEnt_Register("ce_chunk_webs", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_17] = SV_CustomTEnt_Register("ce_chunk_glass", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_18] = SV_CustomTEnt_Register("ce_chunk_ice", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_19] = SV_CustomTEnt_Register("ce_chunk_clearglass", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_20] = SV_CustomTEnt_Register("ce_chunk_redglass", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_21] = SV_CustomTEnt_Register("ce_chunk_acid", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_22] = SV_CustomTEnt_Register("ce_chunk_meteor", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_23] = SV_CustomTEnt_Register("ce_chunk_greenflesh", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); h2customtents[ce_chunk_24] = SV_CustomTEnt_Register("ce_chunk_bone", CTE_CUSTOMVELOCITY|CTE_CUSTOMCOUNT, NULL, 0, NULL, 0, 0, NULL); } } static void QCBUILTIN PF_h2starteffect(progfuncs_t *prinst, struct globalvars_s *pr_globals) { // float *min, *max, *angle, *size; // float colour, wait, radius, frame, framelength, duration; // int flags, type, skin; int type; float *org, *dir; int count; int efnum = G_FLOAT(OFS_PARM0); G_FLOAT(OFS_RETURN) = 0; switch(efnum) { case ce_rain: /*this effect is meant to be persistant (endeffect is never used)*/ //min = G_VECTOR(OFS_PARM1); //max = G_VECTOR(OFS_PARM2); //size = G_VECTOR(OFS_PARM3); //dir = G_VECTOR(OFS_PARM4); //colour = G_FLOAT(OFS_PARM5); //count = G_FLOAT(OFS_PARM6); //wait = G_FLOAT(OFS_PARM7); /*FIXME: not spawned - this persistant effect is created by a map object, all attributes are custom.*/ Con_Printf("FTE-H2 FIXME: ce_rain not supported!\n"); return; break; case ce_snow: /*this effect is meant to be persistant (endeffect is never used)*/ //min = G_VECTOR(OFS_PARM1); //max = G_VECTOR(OFS_PARM2); //flags = G_FLOAT(OFS_PARM3); //dir = G_VECTOR(OFS_PARM4); //count = G_FLOAT(OFS_PARM5); /*FIXME: not spawned - this persistant effect is created by a map object (might be delay-spawned), all attributes are custom.*/ Con_Printf("FTE-H2 FIXME: ce_snow not supported!\n"); return; break; case ce_fountain: /*this effect is meant to be persistant (endeffect is never used)*/ //org = G_VECTOR(OFS_PARM1); //angle = G_VECTOR(OFS_PARM2); //dir = G_VECTOR(OFS_PARM3); //colour = G_FLOAT(OFS_PARM4); //count = G_FLOAT(OFS_PARM5); /*FIXME: not spawned - this persistant effect is created by a map object, all attributes are custom.*/ Con_Printf("FTE-H2 FIXME: ce_fountain not supported!\n"); return; break; case ce_quake: /*this effect is meant to be persistant*/ org = G_VECTOR(OFS_PARM1); //radius = G_FLOAT(OFS_PARM2); /*discard: always 500/3 */ if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, NULL); return; } break; case ce_white_smoke: //(1,2,3,4,10)*0.05 case ce_green_smoke: //(1,2,3,4)*0.05 case ce_grey_smoke: //(3,20)*0.05 /*transform them to the correct durations*/ if (efnum == ce_white_smoke) { int ifl = G_FLOAT(OFS_PARM3) * 100; if (ifl == 5) efnum = ce_white_smoke_05; else if (ifl == 10) efnum = ce_white_smoke_10; else if (ifl == 15) efnum = ce_white_smoke_15; else if (ifl == 20) efnum = ce_white_smoke_20; else if (ifl == 50) efnum = ce_white_smoke_50; } else if (efnum == ce_green_smoke) { int ifl = G_FLOAT(OFS_PARM3) * 100; if (ifl == 05) efnum = ce_green_smoke_05; else if (ifl == 10) efnum = ce_green_smoke_10; else if (ifl == 15) efnum = ce_green_smoke_15; else if (ifl == 20) efnum = ce_green_smoke_20; } else { int ifl = G_FLOAT(OFS_PARM3) * 100; if (ifl == 15) efnum = ce_grey_smoke_15; if (ifl == 100) efnum = ce_grey_smoke_100; } /*fallthrough*/ case ce_red_smoke: //0.15 case ce_slow_white_smoke: //0 case ce_telesmk1: //0.15 case ce_telesmk2: //not used case ce_ghost: //0.1 case ce_redcloud: //0.05 org = G_VECTOR(OFS_PARM1); dir = G_VECTOR(OFS_PARM2); //framelength = G_FLOAT(OFS_PARM3); /*FIXME: validate for the other effects?*/ if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, dir); return; } break; case ce_acid_muzzfl: case ce_flamestream: case ce_flamewall: case ce_flamewall2: case ce_onfire: org = G_VECTOR(OFS_PARM1); dir = G_VECTOR(OFS_PARM2); //frame = G_FLOAT(OFS_PARM3); /*discard: h2 uses a fixed value for each effect (0, except for acid_muzzfl which is 0.05)*/ if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, dir); return; } break; case ce_sm_white_flash: case ce_yellowred_flash: case ce_bluespark: case ce_yellowspark: case ce_sm_circle_exp: case ce_bg_circle_exp: case ce_sm_explosion: case ce_lg_explosion: case ce_floor_explosion: case ce_floor_explosion3: case ce_blue_explosion: case ce_redspark: case ce_greenspark: case ce_icehit: case ce_medusa_hit: case ce_mezzo_reflect: case ce_floor_explosion2: case ce_xbow_explosion: case ce_new_explosion: case ce_magic_missile_explosion: case ce_bone_explosion: case ce_bldrn_expl: case ce_acid_hit: case ce_acid_splat: case ce_acid_expl: case ce_lball_expl: case ce_firewall_small: case ce_firewall_medium: case ce_firewall_large: case ce_fboom: case ce_bomb: case ce_brn_bounce: case ce_lshock: case ce_white_flash: case ce_blue_flash: case ce_sm_blue_flash: case ce_red_flash: case ce_rider_death: case ce_teleporterpuffs: org = G_VECTOR(OFS_PARM1); if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, NULL); return; } break; case ce_gravitywell: org = G_VECTOR(OFS_PARM1); //colour = G_FLOAT(OFS_PARM2); /*discard: h2 uses a fixed random range*/ //duration = G_FLOAT(OFS_PARM3); /*discard: h2 uses a fixed time limit*/ if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, NULL); return; } break; case ce_teleporterbody: org = G_VECTOR(OFS_PARM1); dir = G_VECTOR(OFS_PARM2); if (G_FLOAT(OFS_PARM3)) /*alternate*/ efnum = ce_teleporterbody_1; if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, dir); return; } break; case ce_boneshard: case ce_boneshrapnel: org = G_VECTOR(OFS_PARM1); dir = G_VECTOR(OFS_PARM2); //angle = G_VECTOR(OFS_PARM3); /*discard: angle is a function of the dir*/ //avelocity = G_VECTOR(OFS_PARM4);/*discard: avelocity is a function of the dir*/ /*FIXME: meant to be persistant until removed*/ if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, 1, dir); return; } break; case ce_chunk: org = G_VECTOR(OFS_PARM1); type = G_FLOAT(OFS_PARM2); dir = G_VECTOR(OFS_PARM3); count = G_FLOAT(OFS_PARM4); /*convert it to the requested chunk type*/ efnum = ce_chunk_1 + type - 1; if (efnum < ce_chunk_1 && efnum > ce_chunk_24) efnum = ce_chunk; if (h2customtents[efnum] != -1) { SV_CustomTEnt_Spawn(h2customtents[efnum], org, NULL, count, dir); return; } Con_Printf("FTE-H2 FIXME: ce_chunk type=%i not supported!\n", type); return; break; default: PR_BIError (prinst, "PF_h2starteffect: bad effect"); break; } Con_Printf("FTE-H2 FIXME: Effect %i doesn't have an effect registered\nTell Spike!\n", efnum); } static void QCBUILTIN PF_h2endeffect(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int ign = G_FLOAT(OFS_PARM0); int index = G_FLOAT(OFS_PARM1); Con_DPrintf("Stop effect %i\n", index); } static void QCBUILTIN PF_h2rain_go(progfuncs_t *prinst, struct globalvars_s *pr_globals) { /* float *min = G_VECTOR(OFS_PARM0); float *max = G_VECTOR(OFS_PMAR1); float *size = G_VECTOR(OFS_PARM2); float *dir = G_VECTOR(OFS_PARM3); float colour = G_FLOAT(OFS_PARM4); float count = G_FLOAT(OFS_PARM5); */ Con_DPrintf("FTE-H2 FIXME: rain_go not implemented\n"); } static void QCBUILTIN PF_h2StopSound(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int channel; edict_t *entity; entity = G_EDICT(prinst, OFS_PARM0); channel = G_FLOAT(OFS_PARM1); SVQ1_StartSound ((wedict_t*)entity, channel, "", 1, 0, 0); } static void QCBUILTIN PF_h2updatesoundpos(progfuncs_t *prinst, struct globalvars_s *pr_globals) { Con_DPrintf("FTE-H2 FIXME: updatesoundpos not implemented\n"); } static void QCBUILTIN PF_h2whiteflash(progfuncs_t *prinst, struct globalvars_s *pr_globals) { /* broadcast a stuffcmd, I guess, to flash the screen white Only seen this occur once: after killing pravus. */ Con_DPrintf("FTE-H2 FIXME: whiteflash not implemented\n"); } static void QCBUILTIN PF_h2getstring(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s = T_GetString(G_FLOAT(OFS_PARM0)-1); RETURN_PSTRING(s); } static void QCBUILTIN PF_RegisterTEnt(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int arg; int i; int nettype = G_FLOAT(OFS_PARM0); char *effectname = PR_GetStringOfs(prinst, OFS_PARM1); if (sv.state != ss_loading) { PR_BIError (prinst, "PF_RegisterTEnt: Registration can only be done in spawn functions"); G_FLOAT(OFS_RETURN) = -1; return; } for (i = 0; i < 255; i++) { if (!*sv.customtents[i].particleeffecttype) break; if (!strcmp(effectname, sv.customtents[i].particleeffecttype)) break; } if (i == 255) { Con_Printf("Too many custom effects\n"); G_FLOAT(OFS_RETURN) = -1; return; } Q_strncpyz(sv.customtents[i].particleeffecttype, effectname, sizeof(sv.customtents[i].particleeffecttype)); sv.customtents[i].netstyle = nettype; arg = 2; if (nettype & CTE_STAINS) { VectorCopy(G_VECTOR(OFS_PARM0+arg*3), sv.customtents[i].stain); sv.customtents[i].radius = G_FLOAT(OFS_PARM1+arg*3); arg += 2; } if (nettype & CTE_GLOWS) { sv.customtents[i].dlightrgb[0] = G_FLOAT(OFS_PARM0+arg*3+0)*255; sv.customtents[i].dlightrgb[1] = G_FLOAT(OFS_PARM0+arg*3+1)*255; sv.customtents[i].dlightrgb[2] = G_FLOAT(OFS_PARM0+arg*3+2)*255; sv.customtents[i].dlightradius = G_FLOAT(OFS_PARM1+arg*3)/4; sv.customtents[i].dlighttime = G_FLOAT(OFS_PARM2+arg*3)*16; arg += 3; if (nettype & CTE_CHANNELFADE) { sv.customtents[i].dlightcfade[0] = G_FLOAT(OFS_PARM0+arg*3+0)*64; sv.customtents[i].dlightcfade[1] = G_FLOAT(OFS_PARM0+arg*3+1)*64; sv.customtents[i].dlightcfade[2] = G_FLOAT(OFS_PARM0+arg*3+2)*64; arg++; // we're out now.. } } if (arg != *prinst->callargc) Con_Printf("Bad argument count\n"); G_FLOAT(OFS_RETURN) = i; } static void QCBUILTIN PF_CustomTEnt(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int type; int arg; float *org = G_VECTOR(OFS_PARM1); if (sv.multicast.cursize) SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_CUSTOMTEMPEFFECTS); //do a multicast with the current buffer to all players who won't get the new effect. type = G_FLOAT(OFS_PARM0); if (type < 0 || type >= 255) return; MSG_WriteByte(&sv.multicast, svcfte_customtempent); MSG_WriteByte(&sv.multicast, type); MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); type = sv.customtents[type].netstyle; arg = 2; if (type & CTE_ISBEAM) { MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[0]); MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[1]); MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[2]); arg++; } else { if (type & CTE_CUSTOMCOUNT) { MSG_WriteByte(&sv.multicast, G_FLOAT(OFS_PARM0+arg*3)); arg++; } if (type & CTE_CUSTOMVELOCITY) { float *vel = G_VECTOR(OFS_PARM0+arg*3); MSG_WriteCoord(&sv.multicast, vel[0]); MSG_WriteCoord(&sv.multicast, vel[1]); MSG_WriteCoord(&sv.multicast, vel[2]); arg++; } else if (type & CTE_CUSTOMDIRECTION) { vec3_t norm; VectorNormalize2(G_VECTOR(OFS_PARM0+arg*3), norm); MSG_WriteDir(&sv.multicast, norm); arg++; } } if (arg != *prinst->callargc) Con_Printf("PF_CusromTEnt: bad number of arguments for particle type\n"); SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_CUSTOMTEMPEFFECTS, 0); //now send the new multicast to all that will. } //float(string effectname) particleeffectnum (EXT_CSQC) static void QCBUILTIN PF_sv_particleeffectnum(progfuncs_t *prinst, struct globalvars_s *pr_globals) { #ifdef PEXT_CSQC #ifdef warningmsg #pragma warningmsg("PF_sv_particleeffectnum: which effect index values to use?") #endif char *efname = PR_GetStringOfs(prinst, OFS_PARM0); G_FLOAT(OFS_RETURN) = COM_Effectinfo_ForName(efname); #else G_FLOAT(OFS_RETURN) = -1; #endif } //void(float effectnum, entity ent, vector start, vector end) trailparticles (EXT_CSQC), static void QCBUILTIN PF_sv_trailparticles(progfuncs_t *prinst, struct globalvars_s *pr_globals) { #ifdef PEXT_CSQC int efnum; int ednum; float *start = G_VECTOR(OFS_PARM2); float *end = G_VECTOR(OFS_PARM3); /*DP gets this wrong*/ if (dpcompat_trailparticles.ival) { ednum = G_EDICTNUM(prinst, OFS_PARM0); efnum = G_FLOAT(OFS_PARM1); } else { efnum = G_FLOAT(OFS_PARM0); ednum = G_EDICTNUM(prinst, OFS_PARM1); } MSG_WriteByte(&sv.multicast, svcfte_trailparticles); MSG_WriteShort(&sv.multicast, ednum); MSG_WriteShort(&sv.multicast, efnum); MSG_WriteCoord(&sv.multicast, start[0]); MSG_WriteCoord(&sv.multicast, start[1]); MSG_WriteCoord(&sv.multicast, start[2]); MSG_WriteCoord(&sv.multicast, end[0]); MSG_WriteCoord(&sv.multicast, end[1]); MSG_WriteCoord(&sv.multicast, end[2]); MSG_WriteByte(&sv.nqmulticast, svcdp_trailparticles); MSG_WriteShort(&sv.nqmulticast, ednum); MSG_WriteShort(&sv.nqmulticast, efnum); MSG_WriteCoord(&sv.nqmulticast, start[0]); MSG_WriteCoord(&sv.nqmulticast, start[1]); MSG_WriteCoord(&sv.nqmulticast, start[2]); MSG_WriteCoord(&sv.nqmulticast, end[0]); MSG_WriteCoord(&sv.nqmulticast, end[1]); MSG_WriteCoord(&sv.nqmulticast, end[2]); SV_MulticastProtExt(start, MULTICAST_PHS, ~0, PEXT_CSQC, 0); #endif } //void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC) static void QCBUILTIN PF_sv_pointparticles(progfuncs_t *prinst, struct globalvars_s *pr_globals) { #ifdef PEXT_CSQC int efnum = G_FLOAT(OFS_PARM0); float *org = G_VECTOR(OFS_PARM1); float *vel = G_VECTOR(OFS_PARM2); int count = G_FLOAT(OFS_PARM3); if (count > 65535) count = 65535; if (count == 1 && DotProduct(org, org) == 0) { MSG_WriteByte(&sv.multicast, svcfte_pointparticles1); MSG_WriteShort(&sv.multicast, efnum); MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); MSG_WriteByte(&sv.nqmulticast, svcdp_pointparticles1); MSG_WriteShort(&sv.nqmulticast, efnum); MSG_WriteCoord(&sv.nqmulticast, org[0]); MSG_WriteCoord(&sv.nqmulticast, org[1]); MSG_WriteCoord(&sv.nqmulticast, org[2]); } else { MSG_WriteByte(&sv.multicast, svcfte_pointparticles); MSG_WriteShort(&sv.multicast, efnum); MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); MSG_WriteCoord(&sv.multicast, vel[0]); MSG_WriteCoord(&sv.multicast, vel[1]); MSG_WriteCoord(&sv.multicast, vel[2]); MSG_WriteShort(&sv.multicast, count); MSG_WriteByte(&sv.nqmulticast, svcdp_pointparticles); MSG_WriteShort(&sv.nqmulticast, efnum); MSG_WriteCoord(&sv.nqmulticast, org[0]); MSG_WriteCoord(&sv.nqmulticast, org[1]); MSG_WriteCoord(&sv.nqmulticast, org[2]); MSG_WriteCoord(&sv.nqmulticast, vel[0]); MSG_WriteCoord(&sv.nqmulticast, vel[1]); MSG_WriteCoord(&sv.nqmulticast, vel[2]); MSG_WriteShort(&sv.nqmulticast, count); } SV_MulticastProtExt(org, MULTICAST_PHS, ~0, PEXT_CSQC, 0); #endif } typedef struct qcstate_s { float resumetime; struct qcthread_s *thread; int self; int other; struct qcstate_s *next; } qcstate_t; qcstate_t *qcthreads; void PRSV_RunThreads(void) { struct globalvars_s *pr_globals; qcstate_t *state = qcthreads, *next; qcthreads = NULL; while(state) { next = state->next; if (state->resumetime > sv.time) { //not time yet, reform original list. state->next = qcthreads; qcthreads = state; } else { //call it and forget it ever happened. The Sleep biltin will recreate if needed. pr_globals = PR_globals(svprogfuncs, PR_CURRENT); pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, EDICT_NUM(svprogfuncs, state->self)); pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, EDICT_NUM(svprogfuncs, state->other)); G_FLOAT(OFS_RETURN) = 1; svprogfuncs->RunThread(svprogfuncs, state->thread); svprogfuncs->parms->memfree(state->thread); svprogfuncs->parms->memfree(state); } state = next; } } static void PRSV_ClearThreads(void) { qcstate_t *state = qcthreads, *next; qcthreads = NULL; while(state) { next = state->next; svprogfuncs->parms->memfree(state->thread); svprogfuncs->parms->memfree(state); state = next; } } static void QCBUILTIN PF_Sleep(progfuncs_t *prinst, struct globalvars_s *pr_globals) { qcstate_t *state; struct qcthread_s *thread; float sleeptime; sleeptime = G_FLOAT(OFS_PARM0); thread = svprogfuncs->Fork(svprogfuncs); state = svprogfuncs->parms->memalloc(sizeof(qcstate_t)); state->next = qcthreads; qcthreads = state; state->resumetime = sv.time + sleeptime; state->self = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->self)); state->other = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->other)); state->thread = thread; svprogfuncs->AbortStack(svprogfuncs); } static void QCBUILTIN PF_Fork(progfuncs_t *prinst, struct globalvars_s *pr_globals) { qcstate_t *state; struct qcthread_s *thread; float sleeptime; if (*svprogfuncs->callargc >= 1) sleeptime = G_FLOAT(OFS_PARM0); else sleeptime = 0; thread = svprogfuncs->Fork(svprogfuncs); state = svprogfuncs->parms->memalloc(sizeof(qcstate_t)); state->next = qcthreads; qcthreads = state; state->resumetime = sv.time + sleeptime; state->self = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->self)); state->other = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->other)); state->thread = thread; PRSV_RunThreads(); G_FLOAT(OFS_RETURN) = 0; } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_gunshot = #418; static void QCBUILTIN PF_te_gunshot(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int count; if (*svprogfuncs->callargc >= 2) count = G_FLOAT(OFS_PARM1); else count = 1; SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_GUNSHOT, count); } //DP_TE_QUADEFFECTS1 static void QCBUILTIN PF_te_gunshotquad(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int count; if (*svprogfuncs->callargc >= 2) count = G_FLOAT(OFS_PARM1); else count = 1; SV_point_tempentity(G_VECTOR(OFS_PARM0), TEDP_GUNSHOTQUAD, count); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_spike = #419; static void QCBUILTIN PF_te_spike(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_SPIKE, 1); } //DP_TE_QUADEFFECTS1 static void QCBUILTIN PF_te_spikequad(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TEDP_SPIKEQUAD, 1); } // FTE_TE_STANDARDEFFECTBUILTINS static void QCBUILTIN PF_te_lightningblood(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TEQW_LIGHTNINGBLOOD, 1); } // FTE_TE_STANDARDEFFECTBUILTINS static void QCBUILTIN PF_te_bloodqw(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int count; if (*svprogfuncs->callargc >= 2) count = G_FLOAT(OFS_PARM1); else count = 1; SV_point_tempentity(G_VECTOR(OFS_PARM0), TEQW_BLOOD, count); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_superspike = #420; static void QCBUILTIN PF_te_superspike(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_SUPERSPIKE, 1); } //DP_TE_QUADEFFECTS1 static void QCBUILTIN PF_te_superspikequad(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TEDP_SUPERSPIKEQUAD, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_explosion = #421; static void QCBUILTIN PF_te_explosion(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_EXPLOSION, 1); } //DP_TE_QUADEFFECTS1 static void QCBUILTIN PF_te_explosionquad(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TEDP_EXPLOSIONQUAD, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_tarexplosion = #422; static void QCBUILTIN PF_te_tarexplosion(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_TAREXPLOSION, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_wizspike = #423; static void QCBUILTIN PF_te_wizspike(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_WIZSPIKE, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_knightspike = #424; static void QCBUILTIN PF_te_knightspike(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_KNIGHTSPIKE, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_lavasplash = #425; static void QCBUILTIN PF_te_lavasplash(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_LAVASPLASH, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org) te_teleport = #426; static void QCBUILTIN PF_te_teleport(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_TELEPORT, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(vector org, float color) te_explosion2 = #427; static void QCBUILTIN PF_te_explosion2(progfuncs_t *prinst, struct globalvars_s *pr_globals) { //FIXME: QW doesn't support TE_EXPLOSION2... SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_EXPLOSION, 1); } //DP_TE_STANDARDEFFECTBUILTINS //void(entity own, vector start, vector end) te_lightning1 = #428; static void QCBUILTIN PF_te_lightning1(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING1); } //DP_TE_STANDARDEFFECTBUILTINS //void(entity own, vector start, vector end) te_lightning2 = #429; static void QCBUILTIN PF_te_lightning2(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING2); } //DP_TE_STANDARDEFFECTBUILTINS //void(entity own, vector start, vector end) te_lightning3 = #430; static void QCBUILTIN PF_te_lightning3(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING3); } //DP_TE_STANDARDEFFECTBUILTINS //void(entity own, vector start, vector end) te_beam = #431; static void QCBUILTIN PF_te_beam(progfuncs_t *prinst, struct globalvars_s *pr_globals) { SV_beam_tempentity(-1 -G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING2); } //DP_TE_SPARK static void QCBUILTIN PF_te_spark(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); if (G_FLOAT(OFS_PARM2) < 1) return; MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_SPARK); // origin MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); // velocity MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127)); MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127)); MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127)); // count MSG_WriteByte(&sv.multicast, bound(0, (int) G_FLOAT(OFS_PARM2), 255)); //the nq version #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_SPARK); // origin MSG_WriteCoord(&sv.nqmulticast, org[0]); MSG_WriteCoord(&sv.nqmulticast, org[1]); MSG_WriteCoord(&sv.nqmulticast, org[2]); // velocity MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127)); MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127)); MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127)); // count MSG_WriteByte(&sv.nqmulticast, bound(0, (int) G_FLOAT(OFS_PARM2), 255)); #endif SV_Multicast(org, MULTICAST_PVS); } // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH) static void QCBUILTIN PF_te_smallflash(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); SV_point_tempentity(org, TEDP_SMALLFLASH, 0); } // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH) static void QCBUILTIN PF_te_customflash(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); if (G_FLOAT(OFS_PARM1) < 8 || G_FLOAT(OFS_PARM2) < (1.0 / 256.0)) return; MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_CUSTOMFLASH); // origin MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[0]); MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[1]); MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[2]); // radius MSG_WriteByte(&sv.multicast, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255)); // lifetime MSG_WriteByte(&sv.multicast, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255)); // color MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255)); MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255)); MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[2] * 255, 255)); #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_CUSTOMFLASH); // origin MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[0]); MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[1]); MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[2]); // radius MSG_WriteByte(&sv.nqmulticast, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255)); // lifetime MSG_WriteByte(&sv.nqmulticast, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255)); // color MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255)); MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255)); MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[2] * 255, 255)); #endif SV_Multicast(org, MULTICAST_PVS); } //#408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE) static void QCBUILTIN PF_te_particlecube(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *min = G_VECTOR(OFS_PARM0); float *max = G_VECTOR(OFS_PARM1); float *dir = G_VECTOR(OFS_PARM2); float count = G_FLOAT(OFS_PARM3); float color = G_FLOAT(OFS_PARM4); float gravityflag = G_FLOAT(OFS_PARM5); float randomveljitter = G_FLOAT(OFS_PARM6); vec3_t org; if (count < 1) return; // [vector] min [vector] max [vector] dir [short] count [byte] color [byte] gravity [coord] randomvel MSG_WriteByte (&sv.multicast, svc_temp_entity); MSG_WriteByte (&sv.multicast, TEDP_PARTICLECUBE); MSG_WriteCoord(&sv.multicast, min[0]); MSG_WriteCoord(&sv.multicast, min[1]); MSG_WriteCoord(&sv.multicast, min[2]); MSG_WriteCoord(&sv.multicast, max[0]); MSG_WriteCoord(&sv.multicast, max[1]); MSG_WriteCoord(&sv.multicast, max[2]); MSG_WriteCoord(&sv.multicast, dir[0]); MSG_WriteCoord(&sv.multicast, dir[1]); MSG_WriteCoord(&sv.multicast, dir[2]); MSG_WriteShort(&sv.multicast, bound(0, count, 65535)); MSG_WriteByte (&sv.multicast, bound(0, color, 255)); MSG_WriteByte (&sv.multicast, (int)gravityflag!=0); MSG_WriteCoord(&sv.multicast, randomveljitter); #ifdef NQPROT MSG_WriteByte (&sv.nqmulticast, svc_temp_entity); MSG_WriteByte (&sv.nqmulticast, TEDP_PARTICLECUBE); MSG_WriteCoord(&sv.nqmulticast, min[0]); MSG_WriteCoord(&sv.nqmulticast, min[1]); MSG_WriteCoord(&sv.nqmulticast, min[2]); MSG_WriteCoord(&sv.nqmulticast, max[0]); MSG_WriteCoord(&sv.nqmulticast, max[1]); MSG_WriteCoord(&sv.nqmulticast, max[2]); MSG_WriteCoord(&sv.nqmulticast, dir[0]); MSG_WriteCoord(&sv.nqmulticast, dir[1]); MSG_WriteCoord(&sv.nqmulticast, dir[2]); MSG_WriteShort(&sv.nqmulticast, bound(0, count, 65535)); MSG_WriteByte (&sv.nqmulticast, bound(0, color, 255)); MSG_WriteByte (&sv.nqmulticast, (int)gravityflag!=0); MSG_WriteCoord(&sv.nqmulticast, randomveljitter); #endif VectorAdd(min, max, org); VectorScale(org, 0.5, org); SV_Multicast(org, MULTICAST_PVS); } static void QCBUILTIN PF_te_explosionrgb(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); float *colour = G_VECTOR(OFS_PARM0); MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_EXPLOSIONRGB); // origin MSG_WriteCoord(&sv.multicast, org[0]); MSG_WriteCoord(&sv.multicast, org[1]); MSG_WriteCoord(&sv.multicast, org[2]); // color MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[0] * 255), 255)); MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[1] * 255), 255)); MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[2] * 255), 255)); #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_EXPLOSIONRGB); // origin MSG_WriteCoord(&sv.nqmulticast, org[0]); MSG_WriteCoord(&sv.nqmulticast, org[1]); MSG_WriteCoord(&sv.nqmulticast, org[2]); // color MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[0] * 255), 255)); MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[1] * 255), 255)); MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[2] * 255), 255)); #endif SV_Multicast(org, MULTICAST_PVS); } static void QCBUILTIN PF_te_particlerain(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *min = G_VECTOR(OFS_PARM0); float *max = G_VECTOR(OFS_PARM1); float *velocity = G_VECTOR(OFS_PARM2); float count = G_FLOAT(OFS_PARM3); float colour = G_FLOAT(OFS_PARM4); if (count < 1) return; MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_PARTICLERAIN); // min MSG_WriteCoord(&sv.multicast, min[0]); MSG_WriteCoord(&sv.multicast, min[1]); MSG_WriteCoord(&sv.multicast, min[2]); // max MSG_WriteCoord(&sv.multicast, max[0]); MSG_WriteCoord(&sv.multicast, max[1]); MSG_WriteCoord(&sv.multicast, max[2]); // velocity MSG_WriteCoord(&sv.multicast, velocity[0]); MSG_WriteCoord(&sv.multicast, velocity[1]); MSG_WriteCoord(&sv.multicast, velocity[2]); // count MSG_WriteShort(&sv.multicast, max(count, 65535)); // colour MSG_WriteByte(&sv.multicast, colour); #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_PARTICLERAIN); // min MSG_WriteCoord(&sv.nqmulticast, min[0]); MSG_WriteCoord(&sv.nqmulticast, min[1]); MSG_WriteCoord(&sv.nqmulticast, min[2]); // max MSG_WriteCoord(&sv.nqmulticast, max[0]); MSG_WriteCoord(&sv.nqmulticast, max[1]); MSG_WriteCoord(&sv.nqmulticast, max[2]); // velocity MSG_WriteCoord(&sv.nqmulticast, velocity[0]); MSG_WriteCoord(&sv.nqmulticast, velocity[1]); MSG_WriteCoord(&sv.nqmulticast, velocity[2]); // count MSG_WriteShort(&sv.nqmulticast, max(count, 65535)); // colour MSG_WriteByte(&sv.nqmulticast, colour); #endif SV_Multicast(NULL, MULTICAST_ALL); } static void QCBUILTIN PF_te_particlesnow(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *min = G_VECTOR(OFS_PARM0); float *max = G_VECTOR(OFS_PARM1); float *velocity = G_VECTOR(OFS_PARM2); float count = G_FLOAT(OFS_PARM3); float colour = G_FLOAT(OFS_PARM4); if (count < 1) return; MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_PARTICLESNOW); // min MSG_WriteCoord(&sv.multicast, min[0]); MSG_WriteCoord(&sv.multicast, min[1]); MSG_WriteCoord(&sv.multicast, min[2]); // max MSG_WriteCoord(&sv.multicast, max[0]); MSG_WriteCoord(&sv.multicast, max[1]); MSG_WriteCoord(&sv.multicast, max[2]); // velocity MSG_WriteCoord(&sv.multicast, velocity[0]); MSG_WriteCoord(&sv.multicast, velocity[1]); MSG_WriteCoord(&sv.multicast, velocity[2]); // count MSG_WriteShort(&sv.multicast, max(count, 65535)); // colour MSG_WriteByte(&sv.multicast, colour); #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_PARTICLESNOW); // min MSG_WriteCoord(&sv.nqmulticast, min[0]); MSG_WriteCoord(&sv.nqmulticast, min[1]); MSG_WriteCoord(&sv.nqmulticast, min[2]); // max MSG_WriteCoord(&sv.nqmulticast, max[0]); MSG_WriteCoord(&sv.nqmulticast, max[1]); MSG_WriteCoord(&sv.nqmulticast, max[2]); // velocity MSG_WriteCoord(&sv.nqmulticast, velocity[0]); MSG_WriteCoord(&sv.nqmulticast, velocity[1]); MSG_WriteCoord(&sv.nqmulticast, velocity[2]); // count MSG_WriteShort(&sv.nqmulticast, max(count, 65535)); // colour MSG_WriteByte(&sv.nqmulticast, colour); #endif SV_Multicast(NULL, MULTICAST_ALL); } // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER) static void QCBUILTIN PF_te_bloodshower(progfuncs_t *prinst, struct globalvars_s *pr_globals) { // [vector] min [vector] max [coord] explosionspeed [short] count float *min = G_VECTOR(OFS_PARM0); float *max = G_VECTOR(OFS_PARM1); float speed = G_FLOAT(OFS_PARM2); float count = G_FLOAT(OFS_PARM3); vec3_t org; MSG_WriteByte(&sv.multicast, svc_temp_entity); MSG_WriteByte(&sv.multicast, TEDP_BLOODSHOWER); // min