void bprint(float plev, string st, string s2){} float PRINT_MEDIUM = 1; #include "../inventory.qc" float show_inventory; float show_pipboy; float show_trader; float show_perks; float show_items; float show_gainperk; vector mousepos; float showcontextmenu; vector contextpos; float slotnum; //the current slot under the mousecursor float sliderpos; float downslotnum; //the slot number when the mousecursor when down float selected_class; float perkslot; float which_perk; vector toppos = '0 32 0'; float k_mouse1; float k_mwheelup; float k_mwheeldown; float mouseisdown; #define IMGSIZEF 64 #define IMGSIZEV ('1 1 0'*IMGSIZEF) #define IMGSIZEK 32 #define IMGSIZEH ('1 1 0'*IMGSIZEK) #define IMGSIZEX 48 #define IMGSIZEZ ('1 1 0'*IMGSIZEX) #define IMGSIZEQ ('1 1 0'*2) #define CURSORSIZE 8 void(vector pos, float slotno) TraderImage = { local float it, mod_s, mod_e; local string itname; if (slotno == downslotnum && slotnum) slotno = slotnum; else if (slotno == slotnum && downslotnum) slotno = downslotnum; if (slotno <= 20) it = getstati(70+slotno); itname = GetItemImage(ToIID(it)); drawpic(pos, strcat("gui/", itname), IMGSIZEV, '1 1 1', 1); it = ToStatus(it); if (it <= 1) return; itname = ftos(it); it = strlen(itname); drawstring(pos + IMGSIZEV - '0 8 0' - '8 0 0'*it, itname, '8 8 8', '1 1 1', 1); }; void(vector pos, float slotno) SlotImage = { local float it, mod_s, mod_e; local string itname; if (slotno == downslotnum && slotnum) slotno = slotnum; else if (slotno == slotnum && downslotnum) slotno = downslotnum; if (slotno <= 16) it = getstati(31+slotno); else { if (slotno == 17) it = getstati(91); if (slotno == 18) it = getstati(92); if (slotno == 19) it = getstati(93); if (slotno == 20) it = getstati(94); if (slotno == 21) it = getstati(95); if (slotno == 22) it = getstati(96); if (slotno == 23) it = getstati(97); if (slotno == 24) it = getstati(98); if (slotno == 25) it = getstati(104); if (slotno == 26) it = getstati(105); } itname = GetItemImage(ToIID(it)); drawpic(pos, strcat("gui/", itname), IMGSIZEV, '1 1 1', 1); it = ToStatus(it); if (it <= 1) return; itname = ftos(it); it = strlen(itname); drawstring(pos + IMGSIZEV - '0 8 0' - '8 0 0'*it, itname, '8 8 8', '1 1 1', 1); }; void(vector pos, float slotno) SlotImageSmall = { local float it, mod_s, mod_e; local string itname; if (slotno == downslotnum && slotnum) slotno = slotnum; else if (slotno == slotnum && downslotnum) slotno = downslotnum; if (slotno <= 16) it = getstati(31+slotno); else { if (slotno == 17) it = getstati(91); if (slotno == 18) it = getstati(92); if (slotno == 19) it = getstati(93); if (slotno == 20) it = getstati(94); if (slotno == 21) it = getstati(95); if (slotno == 22) it = getstati(96); if (slotno == 23) it = getstati(97); if (slotno == 24) it = getstati(98); if (slotno == 25) it = getstati(104); if (slotno == 26) it = getstati(105); } itname = GetItemImage(ToIID(it)); drawpic(pos, strcat("gui/", itname), IMGSIZEH, '1 1 1', 1); it = ToStatus(it); if (it <= 1) return; itname = ftos(it); it = strlen(itname); drawstring(pos + IMGSIZEZ - '0 16 0' - '16 0 0'*it, itname, '8 8 8', '1 1 1', 1); }; void(vector pos, float slotno) QuickImage = { local float it; local string itname; if (slotno == downslotnum && slotnum) slotno = slotnum; else if (slotno == slotnum && downslotnum) slotno = downslotnum; it = getstati(31+slotno); itname = GetItemImage(ToIID(it)); drawpic(pos, strcat("gui/", itname), IMGSIZEH, '1 1 1', 1); it = ToStatus(it); if (it <= 1) return; itname = ftos(it); it = strlen(itname); drawstring(pos + IMGSIZEH - '0 8 0' - '8 0 0'*it, itname, '8 8 8', '1 1 1', 1); }; void() ScreenImage = { float width,height; vector w; width = cvar("vid_conwidth"); height = cvar("vid_conheight"); w = '1 1 0'*width; if (getstati(57) == 0) drawpic('0 0 0', "gui/screen.jpg", w, '1 1 1', 1); else if (getstati(57) == 2) drawpic('0 0 0', "gui/moveout.jpg", w, '1 1 1', 1); else if (getstati(57) == 3) drawpic('0 0 0', "gui/complete.jpg", w, '1 1 1', 1); else if (getstati(57) == 4) drawpic('0 0 0', "gui/none.jpg", w, '1 1 1', 1); else if (getstati(57) == 5) drawpic('0 0 0', "gui/xflash.jpg", w, '1 1 1', 1); else if (getstati(57) == 6) drawpic('0 0 0', "gui/xcarnage.jpg", w, '1 1 1', 1); }; string(float x) GetMonsterName = { if (x == 1 || x == 2) return "wild dogs"; else if (x == 3 || x == 4) return "ghouls"; else if (x == 5 || x == 6 || x == 7) return "raiders"; else if (x == 8 || x == 9) return "mutants"; else if (x == 10 || x == 11) return "scrags"; else if (x == 12 || x == 13) return "enclave"; else if (x == 14 || x == 15) return "deathclaws"; else return "multiple unknowns"; }; void() BriefImage = { float width,height, t, o, e1, e2, e3, loca; vector w; string m, x, m4, loc; t = getstati(64); loca = getstati(65); o = getstati(66); e1 = getstati(67); e2 = getstati(68); e3 = getstati(69); width = cvar("vid_conwidth"); width = width * 0.5; height = cvar("vid_conheight"); w = '1 1 0'*width; if (loca == 1) m4 = "gui/brief/map1.jpg"; else if (loca == 2) m4 = "gui/brief/map2.jpg"; else if (loca == 3) m4 = "gui/brief/map3.jpg"; else if (loca == 4) m4 = "gui/brief/map4.jpg"; else m4 = "gui/brief/map5.jpg"; if (loca == 1) loc = "Eastgate"; else if (loca == 2) loc = "Moonbrook"; else if (loca == 3) loc = "Malan"; else if (loca == 4) loc = "Military Base"; else loc = "D Zone"; if (o == 0) drawpic('0 0 0', "gui/brief/brief1.jpg", w, '1 1 1', 1); if (o == 1) drawpic('0 0 0', "gui/brief/brief1.jpg", w, '1 1 1', 1); if (o == 2) drawpic('0 0 0', "gui/brief/brief2.jpg", w, '1 1 1', 1); if (o == 3) drawpic('0 0 0', "gui/brief/brief3.jpg", w, '1 1 1', 1); if (o == 4) drawpic('0 0 0', "gui/brief/brief4.jpg", w, '1 1 1', 1); if (o == 5) drawpic('0 0 0', "gui/brief/brief5.jpg", w, '1 1 1', 1); if (o == 6) drawpic('0 0 0', "gui/brief/brief6.jpg", w, '1 1 1', 1); if (o == 7) drawpic('0 0 0', "gui/brief/brief7.jpg", w, '1 1 1', 1); if (o == 8) drawpic('0 0 0', "gui/brief/brief8.jpg", w, '1 1 1', 1); drawpic('0 0 0'+('1 0 0'*(width)), "gui/brief/icon.jpg", w, '1 1 1', 1); drawpic('0 0 0'+('0 1 0'*(width)), "gui/brief/intel.jpg", w, '1 1 1', 1); drawpic('0 0 0'+('1 1 0'*(width)), m4, w, '1 1 1', 1); drawstring('0 0 0'+('1 0 0'*(width*0.40))+('0 1 0'*(height*0.69)), loc, '8 8 8', '1 1 1', 1); m = GetMonsterName(e1); drawstring('0 20 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.85)), m, '8 8 8', '1 1 1', 1); m = GetMonsterName(e2); drawstring('0 35 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.85)), m, '8 8 8', '1 1 1', 1); m = GetMonsterName(e3); drawstring('0 50 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.85)), m, '8 8 8', '1 1 1', 1); }; void(vector pos, float slotno) BlankImage = { drawpic(pos, strcat("gui/", "none.jpg"), IMGSIZEV, '1 1 1', 1); }; void(vector pos, float hpcolor, string image) HealthImage = { float height, width, o, tyme, min, sec; local string itname, ts, tm, t; if (hpcolor == 0) drawpic(pos, strcat("gui/hnum/", image), IMGSIZEH, '1 1 1', 1); else if (hpcolor == 1) drawpic(pos, strcat("gui/ynum/", image), IMGSIZEH, '1 1 1', 1); else drawpic(pos, strcat("gui/rnum/", image), IMGSIZEH, '1 1 1', 1); width = cvar("vid_conwidth"); height = cvar("vid_conheight"); o = getstati(66); if (o == 1) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: civilian rescue", '8 8 8', '1 1 1', 1); if (o == 2) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: secure supply line", '8 8 8', '1 1 1', 1); if (o == 3) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: shadow op", '8 8 8', '1 1 1', 1); if (o == 4) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: deadtown", '8 8 8', '1 1 1', 1); if (o == 5) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: destroy fuel tanks", '8 8 8', '1 1 1', 1); if (o == 6) drawstring('0 16 0'+('1 0 0'*(width*0.10))+('0 1 0'*(height*0.90)), "mission: defuse explosives", '8 8 8', '1 1 1', 1); }; void(vector pos, float img) PosImage = { if (img == 1) drawpic(pos, strcat("gui/", "sneak.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 2) drawpic(pos, strcat("gui/", "prone.jpg"), IMGSIZEH, '1 1 1', 1); }; void(vector pos, float img) ChemImage = { if (img == 0) drawpic(pos, strcat("gui/chem/", "zone.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 1) drawpic(pos, strcat("gui/chem/", "rage1.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 2) drawpic(pos, strcat("gui/chem/", "rage2.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 3) drawpic(pos, strcat("gui/chem/", "rage3.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 4) drawpic(pos, strcat("gui/chem/", "heal.jpg"), IMGSIZEH, '1 1 1', 1); if (img == 5) drawpic(pos, strcat("gui/chem/", "paranoia.jpg"), IMGSIZEH, '1 1 1', 1); }; void(vector pos, string image) MoneyImage = { local string itname; drawpic(pos, strcat("gui/", image), IMGSIZEH, '1 1 1', 1); }; void(vector pos, string image) Crosshair = { local string itname; drawpic(pos, image, IMGSIZEQ, '1 1 1', 1); }; void() Trader_Draw = { local float i, price, money; local float it; local string itname, money2, s2, s3, s4, s5, s6, s7, s8, s9, perki, perk2i, p1, p2, pn, pd, price2; local float op; float width,height,lvl,bar; vector w; width = cvar("vid_conwidth"); height = cvar("vid_conheight"); //w = '1 1 0'*height; drawpic('0 0 0', "gui/pipboy/buyscreen.jpg", '468 468 0', '1 1 1', 1); TraderImage('1 1 0'*IMGSIZEF, 1); TraderImage('2 1 0'*IMGSIZEF, 2); TraderImage('3 1 0'*IMGSIZEF, 3); TraderImage('4 1 0'*IMGSIZEF, 4); TraderImage('5 1 0'*IMGSIZEF, 5); TraderImage('1 2 0'*IMGSIZEF, 6); TraderImage('2 2 0'*IMGSIZEF, 7); TraderImage('3 2 0'*IMGSIZEF, 8); TraderImage('4 2 0'*IMGSIZEF, 9); TraderImage('5 2 0'*IMGSIZEF, 10); TraderImage('1 3 0'*IMGSIZEF, 11); TraderImage('2 3 0'*IMGSIZEF, 12); TraderImage('3 3 0'*IMGSIZEF, 13); TraderImage('4 3 0'*IMGSIZEF, 14); TraderImage('5 3 0'*IMGSIZEF, 15); TraderImage('1 4 0'*IMGSIZEF, 16); TraderImage('2 4 0'*IMGSIZEF, 17); TraderImage('3 4 0'*IMGSIZEF, 18); TraderImage('4 4 0'*IMGSIZEF, 19); TraderImage('5 4 0'*IMGSIZEF, 20); if (mousepos_x >= 1*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) if (mousepos_y >= 1*IMGSIZEF && mousepos_y <= 2*IMGSIZEF) slotnum = floor((mousepos_x)/IMGSIZEF) + 0; if (mousepos_x >= 1*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) if (mousepos_y >= 2*IMGSIZEF && mousepos_y <= 3*IMGSIZEF) slotnum = floor((mousepos_x)/IMGSIZEF) + 5; if (mousepos_x >= 1*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) if (mousepos_y >= 3*IMGSIZEF && mousepos_y <= 4*IMGSIZEF) slotnum = floor((mousepos_x)/IMGSIZEF) + 10; if (mousepos_x >= 1*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) if (mousepos_y >= 4*IMGSIZEF && mousepos_y <= 5*IMGSIZEF) slotnum = floor((mousepos_x)/IMGSIZEF) + 15; if (showcontextmenu && show_trader) { drawfill(contextpos - '8 8 0', '48 48 0', '0 0 0', 1.0); op = floor((mousepos_y - contextpos_y)/8); drawstring(contextpos + '0 8 0', "buy?", '8 8 0', '1 1 0' + (op!=1)*'0 0 1', 1); } if (slotnum <= 20) it = getstati(70+slotnum); itname = GetItemDesc(ToIID(it)); drawstring('32 16 0', itname, '8 8 0', '1 1 1', 1); price = GetBaseValue(ToIID(it)); price2 = ftos(price); money = getstati(50); money2 = ftos(money); drawstring('2 6 0'*IMGSIZEF - '16 48 0', " TOTAL ", '16 16 0', '1 1 1', 1); drawstring('2 6 0'*IMGSIZEF - '16 32 0', " PRICE ", '16 16 0', '1 1 1', 1); drawstring('2 6 0'*IMGSIZEF + '16 0 0', price2, '16 16 0', '1 1 1', 1); drawstring('4 6 0'*IMGSIZEF - '16 48 0', " TOTAL ", '16 16 0', '1 1 1', 1); drawstring('4 6 0'*IMGSIZEF - '16 32 0', " MONEY ", '16 16 0', '1 1 1', 1); drawstring('4 6 0'*IMGSIZEF + '16 0 0', money2, '16 16 0', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); }; void() Perks_Draw = { local string perki, perk2i, p1, p2; drawpic('0 0 0', "gui/pipboy/perks.png", '640 480 0', '1 1 1', 1); if (mousepos_y >= 2.5*IMGSIZEF && mousepos_y <= 3.5*IMGSIZEF) { if (mousepos_x >= 4*IMGSIZEF && mousepos_x <= 5*IMGSIZEF) selected_class = 8; if (mousepos_x >= 6.5*IMGSIZEF && mousepos_x <= 7.5*IMGSIZEF) selected_class = 9; } if (mousepos_y >= 390 && mousepos_y <= 425) { if (mousepos_x >= 300 && mousepos_x <= 335) selected_class = 5; else if (mousepos_x >= 350 && mousepos_x <= 385) selected_class = 6; else if (mousepos_x >= 400 && mousepos_x <= 435) selected_class = 7; else selected_class = 0; } perki = GetPerkImage(getstati(60)); perk2i = GetPerkImage(getstati(59)); drawpic('3.5 2 0'*IMGSIZEF, perki, '128 128 0', '1 1 1', 1); drawpic('6 2 0'*IMGSIZEF, perk2i, '128 128 0', '1 1 1', 1); p1 = PerkNameCentered(1, getstati(60)); p2 = PerkNameCentered(2, getstati(59)); drawstring('4 4.5 0'*IMGSIZEF - '28 0 0', p1, '8 8 8', '1 1 1', 1); drawstring('6 4.5 0'*IMGSIZEF + '8 0 0', p2, '8 8 8', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); }; void() Items_Draw = { local float it; local string itname; drawpic('0 0 0', "gui/pipboy/items.png", '640 480 0', '1 1 1', 1); if (mousepos_y >= 390 && mousepos_y <= 425) { drawpic('0 0 0', "gui/pipboy/items.png", '640 480 0', '1 1 1', 1); if (mousepos_x >= 300 && mousepos_x <= 325) selected_class = 5; else if (mousepos_x >= 350 && mousepos_x <= 385) selected_class = 6; else if (mousepos_x >= 400 && mousepos_x <= 435) selected_class = 7; else selected_class = 0; } SlotImage('3 1.25 0'*IMGSIZEF, 1); SlotImage('3 2.75 0'*IMGSIZEF, 2); SlotImage('3 4.25 0'*IMGSIZEF, 3); it = getstati(32); itname = GetItemName(ToIID(it)); drawstring('4 1.5 0'*IMGSIZEF + '0 0 0', itname, '8 8 0', '1 1 1', 1); it = getstati(33); itname = GetItemName(ToIID(it)); drawstring('4 3 0'*IMGSIZEF + '0 0 0', itname, '8 8 0', '1 1 1', 1); it = getstati(34); itname = GetItemName(ToIID(it)); drawstring('4 4.5 0'*IMGSIZEF + '0 0 0', itname, '8 8 0', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); }; void() GainPerk_Draw = { local float it; local string itname, pn, pd; drawpic('0 0 0', "gui/pipboy/gainperk.png", '640 480 0', '1 1 1', 1); if (mousepos_y >= 2*IMGSIZEF && mousepos_y <= 3*IMGSIZEF) { if (mousepos_x >= 2*IMGSIZEF && mousepos_x <= 3*IMGSIZEF) which_perk = 1; else if (mousepos_x >= 3*IMGSIZEF && mousepos_x <= 4*IMGSIZEF) which_perk = 2; else if (mousepos_x >= 4*IMGSIZEF && mousepos_x <= 5*IMGSIZEF) which_perk = 3; else if (mousepos_x >= 5*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) which_perk = 4; else if (mousepos_x >= 6*IMGSIZEF && mousepos_x <= 7*IMGSIZEF) which_perk = 5; else which_perk = 0; } if (mousepos_y >= 3*IMGSIZEF && mousepos_y <= 4*IMGSIZEF) { if (mousepos_x >= 2*IMGSIZEF && mousepos_x <= 3*IMGSIZEF) which_perk = 6; else if (mousepos_x >= 3*IMGSIZEF && mousepos_x <= 4*IMGSIZEF) which_perk = 7; else if (mousepos_x >= 4*IMGSIZEF && mousepos_x <= 5*IMGSIZEF) which_perk = 8; else if (mousepos_x >= 5*IMGSIZEF && mousepos_x <= 6*IMGSIZEF) which_perk = 9; else which_perk = 0; } drawpic('2 2 0'*IMGSIZEF, "gui/perks/Support Fire.png", '64 64 0', '1 1 1', 1); drawpic('3 2 0'*IMGSIZEF, "gui/perks/Duck And Cover", '64 64 0', '1 1 1', 1); drawpic('4 2 0'*IMGSIZEF, "gui/perks/Harmless.png", '64 64 0', '1 1 1', 1); drawpic('5 2 0'*IMGSIZEF, "gui/perks/Hit The Deck.png", '64 64 0', '1 1 1', 1); drawpic('6 2 0'*IMGSIZEF, "gui/perks/Living Anatomy.png", '64 64 0', '1 1 1', 1); drawpic('2 3 0'*IMGSIZEF, "gui/perks/Mutation.png", '64 64 0', '1 1 1', 1); drawpic('3 3 0'*IMGSIZEF, "gui/perks/Narrow Escape.png", '64 64 0', '1 1 1', 1); drawpic('4 3 0'*IMGSIZEF, "gui/perks/Schizophrenia.png", '64 64 0', '1 1 1', 1); drawpic('5 3 0'*IMGSIZEF, "gui/perks/Sleep Tight.png", '64 64 0', '1 1 1', 1); pn = PerkName(1, which_perk); pd = GetPerkDesc(which_perk); drawstring('32 16 0', pn, '8 8 0', '1 1 1', 1); drawstring('32 32 0', pd, '8 8 0', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); }; void() Pipboy_Draw = { float width,height,lvl,bar; string skill; vector w; width = cvar("vid_conwidth"); height = cvar("vid_conheight"); if (mousepos_y >= 200 && mousepos_y <= 325) { if (mousepos_x >= 150 && mousepos_x <= 250) { drawpic('0 0 0', "gui/pipboy/skills2.jpg", '640 480 0', '1 1 1', 1); selected_class = 1; } else if (mousepos_x >= 250 && mousepos_x <= 350) { drawpic('0 0 0', "gui/pipboy/skills3.jpg", '640 480 0', '1 1 1', 1); selected_class = 2; } else if (mousepos_x >= 350 && mousepos_x <= 450) { drawpic('0 0 0', "gui/pipboy/skills4.jpg", '640 480 0', '1 1 1', 1); selected_class = 3; } else if (mousepos_x >= 450 && mousepos_x <= 550) { drawpic('0 0 0', "gui/pipboy/skills5.jpg", '640 480 0', '1 1 1', 1); selected_class = 4; } else { drawpic('0 0 0', "gui/pipboy/skills1.jpg", '640 480 0', '1 1 1', 1); selected_class = 0; } } else if (mousepos_y >= 390 && mousepos_y <= 425) { drawpic('0 0 0', "gui/pipboy/skills1.jpg", '640 480 0', '1 1 1', 1); if (mousepos_x >= 300 && mousepos_x <= 325) selected_class = 5; else if (mousepos_x >= 350 && mousepos_x <= 375) selected_class = 6; else if (mousepos_x >= 400 && mousepos_x <= 425) selected_class = 7; else selected_class = 0; } else { drawpic('0 0 0', "gui/pipboy/skills1.jpg", '640 480 0', '1 1 1', 1); selected_class = 0; } if (selected_class == 1) { drawstring('200 50 0', " combat", '8 8 0', '1 1 1', 1); drawstring('200 66 0', "place points into this skill for improved", '8 8 0', '1 1 1', 1); drawstring('200 74 0', "handling of weapons, as well as increased", '8 8 0', '1 1 1', 1); drawstring('200 82 0', "carry capacity and other aspects of being", '8 8 0', '1 1 1', 1); drawstring('200 90 0', "trained in combat.", '8 8 0', '1 1 1', 1); } if (selected_class == 2) { drawstring('200 50 0', " doctor", '8 8 0', '1 1 1', 1); drawstring('200 66 0', "place points into this skill for improved", '8 8 0', '1 1 1', 1); drawstring('200 74 0', "chem use, which substantially affects the", '8 8 0', '1 1 1', 1); drawstring('200 82 0', "amount of healing done, as well as all of", '8 8 0', '1 1 1', 1); drawstring('200 90 0', "the other aspects of first aid.", '8 8 0', '1 1 1', 1); } if (selected_class == 3) { drawstring('200 50 0', " sneak", '8 8 0', '1 1 1', 1); drawstring('200 66 0', "place points into this skill to maximize", '8 8 0', '1 1 1', 1); drawstring('200 74 0', "your ability to remain unseen by enemies.", '8 8 0', '1 1 1', 1); drawstring('200 82 0', "grants higher sneak ability and how fast", '8 8 0', '1 1 1', 1); drawstring('200 90 0', "you can pick locks, among other things.", '8 8 0', '1 1 1', 1); } if (selected_class == 4) { drawstring('200 50 0', " science", '16 16 0', '1 1 1', 1); drawstring('200 66 0', "place points into this skill to increase", '8 8 0', '1 1 1', 1); drawstring('200 74 0', "your chances of making useful items from", '8 8 0', '1 1 1', 1); drawstring('200 82 0', "junk found in the wasteland. use the mix", '8 8 0', '1 1 1', 1); drawstring('200 90 0', "box found in your inventory screen.", '8 8 0', '1 1 1', 1); } bar = 0; lvl = getstati(100); skill = ftos(lvl+1); while (bar <= lvl) { drawpic('210 190 0' - ('0 4 0'*bar), "gui/graph/red.jpg", '16 2 0'*2, '1 1 1', 1); bar = bar + 1; } drawstring('220 190 0' - ('0 4 0'*(lvl+4)), skill, '8 8 0', '1 1 1', 1); bar = 0; lvl = getstati(101); skill = ftos(lvl+1); while (bar <= lvl) { drawpic('305 190 0' - ('0 4 0'*bar), "gui/graph/green.jpg", '16 2 0'*2, '1 1 1', 1); bar = bar + 1; } drawstring('315 190 0' - ('0 4 0'*(lvl+4)), skill, '8 8 0', '1 1 1', 1); bar = 0; lvl = getstati(102); skill = ftos(lvl+1); while (bar <= lvl) { drawpic('395 190 0' - ('0 4 0'*bar), "gui/graph/blue.jpg", '16 2 0'*2, '1 1 1', 1); bar = bar + 1; } drawstring('405 190 0' - ('0 4 0'*(lvl+4)), skill, '8 8 0', '1 1 1', 1); bar = 0; lvl = getstati(103); skill = ftos(lvl+1); while (bar <= lvl) { drawpic('485 190 0' - ('0 4 0'*bar), "gui/graph/yellow.jpg", '16 2 0'*2, '1 1 1', 1); bar = bar + 1; } drawstring('495 190 0' - ('0 4 0'*(lvl+4)), skill, '8 8 0', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); }; void() Invent_Draw = { local float i, check; local float it; local string itname, s1, s2, s3, s4, s5, s6, s7, s8, s9, perki, perk2i, p1, p2, pn, pd; local float op; local float height,width; vector w; height = cvar("vid_conheight"); width = cvar("vid_conwidth"); //how much space have we got for the slider? drawpic('0 0 0', "gui/pipboy/inventory.jpg", '500 470 0', '1 1 1', 1); local float slotofs; slotofs = sliderpos*(height - (IMGSIZEF*6)) + (IMGSIZEF*6); SlotImage('2 1 0'*IMGSIZEF, 5); SlotImage('2 2 0'*IMGSIZEF, 6); SlotImage('2 3 0'*IMGSIZEF, 7); SlotImage('2 4 0'*IMGSIZEF, 8); SlotImage('2 5 0'*IMGSIZEF, 