MSG_WriteCoord(&sv.multicast, min[0]); MSG_WriteCoord(&sv.multicast, min[1]); MSG_WriteCoord(&sv.multicast, min[2]); // max MSG_WriteCoord(&sv.multicast, max[0]); MSG_WriteCoord(&sv.multicast, max[1]); MSG_WriteCoord(&sv.multicast, max[2]); // speed MSG_WriteCoord(&sv.multicast, speed); // count MSG_WriteShort(&sv.multicast, bound(0, count, 65535)); #ifdef NQPROT MSG_WriteByte(&sv.nqmulticast, svc_temp_entity); MSG_WriteByte(&sv.nqmulticast, TEDP_BLOODSHOWER); // min MSG_WriteCoord(&sv.nqmulticast, min[0]); MSG_WriteCoord(&sv.nqmulticast, min[1]); MSG_WriteCoord(&sv.nqmulticast, min[2]); // max MSG_WriteCoord(&sv.nqmulticast, max[0]); MSG_WriteCoord(&sv.nqmulticast, max[1]); MSG_WriteCoord(&sv.nqmulticast, max[2]); // speed MSG_WriteCoord(&sv.nqmulticast, speed); // count MSG_WriteShort(&sv.nqmulticast, bound(0, count, 65535)); #endif VectorAdd(min, max, org); VectorScale(org, 0.5, org); SV_Multicast(org, MULTICAST_PVS); //fixme: should this be phs instead? } //DP_SV_EFFECT //void(vector org, string modelname, float startframe, float endframe, float framerate) effect = #404; static void QCBUILTIN PF_effect(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); char *name = PR_GetStringOfs(prinst, OFS_PARM1); float startframe = G_FLOAT(OFS_PARM2); float endframe = G_FLOAT(OFS_PARM3); float framerate = G_FLOAT(OFS_PARM4); int index = SV_ModelIndex(name); SV_Effect(org, index, startframe, endframe, framerate); } //DP_TE_PLASMABURN //void(vector org) te_plasmaburn = #433; static void QCBUILTIN PF_te_plasmaburn(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); SV_point_tempentity(org, 75, 0); } void QCBUILTIN PF_ForceInfoKey(progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e; int e1; char *value; char *key; e = G_EDICT(prinst, OFS_PARM0); e1 = NUM_FOR_EDICT(prinst, e); key = PR_GetStringOfs(prinst, OFS_PARM1); value = PR_GetStringOfs(prinst, OFS_PARM2); G_FLOAT(OFS_RETURN) = 0; if (e1 == 0) { //localinfo Info_SetValueForKey (localinfo, key, value, MAX_LOCALINFO_STRING); G_FLOAT(OFS_RETURN) = 2; } else if (e1 <= sv.allocated_client_slots) { //woo. we found a client. Info_SetValueForStarKey(svs.clients[e1-1].userinfo, key, value, sizeof(svs.clients[e1-1].userinfo)); SV_ExtractFromUserinfo (&svs.clients[e1-1]); MSG_WriteByte (&sv.reliable_datagram, svc_setinfo); MSG_WriteByte (&sv.reliable_datagram, e1-1); MSG_WriteString (&sv.reliable_datagram, key); MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(svs.clients[e1-1].userinfo, key)); if (!strcmp(key, "*spectator")) svs.clients[e1-1].spectator = !!atoi(value); G_FLOAT(OFS_RETURN) = 1; } else Con_DPrintf("PF_ForceInfoKey: not world or client\n"); } /* ================= PF_setcolors sets the color of a client and broadcasts the update to all connected clients setcolors(clientent, value) ================= */ //from lh static void QCBUILTIN PF_setcolors (progfuncs_t *prinst, struct globalvars_s *pr_globals) { client_t *client; int entnum, i; char number[8]; entnum = G_EDICTNUM(prinst, OFS_PARM0); i = G_FLOAT(OFS_PARM1); if (entnum < 1 || entnum > sv.allocated_client_slots) { Con_Printf ("tried to setcolor a non-client\n"); return; } client = &svs.clients[entnum-1]; client->edict->v->team = (i & 15) + 1; #ifdef NQPROT MSG_WriteByte (&sv.nqreliable_datagram, svc_updatecolors); MSG_WriteByte (&sv.nqreliable_datagram, entnum - 1); MSG_WriteByte (&sv.nqreliable_datagram, i); #endif sprintf(number, "%i", i>>4); if (!strcmp(number, Info_ValueForKey(client->userinfo, "topcolor"))) { Info_SetValueForKey(client->userinfo, "topcolor", number, sizeof(client->userinfo)); MSG_WriteByte (&sv.reliable_datagram, svc_setinfo); MSG_WriteByte (&sv.reliable_datagram, entnum-1); MSG_WriteString (&sv.reliable_datagram, "topcolor"); MSG_WriteString (&sv.reliable_datagram, number); } sprintf(number, "%i", i&15); if (!strcmp(number, Info_ValueForKey(client->userinfo, "bottomcolor"))) { Info_SetValueForKey(client->userinfo, "bottomcolor", number, sizeof(client->userinfo)); MSG_WriteByte (&sv.reliable_datagram, svc_setinfo); MSG_WriteByte (&sv.reliable_datagram, entnum-1); MSG_WriteString (&sv.reliable_datagram, "bottomcolor"); MSG_WriteString (&sv.reliable_datagram, number); } SV_ExtractFromUserinfo (client); } static client_t *DirectSplit(client_t *cl, int svc, int svclen) { if (cl->controller) { //this is a slave client. //find the right number and send. client_t *sp; int pnum = 0; for (sp = cl->controller; sp; sp = sp->controlled) { if (sp == cl) break; pnum++; } sp = cl->controller; ClientReliableWrite_Begin (sp, svcfte_choosesplitclient, 2+svclen); ClientReliableWrite_Byte (sp, pnum); ClientReliableWrite_Byte (sp, svc); return sp; } else { ClientReliableWrite_Begin (cl, svc, svclen); return cl; } } static void ParamNegateFix ( float * xx, float * yy, int Zone ) { float x,y; x = xx[0]; y = yy[0]; if (Zone == SL_ORG_CC || SL_ORG_CW == Zone || SL_ORG_CE == Zone ) y = y + 8000; if (Zone == SL_ORG_CC || SL_ORG_CN == Zone || SL_ORG_CS == Zone ) x = x + 8000; xx[0] = x; yy[0] = y; } static void QCBUILTIN PF_ShowPic(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *slot = PR_GetStringOfs(prinst, OFS_PARM0); char *picname = PR_GetStringOfs(prinst, OFS_PARM1); float x = G_FLOAT(OFS_PARM2); float y = G_FLOAT(OFS_PARM3); float zone = G_FLOAT(OFS_PARM4); int entnum; client_t *cl; ParamNegateFix( &x, &y, zone ); if (*prinst->callargc==6) { //to a single client entnum = G_EDICTNUM(prinst, OFS_PARM5)-1; if (entnum < 0 || entnum >= sv.allocated_client_slots) PR_RunError (prinst, "WriteDest: not a client"); if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC)) return; //need an extension for this. duh. cl = DirectSplit(&svs.clients[entnum], svcfte_showpic, 8 + strlen(slot)+strlen(picname)); ClientReliableWrite_Byte(cl, zone); ClientReliableWrite_String(cl, slot); ClientReliableWrite_String(cl, picname); ClientReliableWrite_Short(cl, x); ClientReliableWrite_Short(cl, y); } else { *prinst->callargc = 6; for (entnum = 0; entnum < sv.allocated_client_slots; entnum++) { G_INT(OFS_PARM5) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1)); PF_ShowPic(prinst, pr_globals); } } }; static void QCBUILTIN PF_HidePic(progfuncs_t *prinst, struct globalvars_s *pr_globals) { client_t *cl; char *slot = PR_GetStringOfs(prinst, OFS_PARM0); int entnum; if (*prinst->callargc==2) { //to a single client entnum = G_EDICTNUM(prinst, OFS_PARM1)-1; if (entnum < 0 || entnum >= sv.allocated_client_slots) PR_RunError (prinst, "WriteDest: not a client"); if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC)) return; //need an extension for this. duh. cl = DirectSplit(&svs.clients[entnum], svcfte_hidepic, 2 + strlen(slot)); ClientReliableWrite_String(cl, slot); } else { *prinst->callargc = 2; for (entnum = 0; entnum < sv.allocated_client_slots; entnum++) { G_INT(OFS_PARM1) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1)); PF_HidePic(prinst, pr_globals); } } }; static void QCBUILTIN PF_MovePic(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *slot = PR_GetStringOfs(prinst, OFS_PARM0); float x = G_FLOAT(OFS_PARM1); float y = G_FLOAT(OFS_PARM2); float zone = G_FLOAT(OFS_PARM3); int entnum; client_t *cl; ParamNegateFix( &x, &y, zone ); if (*prinst->callargc==5) { //to a single client entnum = G_EDICTNUM(prinst, OFS_PARM4)-1; if (entnum < 0 || entnum >= sv.allocated_client_slots) PR_RunError (prinst, "WriteDest: not a client"); if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC)) return; //need an extension for this. duh. cl = DirectSplit(&svs.clients[entnum], svcfte_movepic, 6 + strlen(slot)); ClientReliableWrite_String(cl, slot); ClientReliableWrite_Byte(cl, zone); ClientReliableWrite_Short(cl, x); ClientReliableWrite_Short(cl, y); } else { *prinst->callargc = 5; for (entnum = 0; entnum < sv.allocated_client_slots; entnum++) { G_INT(OFS_PARM4) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1)); PF_MovePic(prinst, pr_globals); } } }; static void QCBUILTIN PF_ChangePic(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *slot = PR_GetStringOfs(prinst, OFS_PARM0); char *newpic= PR_GetStringOfs(prinst, OFS_PARM1); int entnum; client_t *cl; if (*prinst->callargc==3) { //to a single client entnum = G_EDICTNUM(prinst, OFS_PARM2)-1; if (entnum < 0 || entnum >= sv.allocated_client_slots) PR_RunError (prinst, "WriteDest: not a client"); if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC)) return; //need an extension for this. duh. cl = DirectSplit(&svs.clients[entnum], svcfte_updatepic, 3 + strlen(slot)+strlen(newpic)); ClientReliableWrite_String(cl, slot); ClientReliableWrite_String(cl, newpic); } else { *prinst->callargc = 3; for (entnum = 0; entnum < sv.allocated_client_slots; entnum++) { G_INT(OFS_PARM2) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1)); PF_ChangePic(prinst, pr_globals); } } } int SV_TagForName(int modelindex, char *tagname) { model_t *model = SVPR_GetCModel(&sv.world, modelindex); if (!model) return 0; return Mod_TagNumForName(model, tagname); } static void QCBUILTIN PF_setattachment(progfuncs_t *prinst, struct globalvars_s *pr_globals) { edict_t *e = G_EDICT(prinst, OFS_PARM0); edict_t *tagentity = G_EDICT(prinst, OFS_PARM1); char *tagname = PR_GetStringOfs(prinst, OFS_PARM2); model_t *model; int tagidx; tagidx = 0; if (tagentity != (edict_t*)sv.world.edicts && tagname && tagname[0]) { model = SVPR_GetCModel(&sv.world, tagentity->v->modelindex); if (model) { tagidx = Mod_TagNumForName(model, tagname); if (tagidx == 0) Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, tagentity), tagname, tagname, NUM_FOR_EDICT(prinst, tagentity), model->name); } else Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): Couldn't load model\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, tagentity), tagname); } e->xv->tag_entity = EDICT_TO_PROG(prinst,tagentity); e->xv->tag_index = tagidx; } //the first implementation of this function was (float type, float num, string name) //it is now float num, float type, .field //EXT_CSQC_1 static void QCBUILTIN PF_clientstat(progfuncs_t *prinst, struct globalvars_s *pr_globals) { #if 0 //this is the old code char *name = PF_VarString(prinst, 2, pr_globals); SV_QCStatName(G_FLOAT(OFS_PARM0), name, G_FLOAT(OFS_PARM1)); #else SV_QCStatFieldIdx(G_FLOAT(OFS_PARM1), G_INT(OFS_PARM2)+prinst->fieldadjust, G_FLOAT(OFS_PARM0)); #endif } //EXT_CSQC_1 //void(float num, float type, string name) globalstat static void QCBUILTIN PF_globalstat(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *name = PF_VarString(prinst, 2, pr_globals); #if 0 //this is the old code SV_QCStatName(G_FLOAT(OFS_PARM0), name, G_FLOAT(OFS_PARM1)); #else SV_QCStatGlobal(G_FLOAT(OFS_PARM1), name, G_FLOAT(OFS_PARM0)); #endif } //EXT_CSQC_1 static void QCBUILTIN PF_runclientphys(progfuncs_t *prinst, struct globalvars_s *pr_globals) { unsigned int i, n; extern vec3_t player_maxs, player_mins; extern qbyte playertouch[]; unsigned int msecs; edict_t *ent = G_EDICT(prinst, OFS_PARM0); edict_t *touched; if (pr_global_ptrs->clientcommandframe) pmove.sequence = *pr_global_ptrs->clientcommandframe; else pmove.sequence = 0; if (host_client && host_client->edict == ent) pmove.pm_type = SV_PMTypeForClient(host_client); else pmove.pm_type = PM_NORMAL; pmove.jump_msec = 0;//(cls.z_ext & Z_EXT_PM_TYPE) ? 0 : from->jump_msec; pmove.jump_held = ((int)ent->xv->pmove_flags)&PMF_JUMP_HELD; pmove.waterjumptime = ent->v->teleport_time; //set up the movement command msecs = pr_global_struct->input_timelength*1000 + 0.5f; //precision inaccuracies. :( pmove.cmd.angles[0] = ANGLE2SHORT((pr_global_struct->input_angles)[0]); pmove.cmd.angles[1] = ANGLE2SHORT((pr_global_struct->input_angles)[1]); pmove.cmd.angles[2] = ANGLE2SHORT((pr_global_struct->input_angles)[2]); VectorCopy(pr_global_struct->input_angles, pmove.angles); pmove.cmd.forwardmove = (pr_global_struct->input_movevalues)[0]; pmove.cmd.sidemove = (pr_global_struct->input_movevalues)[1]; pmove.cmd.upmove = (pr_global_struct->input_movevalues)[2]; pmove.cmd.buttons = pr_global_struct->input_buttons; VectorCopy(ent->v->origin, pmove.origin); VectorCopy(ent->v->velocity, pmove.velocity); VectorCopy(ent->v->maxs, player_maxs); VectorCopy(ent->v->mins, player_mins); pmove.numphysent = 1; pmove.physents[0].model = sv.world.worldmodel; for (i=0 ; i<3 ; i++) { extern vec3_t pmove_mins, pmove_maxs; pmove_mins[i] = pmove.origin[i] - 256; pmove_maxs[i] = pmove.origin[i] + 256; } AddLinksToPmove(ent, sv.world.areanodes); // AddAllEntsToPmove(); SV_PreRunCmd(); while(msecs) //break up longer commands { pmove.cmd.msec = msecs; if (pmove.cmd.msec > 50) pmove.cmd.msec = 50; msecs -= pmove.cmd.msec; PM_PlayerMove(1); ent->xv->pmove_flags = 0; ent->xv->pmove_flags += ((int)pmove.jump_held?PMF_JUMP_HELD:0); ent->xv->pmove_flags += ((int)pmove.onladder?PMF_LADDER:0); ent->v->teleport_time = pmove.waterjumptime; VectorCopy(pmove.origin, ent->v->origin); VectorCopy(pmove.velocity, ent->v->velocity); ent->v->waterlevel = pmove.waterlevel; if (pmove.watertype & FTECONTENTS_SOLID) ent->v->watertype = Q1CONTENTS_SOLID; else if (pmove.watertype & FTECONTENTS_SKY) ent->v->watertype = Q1CONTENTS_SKY; else if (pmove.watertype & FTECONTENTS_LAVA) ent->v->watertype = Q1CONTENTS_LAVA; else if (pmove.watertype & FTECONTENTS_SLIME) ent->v->watertype = Q1CONTENTS_SLIME; else if (pmove.watertype & FTECONTENTS_WATER) ent->v->watertype = Q1CONTENTS_WATER; else ent->v->watertype = Q1CONTENTS_EMPTY; if (pmove.onground) { ent->v->flags = (int)sv_player->v->flags | FL_ONGROUND; ent->v->groundentity = EDICT_TO_PROG(svprogfuncs, EDICT_NUM(svprogfuncs, pmove.physents[pmove.groundent].info)); } else ent->v->flags = (int)ent->v->flags & ~FL_ONGROUND; World_LinkEdict(&sv.world, (wedict_t*)ent, true); for (i=0 ; iv->touch || (playertouch[n/8]&(1<<(n%8)))) continue; sv.world.Event_Touch(&sv.world, (wedict_t*)touched, (wedict_t*)ent); playertouch[n/8] |= 1 << (n%8); } } } //EXT_CSQC_1 (called when a movement command is received. runs full acceleration + movement) qboolean SV_RunFullQCMovement(client_t *client, usercmd_t *ucmd) { if (gfuncs.RunClientCommand) { #ifdef SVCHAT if (SV_ChatMove(ucmd->impulse)) { ucmd->buttons = 0; ucmd->impulse = 0; ucmd->forwardmove = ucmd->sidemove = ucmd->upmove = 0; } #endif if (!sv_player->v->fixangle) { sv_player->v->v_angle[0] = SHORT2ANGLE(ucmd->angles[0]); sv_player->v->v_angle[1] = SHORT2ANGLE(ucmd->angles[1]); sv_player->v->v_angle[2] = SHORT2ANGLE(ucmd->angles[2]); } if (progstype == PROG_H2) sv_player->xv->light_level = 128; //hmm... HACK!!! sv_player->v->button0 = ucmd->buttons & 1; sv_player->v->button2 = (ucmd->buttons >> 1) & 1; // DP_INPUTBUTTONS sv_player->xv->button3 = ((ucmd->buttons >> 2) & 1); sv_player->xv->button4 = ((ucmd->buttons >> 3) & 1); sv_player->xv->button5 = ((ucmd->buttons >> 4) & 1); sv_player->xv->button6 = ((ucmd->buttons >> 5) & 1); sv_player->xv->button7 = ((ucmd->buttons >> 6) & 1); sv_player->xv->button8 = ((ucmd->buttons >> 7) & 1); if (ucmd->impulse && SV_FilterImpulse(ucmd->impulse, host_client->trustlevel)) sv_player->v->impulse = ucmd->impulse; if (host_client->iscuffed) { sv_player->v->impulse = 0; sv_player->v->button0 = 0; } if (host_client->state && host_client->protocol != SCP_BAD) { sv_player->xv->movement[0] = ucmd->forwardmove; sv_player->xv->movement[1] = ucmd->sidemove; sv_player->xv->movement[2] = ucmd->upmove; } WPhys_CheckVelocity(&sv.world, (wedict_t*)sv_player); // // angles // show 1/3 the pitch angle and all the roll angle if (sv_player->v->health > 0) { if (!sv_player->v->fixangle) { sv_player->v->angles[PITCH] = -sv_player->v->v_angle[PITCH]/3; sv_player->v->angles[YAW] = sv_player->v->v_angle[YAW]; } sv_player->v->angles[ROLL] = V_CalcRoll (sv_player->v->angles, sv_player->v->velocity)*4; } //prethink should be consistant with what the engine normally does pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, client->edict); PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink); WPhys_RunThink (&sv.world, (wedict_t*)client->edict); pr_global_struct->input_timelength = ucmd->msec/1000.0f; //precision inaccuracies. :( #define ANGLE2SHORT(x) (x) * (65536/360.0) if (sv_player->v->fixangle) { (pr_global_struct->input_angles)[0] = sv_player->v->v_angle[0]; (pr_global_struct->input_angles)[1] = sv_player->v->v_angle[1]; (pr_global_struct->input_angles)[2] = sv_player->v->v_angle[2]; } else { (pr_global_struct->input_angles)[0] = SHORT2ANGLE(ucmd->angles[0]); (pr_global_struct->input_angles)[1] = SHORT2ANGLE(ucmd->angles[1]); (pr_global_struct->input_angles)[2] = SHORT2ANGLE(ucmd->angles[2]); } (pr_global_struct->input_movevalues)[0] = ucmd->forwardmove; (pr_global_struct->input_movevalues)[1] = ucmd->sidemove; (pr_global_struct->input_movevalues)[2] = ucmd->upmove; pr_global_struct->input_buttons = ucmd->buttons; // pr_global_struct->input_impulse = ucmd->impulse; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, client->edict); PR_ExecuteProgram(svprogfuncs, gfuncs.RunClientCommand); return true; } return false; } qbyte qcpvs[(MAX_MAP_LEAFS+7)/8]; //#240 float(vector viewpos, entity viewee) checkpvs (FTE_QC_CHECKPVS) //note: this requires a correctly setorigined entity. static void QCBUILTIN PF_checkpvs(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *viewpos = G_VECTOR(OFS_PARM0); edict_t *ent = G_EDICT(prinst, OFS_PARM1); //FIXME: Make all alternatives of FatPVS not recalulate the pvs. //and yeah, this is overkill what with the whole fat thing and all. sv.world.worldmodel->funcs.FatPVS(sv.world.worldmodel, viewpos, qcpvs, sizeof(qcpvs), false); G_FLOAT(OFS_RETURN) = sv.world.worldmodel->funcs.EdictInFatPVS(sv.world.worldmodel, &((wedict_t*)ent)->pvsinfo, qcpvs); } //entity(string match [, float matchnum]) matchclient = #241; static void QCBUILTIN PF_matchclient(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int clnum=-1; char *name = PR_GetStringOfs(prinst, OFS_PARM0); int matchnum = G_FLOAT(OFS_PARM1); client_t *cl; if (*prinst->callargc < 2) { cl = SV_GetClientForString(name, &clnum); if (!cl) G_INT(OFS_RETURN) = 0; else G_INT(OFS_RETURN) = (cl - svs.clients) + 1; if ((cl = SV_GetClientForString(name, &clnum))) G_INT(OFS_RETURN) = 0; //prevent multiple matches. return; } while((cl = SV_GetClientForString(name, &clnum))) { if (!matchnum) { //this is the one that matches G_INT(OFS_RETURN) = (cl - svs.clients) + 1; return; } matchnum--; } G_INT(OFS_RETURN) = 0; //world } static void QCBUILTIN PF_SendPacket(progfuncs_t *prinst, struct globalvars_s *pr_globals) { netadr_t to; char *address = PR_GetStringOfs(prinst, OFS_PARM0); char *contents = PF_VarString(prinst, 1, pr_globals); NET_StringToAdr(address, &to); NET_SendPacket(NS_SERVER, strlen(contents), contents, to); } #define STUB ,true #ifdef DEBUG #define NYI ,false #else #define NYI ,true #endif BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs {"fixme", PF_Fixme, 0, 0, 0, 0, "void()"}, {"ignore", PF_Ignore, 0, 0, 0, 0, "void()"}, {"makevectors", PF_makevectors, 1, 1, 1, 0, "void(vector)"}, {"setorigin", PF_setorigin, 2, 2, 2, 0, "void(entity e, vector o)"}, {"setmodel", PF_setmodel, 3, 3, 3, 0, "void(entity e, string m)"}, {"setsize", PF_setsize, 4, 4, 4, 0, "void(entity e, vector min, vector max)"}, {"qtest_setabssize",PF_setsize, 5, 0, 0, 0, "void(entity e, vector min, vector max)", true}, {"lightstylestatic",PF_lightstylestatic,0, 0, 5, 5, "void(float style, float val)"}, {"break", PF_break, 6, 6, 6, 0, "void()"}, {"random", PF_random, 7, 7, 7, 0, "float()"}, {"sound", PF_sound, 8, 8, 8, 0, "void(entity e, float chan, string samp, float vol, float atten, optional float speedpct, optional float flags)"}, {"normalize", PF_normalize, 9, 9, 9, 0, "vector(vector v)"}, {"error", PF_error, 10, 10, 10, 0, "void(string e)"}, {"objerror", PF_objerror, 11, 11, 11, 0, "void(string e)"}, {"vlen", PF_vlen, 12, 12, 12, 0, "float(vector v)"}, {"vectoyaw", PF_vectoyaw, 13, 13, 13, 0, "float(vector v)"}, {"spawn", PF_Spawn, 14, 14, 14, 0, "entity()"}, {"remove", PF_Remove, 15, 15, 15, 0, "void(entity e)"}, {"traceline", PF_svtraceline, 16, 16, 16, 0, "void(vector v1, vector v2, float nomonsters, entity ent)"}, {"checkclient", PF_checkclient, 17, 17, 17, 0, "entity()"}, {"find", PF_FindString, 18, 18, 18, 0, "entity(entity start, .string fld, string match)"}, {"precache_sound", PF_precache_sound, 19, 19, 19, 0, "void(string s)"}, {"precache_model", PF_precache_model, 20, 20, 20, 0, "void(string s)"}, {"stuffcmd", PF_stuffcmd, 21, 21, 21, 0, "void(entity client, string s)"}, {"findradius", PF_findradius, 22, 22, 22, 0, "entity(vector org, float rad)"}, {"bprint", PF_bprint, 23, 23, 23, 0, "void(string s)"}, //FIXME: distinguish between qw and nq parameters here? {"sprint", PF_sprint, 24, 0, 24, 0, "void(entity client, string s)"}, {"sprint", PF_sprint, 0, 24, 0, 0, "void(entity client, float lvl, string s)"}, {"dprint", PF_dprint, 25, 0, 25, 0, "void(string s, ...)"}, {"dprint", PF_print, 0, 25, 0, 0, "void(string s, ...)"}, {"ftos", PF_ftos, 26, 26, 26, 0, "string(float val)"}, {"vtos", PF_vtos, 27, 27, 27, 0, "string(vector val)"}, {"coredump", PF_coredump, 28, 28, 28, 0, "void()"}, {"traceon", PF_traceon, 29, 29, 29, 0, "void()"}, {"traceoff", PF_traceoff, 30, 30, 30, 0, "void()"}, {"eprint", PF_eprint, 31, 31, 31, 0, "void(entity e)"},// debug print an entire entity {"walkmove", PF_walkmove, 32, 32, 32, 0, "float(float yaw, float dist)"}, {"tracearea", PF_traceboxh2, 0, 0, 33, 0, "void(vector v1, vector v2, vector mins, vector maxs, float nomonsters, entity ent)"}, // {"qtest_flymove", NULL, 33}, // float(vector dir) flymove = #33; //qbism super8's 'private'sound #33 {"droptofloor", PF_droptofloor, 34, 34, 34, 0, "float()"}, {"lightstyle", PF_lightstyle, 35, 35, 35, 0, "void(float lightstyle, string stylestring)"}, {"rint", PF_rint, 36, 36, 36, 0, "float(float)"}, {"floor", PF_floor, 37, 37, 37, 0, "float(float)"}, {"ceil", PF_ceil, 38, 38, 38, 0, "float(float)"}, {"qtest_canreach", PF_Ignore, 39, 0, 0, 0, "float(vector v)"}, // QTest builtin called in effectless statement {"checkbottom", PF_checkbottom, 40, 40, 40, 0, "float(entity ent)"}, {"pointcontents", PF_pointcontents, 41, 41, 41, 0, "float(vector pos)"}, // {"qtest_stopsound", NULL, 42}, // defined QTest builtin that is never called {"fabs", PF_fabs, 43, 43, 43, 0, "float(float)"}, {"aim", PF_aim, 44, 44, 44, 0, "vector(entity player, float missilespeed)"}, //44 {"cvar", PF_cvar, 45, 45, 45, 0, "float(string)"}, {"localcmd", PF_localcmd, 46, 46, 46, 0, "void(string, ...)"}, {"nextent", PF_nextent, 47, 47, 47, 0, "entity(entity)"}, {"particle", PF_particle, 48, 0, 48, 48, "void(vector pos, vector dir, float colour, float count)"}, //48 nq readded. This isn't present in QW protocol (fte added it back). {"changeyaw", PF_changeyaw, 49, 49, 49, 0, "#define ChangeYaw changeyaw\nvoid()"}, // {"qtest_precacheitem", NULL, 50}, // defined QTest builtin that is never called {"vhlen", PF_vhlen, 0, 0, 50, 0, "float(vector)"}, {"vectoangles", PF_vectoangles, 51, 51, 51, 0, "vector(vector fwd, optional vector up)"}, {"WriteByte", PF_WriteByte, 52, 52, 52, 0, "void(float to, float val)"}, //52 {"WriteChar", PF_WriteChar, 53, 53, 53, 0, "void(float to, float val)"}, //53 {"WriteShort", PF_WriteShort, 54, 54, 54, 0, "void(float to, float val)"}, //54 {"WriteLong", PF_WriteLong, 55, 55, 55, 0, "void(float to, float val)"}, //55 {"WriteCoord", PF_WriteCoord, 56, 56, 56, 0, "void(float to, float val)"}, //56 {"WriteAngle", PF_WriteAngle, 57, 57, 57, 0, "void(float to, float val)"}, //57 {"WriteString", PF_WriteString, 58, 58, 58, 0, "void(float to, string val)"}, //58 {"WriteEntity", PF_WriteEntity, 59, 59, 59, 0, "void(float to, entity val)"}, //59 {"swritebyte", PF_qtSingle_WriteByte}, //52 {"swritechar", PF_qtSingle_WriteChar}, //53 {"swriteshort", PF_qtSingle_WriteShort}, //54 {"swritelong", PF_qtSingle_WriteLong}, //55 {"swritecoord", PF_qtSingle_WriteCoord}, //56 {"swriteangle", PF_qtSingle_WriteAngle}, //57 {"swritestring", PF_qtSingle_WriteString}, //58 {"swriteentity", PF_qtSingle_WriteEntity}, {"bwritebyte", PF_qtBroadcast_WriteByte}, //59 {"bwritechar", PF_qtBroadcast_WriteChar}, //60 {"bwriteshort", PF_qtBroadcast_WriteShort}, //61 {"bwritelong", PF_qtBroadcast_WriteLong}, //62 {"bwritecoord", PF_qtBroadcast_WriteCoord}, //63 {"bwriteangle", PF_qtBroadcast_WriteAngle}, //64 {"bwritestring", PF_qtBroadcast_WriteString}, //65 {"bwriteentity", PF_qtBroadcast_WriteEntity}, //66 {"printfloat", PF_h2dprintf, 0, 0, 60}, //60 {"sin", PF_Sin, 0, 0, 62, 60, "float(float angle)"}, //60 {"cos", PF_Cos, 0, 0, 61, 61, "float(float angle)"}, //61 {"sqrt", PF_Sqrt, 0, 0, 84, 62, "float(float value)"}, //62 {"AdvanceFrame", PF_h2AdvanceFrame, 0, 0, 63, 0}, {"printvec", PF_h2dprintv, 0, 0, 64, 0}, //64 {"RewindFrame", PF_h2RewindFrame, 0, 0, 65, 0}, {"particleexplosion",PF_h2particleexplosion,0, 0, 81, 0}, {"movestep", PF_h2movestep, 0, 0, 82, 0}, {"advanceweaponframe",PF_h2advanceweaponframe,0,0, 83, 0}, {"setclass", PF_h2setclass, 0, 0, 66, 0}, {"changepitch", PF_changepitch, 0, 0, 0, 63, "void(entity ent)"}, {"tracetoss", PF_TraceToss, 0, 0, 0, 64, "void(entity ent, entity ignore)"}, {"etos", PF_etos, 0, 0, 0, 65, "string(entity ent)"}, {"movetogoal", PF_sv_movetogoal, 67, 67, 67, 0, "void(float step)"}, //67 {"precache_file", PF_precache_file, 68, 68, 68, 0, "void(string s)"}, //68 {"makestatic", PF_makestatic, 69, 69, 69, 0, "void(entity e)"}, //69 {"changelevel", PF_changelevel, 70, 70, 70, 0, "void(string mapname, optional string newmapstartspot)"}, //70 {"lightstylevalue", PF_lightstylevalue, 0, 0, 71, 0, "float(float lstyle)"}, //70 {"cvar_set", PF_cvar_set, 72, 72, 72, 0, "void(string cvarname, string valuetoset)"}, //72 {"centerprint", PF_centerprint, 73, 73, 73, 0, "void(entity ent, string text, ...)"}, //73 {"ambientsound", PF_ambientsound, 74, 74, 74, 0, "void (vector pos, string samp, float vol, float atten)"}, //74 {"precache_model2", PF_precache_model, 75, 75, 75, 0, "void(string str)"}, //75 {"precache_sound2", PF_precache_sound, 76, 76, 76, 0, "void(string str)"}, //76 // precache_sound2 is different only for qcc {"precache_file2", PF_precache_file, 77, 77, 0, 0, "void(string str)"}, //77 {"setspawnparms", PF_setspawnparms, 78, 78, 78, 0, "void()"}, //78 {"plaque_draw", PF_h2plaque_draw, 0, 0, 79, 0, ""}, //79 {"logfrag", PF_logfrag, 0, 79, 0, 79, "void(entity killer, entity killee)"}, //79 // Tomaz - QuakeC String Manipulation Begin {"tq_zone", PF_dupstring, 0, 0, 0, 79, "", true}, //79 {"tq_unzone", PF_forgetstring, 0, 0, 0, 80, "", true}, //80 {"tq_stof", PF_stof, 0, 0, 0, 81, "", true}, //81 {"tq_strcat", PF_strcat, 0, 0, 0, 82, "", true}, //82 {"tq_substring", PF_substring, 0, 0, 0, 83, "string(string str, float start, float len)", true}, //83 {"tq_stof", PF_stof, 0, 0, 0, 84, "float(string s)", true}, //84 {"tq_stov", PF_stov, 0, 0, 0, 85, "vector(string s)", true}, //85 // Tomaz - QuakeC String Manipulation End // Tomaz - QuakeC File System Begin (new mods use frik_file instead) {"tq_fopen", PF_fopen, 0, 0, 0, 86, "float(string filename, float mode)", true},// (QSG_FILE) {"tq_fclose", PF_fclose, 0, 0, 0, 87, "void(float fhandle)", true},// (QSG_FILE) {"tq_fgets", PF_fgets, 0, 0, 0, 88, "string(float fhandle)", true},// (QSG_FILE) {"tq_fputs", PF_fputs, 0, 0, 0, 89, "void(float fhandle, string s)", true},// (QSG_FILE) // Tomaz - QuakeC File System End {"rain_go", PF_h2rain_go, 0, 0, 80, 0}, //80 {"infokey", PF_infokey, 0, 80, 0, 80, "string(entity e, string key)"}, //80 {"stof", PF_stof, 0, 81, 0, 81, "float(string)"}, //81 {"multicast", PF_multicast, 0, 82, 0, 82, "void(vector where, float set)"}, //82 //mvdsv (don't require ebfs usage in qw) {"executecommand", PF_ExecuteCommand, 0, 0, 0, 83, "void()", true}, {"mvdtokenize", PF_Tokenize, 0, 0, 0, 84, "void(string str)", true}, {"mvdargc", PF_ArgC, 0, 0, 0, 85, "float()", true}, {"mvdargv", PF_ArgV, 0, 0, 0, 86, "string(float num)", true}, //mvd commands //some of these are a little iffy. //we support them for mvdsv compatability but some of them look very hacky. //these ones are not honoured with numbers, but can be used via the proper means. {"teamfield", PF_teamfield, 0, 0, 0, 87, "", true}, {"substr", PF_substr, 0, 0, 0, 88, "", true}, {"mvdstrcat", PF_strcat, 0, 0, 0, 89, "", true}, {"mvdstrlen", PF_strlen, 0, 0, 0, 90, "", true}, {"str2byte", PF_str2byte, 0, 0, 0, 91, "", true}, {"str2short", PF_str2short, 0, 0, 0, 92, "", true}, {"mvdnewstr", PF_newstring, 0, 0, 0, 93, "", true}, {"mvdfreestr", PF_forgetstring, 0, 0, 0, 94, "", true}, {"conprint", PF_conprint, 0, 0, 0, 95, "", true}, {"readcmd", PF_readcmd, 0, 0, 0, 96, "", true}, {"mvdstrcpy", PF_MVDSV_strcpy, 0, 0, 0, 97, "", true}, {"strstr", PF_strstr, 0, 0, 0, 98, "", true}, {"mvdstrncpy", PF_MVDSV_strncpy, 0, 0, 0, 99, "", true}, {"log", PF_log, 0, 0, 0, 100, "", true}, // {"redirectcmd", PF_redirectcmd, 0, 0, 0, 101, "", true}, {"mvdcalltimeofday",PF_calltimeofday, 0, 0, 0, 102, "", true}, {"forcedemoframe", PF_forcedemoframe, 0, 0, 0, 103, "", true}, //end of mvdsv {"setpuzzlemodel", PF_h2set_puzzle_model,0, 0, 87, 0}, {"starteffect", PF_h2starteffect, 0, 0, 88, 0}, //FIXME {"endeffect", PF_h2endeffect, 0, 0, 89, 0}, //FIXME {"getstring", PF_h2getstring, 0, 0, 92, 0}, //FIXME {"spawntemp", PF_h2spawn_temp, 0, 0, 93, 0}, {"v_factor", PF_h2v_factor, 0, 0, 94, 0}, {"v_factorrange", PF_h2v_factorrange, 0, 0, 95, 0}, {"precache_puzzle_model", PF_h2precache_puzzle_model,0, 0, 90, 0}, {"concatv", PF_h2concatv, 0, 0, 91, 0}, {"precache_sound3", PF_precache_sound, 0, 0, 96, 0}, {"precache_model3", PF_precache_model, 0, 0, 97, 0},//please don't use... {"matchangletoslope",PF_h2matchAngleToSlope,0, 0, 99, 0}, {"updateinfoplaque",PF_h2updateinfoplaque,0, 0, 100, 0}, {"precache_sound4", PF_precache_sound, 0, 0, 101, 0}, {"precache_model4", PF_precache_model, 0, 0, 102, 0}, {"precache_file4", PF_precache_file, 0, 0, 103, 0}, {"dowhiteflash", PF_h2whiteflash, 0, 0, 104, 0}, {"updatesoundpos", PF_h2updatesoundpos,0, 0, 105, 0}, {"stopsound", PF_h2StopSound, 0, 0, 106, 0}, {"precache_model4", PF_precache_model, 0, 0, 116, 0},//please don't use... {"precache_sound4", PF_precache_sound, 0, 0, 117, 0}, {"tracebox", PF_traceboxdp, 0, 0, 0, 90, "void(vector start, vector mins, vector maxs, vector end, float nomonsters, entity ent)"}, {"randomvec", PF_randomvector, 0, 0, 0, 91, "vector()"}, {"getlight", PF_sv_getlight, 0, 0, 0, 92, "vector(vector org)"},// (DP_QC_GETLIGHT), {"registercvar", PF_registercvar, 0, 0, 0, 93, "void(string cvarname, string defaultvalue)"}, {"min", PF_min, 0, 0, 0, 94, "float(float a, float b, ...)"},// (DP_QC_MINMAXBOUND) {"max", PF_max, 0, 0, 0, 95, "float(float a, float b, ...)"},// (DP_QC_MINMAXBOUND) {"bound", PF_bound, 0, 0, 0, 96, "float(float minimum, float val, float maximum)"},// (DP_QC_MINMAXBOUND) {"pow", PF_pow, 0, 0, 0, 97, "float(float value, float exp)"}, {"tj_cvar_string", PF_cvar_string, 0, 0, 0, 97, "string(string cvarname)", true}, //telejano //DP_QC_FINDFLOAT {"findfloat", PF_FindFloat, 0, 0, 0, 98, "entity(entity start, .float fld, float match)"}, // #98 (DP_QC_FINDFLOAT) {"checkextension", PF_checkextension, 99, 99, 0, 99, "float(string extname)"}, // #99 //darkplaces system - query a string to see if the mod supports X Y and Z. {"builtin_find", PF_builtinsupported,100, 100, 0, 100, "float(string builtinname)"}, // #100 //per builtin system. {"anglemod", PF_anglemod, 0, 0, 0, 102, "float(float value)"}, {"qsg_cvar_string", PF_cvar_string, 0, 0, 0, 103, "", true}, //TEI_SHOWLMP2 {"showpic", PF_ShowPic, 0, 0, 0, 104, "void(string slot, string picname, float x, float y, float zone, optional entity player)"}, {"hidepic", PF_HidePic, 0, 0, 0, 105, "void(string slot, optional entity player)"}, {"movepic", PF_MovePic, 0, 0, 0, 106, "void(string slot, float x, float y, float zone, optional entity player)"}, {"changepic", PF_ChangePic, 0, 0, 0, 107, "void(string slot, string picname, optional entity player)"}, {"showpicent", PF_ShowPic, 0, 0, 0, 108, "void(string slot, entity player)", true}, {"hidepicent", PF_HidePic, 0, 0, 0, 109, "void(string slot, entity player)", true}, // {"movepicent", PF_ShowPic, 0, 0, 0, 110, "", true}, // {"changepicent", PF_HidePic, 0, 0, 0, 111, "", true}, //End TEU_SHOWLMP2 //frik file {"fopen", PF_fopen, 0, 0, 0, 110, "float(string filename, float mode, optional float mmapminsize)"}, // (FRIK_FILE) {"fclose", PF_fclose, 0, 0, 0, 111, "void(float fhandle)"}, // (FRIK_FILE) {"fgets", PF_fgets, 0, 0, 0, 112, "string(float fhandle)"}, // (FRIK_FILE) {"fputs", PF_fputs, 0, 0, 0, 113, "void(float fhandle, string s)"}, // (FRIK_FILE) {"strlen", PF_strlen, 0, 0, 0, 114, "float(string s)"}, // (FRIK_FILE) {"strcat", PF_strcat, 0, 0, 0, 115, "string(string s1, optional string s2, ...)"}, // (FRIK_FILE) {"substring", PF_substring, 0, 0, 0, 116, "string(string s, float start, float length)"}, // (FRIK_FILE) {"stov", PF_stov, 0, 0, 0, 117, "vector(string s)"}, // (FRIK_FILE) {"strzone", PF_dupstring, 0, 0, 0, 118, "string(string s)"}, // (FRIK_FILE) {"strunzone", PF_forgetstring, 0, 0, 0, 119, "void(string s)"}, // (FRIK_FILE) //end frikfile //these are telejano's {"cvar_setf", PF_cvar_setf, 0, 0, 0, 176, "void(string cvar, float val)"}, {"localsound", PF_LocalSound, 0, 0, 0, 177, "", true},// #177 //end telejano //fte extras {"getmodelindex", PF_getmodelindex, 0, 0, 0, 200, "float(string modelname, optional float queryonly)"}, {"externcall", PF_externcall, 0, 0, 0, 201, "__variant(float prnum, string funcname, ...)"}, {"addprogs", PF_addprogs, 0, 0, 0, 202, "float(string progsname)"}, {"externvalue", PF_externvalue, 0, 0, 0, 203, "__variant(float prnum, string varname)"}, {"externset", PF_externset, 0, 0, 0, 204, "void(float prnum, __variant newval, string varname)"}, {"externrefcall", PF_externrefcall, 0, 0, 0, 205, "__variant(float prnum, void() func, ...)", true}, {"instr", PF_instr, 0, 0, 0, 206, "float(string input, string token)"}, #ifdef Q2BSPS {"openportal", PF_OpenPortal, 0, 0, 0, 207, "void(float portal, float state)"}, #endif {"RegisterTempEnt", PF_RegisterTEnt, 0, 0, 0, 208, "float(float attributes, string effectname, ...)"}, {"CustomTempEnt", PF_CustomTEnt, 0, 0, 0, 209, "void(float type, vector pos, ...)"}, {"fork", PF_Fork, 0, 0, 0, 210, "float(optional float sleeptime)"}, {"abort", PF_Abort, 0, 0, 0, 211, "void(optional __variant ret)"}, {"sleep", PF_Sleep, 0, 0, 0, 212, "void(float sleeptime)"}, {"forceinfokey", PF_ForceInfoKey, 0, 0, 0, 213, "void(entity player, string key, string value)"}, #ifdef SVCHAT {"chat", PF_chat, 0, 0, 0, 214, "void(string filename, float starttag, entity edict)"}, //(FTE_NPCCHAT) #endif //FTE_PEXT_HEXEN2 {"particle2", PF_particle2, 0, 0, 42, 215, "void(vector org, vector dmin, vector dmax, float colour, float effect, float count)"}, {"particle3", PF_particle3, 0, 0, 85, 216, "void(vector org, vector box, float colour, float effect, float count)"}, {"particle4", PF_particle4, 0, 0, 86, 217, "void(vector org, float radius, float colour, float effect, float count)"}, //EXT_DIMENSION_PLANES {"bitshift", PF_bitshift, 0, 0, 0, 218, "float(float number, float quantity)"}, //I guess this should go under DP_TE_STANDARDEFFECTBUILTINS... {"te_lightningblood",PF_te_lightningblood, 0, 0, 0, 219, "void(vector pos)"},// #219 te_lightningblood {"map_builtin", PF_builtinsupported,0, 0, 0, 220, "", true}, //like #100 - takes 2 args. arg0 is builtinname, 1 is number to map to. //FTE_STRINGS {"strstrofs", PF_strstrofs, 0, 0, 0, 221, "float(string s1, string sub, optional float startidx)"}, {"str2chr", PF_str2chr, 0, 0, 0, 222, "float(string str, float index)"}, {"chr2str", PF_chr2str, 0, 0, 0, 223, "string(float chr, ...)"}, {"strconv", PF_strconv, 0, 0, 0, 224, "string(float ccase, float redalpha, float redchars, string str, ...)"}, {"strpad", PF_strpad, 0, 0, 0, 225, "string(float pad, string str1, ...)"}, //will be moved {"infoadd", PF_infoadd, 0, 0, 0, 226, "string(string old, string key, string value)"}, {"infoget", PF_infoget, 0, 0, 0, 227, "string(string info, string key)"}, {"strncmp", PF_strncmp, 0, 0, 0, 228, "float(string s1, string s2, float len)"}, {"strcasecmp", PF_strcasecmp, 0, 0, 0, 229, "float(string s1, string s2)"}, {"strncasecmp", PF_strncasecmp, 0, 0, 0, 230, "float(string s1, string s2, float len)"}, //END FTE_STRINGS //FTE_CALLTIMEOFDAY {"calltimeofday", PF_calltimeofday, 0, 0, 0, 231, "void()"}, //EXT_CSQC {"clientstat", PF_clientstat, 0, 0, 0, 232, "void(float num, float type, .void fld)"}, //EXT_CSQC {"globalstat", PF_globalstat, 0, 0, 0, 233, "void(float num, float type, string name)"}, //EXT_CSQC_1 actually //END EXT_CSQC {"isbackbuffered", PF_isbackbuffered, 0, 0, 0, 234, "void(entity player)"}, {"rotatevectorsbyangle",PF_rotatevectorsbyangles,0,0, 0, 235, "void(vector angle)"}, // #235 {"rotatevectorsbyvectors",PF_rotatevectorsbymatrix,0,0, 0, 236, "void(vector fwd, vector right, vector up)"}, // #236 {"skinforname", PF_skinforname, 0, 0, 0, 237, "float(float mdlindex, string skinname)"}, // #237 {"shaderforname", PF_Fixme, 0, 0, 0, 238, "float(string shadername, optional string defaultshader, ...)"}, {"te_bloodqw", PF_te_bloodqw, 0, 0, 0, 239, "void(vector org, optional float count)"}, {"checkpvs", PF_checkpvs, 0, 0, 0, 240, "float(vector viewpos, entity entity)"}, {"matchclientname", PF_matchclient, 0, 0, 0, 241, "entity(string match, optional float matchnum)"}, {"sendpacket", PF_SendPacket, 0, 0, 0, 242, "void(string dest, string content)"},// (FTE_QC_SENDPACKET) // {"bulleten", PF_bulleten, 0, 0, 0, 243}, (removed builtin) {"rotatevectorsbytag", PF_Fixme, 0, 0, 0, 244, "vector(entity ent, float tagnum)"}, // #234 #ifdef SQL {"sqlconnect", PF_sqlconnect, 0, 0, 0, 250, "float(optional string host, optional string user, optional string pass, optional string defaultdb, optional string driver)"} // sqlconnect (FTE_SQL) {"sqldisconnect", PF_sqldisconnect, 0, 0, 0, 251, "void(float serveridx)"} // sqldisconnect (FTE_SQL) {"sqlopenquery", PF_sqlopenquery, 0, 0, 0, 252, "float(float serveridx, void(float serveridx, float queryidx, float rows, float columns, float eof) callback, float querytype, string query)"} // sqlopenquery (FTE_SQL) {"sqlclosequery", PF_sqlclosequery, 0, 0, 0, 253, "void(float serveridx, float queryidx)"} // sqlclosequery (FTE_SQL) {"sqlreadfield", PF_sqlreadfield, 0, 0, 0, 254, "string(float serveridx, float queryidx, float row, float column)"} // sqlreadfield (FTE_SQL) {"sqlerror", PF_sqlerror, 0, 0, 0, 255, "string(float serveridx, optional float queryidx)"} // sqlerror (FTE_SQL) {"sqlescape", PF_sqlescape, 0, 0, 0, 256, "string(float serveridx, string data)"} // sqlescape (FTE_SQL) {"sqlversion", PF_sqlversion, 0, 0, 0, 257, "string(float serveridx)"} // sqlversion (FTE_SQL) {"sqlreadfloat", PF_sqlreadfloat, 0, 0, 0, 258, "float(float serveridx, float queryidx, float row, float column)"} // sqlreadfloat (FTE_SQL) #endif {"stoi", PF_stoi, 0, 0, 0, 259, "int(string)"}, {"itos", PF_itos, 0, 0, 0, 260, "string(int)"}, {"stoh", PF_stoh, 0, 0, 0, 261, "int(string)"}, {"htos", PF_htos, 0, 0, 0, 262, "string(int)"}, {"skel_create", PF_skel_create, 0, 0, 0, 263, "float(float modlindex, optional float useabstransforms)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_build", PF_skel_build, 0, 0, 0, 264, "float(float skel, entity ent, float modelindex, float retainfrac, float firstbone, float lastbone, optional float addfrac)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_get_numbones",PF_skel_get_numbones,0, 0, 0, 265, "float(float skel)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_get_bonename",PF_skel_get_bonename,0, 0, 0, 266, "string(float skel, float bonenum)"}, // (FTE_CSQC_SKELETONOBJECTS) (returns tempstring) {"skel_get_boneparent",PF_skel_get_boneparent,0,0, 0, 267, "float(float skel, float bonenum)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_find_bone", PF_skel_find_bone, 0, 0, 0, 268, "float(float skel, string tagname)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_get_bonerel",PF_skel_get_bonerel,0, 0, 0, 269, "vector(float skel, float bonenum)"}, // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc) {"skel_get_boneabs",PF_skel_get_boneabs,0, 0, 0, 270, "vector(float skel, float bonenum)"}, // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc) {"skel_set_bone", PF_skel_set_bone, 0, 0, 0, 271, "void(float skel, float bonenum, vector org, optional vector fwd, optional vector right, optional vector up)"}, // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc) {"skel_mul_bone", PF_skel_mul_bone, 0, 0, 0, 272, "void(float skel, float bonenum, vector org, optional vector fwd, optional vector right, optional vector up)"}, // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc) {"skel_mul_bones", PF_skel_mul_bones, 0, 0, 0, 273, "void(float skel, float startbone, float endbone, vector org, optional vector fwd, optional vector right, optional vector up)"}, // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc) {"skel_copybones", PF_skel_copybones, 0, 0, 0, 274, "void(float skeldst, float skelsrc, float startbone, float entbone)"}, // (FTE_CSQC_SKELETONOBJECTS) {"skel_delete", PF_skel_delete, 0, 0, 0, 275, "void(float skel)"}, // (FTE_CSQC_SKELETONOBJECTS) {"frameforname", PF_frameforname, 0, 0, 0, 276, "void(float modidx, string framename)"},// (FTE_CSQC_SKELETONOBJECTS) {"frameduration", PF_frameduration, 0, 0, 0, 277, "float(float modidx, float framenum)"},// (FTE_CSQC_SKELETONOBJECTS) {"terrain_edit", PF_terrain_edit, 0, 0, 0, 278, "void(float action, vector pos, float radius, float quant)"},// (??FTE_TERRAIN_EDIT?? {"touchtriggers", PF_touchtriggers, 0, 0, 0, 279, "void()"},// {"writefloat", PF_WriteFloat, 0, 0, 0, 280, "void(float buf, float fl)"},// {"skel_ragupdate", PF_skel_ragedit, 0, 0, 0, 281, "float(float skel, string dollname, float parentskel, vector trans, vector fwd, vector rt, vector up)" NYI}, // (FTE_CSQC_RAGDOLL) {"skel_mmap", PF_skel_mmap, 0, 0, 0, 282, "float*(float skel)"},// (FTE_QC_RAGDOLL) {"skel_set_bone_world",PF_skel_set_bone_world,0,0, 0, 283, "void(entity ent, float bonenum, vector org, optional vector angorfwd, optional vector right, optional vector up)"}, {"memalloc", PF_memalloc, 0, 0, 0, 384, "void*(int size)"}, {"memfree", PF_memfree, 0, 0, 0, 385, "void(void *ptr)"}, {"memcpy", PF_memcpy, 0, 0, 0, 386, "void(void *dst, void *src, int size)"}, {"memset", PF_memset, 0, 0, 0, 387, "void(void *dst, int val, int size)"}, // {"cvar_setlatch", PF_cvar_setlatch, 0, 0, 0, 284, "void(string cvarname, optional string value)"}, //72 {"clearscene", PF_Fixme, 0, 0, 0, 300, "void()"},// (EXT_CSQC) {"addentities", PF_Fixme, 0, 0, 0, 301, "void(float mask)"},// (EXT_CSQC) {"addentity", PF_Fixme, 0, 0, 0, 302, "void(entity ent)"},// (EXT_CSQC) {"setproperty", PF_Fixme, 0, 0, 0, 303, "#define setviewprop setproperty\nfloat(float property, ...)"},// (EXT_CSQC) {"renderscene", PF_Fixme, 0, 0, 0, 304, "void()"},// (EXT_CSQC) {"dynamiclight_add",PF_Fixme, 0, 0, 0, 305, "float(vector org, float radius, vector lightcolours)"},// (EXT_CSQC) {"R_BeginPolygon", PF_Fixme, 0, 0, 0, 306, "void(string texturename, optional float flags)"},// (EXT_CSQC_???) {"R_PolygonVertex", PF_Fixme, 0, 0, 0, 307, "void(vector org, vector texcoords, vector rgb, float alpha)"},// (EXT_CSQC_???) {"R_EndPolygon", PF_Fixme, 0, 0, 0, 308, "void()"},// (EXT_CSQC_???) {"getproperty", PF_Fixme, 0, 0, 0, 309, "#define getviewprop getproperty\n__variant(float property)"},// (EXT_CSQC_1) //310 //maths stuff that uses the current view settings. {"unproject", PF_Fixme, 0, 0, 0, 310, "vector (vector v)"},// (EXT_CSQC) {"project", PF_Fixme, 0, 0, 0, 311, "vector (vector v)"},// (EXT_CSQC) //2d (immediate) operations {"drawline", PF_Fixme, 0, 0, 0, 315, "void(float width, vector pos1, vector pos2)"},// (EXT_CSQC) {"iscachedpic", PF_Fixme, 0, 0, 0, 316, "float(string name)"},// (EXT_CSQC) {"precache_pic", PF_Fixme, 0, 0, 0, 317, "string(string name, float trywad)"},// (EXT_CSQC) {"draw_getimagesize",PF_Fixme, 0, 0, 0, 318, "vector(string picname)"},// (EXT_CSQC) {"freepic", PF_Fixme, 0, 0, 0, 319, "void(string name)"},// (EXT_CSQC) //320 {"drawcharacter", PF_Fixme, 0, 0, 0, 320, "float(vector position, float character, vector scale, vector rgb, float alpha, optional float flag)"},// (EXT_CSQC, [EXT_CSQC_???]) {"drawrawstring", PF_Fixme, 0, 0, 0, 321, "float(vector position, string text, vector scale, vector rgb, float alpha, optional float flag)"},// (EXT_CSQC, [EXT_CSQC_???]) {"drawpic", PF_Fixme, 0, 0, 0, 322, "float(vector position, string pic, vector size, vector rgb, float alpha, optional float flag)"},// (EXT_CSQC, [EXT_CSQC_???]) {"drawfill", PF_Fixme, 0, 0, 0, 323, "float(vector position, vector size, vector rgb, float alpha, optional float flag)"},// (EXT_CSQC, [EXT_CSQC_???]) {"drawsetcliparea", PF_Fixme, 0, 0, 0, 324, "void(float x, float y, float width, float height)"},// (EXT_CSQC_???) {"drawresetcliparea",PF_Fixme, 0, 0, 0, 325, "void(void)"},// (EXT_CSQC_???) {"drawstring", PF_Fixme, 0, 0, 0, 326, "float(vector position, string text, vector scale, vector rgb, float alpha, float flag)"},// #326 {"stringwidth", PF_Fixme, 0, 0, 0, 327, "float(string text, float usecolours, optional vector fontsize)"},// EXT_CSQC_'DARKPLACES' {"drawsubpic", PF_Fixme, 0, 0, 0, 328, "void(vector pos, vector sz, string pic, vector srcpos, vector srcsz, vector rgb, float alpha, float flag)"},// #328 EXT_CSQC_'DARKPLACES' //330 {"getstati", PF_Fixme, 0, 0, 0, 330, "float(float stnum)"},// (EXT_CSQC) {"getstatbits", PF_Fixme, 0, 0, 0, 331, "#define getstatf getstatbits\nfloat(float stnum, optional float firstbit, optional float bitcount)"},// (EXT_CSQC) {"getstats", PF_Fixme, 0, 0, 0, 332, "string(float firststnum)"}, //EXT_CSQC {"setmodelindex", PF_Fixme, 0, 0, 0, 333, "void(entity e, float mdlindex)"},// {"modelnameforindex",PF_Fixme, 0, 0, 0, 334, "string(float mdlindex)"},// {"particleeffectnum",PF_sv_particleeffectnum,0,0,0, 335, "float(string effectname)"},// (EXT_CSQC) {"trailparticles", PF_sv_trailparticles,0, 0, 0, 336, "void(float effectnum, entity ent, vector start, vector end)"},// (EXT_CSQC), {"pointparticles", PF_sv_pointparticles,0, 0, 0, 337, "void(float effectnum, vector origin, optional vector dir, optional float count)"},// (EXT_CSQC) {"cprint", PF_Fixme, 0, 0, 0, 338, "void(string s, ...)"