9); SlotImage('2 6 0'*IMGSIZEF, 10); SlotImage('3 1 0'*IMGSIZEF, 11); SlotImage('3 2 0'*IMGSIZEF, 12); SlotImage('3 3 0'*IMGSIZEF, 13); SlotImage('3 4 0'*IMGSIZEF, 14); SlotImage('3 5 0'*IMGSIZEF, 15); SlotImage('3 6 0'*IMGSIZEF, 16); check = getstati(32); if (check > 0) SlotImage('6 1 0'*IMGSIZEF, 1); check = getstati(33); if (check > 0) SlotImage('6 2 0'*IMGSIZEF, 2); check = getstati(34); if (check > 0) SlotImage('6 3 0'*IMGSIZEF, 3); SlotImageSmall('1 3 0'*IMGSIZEK, 17); SlotImageSmall('1 4 0'*IMGSIZEK, 18); SlotImageSmall('1 5 0'*IMGSIZEK, 19); SlotImageSmall('1 6 0'*IMGSIZEK, 20); SlotImageSmall('1 7 0'*IMGSIZEK, 21); SlotImageSmall('1 8 0'*IMGSIZEK, 22); SlotImageSmall('1 12.5 0'*IMGSIZEK, 4); check = getstati(97); if (check > 0) SlotImageSmall('11 12 0'*IMGSIZEK, 23); check = getstati(98); if (check > 0) SlotImageSmall('13 12 0'*IMGSIZEK, 24); if (showcontextmenu && show_inventory) { drawfill(contextpos - '8 8 0', '88 24 0'+'96 96 0', '0 0 0', 0.9); op = floor((mousepos_y - contextpos_y)/8); drawstring(contextpos + (0 * '0 8 0'), "use/reload", '8 8 0', '1 1 0' + (op!=0)*'0 0 1', 1); drawstring(contextpos + (1 * '0 8 0'), "drop", '8 8 0', '1 1 0' + (op!=1)*'0 0 1', 1); drawstring(contextpos + (2 * '0 8 0'), "mix", '8 8 0', '1 1 0' + (op!=2)*'0 0 1', 1); if (getstati(108) == 1) drawstring(contextpos + (3 * '0 8 0'), "sell", '8 8 0', '1 1 0' + (op!=3)*'0 0 1', 1); } else { if ((mousepos_y >= 12.5*IMGSIZEH && mousepos_y <= 13*IMGSIZEH) && mousepos_x <= IMGSIZEF) { slotnum = 4; } else if (mousepos_x >= IMGSIZEF) { slotnum = 0; if (mousepos_x >= 2*IMGSIZEF && mousepos_x <= 3*IMGSIZEF) if (mousepos_y >= 1*IMGSIZEF && mousepos_y <= 7*IMGSIZEF) slotnum = floor((mousepos_y)/IMGSIZEF) + 4; if (mousepos_x >= 3*IMGSIZEF && mousepos_x <= 4*IMGSIZEF) if (mousepos_y >= 1*IMGSIZEF && mousepos_y <= 7*IMGSIZEF) slotnum = floor((mousepos_y)/IMGSIZEF) + 10; if (mousepos_x >= 5.5*IMGSIZEF && mousepos_x <= 6.5*IMGSIZEF) if (mousepos_y >= 1*IMGSIZEF && mousepos_y <= 2*IMGSIZEF) slotnum = 1; if (mousepos_x >= 5.5*IMGSIZEF && mousepos_x <= 6.5*IMGSIZEF) if (mousepos_y >= 2*IMGSIZEF && mousepos_y <= 3*IMGSIZEF) slotnum = 2; if (mousepos_x >= 5.5*IMGSIZEF && mousepos_x <= 6.5*IMGSIZEF) if (mousepos_y >= 3*IMGSIZEF && mousepos_y <= 4*IMGSIZEF) slotnum = 3; if (mousepos_x >= 10.75*IMGSIZEK && mousepos_x <= 12.25*IMGSIZEK) if (mousepos_y >= 11.75*IMGSIZEK && mousepos_y <= 13.25*IMGSIZEK) slotnum = 23; if (mousepos_x >= 12.75*IMGSIZEK && mousepos_x <= 14.25*IMGSIZEK) if (mousepos_y >= 11.75*IMGSIZEK && mousepos_y <= 13.25*IMGSIZEK) slotnum = 24; } else { slotnum = floor((mousepos_y)/IMGSIZEK) + 14; if (slotnum <= 16) slotnum = 0; if (slotnum >= 25) slotnum = 0; } // slotnum = floor((mousepos_y - toppos_y)/8) + 1; } drawstring('128 0 0', ftos(slotnum), '8 8 0', '1 1 1', 1); if (slotnum <= 24) { if (slotnum <= 16) it = getstati(31+slotnum); else { if (slotnum == 17) it = getstati(91); if (slotnum == 18) it = getstati(92); if (slotnum == 19) it = getstati(93); if (slotnum == 20) it = getstati(94); if (slotnum == 21) it = getstati(95); if (slotnum == 22) it = getstati(96); if (slotnum == 23) it = getstati(97); if (slotnum == 24) it = getstati(98); } itname = GetItemName(ToIID(it)); drawstring('32 16 0', itname, '16 16 0', '1 1 1', 1); } else if (slotnum == 98) { pn = PerkName(1, getstati(60)); pd = GetPerkDesc(getstati(60)); drawstring('128 32 0', pn, '8 8 0', '1 1 1', 1); drawstring('128 48 0', pd, '8 8 0', '1 1 1', 1); } else if (slotnum == 99) { pn = PerkName(2, getstati(59)); pd = GetPerkDesc(getstati(59)); drawstring('128 32 0', pn, '8 8 0', '1 1 1', 1); drawstring('128 48 0', pd, '8 8 0', '1 1 1', 1); } // drawfill(mousepos, '8 8 0', '0 0 0', 0.7); // drawstring(mousepos, "^", '8 8 0', '1 1 1', 1); if (downslotnum == 0) drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); else { if (downslotnum <= 16) it = getstati(31+downslotnum); else { if (downslotnum == 17) it = getstati(91); if (downslotnum == 18) it = getstati(92); if (downslotnum == 19) it = getstati(93); if (downslotnum == 20) it = getstati(94); if (downslotnum == 21) it = getstati(95); if (downslotnum == 22) it = getstati(96); if (downslotnum == 23) it = getstati(97); if (downslotnum == 24) it = getstati(98); } itname = GetItemImage(ToIID(it)); drawpic(mousepos - '16 16 0', strcat("gui/", itname), '48 48 0', '1 1 1', 1); } }; void() CalcScrollPos = { sliderpos = (mousepos_y-24)/(cvar("vid_conheight")-48); if (sliderpos < 0) sliderpos = 0; if (sliderpos > 1) sliderpos = 1; }; float(float eventtype, float param1, float param2) CSQC_InputEvent = { local float op; if (eventtype == 0) //key down { if (param1 == 'i') { show_inventory = !show_inventory; show_pipboy = false; show_trader = false; show_perks = false; show_items = false; show_gainperk = false; } if (param1 == 'p') { show_pipboy = !show_pipboy; show_inventory = false; show_trader = false; show_perks = false; show_items = false; show_gainperk = false; } if (param1 == 'b' && (getstati(108) == 1)) { show_trader = !show_trader; show_pipboy = false; show_inventory = false; show_perks = false; show_items = false; show_gainperk = false; } else if (!show_inventory && !show_trader && !show_pipboy && !show_perks && !show_items && !show_gainperk) return false; else if (param1 == k_mouse1) { if (mousepos_x >= IMGSIZEF && mousepos_x <= IMGSIZEF+16) { mouseisdown = true; CalcScrollPos(); } else downslotnum = slotnum; } else if (param1 == k_mwheelup) { sliderpos = sliderpos - 0.05; if (sliderpos < 0) sliderpos = 0; } else if (param1 == k_mwheeldown) { sliderpos = sliderpos + 0.05; if (sliderpos > 1) sliderpos = 1; } else return false; return true; } if (eventtype == 1 && (show_inventory || show_trader || show_pipboy || show_items || show_perks || show_gainperk)) //key up { if (param1 == k_mouse1) { if (showcontextmenu && show_inventory) { op = floor((mousepos_y - contextpos_y)/8); if (op == 0) localcmd(strcat("cmd invuse ", ftos(slotnum), "\n")); else if ((op == 1)) localcmd(strcat("cmd invdrop ", ftos(slotnum), "\n")); else if (op == 2) localcmd(strcat("cmd invmix ", ftos(slotnum), "\n")); else if ((op == 3) && (getstati(108) == 1)) localcmd(strcat("cmd invsell ", ftos(slotnum), "\n")); showcontextmenu = false; } else if (showcontextmenu && show_trader) { op = floor((mousepos_y - contextpos_y)/8); if (op == 1) localcmd(strcat("cmd invbuy ", ftos(slotnum), "\n")); showcontextmenu = false; } else { if (mouseisdown) { //within the scrollbar mouseisdown = false; } else if (downslotnum == slotnum) //mouse didn't move away { if (show_gainperk) { if (which_perk == getstati(60)) return; if (which_perk == getstati(59)) return; if (which_perk >= 1 && which_perk <= 9) localcmd(strcat("cmd gainperk ", ftos(which_perk), " ", ftos(perkslot), "\n")); show_inventory = false; show_pipboy = false; show_trader = false; show_perks = true; show_items = false; show_gainperk = false; } else if (show_pipboy) { if (selected_class == 1) localcmd("cmd gainlevel combat\n"); else if (selected_class == 2) localcmd("cmd gainlevel doctor\n"); else if (selected_class == 3) localcmd("cmd gainlevel sneak\n"); else if (selected_class == 4) localcmd("cmd gainlevel science\n"); else if (selected_class == 5) { show_inventory = false; show_pipboy = true; show_trader = false; show_perks = false; show_items = false; show_gainperk = false; } else if (selected_class == 6) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = false; show_items = true; show_gainperk = false; } else if (selected_class == 7) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = true; show_items = false; show_gainperk = false; } } else if (show_items) { if (selected_class == 5) { show_inventory = false; show_pipboy = true; show_trader = false; show_perks = false; show_items = false; show_gainperk = false; } else if (selected_class == 6) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = false; show_items = true; show_gainperk = false; } else if (selected_class == 7) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = true; show_items = false; show_gainperk = false; } } else if (show_perks) { if (selected_class == 5) { show_inventory = false; show_pipboy = true; show_trader = false; show_perks = false; show_items = false; show_gainperk = false; } else if (selected_class == 6) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = false; show_items = true; show_gainperk = false; } else if (selected_class == 7) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = true; show_items = false; show_gainperk = false; } else if (selected_class == 8) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = false; show_items = false; show_gainperk = true; perkslot = 1; } else if (selected_class == 9) { show_inventory = false; show_pipboy = false; show_trader = false; show_perks = false; show_items = false; show_gainperk = true; perkslot = 2; } } else if (slotnum >= 1 && slotnum <= 26) { //if there's actually an item there if ((show_inventory) && (getstati(32+slotnum-1) != 0)) { showcontextmenu = true; //show the context menu contextpos = mousepos; } else if ((show_trader) && (getstati(70+slotnum) != 0)) { showcontextmenu = true; //show the context menu contextpos = mousepos; } } else { show_inventory = false; //they clicked outside, fools! showcontextmenu = false; } } else { //they dragged showcontextmenu = false; localcmd(strcat("cmd invswap ", ftos(downslotnum), " ", ftos(slotnum), "\nimpulse 1\n")); } } mouseisdown = false; downslotnum = 0; } else return false; return true; } if (eventtype == 2 && (show_inventory || show_trader || show_pipboy || show_items || show_perks || show_gainperk)) //mouse { mousepos_x += param1; mousepos_y += param2; if (mousepos_x < 0) mousepos_x = 0; if (mousepos_y < 0) mousepos_y = 0; if (mouseisdown) CalcScrollPos(); return true; } return false; }; void() FigureOutButtons = { k_mouse1 = stringtokeynum("K_MOUSE1"); k_mwheelup = stringtokeynum("K_MWHEELUP"); k_mwheeldown = stringtokeynum("K_MWHEELDOWN"); }; void(vector pos, float slotno) ShopImage = { local float it, mod_s, mod_e; local string itname; if (slotno == downslotnum && slotnum) slotno = slotnum; else if (slotno == slotnum && downslotnum) slotno = downslotnum; it = getstati(99+slotno); itname = GetItemImage(ToIID(it)); drawpic(pos, "gui/blank.jpg", IMGSIZEV, '1 1 1', 1); it = ToStatus(it); if (it <= 1) return; itname = ftos(it); it = strlen(itname); drawstring(pos + IMGSIZEV - '0 8 0' - '8 0 0'*it, itname, '8 8 8', '1 1 1', 1); }; void() Invent_Draw2 = { local float i; local float it; local string itname; local float op; local float width, height; width = cvar("vid_conwidth"); height = cvar("vid_conheight"); //how much space have we got for the slider? local float slotofs; slotofs = sliderpos*IMGSIZEF*8 + IMGSIZEF*3; for (i = 1; i < 8; i++) { ShopImage(((i*(width-64)-slotofs) * '0 1 0'), i+1); } drawpic(('1 0 0'*(width-64)), "gui/scrollup.jpg", '16 16 0', '1 1 1', 1); for (i = 0; i < height; i+=16) drawpic('1 0 0'*(width-64)+'0 16 0'+i*'0 1 0', "gui/scrollbar.jpg", '16 16 0', '1 1 1', 1); drawpic(('1 0 0'*(width-64))+(height-16)*'0 1 0', "gui/scrolldown.jpg", '16 16 0', '1 1 1', 1); drawpic(('1 0 0'*(width-64))+'0 16 0'+sliderpos*(height-48)*'0 1 0', "gui/scrollbox.jpg", '16 16 0', '1 1 1', 1); if (showcontextmenu) { op = floor((mousepos_y - contextpos_y)/8); drawfill(contextpos - '8 8 0', '88 24 0'+'16 16 0', '0 0 0', 0.7); drawstring(contextpos + (0 * '0 8 0'), "Purchase", '8 8 0', '1 1 0' + (op!=0)*'0 0 1', 1); drawstring(contextpos + (1 * '0 8 0'), "Barter", '8 8 0', '1 1 0' + (op!=1)*'0 0 1', 1); } else { if (mousepos_x >= IMGSIZEF) { slotnum = 0; if (mousepos_x >= 112 && mousepos_x <= 112+3*IMGSIZEF) if (mousepos_y >= 256 && mousepos_y <= 256+IMGSIZEF) slotnum = floor((mousepos_x - 112)/IMGSIZEF) + 1; } else { slotnum = floor((mousepos_y + slotofs)/IMGSIZEF) + 1; } // slotnum = floor((mousepos_y - toppos_y)/8) + 1; } drawstring('128 0 0', ftos(slotnum), '8 8 0', '1 1 1', 1); it = getstati(99+slotnum); itname = GetItemName(ToIID(it)); drawstring('128 32 0', itname, '8 8 0', '1 1 1', 1); itname = GetItemDesc(ToIID(it)); drawstring('128 48 0', itname, '8 8 0', '1 1 1', 1); drawpic(mousepos, "gui/cursor.jpg", '1 1 0'*CURSORSIZE, '1 1 1', 1); };