},//(EXT_CSQC) {"print", PF_print, 0, 0, 0, 339, "void(string s, ...)"},//(EXT_CSQC) {"keynumtostring", PF_Fixme, 0, 0, 0, 340, "string(float keynum)"},// (EXT_CSQC) {"stringtokeynum", PF_Fixme, 0, 0, 0, 341, "float(string keyname)"},// (EXT_CSQC) {"getkeybind", PF_Fixme, 0, 0, 0, 342, "string(float keynum)"},// (EXT_CSQC) {"getmousepos", PF_Fixme, 0, 0, 0, 344, "vector()"}, // #344 This is a DP extension {"getinputstate", PF_Fixme, 0, 0, 0, 345, "float(float framenum)"},// (EXT_CSQC) {"setsensitivityscaler",PF_Fixme,0, 0, 0, 346, "void(float sens)"},// (EXT_CSQC) {"runstandardplayerphysics",PF_runclientphys,0,0,0, 347, "void(entity ent)"}, {"getplayerkeyvalue", PF_Fixme,0, 0, 0, 348, "string(float playernum, string keyname)"},// (EXT_CSQC) {"isdemo", PF_Fixme, 0, 0, 0, 349, "float()"},// (EXT_CSQC) {"isserver", PF_Fixme, 0, 0, 0, 350, "float()"},//(EXT_CSQC) {"SetListener", PF_Fixme, 0, 0, 0, 351, "void(vector origin, vector forward, vector right, vector up)"},// (EXT_CSQC) {"registercommand", PF_Fixme, 0, 0, 0, 352, "void(string cmdname)"},//(EXT_CSQC) {"wasfreed", PF_WasFreed,0, 0, 0, 353, "float(entity ent)"},//(EXT_CSQC) (should be availabe on server too) {"serverkey", PF_Fixme, 0, 0, 0, 354, "string(string key)"},// {"getentitytoken", PF_Fixme, 0, 0, 0, 355, "string()"},//; {"sendevent", PF_Fixme, 0, 0, 0, 359, "void(string evname, string evargs, ...)"},// (EXT_CSQC_1) {"readbyte", PF_Fixme, 0, 0, 0, 360, "float()"},// (EXT_CSQC) {"readchar", PF_Fixme, 0, 0, 0, 361, "float()"},// (EXT_CSQC) {"readshort", PF_Fixme, 0, 0, 0, 362, "float()"},// (EXT_CSQC) {"readlong", PF_Fixme, 0, 0, 0, 363, "float()"},// (EXT_CSQC) {"readcoord", PF_Fixme, 0, 0, 0, 364, "float()"},// (EXT_CSQC) {"readangle", PF_Fixme, 0, 0, 0, 365, "float()"},// (EXT_CSQC) {"readstring", PF_Fixme, 0, 0, 0, 366, "string()"},// (EXT_CSQC) {"readfloat", PF_Fixme, 0, 0, 0, 367, "float()"},// (EXT_CSQC) {"readentitynum", PF_Fixme, 0, 0, 0, 368, "float()"},// (EXT_CSQC) // {"readserverentitystate",PF_Fixme,0, 0, 0, 369, "void(float flags, float simtime)"},// (EXT_CSQC_1) // {"readsingleentitystate",PF_Fixme,0, 0, 0, 370}, {"deltalisten", PF_Fixme, 0, 0, 0, 371, "float(string modelname, float(float isnew) updatecallback, float flags)"},// (EXT_CSQC_1) {"dynamiclight_get",PF_Fixme, 0, 0, 0, 372, "__variant(float lno, float fld)"}, {"dynamiclight_set",PF_Fixme, 0, 0, 0, 373, "void(float lno, float fld, __variant value)"}, {"particleeffectquery",PF_Fixme,0, 0, 0, 374, "string(float efnum, float body)"}, //END EXT_CSQC //end fte extras //DP extras //DP_QC_COPYENTITY {"copyentity", PF_copyentity, 0, 0, 0, 400, "void(entity from, entity to)"},// (DP_QC_COPYENTITY) //DP_SV_SETCOLOR {"setcolors", PF_setcolors, 0, 0, 0, 401, "void(entity from, entity to)"},// //DP_QC_FINDCHAIN {"findchain", PF_sv_findchain, 0, 0, 0, 402, "entity(string field, string match)"},// (DP_QC_FINDCHAIN) //DP_QC_FINDCHAINFLOAT {"findchainfloat", PF_sv_findchainfloat,0, 0, 0, 403, "entity(float fld, float match)"},// (DP_QC_FINDCHAINFLOAT) //DP_SV_EFFECT {"effect", PF_effect, 0, 0, 0, 404, "void(vector org, string modelname, float startframe, float endframe, float framerate)"},// (DP_SV_EFFECT) //DP_TE_BLOOD {"te_blood", PF_te_blooddp, 0, 0, 0, 405, "void(vector org, vector dir, float count)"},// #405 te_blood //DP_TE_BLOODSHOWER {"te_bloodshower", PF_te_bloodshower, 0, 0, 0, 406, "void(vector mincorner, vector maxcorner, float explosionspeed, float howmany)"},// (DP_TE_BLOODSHOWER) //DP_TE_EXPLOSIONRGB {"te_explosionrgb", PF_te_explosionrgb, 0, 0, 0, 407, "void(vector org, vector color)"},// (DP_TE_EXPLOSIONRGB) //DP_TE_PARTICLECUBE {"te_particlecube", PF_te_particlecube, 0, 0, 0, 408, "void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter)"},// (DP_TE_PARTICLECUBE) //DP_TE_PARTICLERAIN {"te_particlerain", PF_te_particlerain, 0, 0, 0, 409, "void(vector mincorner, vector maxcorner, vector vel, float howmany, float color)"},// (DP_TE_PARTICLERAIN) //DP_TE_PARTICLESNOW {"te_particlesnow", PF_te_particlesnow, 0, 0, 0, 410, "void(vector mincorner, vector maxcorner, vector vel, float howmany, float color)"},// (DP_TE_PARTICLESNOW) //DP_TE_SPARK {"te_spark", PF_te_spark, 0, 0, 0, 411, "void(vector org, vector vel, float howmany)"},// (DP_TE_SPARK) //DP_TE_QUADEFFECTS1 {"te_gunshotquad", PF_te_gunshotquad, 0, 0, 0, 412, "void(vector org)"},// (DP_TE_QUADEFFECTS1) {"te_spikequad", PF_te_spikequad, 0, 0, 0, 413, "void(vector org)"},// (DP_TE_QUADEFFECTS1) {"te_superspikequad",PF_te_superspikequad,0, 0, 0, 414, "void(vector org)"},// (DP_TE_QUADEFFECTS1) {"te_explosionquad",PF_te_explosionquad,0, 0, 0, 415, "void(vector org)"},// (DP_TE_QUADEFFECTS1) //DP_TE_SMALLFLASH {"te_smallflash", PF_te_smallflash, 0, 0, 0, 416, "void(vector org)"},// (DP_TE_SMALLFLASH) //DP_TE_CUSTOMFLASH {"te_customflash", PF_te_customflash, 0, 0, 0, 417, "void(vector org, float radius, float lifetime, vector color)"},// (DP_TE_CUSTOMFLASH) //DP_TE_STANDARDEFFECTBUILTINS {"te_gunshot", PF_te_gunshot, 0, 0, 0, 418, "void(vector org)"},// #418 te_gunshot {"te_spike", PF_te_spike, 0, 0, 0, 419, "void(vector org)"},// #419 te_spike {"te_superspike", PF_te_superspike, 0, 0, 0, 420, "void(vector org)"},// #420 te_superspike {"te_explosion", PF_te_explosion, 0, 0, 0, 421, "void(vector org)"},// #421 te_explosion {"te_tarexplosion", PF_te_tarexplosion, 0, 0, 0, 422, "void(vector org)"},// #422 te_tarexplosion {"te_wizspike", PF_te_wizspike, 0, 0, 0, 423, "void(vector org)"},// #423 te_wizspike {"te_knightspike", PF_te_knightspike, 0, 0, 0, 424, "void(vector org)"},// #424 te_knightspike {"te_lavasplash", PF_te_lavasplash, 0, 0, 0, 425, "void(vector org)"},// #425 te_lavasplash {"te_teleport", PF_te_teleport, 0, 0, 0, 426, "void(vector org)"},// #426 te_teleport {"te_explosion2", PF_te_explosion2, 0, 0, 0, 427, "void(vector org, float color, float colorlength)"},// #427 te_explosion2 {"te_lightning1", PF_te_lightning1, 0, 0, 0, 428, "void(entity own, vector start, vector end)"},// #428 te_lightning1 {"te_lightning2", PF_te_lightning2, 0, 0, 0, 429, "void(entity own, vector start, vector end)"},// #429 te_lightning2 {"te_lightning3", PF_te_lightning3, 0, 0, 0, 430, "void(entity own, vector start, vector end)"},// #430 te_lightning3 {"te_beam", PF_te_beam, 0, 0, 0, 431, "void(entity own, vector start, vector end)"},// #431 te_beam //DP_QC_VECTORVECTORS {"vectorvectors", PF_vectorvectors, 0, 0, 0, 432, "void(vector dir)"},// (DP_QC_VECTORVECTORS) {"te_plasmaburn", PF_te_plasmaburn, 0, 0, 0, 433, "void(vector org)"},// (DP_TE_PLASMABURN) {"getsurfacenumpoints",PF_getsurfacenumpoints,0,0, 0, 434, "float(entity e, float s)"},// (DP_QC_GETSURFACE) {"getsurfacepoint",PF_getsurfacepoint, 0, 0, 0, 435, "vector(entity e, float s, float n)"},// (DP_QC_GETSURFACE) {"getsurfacenormal",PF_getsurfacenormal,0, 0, 0, 436, "vector(entity e, float s)"},// (DP_QC_GETSURFACE) {"getsurfacetexture",PF_getsurfacetexture,0, 0, 0, 437, "string(entity e, float s)"},// (DP_QC_GETSURFACE) {"getsurfacenearpoint",PF_getsurfacenearpoint,0,0, 0, 438, "float(entity e, vector p)"},// (DP_QC_GETSURFACE) {"getsurfaceclippedpoint",PF_getsurfaceclippedpoint,0,0,0, 439, "vector(entity e, float s, vector p)" STUB},// (DP_QC_GETSURFACE) //KRIMZON_SV_PARSECLIENTCOMMAND {"clientcommand", PF_clientcommand, 0, 0, 0, 440, "void(entity e, string s)"},// (KRIMZON_SV_PARSECLIENTCOMMAND) {"tokenize", PF_Tokenize, 0, 0, 0, 441, "float(string s)"},// (KRIMZON_SV_PARSECLIENTCOMMAND) {"argv", PF_ArgV, 0, 0, 0, 442, "string(float n)"},// (KRIMZON_SV_PARSECLIENTCOMMAND //DP_GFX_QUAKE3MODELTAGS {"setattachment", PF_setattachment, 0, 0, 0, 443, "void(entity e, entity tagentity, string tagname)"},// (DP_GFX_QUAKE3MODELTAGS) {"search_begin", PF_search_begin, 0, 0, 0, 444, "float(string pattern, float caseinsensitive, float quiet)"}, {"search_end", PF_search_end, 0, 0, 0, 445, "void(float handle)"}, {"search_getsize", PF_search_getsize, 0, 0, 0, 446, "float(float handle)"}, {"search_getfilename", PF_search_getfilename,0, 0, 0, 447, "string(float handle, float num)"}, //DP_QC_CVAR_STRING {"cvar_string", PF_cvar_string, 0, 0, 0, 448, "string(string cvarname)"},// //DP_QC_FINDFLAGS {"findflags", PF_FindFlags, 0, 0, 0, 449, "entity(entity start, .entity fld, float match)"},// //DP_QC_FINDCHAINFLAGS {"findchainflags", PF_sv_findchainflags,0, 0, 0, 450, "entity(.float fld, float match)"},// //DP_MD3_TAGSINFO {"gettagindex", PF_gettagindex, 0, 0, 0, 451, "float(entity ent, string tagname)"},// (DP_MD3_TAGSINFO) {"gettaginfo", PF_gettaginfo, 0, 0, 0, 452, "vector(entity ent, float tagindex)"},// (DP_MD3_TAGSINFO) //DP_SV_BOTCLIENT {"dropclient", PF_dropclient, 0, 0, 0, 453, "void(entity player)"},//DP_SV_BOTCLIENT {"spawnclient", PF_spawnclient, 0, 0, 0, 454, "entity()"},//DP_SV_BOTCLIENT {"clienttype", PF_clienttype, 0, 0, 0, 455, "float(entity client)"},//botclient {"WriteUnterminatedString",PF_WriteString2,0, 0, 0, 456, "void(float target, string str)"}, //writestring but without the null terminator. makes things a little nicer. //DP_TE_FLAMEJET // {"te_flamejet", PF_te_flamejet, 0, 0, 0, 457, "void(vector org, vector vel, float howmany)"}, //no 458 documented. //DP_QC_EDICT_NUM {"edict_num", PF_edict_for_num, 0, 0, 0, 459, "entity(float entnum)"},// //DP_QC_STRINGBUFFERS {"buf_create", PF_buf_create, 0, 0, 0, 460, "float()"},// {"buf_del", PF_buf_del, 0, 0, 0, 461, "void(float bufhandle)"},// {"buf_getsize", PF_buf_getsize, 0, 0, 0, 462, "float(float bufhandle)"},// {"buf_copy", PF_buf_copy, 0, 0, 0, 463, "void(float bufhandle_from, float bufhandle_to)"},// {"buf_sort", PF_buf_sort, 0, 0, 0, 464, "void(float bufhandle, float sortpower, float backward)"},// {"buf_implode", PF_buf_implode, 0, 0, 0, 465, "string(float bufhandle, string glue)"},// {"bufstr_get", PF_bufstr_get, 0, 0, 0, 466, "string(float bufhandle, float string_index)"},// {"bufstr_set", PF_bufstr_set, 0, 0, 0, 467, "void(float bufhandle, float string_index, string str)"},// {"bufstr_add", PF_bufstr_add, 0, 0, 0, 468, "float(float bufhandle, string str, float order)"},// {"bufstr_free", PF_bufstr_free, 0, 0, 0, 469, "void(float bufhandle, float string_index)"},// //no 470 documented //DP_QC_ASINACOSATANATAN2TAN {"asin", PF_asin, 0, 0, 0, 471, "float(float s)"}, {"acos", PF_acos, 0, 0, 0, 472, "float(float c)"}, {"atan", PF_atan, 0, 0, 0, 473, "float(float t)"}, {"atan2", PF_atan2, 0, 0, 0, 474, "float(float c, float s)"}, {"tan", PF_tan, 0, 0, 0, 475, "float(float a)"}, //DP_QC_STRINGCOLORFUNCTIONS {"strlennocol", PF_strlennocol, 0, 0, 0, 476, "float(string s)"}, {"strdecolorize", PF_strdecolorize, 0, 0, 0, 477, "string(string s)"}, //DP_QC_STRFTIME {"strftime", PF_strftime, 0, 0, 0, 478, "string(float uselocaltime, string format, ...)"}, //DP_QC_TOKENIZEBYSEPARATOR {"tokenizebyseparator",PF_tokenizebyseparator,0,0, 0, 479, "float(string s, string separator1, ...)"}, //DP_QC_STRING_CASE_FUNCTIONS {"strtolower", PF_strtolower, 0, 0, 0, 480, "string(string s)"}, {"strtoupper", PF_strtoupper, 0, 0, 0, 481, "string(string s)"}, //DP_QC_CVAR_DEFSTRING {"cvar_defstring", PF_cvar_defstring, 0, 0, 0, 482, "string(string s)"}, //DP_SV_POINTSOUND {"pointsound", PF_pointsound, 0, 0, 0, 483, "void(vector origin, string sample, float volume, float attenuation)"}, //DP_QC_STRREPLACE {"strreplace", PF_strreplace, 0, 0, 0, 484, "string(string search, string replace, string subject)"}, {"strireplace", PF_strireplace, 0, 0, 0, 485, "string(string search, string replace, string subject)"}, //DP_QC_GETSURFACEPOINTATTRIBUTE {"getsurfacepointattribute",PF_getsurfacepointattribute,0,0,0, 486, "vector(entity e, float s, float n, float a)"}, //DP_GECKO_SUPPORT {"gecko_create", PF_gecko_create, 0, 0, 0, 487, "float(string name)"}, {"gecko_destroy", PF_gecko_destroy, 0, 0, 0, 488, "void(string name)"}, {"gecko_navigate", PF_gecko_navigate, 0, 0, 0, 489, "void(string name, string URI)"}, {"gecko_keyevent", PF_gecko_keyevent, 0, 0, 0, 490, "float(string name, float key, float eventtype)"}, {"gecko_mousemove", PF_gecko_mousemove, 0, 0, 0, 491, "void(string name, float x, float y)"}, {"gecko_resize", PF_gecko_resize, 0, 0, 0, 492, "void(string name, float w, float h)"}, {"gecko_get_texture_extent",PF_gecko_get_texture_extent,0,0,0, 493, "vector(string name)"}, //DP_QC_CRC16 {"crc16", PF_crc16, 0, 0, 0, 494, "float(float caseinsensitive, string s, ...)"}, //DP_QC_CVAR_TYPE {"cvar_type", PF_cvar_type, 0, 0, 0, 495, "float(string name)"},// //DP_QC_ENTITYDATA {"numentityfields", PF_numentityfields, 0, 0, 0, 496, "float()"},// {"entityfieldname", PF_entityfieldname, 0, 0, 0, 497, "string(float fieldnum)"},// {"entityfieldtype", PF_entityfieldtype, 0, 0, 0, 498, "float(float fieldnum)"},// {"getentityfieldstring",PF_getentityfieldstring,0,0, 0, 499, "string(float fieldnum, entity ent)"},// {"putentityfieldstring",PF_putentityfieldstring,0,0, 0, 500, "float(float fieldnum, entity ent, string s)"},// //DP_SV_WRITEPICTURE {"WritePicture", PF_WritePicture, 0, 0, 0, 501, "void(float to, string s, float sz)"},// {"ReadPicture", PF_Fixme, 0, 0, 0, 501, "string()"},// // {"boxparticles", PF_Fixme, 0, 0, 0, 502, "void(float effectindex, entity own, vector org_from, vector org_to, vector dir_from, vector dir_to, float countmultiplier, float flags)"}, //DP_QC_WHICHPACK {"whichpack", PF_whichpack, 0, 0, 0, 503, "string(string filename)"},// //DP_CSQC_QUERYRENDERENTITY {"getentity", PF_Fixme, 0, 0, 0, 504, "__variant(float entnum, float fieldnum)"}, //DP_QC_URI_ESCAPE {"uri_escape", PF_uri_escape, 0, 0, 0, 510, "string(string in)"},// {"uri_unescape", PF_uri_unescape, 0, 0, 0, 511, "string(string in)"},// //DP_QC_NUM_FOR_EDICT {"num_for_edict", PF_num_for_edict, 0, 0, 0, 512, "float(entity ent)"},// //DP_QC_URI_GET {"uri_get", PF_uri_get, 0, 0, 0, 513, "float(string uril, float id)" STUB},// {"tokenize_console",PF_tokenize_console,0, 0, 0, 514, "void(string str)"}, {"argv_start_index",PF_argv_start_index,0, 0, 0, 515, "float(float idx)"}, {"argv_end_index", PF_argv_end_index, 0, 0, 0, 516, "float(float idx)"}, {"buf_cvarlist", PF_buf_cvarlist, 0, 0, 0, 517, "void(float strbuf)" STUB}, {"cvar_description",PF_cvar_description,0, 0, 0, 518, "string(string cvarname)"}, {"gettime", PF_Fixme, 0, 0, 0, 519, "float(optional float timetype)"}, {"loadfromdata", PF_loadfromdata, 0, 0, 0, 529, "void(string s)"}, {"loadfromfile", PF_loadfromfile, 0, 0, 0, 530, "void(string s)"}, // {"setpause", VM_SV_setpause, 0, 0, 0, 531, "void(float pause)" STUB}, //end dp extras {"precache_vwep_model",PF_precache_vwep_model,0,0, 0, 532, "float(string mname)"}, //restart dp extras // {"log", VM_Fixme, 0, 0, 0, 532, "float(string mname)", true}, // {"getsoundtime", VM_getsoundtime, 0, 0, 0, 533, "float(entity e, float channel)" STUB}, // {"soundlength", VM_soundlength, 0, 0, 0, 534, "float(string sample)" STUB}, {"physics_enable", PF_Ignore, 0, 0, 0, 540, "void(entity e, float physics_enabled)" STUB}, {"physics_addforce",PF_Ignore, 0, 0, 0, 541, "void(entity e, vector force, vector relative_ofs)" STUB}, {"physics_addtorque",PF_Ignore, 0, 0, 0, 542, "void(entity e, vector torque)" STUB}, {"callfunction", PF_callfunction, 0, 0, 0, 605, "void(.../*, string funcname*/)"}, {"writetofile", PF_writetofile, 0, 0, 0, 606, "void(float fh, entity e)"}, {"isfunction", PF_isfunction, 0, 0, 0, 607, "float(string s)"}, {"parseentitydata", PF_parseentitydata, 0, 0, 0, 608, "void(entity e, string s)"}, //VM_SV_getextresponse, // #624 string getextresponse(void) {"sprintf", PF_sprintf, 0, 0, 0, 627, "string(...)"}, // {"getsurfacenumpoints",VM_getsurfacenumtriangles,0,0, 0, 628, "float(entity e, float s)" STUB}, // {"getsurfacepoint",VM_getsurfacenumtriangles,0,0, 0, 629, "vector(entity e, float s, float n)" STUB}, //VM_digest_hex, // #639 //end dp extras {"getrmqeffectsversion", PF_Ignore, 0, 0, 0, 666, "float()" STUB}, //don't exceed sizeof(pr_builtin)/sizeof(pr_builtin[0]) (currently 1024) without modifing the size of pr_builtin {NULL} }; void PR_ResetBuiltins(progstype_t type) //fix all nulls to PF_FIXME and add any extras that have a big number. { int i; int builtincount[sizeof(pr_builtin)/sizeof(pr_builtin[0])]; memset(pr_builtin, 0, sizeof(pr_builtin)); if (type == PROG_QW) { for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].qwnum) { if (pr_builtin[BuiltinList[i].qwnum]) Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name); pr_builtin[BuiltinList[i].qwnum] = BuiltinList[i].bifunc; } } } else if (type == PROG_H2) { for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].h2num) { if (pr_builtin[BuiltinList[i].h2num]) Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name); pr_builtin[BuiltinList[i].h2num] = BuiltinList[i].bifunc; } } } else { for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].nqnum) { if (pr_builtin[BuiltinList[i].nqnum]) Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name); pr_builtin[BuiltinList[i].nqnum] = BuiltinList[i].bifunc; } } } memset(builtincount, 0, sizeof(builtincount)); for (i = 0; i < pr_numbuiltins; i++) //clean up nulls { if (!pr_builtin[i]) { pr_builtin[i] = PF_Fixme; } else builtincount[i]=100; } if (type == PROG_PREREL) { pr_builtin[52] = PF_qtSingle_WriteByte; pr_builtin[53] = PF_qtSingle_WriteChar; pr_builtin[54] = PF_qtSingle_WriteShort; pr_builtin[55] = PF_qtSingle_WriteLong; pr_builtin[56] = PF_qtSingle_WriteCoord; pr_builtin[57] = PF_qtSingle_WriteAngle; pr_builtin[58] = PF_qtSingle_WriteString; //lack of writeentity is intentional (prerel doesn't have it. pr_builtin[59] = PF_qtBroadcast_WriteByte; pr_builtin[60] = PF_qtBroadcast_WriteChar; pr_builtin[61] = PF_qtBroadcast_WriteShort; pr_builtin[62] = PF_qtBroadcast_WriteLong; pr_builtin[63] = PF_qtBroadcast_WriteCoord; pr_builtin[64] = PF_qtBroadcast_WriteAngle; pr_builtin[65] = PF_qtBroadcast_WriteString; pr_builtin[66] = PF_qtBroadcast_WriteEntity; } if (!pr_compatabilitytest.value) { for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].ebfsnum && !BuiltinList[i].obsolete) builtincount[BuiltinList[i].ebfsnum]++; } for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].ebfsnum) { if (pr_builtin[BuiltinList[i].ebfsnum] == PF_Fixme && builtincount[BuiltinList[i].ebfsnum] == (BuiltinList[i].obsolete?0:1)) { pr_builtin[BuiltinList[i].ebfsnum] = BuiltinList[i].bifunc; // Con_DPrintf("Enabled %s (%i)\n", BuiltinList[i].name, BuiltinList[i].ebfsnum); } // else if (pr_builtin[i] != BuiltinList[i].bifunc) // Con_DPrintf("Not enabled %s (%i)\n", BuiltinList[i].name, BuiltinList[i].ebfsnum); } } } { char *builtinmap; int binum; builtinmap = COM_LoadTempFile("fte_bimap.txt"); while(1) { builtinmap = COM_Parse(builtinmap); if (!builtinmap) break; binum = atoi(com_token); builtinmap = COM_Parse(builtinmap); for (i = 0; BuiltinList[i].name; i++) { if (!strcmp(BuiltinList[i].name, com_token)) { pr_builtin[binum] = BuiltinList[i].bifunc; break; } } if (!BuiltinList[i].name) Con_Printf("Failed to map builtin %s to %i specified in fte_bimap.dat\n", com_token, binum); } } for (i = 0; i < QSG_Extensions_count; i++) { if (QSG_Extensions[i].queried) *QSG_Extensions[i].queried = false; } if (type == PROG_QW && pr_imitatemvdsv.value>0) //pretend to be mvdsv for a bit. { if ( PR_EnableEBFSBuiltin("executecommand", 83) != 83 || PR_EnableEBFSBuiltin("mvdtokenize", 84) != 84 || PR_EnableEBFSBuiltin("mvdargc", 85) != 85 || PR_EnableEBFSBuiltin("mvdargv", 86) != 86 || PR_EnableEBFSBuiltin("teamfield", 87) != 87 || PR_EnableEBFSBuiltin("substr", 88) != 88 || PR_EnableEBFSBuiltin("mvdstrcat", 89) != 89 || PR_EnableEBFSBuiltin("mvdstrlen", 90) != 90 || PR_EnableEBFSBuiltin("str2byte", 91) != 91 || PR_EnableEBFSBuiltin("str2short", 92) != 92 || PR_EnableEBFSBuiltin("mvdnewstr", 93) != 93 || PR_EnableEBFSBuiltin("mvdfreestr", 94) != 94 || PR_EnableEBFSBuiltin("conprint", 95) != 95 || PR_EnableEBFSBuiltin("readcmd", 96) != 96 || PR_EnableEBFSBuiltin("mvdstrcpy", 97) != 97 || PR_EnableEBFSBuiltin("strstr", 98) != 98 || PR_EnableEBFSBuiltin("mvdstrncpy", 99) != 99 || PR_EnableEBFSBuiltin("log", 100)!= 100 || // PR_EnableEBFSBuiltin("redirectcmd", 101)!= 101 || PR_EnableEBFSBuiltin("mvdcalltimeofday",102)!= 102 || PR_EnableEBFSBuiltin("forcedemoframe", 103)!= 103) Con_Printf("Failed to register all MVDSV builtins\n"); else Con_Printf("Be aware that MVDSV does not follow standards. Please encourage mod developers to not require pr_imitatemvdsv to be set.\n"); } } void PR_SVExtensionList_f(void) { int i; int ebi; int bi; lh_extension_t *extlist; #define SHOW_ACTIVEEXT 1 #define SHOW_ACTIVEBI 2 #define SHOW_NOTSUPPORTEDEXT 4 #define SHOW_NOTACTIVEEXT 8 #define SHOW_NOTACTIVEBI 16 int showflags = atoi(Cmd_Argv(1)); if (!showflags) showflags = SHOW_ACTIVEEXT|SHOW_NOTACTIVEEXT; if (showflags & (SHOW_ACTIVEBI|SHOW_NOTACTIVEBI)) for (i = 0; BuiltinList[i].name; i++) { if (!BuiltinList[i].ebfsnum) continue; //a reserved builtin. if (BuiltinList[i].bifunc == PF_Fixme) Con_Printf("^1%s:%i needs to be added\n", BuiltinList[i].name, BuiltinList[i].ebfsnum); else if (pr_builtin[BuiltinList[i].ebfsnum] == BuiltinList[i].bifunc) { if (showflags & SHOW_ACTIVEBI) Con_Printf("%s is active on %i\n", BuiltinList[i].name, BuiltinList[i].ebfsnum); } else { if (showflags & SHOW_NOTACTIVEBI) Con_Printf("^4%s is NOT active (%i)\n", BuiltinList[i].name, BuiltinList[i].ebfsnum); } } if (showflags & (SHOW_NOTSUPPORTEDEXT|SHOW_NOTACTIVEEXT|SHOW_ACTIVEEXT)) { extlist = QSG_Extensions; for (i = 0; i < QSG_Extensions_count; i++) { if (!extlist[i].name) continue; if (i < 32) { if (!(Net_PextMask(1) & (1<name, -1); #define comfieldvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, (size_t)&((stdentvars_t*)0)->name, -1); #define comfieldentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, (size_t)&((stdentvars_t*)0)->name, -1); #define comfieldstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, (((size_t)&((stdentvars_t*)0)->name==(size_t)&((stdentvars_t*)0)->message)?"_"#name:#name), (size_t)&((stdentvars_t*)0)->name, -1); #define comfieldfunction(name, typestr) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, (size_t)&((stdentvars_t*)0)->name, -1); comqcfields #undef comfieldfloat #undef comfieldvector #undef comfieldentity #undef comfieldstring #undef comfieldfunction #ifdef VM_Q1 #define comfieldfloat(name) PR_RegisterFieldVar(svprogfuncs, ev_float, #name, sizeof(stdentvars_t) + (size_t)&((extentvars_t*)0)->name, -1); #define comfieldvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, sizeof(stdentvars_t) + (size_t)&((extentvars_t*)0)->name, -1); #define comfieldentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, sizeof(stdentvars_t) + (size_t)&((extentvars_t*)0)->name, -1); #define comfieldstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, #name, sizeof(stdentvars_t) + (size_t)&((extentvars_t*)0)->name, -1); #define comfieldfunction(name, typestr) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, sizeof(stdentvars_t) + (size_t)&((extentvars_t*)0)->name, -1); #else #define comfieldfloat(ssqcname) PR_RegisterFieldVar(svprogfuncs, ev_float, #ssqcname, (size_t)&((stdentvars_t*)0)->ssqcname, -1); #define comfieldvector(ssqcname) PR_RegisterFieldVar(svprogfuncs, ev_vector, #ssqcname, (size_t)&((stdentvars_t*)0)->ssqcname, -1); #define comfieldentity(ssqcname) PR_RegisterFieldVar(svprogfuncs, ev_entity, #ssqcname, (size_t)&((stdentvars_t*)0)->ssqcname, -1); #define comfieldstring(ssqcname) PR_RegisterFieldVar(svprogfuncs, ev_string, #ssqcname, (size_t)&((stdentvars_t*)0)->ssqcname, -1); #define comfieldfunction(ssqcname, typestr) PR_RegisterFieldVar(svprogfuncs, ev_function, #ssqcname, (size_t)&((stdentvars_t*)0)->ssqcname, -1); #endif comextqcfields svextqcfields #undef comfieldfloat #undef comfieldvector #undef comfieldentity #undef comfieldstring #undef comfieldfunction //Tell the qc library to split the entity fields each side. //the fields above become < 0, the remaining fields specified by the qc stay where the mod specified, as far as possible (with addons at least). //this means that custom array offsets still work in mods like ktpro. if (pr_fixbrokenqccarrays.value) PR_RegisterFieldVar(svprogfuncs, 0, NULL, 0,0); } #define QW 1 #define NQ 2 #define CS 4 #define FTE 8 #define ALL (QW|NQ|CS) #define CORE typedef struct { char *name; char *type; unsigned int module; int value; qboolean misc; } knowndef_t; void PR_DumpPlatform_f(void) { #ifdef SERVERONLY Con_Printf("This command is not available in dedicated servers, sorry.\n"); #else //eg: pr_dumpplatform -FFTE -TCS -O csplat int idx; int i, j; int d = 0, nd; vfsfile_t *f; char *fname = ""; char dbgfname[MAX_OSPATH]; unsigned int targ = 0; qboolean defines = false; /*this list is here to ensure that the file can be used as a valid initial qc file (ignoring precompiler options)*/ knowndef_t knowndefs[] = { {"self", "entity", QW|NQ|CS}, {"other", "entity", QW|NQ|CS}, {"world", "entity", QW|NQ|CS}, {"world", "entity", QW|NQ|CS}, {"time", "float", QW|NQ|CS}, {"cltime", "float", CS}, {"frametime", "float", QW|NQ|CS}, {"player_localentnum", "float", CS}, {"player_localnum", "float", CS}, {"maxclients", "float", CS}, {"clientcommandframe", "float", CS}, {"servercommandframe", "float", CS}, {"newmis", "entity", QW}, {"force_retouch", "float", QW|NQ}, {"mapname", "string", QW|NQ|CS}, {"deathmatch", "float", NQ}, {"coop", "float", NQ}, {"teamplay", "float", NQ}, {"serverflags", "float", QW|NQ}, {"total_secrets", "float", QW|NQ}, {"total_monsters", "float", QW|NQ}, {"found_secrets", "float", QW|NQ}, {"killed_monsters", "float", QW|NQ}, {"parm1, parm2, parm3, parm4, parm5, parm6, parm7, parm8, parm9, parm10, parm11, parm12, parm13, parm14, parm15, parm16", "float", QW|NQ}, {"intermission", "float", CS}, {"v_forward, v_up, v_right", "vector", QW|NQ|CS}, {"view_angles", "vector", CS}, {"trace_allsolid, trace_startsolid, trace_fraction", "float", QW|NQ|CS}, {"trace_endpos, trace_plane_normal", "vector", QW|NQ|CS}, {"trace_plane_dist", "float", QW|NQ|CS}, {"trace_ent", "entity", QW|NQ|CS}, {"trace_inopen", "float", QW|NQ|CS}, {"trace_inwater", "float", QW|NQ|CS}, {"input_timelength", "float", CS}, {"input_angles", "vector", CS}, {"input_movevalues", "vector", CS}, {"input_buttons", "float", CS}, {"input_impulse", "float", CS}, {"msg_entity", "entity", QW|NQ}, {"main", "void()", QW|NQ}, {"StartFrame", "void()", QW|NQ}, {"PlayerPreThink", "void()", QW|NQ}, {"PlayerPostThink", "void()", QW|NQ}, {"ClientKill", "void()", QW|NQ}, {"ClientConnect", "void(float usingcsqc)", QW|NQ}, {"PutClientInServer", "void()", QW|NQ}, {"ClientDisconnect", "void()", QW|NQ}, {"SetNewParms", "void()", QW|NQ}, {"SetChangeParms", "void()", QW|NQ}, {"end_sys_globals", "void", QW|NQ|CS}, {"modelindex", ".float", QW|NQ|CS}, {"absmin, absmax", ".vector", QW|NQ|CS}, {"ltime", ".float", QW|NQ}, {"entnum", ".float", CS}, {"drawmask", ".float", CS}, {"predraw", ".void()", CS}, {"lastruntime", ".float", QW}, {"movetype", ".float", QW|NQ|CS}, {"solid", ".float", QW|NQ|CS}, {"origin", ".vector", QW|NQ|CS}, {"oldorigin", ".vector", QW|NQ|CS}, {"velocity", ".vector", QW|NQ|CS}, {"angles", ".vector", QW|NQ|CS}, {"avelocity", ".vector", QW|NQ|CS}, {"pmove_flags", ".float", CS}, {"punchangle", ".vector", NQ}, {"classname", ".string", QW|NQ|CS}, {"renderflags", ".float", CS}, {"model", ".string", QW|NQ|CS}, {"frame", ".float", QW|NQ|CS}, {"frame1time", ".float", CS}, {"frame2", ".float", CS}, {"frame2time", ".float", CS}, {"lerpfrac", ".float", CS}, {"skin", ".float", QW|NQ|CS}, {"effects", ".float", QW|NQ|CS}, {"mins, maxs", ".vector", QW|NQ|CS}, {"size", ".vector", QW|NQ|CS}, {"touch", ".void()", QW|NQ|CS}, {"use", ".void()", QW|NQ}, {"think", ".void()", QW|NQ|CS}, {"blocked", ".void()", QW|NQ|CS}, {"nextthink", ".float", QW|NQ|CS}, {"groundentity", ".entity", QW|NQ}, {"health", ".float", QW|NQ}, {"frags", ".float", QW|NQ}, {"weapon", ".float", QW|NQ}, {"weaponmodel", ".string", QW|NQ}, {"weaponframe", ".float", QW|NQ}, {"currentammo", ".float", QW|NQ}, {"ammo_shells", ".float", QW|NQ}, {"ammo_nails", ".float", QW|NQ}, {"ammo_rockets", ".float", QW|NQ}, {"ammo_cells", ".float", QW|NQ}, {"items", ".float", QW|NQ}, {"takedamage", ".float", QW|NQ}, {"chain", ".entity", QW|NQ|CS}, {"deadflag", ".float", QW|NQ}, {"view_ofs", ".vector", QW|NQ}, {"button0", ".float", QW|NQ}, {"button1", ".float", QW|NQ}, {"button2", ".float", QW|NQ}, {"impulse", ".float", QW|NQ}, {"fixangle", ".float", QW|NQ}, {"v_angle", ".vector", QW|NQ}, {"idealpitch", ".float", NQ}, {"netname", ".string", QW|NQ}, {"enemy", ".entity", QW|NQ|CS}, {"flags", ".float", QW|NQ|CS}, {"colormap", ".float", QW|NQ|CS}, {"team", ".float", QW|NQ}, {"max_health", ".float", QW|NQ}, {"teleport_time", ".float", QW|NQ}, {"armortype", ".float", QW|NQ}, {"armorvalue", ".float", QW|NQ}, {"waterlevel", ".float", QW|NQ}, {"watertype", ".float", QW|NQ}, {"ideal_yaw", ".float", QW|NQ}, {"yaw_speed", ".float", QW|NQ}, {"aiment", ".entity", QW|NQ}, {"goalentity", ".entity", QW|NQ}, {"spawnflags", ".float", QW|NQ}, {"target", ".string", QW|NQ}, {"targetname", ".string", QW|NQ}, {"dmg_take", ".float", QW|NQ}, {"dmg_save", ".float", QW|NQ}, {"dmg_inflictor", ".entity", QW|NQ}, {"owner", ".entity", QW|NQ|CS}, {"movedir", ".vector", QW|NQ}, {"message", ".string", QW|NQ}, {"sounds", ".float", QW|NQ}, {"noise", ".string", QW|NQ}, {"noise1", ".string", QW|NQ}, {"noise2", ".string", QW|NQ}, {"noise3", ".string", QW|NQ}, {"end_sys_fields", "void", QW|NQ|CS}, #define comfieldfloat(name) {#name, ".float", FL}, #define comfieldvector(name) {#name, ".vector", FL}, #define comfieldentity(name) {#name, ".entity", FL}, #define comfieldstring(name) {#name, ".string", FL}, #define comfieldfunction(name, typestr) {#name, typestr, FL}, #define FL QW|NQ comqcfields #undef FL #define FL ALL comextqcfields #undef FL #define FL QW|NQ svextqcfields #undef FL #define FL CS csqcextfields #undef FL #undef comfieldfloat #undef comfieldvector #undef comfieldentity #undef comfieldstring #undef comfieldfunction {"physics_mode", "var float", QW|NQ|CS, 2}, {"gamespeed", "float", CS}, {"TRUE", "const float", QW|NQ|CS, 1}, {"FALSE", "const float", QW|NQ|CS, 0}, {"MOVETYPE_NONE", "const float", QW|NQ|CS, MOVETYPE_NONE}, {"MOVETYPE_WALK", "const float", QW|NQ|CS, MOVETYPE_WALK}, {"MOVETYPE_STEP", "const float", QW|NQ|CS, MOVETYPE_STEP}, {"MOVETYPE_FLY", "const float", QW|NQ|CS, MOVETYPE_FLY}, {"MOVETYPE_TOSS", "const float", QW|NQ|CS, MOVETYPE_TOSS}, {"MOVETYPE_PUSH", "const float", QW|NQ|CS, MOVETYPE_PUSH}, {"MOVETYPE_NOCLIP", "const float", QW|NQ|CS, MOVETYPE_NOCLIP}, {"MOVETYPE_FLYMISSILE", "const float", QW|NQ|CS, MOVETYPE_FLYMISSILE}, {"MOVETYPE_BOUNCE", "const float", QW|NQ|CS, MOVETYPE_BOUNCE}, {"MOVETYPE_BOUNCEMISSILE", "const float", QW|NQ|CS, MOVETYPE_BOUNCEMISSILE}, {"MOVETYPE_FOLLOW", "const float", QW|NQ|CS, MOVETYPE_FOLLOW}, {"MOVETYPE_PHYSICS", "const float", QW|NQ|CS, MOVETYPE_PHYSICS}, {"SOLID_NOT", "const float", QW|NQ|CS, SOLID_NOT}, {"SOLID_TRIGGER", "const float", QW|NQ|CS, SOLID_TRIGGER}, {"SOLID_BBOX", "const float", QW|NQ|CS, SOLID_BBOX}, {"SOLID_SLIDEBOX", "const float", QW|NQ|CS, SOLID_SLIDEBOX}, {"SOLID_BSP", "const float", QW|NQ|CS, SOLID_BSP}, {"SOLID_CORPSE", "const float", QW|NQ|CS, SOLID_CORPSE}, {"SOLID_LADDER", "const float", QW|NQ|CS, SOLID_LADDER}, {"SOLID_PHYSICS_BOX", "const float", QW|NQ|CS, SOLID_PHYSICS_BOX}, {"SOLID_PHYSICS_SPHERE", "const float", QW|NQ|CS, SOLID_PHYSICS_SPHERE}, {"SOLID_PHYSICS_CAPSULE", "const float", QW|NQ|CS, SOLID_PHYSICS_CAPSULE}, {"JOINTTYPE_FIXED", "const float", QW|NQ|CS, JOINTTYPE_FIXED}, {"JOINTTYPE_POINT", "const float", QW|NQ|CS, JOINTTYPE_POINT}, {"JOINTTYPE_HINGE", "const float", QW|NQ|CS, JOINTTYPE_HINGE}, {"JOINTTYPE_SLIDER", "const float", QW|NQ|CS, JOINTTYPE_SLIDER}, {"JOINTTYPE_UNIVERSAL", "const float", QW|NQ|CS, JOINTTYPE_UNIVERSAL}, {"JOINTTYPE_HINGE2", "const float", QW|NQ|CS, JOINTTYPE_HINGE2}, {"DAMAGE_NO", "const float", QW|NQ, DAMAGE_NO}, {"DAMAGE_YES", "const float", QW|NQ, DAMAGE_YES}, {"DAMAGE_AIM", "const float", QW|NQ, DAMAGE_AIM}, {"CONTENT_EMPTY", "const float", QW|NQ|CS, Q1CONTENTS_EMPTY}, {"CONTENT_SOLID", "const float", QW|NQ|CS, Q1CONTENTS_SOLID}, {"CONTENT_WATER", "const float", QW|NQ|CS, Q1CONTENTS_WATER}, {"CONTENT_SLIME", "const float", QW|NQ|CS, Q1CONTENTS_SLIME}, {"CONTENT_LAVA", "const float", QW|NQ|CS, Q1CONTENTS_LAVA}, {"CONTENT_SKY", "const float", QW|NQ|CS, Q1CONTENTS_SKY}, {"CHAN_AUTO", "const float", QW|NQ|CS, CHAN_AUTO}, {"CHAN_WEAPON", "const float", QW|NQ|CS, CHAN_WEAPON}, {"CHAN_VOICE", "const float", QW|NQ|CS, CHAN_VOICE}, {"CHAN_ITEM", "const float", QW|NQ|CS, CHAN_ITEM}, {"CHAN_BODY", "const float", QW|NQ|CS, CHAN_BODY}, {"ATTN_NONE", "const float", QW|NQ|CS, ATTN_NONE}, {"ATTN_NORM", "const float", QW|NQ|CS, ATTN_NORM}, // {"ATTN_IDLE", "const float", QW|NQ|CS, ATTN_IDLE}, // {"ATTN_STATIC", "const float", QW|NQ|CS, ATTN_STATIC}, {"MSG_BROADCAST", "const float", QW|NQ, MSG_BROADCAST}, {"MSG_ONE", "const float", QW|NQ, MSG_ONE}, {"MSG_ALL", "const float", QW|NQ, MSG_ALL}, {"MSG_INIT", "const float", QW|NQ, MSG_INIT}, {"MSG_MULTICAST", "const float", QW|NQ, MSG_MULTICAST}, {"MSG_ENTITY", "const float", QW|NQ, MSG_CSQC}, {"MULTICAST_ALL", "const float", QW|NQ, MULTICAST_ALL}, {"MULTICAST_PHS", "const float", QW|NQ, MULTICAST_PHS}, {"MULTICAST_PVS", "const float", QW|NQ, MULTICAST_PVS}, {"MULTICAST_ONE", "const float", QW|NQ, MULTICAST_ONE}, {"MULTICAST_ALL_R", "const float", QW|NQ, MULTICAST_ALL_R}, {"MULTICAST_PHS_R", "const float", QW|NQ, MULTICAST_PHS_R}, {"MULTICAST_PVS_R", "const float", QW|NQ, MULTICAST_PVS_R}, {"MULTICAST_ONE_R", "const float", QW|NQ, MULTICAST_ONE_R}, {"PRINT_LOW", "const float", QW, PRINT_LOW}, {"PRINT_MEDIUM", "const float", QW, PRINT_MEDIUM}, {"PRINT_HIGH", "const float", QW, PRINT_HIGH}, {"PRINT_CHAT", "const float", QW, PRINT_CHAT}, // edict.flags {"FL_FLY", "const float", QW|NQ|CS, FL_FLY}, {"FL_SWIM", "const float", QW|NQ|CS, FL_SWIM}, {"FL_CLIENT", "const float", QW|NQ|CS, FL_CLIENT}, {"FL_INWATER", "const float", QW|NQ|CS, FL_INWATER}, {"FL_MONSTER", "const float", QW|NQ|CS, FL_MONSTER}, {"FL_GODMODE", "const float", QW|NQ, FL_GODMODE}, {"FL_NOTARGET", "const float", QW|NQ, FL_NOTARGET}, {"FL_ITEM", "const float", QW|NQ|CS, FL_ITEM}, {"FL_ONGROUND", "const float", QW|NQ|CS, FL_ONGROUND}, {"FL_PARTIALGROUND", "const float", QW|NQ|CS, FL_PARTIALGROUND}, {"FL_WATERJUMP", "const float", QW|NQ|CS, FL_WATERJUMP}, {"FL_JUMPRELEASED", "const float", NQ|CS, FL_JUMPRELEASED}, {"FL_FINDABLE_NONSOLID","const float", QW|NQ|CS, FL_FINDABLE_NONSOLID}, // {"FL_MOVECHAIN_ANGLE", "const float", QW|NQ, FL_MOVECHAIN_ANGLE}, {"FL_LAGGEDMOVE", "const float", QW|NQ, FLQW_LAGGEDMOVE}, // {"FL_CLASS_DEPENDENT", "const float", QW|NQ, FL_CLASS_DEPENDENT}, {"MOVE_NORMAL", "const float", QW|NQ|CS, MOVE_NORMAL}, {"MOVE_NOMONSTERS", "const float", QW|NQ|CS, MOVE_NOMONSTERS}, {"MOVE_MISSILE", "const float", QW|NQ|CS, MOVE_MISSILE}, {"MOVE_HITMODEL", "const float", QW|NQ|CS, MOVE_HITMODEL}, {"MOVE_TRIGGERS", "const float", QW|NQ|CS, MOVE_TRIGGERS}, {"MOVE_EVERYTHING", "const float", QW|NQ|CS, MOVE_EVERYTHING}, {"MOVE_LAGGED", "const float", QW|NQ, MOVE_LAGGED}, {"MOVE_ENTCHAIN", "const float", QW|NQ|CS, MOVE_ENTCHAIN}, {"EF_BRIGHTFIELD", "const float", QW|NQ|CS, EF_BRIGHTFIELD}, {"EF_MUZZLEFLASH", "const float", NQ|CS, EF_MUZZLEFLASH}, {"EF_BRIGHTLIGHT", "const float", QW|NQ|CS, EF_BRIGHTLIGHT}, {"EF_DIMLIGHT", "const float", QW|NQ|CS, EF_DIMLIGHT}, {"EF_FLAG1", "const float", QW , QWEF_FLAG1}, {"EF_FLAG2", "const float", QW , QWEF_FLAG2}, {"EF_ADDITIVE", "const float", NQ|CS, NQEF_ADDITIVE}, {"EF_BLUE", "const float", QW|NQ|CS, EF_BLUE}, {"EF_RED", "const float", QW|NQ|CS, EF_RED}, {"EF_FULLBRIGHT", "const float", QW|NQ|CS, EF_FULLBRIGHT}, {"EF_NODEPTHTEST", "const float", QW|NQ|CS, EF_NODEPTHTEST}, {"STAT_HEALTH", "const float", CS, STAT_HEALTH}, {"STAT_WEAPON", "const float", CS, STAT_WEAPON}, {"STAT_AMMO", "const float", CS, STAT_AMMO}, {"STAT_ARMOR", "const float", CS, STAT_ARMOR}, {"STAT_WEAPONFRAME", "const float", CS, STAT_WEAPONFRAME}, {"STAT_SHELLS", "const float", CS, STAT_SHELLS}, {"STAT_NAILS", "const float", CS, STAT_NAILS}, {"STAT_ROCKETS", "const float", CS, STAT_ROCKETS}, {"STAT_CELLS", "const float", CS, STAT_CELLS}, {"STAT_ACTIVEWEAPON", "const float", CS, STAT_ACTIVEWEAPON}, {"STAT_TOTALSECRETS", "const float", CS, STAT_TOTALSECRETS}, {"STAT_TOTALMONSTERS", "const float", CS, STAT_TOTALMONSTERS}, {"STAT_SECRETS", "const float", CS, STAT_SECRETS}, {"STAT_MONSTERS", "const float", CS, STAT_MONSTERS}, {"STAT_ITEMS", "const float", CS, STAT_ITEMS}, {"STAT_VIEWHEIGHT", "const float", CS, STAT_VIEWHEIGHT}, {"STAT_VIEW2", "const float", CS, STAT_VIEW2}, {"STAT_VIEWZOOM", "const float", CS, STAT_VIEWZOOM}, {"VF_MIN", "const float", CS, VF_MIN}, {"VF_MIN_X", "const float", CS, VF_MIN_X}, {"VF_MIN_Y", "const float", CS, VF_MIN_Y}, {"VF_SIZE", "const float", CS, VF_SIZE}, {"VF_SIZE_X", "const float", CS, VF_SIZE_X}, {"VF_SIZE_Y", "const float", CS, VF_SIZE_Y}, {"VF_VIEWPORT", "const float", CS, VF_VIEWPORT}, {"VF_FOV", "const float", CS, VF_FOV}, {"VF_FOVX", "const float", CS, VF_FOVX}, {"VF_ORIGIN", "const float", CS, VF_ORIGIN}, {"VF_ORIGIN_X", "const float", CS, VF_ORIGIN_X}, {"VF_ORIGIN_Y", "const float", CS, VF_ORIGIN_Y}, {"VF_ORIGIN_Z", "const float", CS, VF_ORIGIN_Z}, {"VF_ANGLES", "const float", CS, VF_ANGLES}, {"VF_ANGLES_X", "const float", CS, VF_ANGLES_X}, {"VF_ANGLES_Y", "const float", CS, VF_ANGLES_Y}, {"VF_ANGLES_Z", "const float", CS, VF_ANGLES_Z}, {"VF_DRAWWORLD", "const float", CS, VF_DRAWWORLD}, {"VF_DRAWENGINESBAR", "const float", CS, VF_ENGINESBAR}, {"VF_DRAWCROSSHAIR", "const float", CS, VF_DRAWCROSSHAIR}, {"VF_CL_VIEWANGLES", "const float", CS, VF_CL_VIEWANGLES_V}, {"VF_CL_VIEWANGLES_X", "const float", CS, VF_CL_VIEWANGLES_X}, {"VF_CL_VIEWANGLES_Y", "const float", CS, VF_CL_VIEWANGLES_Y}, {"VF_CL_VIEWANGLES_Z", "const float", CS, VF_CL_VIEWANGLES_Z}, {"VF_PERSPECTIVE", "const float", CS, VF_PERSPECTIVE}, {"VF_LPLAYER", "const float", CS, VF_LPLAYER}, {"VF_AFOV", "const float", CS, VF_AFOV}, {"RF_VIEWMODEL", "const float", CS, CSQCRF_VIEWMODEL}, {"RF_EXTERNALMODEL", "const float", CS, CSQCRF_EXTERNALMODEL}, {"RF_DEPTHHACK", "const float", CS, CSQCRF_DEPTHHACK}, {"RF_ADDITIVE", "const float", CS, CSQCRF_ADDITIVE}, {"RF_USEAXIS", "const float", CS, CSQCRF_USEAXIS}, {"RF_NOSHADOW", "const float", CS, CSQCRF_NOSHADOW}, {"RF_FRAMETIMESARESTARTTIMES","const float", CS, CSQCRF_FRAMETIMESARESTARTTIMES}, {"RF_NOAUTOADD", "const float", CS, CSQCRF_NOAUTOADD}, {"IE_KEYDOWN", "const float", CS, CSIE_KEYDOWN}, {"IE_KEYUP", "const float", CS, CSIE_KEYUP}, {"IE_MOUSEDELTA", "const float", CS, CSIE_MOUSEDELTA}, {"IE_MOUSEABS", "const float", CS, CSIE_MOUSEABS}, {"IE_ACCELEROMETER", "const float", CS, CSIE_ACCELEROMETER}, {"FILE_READ", "const float", QW|NQ|CS, FRIK_FILE_READ}, {"FILE_APPEND", "const float", QW|NQ|CS, FRIK_FILE_APPEND}, {"FILE_WRITE", "const float", QW|NQ|CS, FRIK_FILE_WRITE}, {"FILE_READNL", "const float", QW|NQ|CS, FRIK_FILE_READNL}, {"FILE_MMAP_READ", "const float", QW|NQ|CS, FRIK_FILE_MMAP_READ}, {"FILE_MMAP_RW", "const float", QW|NQ|CS, FRIK_FILE_MMAP_RW}, {"MOVE_NORMAL", "const float", QW|NQ|CS, MOVE_NORMAL}, {"MOVE_NOMONSTERS", "const float", QW|NQ|CS, MOVE_NOMONSTERS}, {"MOVE_MISSILE", "const float", QW|NQ|CS, MOVE_MISSILE}, {"MOVE_HITMODEL", "const float", QW|NQ|CS, MOVE_HITMODEL}, {"MOVE_TRIGGERS", "const float", QW|NQ|CS, MOVE_TRIGGERS}, {"MOVE_EVERYTHING", "const float", QW|NQ|CS, MOVE_EVERYTHING}, {"MOVE_LAGGED", "const float", QW|NQ|CS, MOVE_LAGGED}, {"MOVE_ENTCHAIN", "const float", QW|NQ|CS, MOVE_ENTCHAIN}, {"MASK_ENGINE", "const float", CS, MASK_DELTA}, {"MASK_VIEWMODEL", "const float", CS, MASK_STDVIEWMODEL}, {"LFIELD_ORIGIN", "const float", CS, lfield_origin}, {"LFIELD_COLOUR", "const float", CS, lfield_colour}, {"LFIELD_RADIUS", "const float", CS, lfield_radius}, {"LFIELD_FLAGS", "const float", CS, lfield_flags}, {"LFIELD_STYLE", "const float", CS, lfield_style}, {"LFIELD_ANGLES", "const float", CS, lfield_angles}, {"LFIELD_FOV", "const float", CS, lfield_fov}, {"LFIELD_CORONA", "const float", CS, lfield_corona}, {"LFIELD_CORONASCALE", "const float", CS, lfield_coronascale}, {"LFIELD_CUBEMAPNAME", "const float", CS, lfield_cubemapname}, {"LFIELD_AMBIENTSCALE", "const float", CS, lfield_ambientscale}, {"LFIELD_DIFFUSESCALE", "const float", CS, lfield_diffusescale}, {"LFIELD_SPECULARSCALE","const float", CS, lfield_specularscale}, {"LFLAG_NORMALMODE", "const float", CS, LFLAG_NORMALMODE}, {"LFLAG_REALTIMEMODE", "const float", CS, LFLAG_REALTIMEMODE}, {"LFLAG_LIGHTMAP", "const float", CS, LFLAG_LIGHTMAP}, {"LFLAG_FLASHBLEND", "const float", CS, LFLAG_FLASHBLEND}, {"LFLAG_NOSHADOWS", "const float", CS, LFLAG_NOSHADOWS}, {"LFLAG_SHADOWMAP", "const float", CS, LFLAG_SHADOWMAP}, {"LFLAG_CREPUSCULAR", "const float", CS, LFLAG_CREPUSCULAR}, NULL }; targ = 0; for (i = 1; i < Cmd_Argc(); i++) { if (!stricmp(Cmd_Argv(i), "-Ffte")) targ |= FTE; if (!stricmp(Cmd_Argv(i), "-Tnq")) targ |= NQ; if (!stricmp(Cmd_Argv(i), "-Tcs")) targ |= CS; if (!stricmp(Cmd_Argv(i), "-Tqw")) targ |= QW; if (!stricmp(Cmd_Argv(i), "-Fdefines")) defines = true; if (!stricmp(Cmd_Argv(i), "-O")) fname = Cmd_Argv(++i); } if (!(targ & ALL)) targ |= ALL; if (!*fname) fname = "fteextensions"; fname = va("src/%s.qc", fname); FS_NativePath(fname, FS_GAMEONLY, dbgfname, sizeof(dbgfname)); FS_CreatePath(fname, FS_GAMEONLY); f = FS_OpenVFS(fname, "wb", FS_GAMEONLY); if (!f) { Con_Printf("Unable to create \"%s\"\n", dbgfname); return; } VFS_PRINTF(f, "/*\n" "This file was automatically generated by %s v%i.%02i\n" "This file can be regenerated by issuing the following command:\n" "%s %s\n" "Available options:\n" "-Ffte - target only FTE (optimations and additional extensions)\n" "-Tnq - dump specifically NQ fields\n" "-Tqw - dump specifically QW fields\n" "-Tcs - dump specifically CSQC fields\n" "-Fdefines - generate #defines instead of constants\n" "-O - write to a different qc file\n" "*/\n" , FULLENGINENAME, FTE_VER_MAJOR, FTE_VER_MINOR, Cmd_Argv(0), Cmd_Args()); VFS_PRINTF(f, "#pragma noref 1\n"); if (targ&FTE) VFS_PRINTF(f, "#pragma target FTE\n"); if ((targ&ALL) == CS) VFS_PRINTF(f, "#define CSQC\n"); else if ((targ&ALL) == NQ) VFS_PRINTF(f, "#define NETQUAKE\n" "#define SSQC\n" ); else if ((targ&ALL) == QW) VFS_PRINTF(f, "#define QUAKEWORLD\n" "#define SSQC\n" ); else VFS_PRINTF(f, "#if !defined(CSQC) && !defined(SSQC)\n" "#define SSQC\n" "#endif\n"); for (i = 0; knowndefs[i].name; i++) { for (j = 0; j < i; j++) { if (!strcmp(knowndefs[i].name, knowndefs[j].name)) knowndefs[i].module &= ~knowndefs[j].module; /*clear the flag on the later dupe def*/ } } d = ALL; for (i = 0; knowndefs[i].name; i++) { nd = (knowndefs[i].module & targ) | (~targ & ALL); if (nd != d) { if (!(nd & targ)) continue; if (d != ALL) VFS_PRINTF(f, "#endif\n"); d = nd; switch(d) { case 0: continue; case QW: VFS_PRINTF(f, "#if defined(SSQC) && !defined(NETQUAKE)\n"); break; case NQ: VFS_PRINTF(f, "#if defined(SSQC) && defined(NETQUAKE)\n"); break; case QW|NQ: VFS_PRINTF(f, "#ifdef SSQC\n"); break; case CS: VFS_PRINTF(f, "#ifdef CSQC\n"); break; case QW|CS: VFS_PRINTF(f, "#if defined(CSQC) || (defined(SSQC) && !defined(NETQUAKE))\n"); break; case NQ|CS: VFS_PRINTF(f, "#if defined(CSQC) || (defined(SSQC) && defined(NETQUAKE))\n"); break; case ALL: break; } } if (!strcmp(knowndefs[i].type, "const float")) { if (defines) VFS_PRINTF(f, "#define %s %i\n", knowndefs[i].name, knowndefs[i].value); else VFS_PRINTF(f, "%s %s = %i;\n", knowndefs[i].type, knowndefs[i].name, knowndefs[i].value); } else if (knowndefs[i].value) { VFS_PRINTF(f, "%s %s = %i;\n", knowndefs[i].type, knowndefs[i].name, knowndefs[i].value); } else VFS_PRINTF(f, "%s %s;\n", knowndefs[i].type, knowndefs[i].name); } if (d != ALL) VFS_PRINTF(f, "#endif\n"); d = 0; for (i = 0; BuiltinList[i].name; i++) { if (BuiltinList[i].obsolete) continue; idx = 0; if (BuiltinList[i].ebfsnum) idx = BuiltinList[i].ebfsnum; else if (BuiltinList[i].nqnum) idx = BuiltinList[i].nqnum; if (idx) { if (PR_CSQC_BuiltinValid(BuiltinList[i].name, idx)) { if (BuiltinList[i].bifunc == PF_Fixme || BuiltinList[i].bifunc == PF_Ignore) nd = 2; /*csqc only*/ else nd = 0; /*both*/ } else { if (BuiltinList[i].bifunc == PF_Fixme || BuiltinList[i].bifunc == PF_Ignore) { /*neither*/ BuiltinList[i].obsolete = true; nd = d; /*don't switch ifdefs*/ } else nd = 1; /*ssqc only*/ } if (nd != d) { if (d) VFS_PRINTF(f, "#endif\n"); if (nd == 1) VFS_PRINTF(f, "#ifdef SSQC\n"); if (nd == 2) VFS_PRINTF(f, "#ifdef CSQC\n"); d = nd; } VFS_PRINTF(f, "%s%s %s = #%u;\n", BuiltinList[i].obsolete?"//":"", BuiltinList[i].prototype, BuiltinList[i].name, idx); } } if (d) VFS_PRINTF(f, "#endif\n"); VFS_PRINTF(f, "#pragma noref 0\n"); VFS_CLOSE(f); Con_Printf("Written \"%s\"\n", dbgfname); #endif } #endif