#include "ezquakeisms.h" #include "hud.h" #include "hud_editor.h" #ifdef FTEENGINE #define Plug_Init Plug_EZHud_Init #else plug2dfuncs_t *drawfuncs; plugclientfuncs_t *clientfuncs; plugfsfuncs_t *filefuncs; pluginputfuncs_t *inputfuncs; #endif struct ezcl_s cl; struct ezcls_s cls; struct ezvid_s vid; int sb_lines; float scr_con_current; int sb_showteamscores; int sb_showscores; int host_screenupdatecount; float alphamul; cvar_t *scr_newHud; void HUD_InitSbarImages(void); static void QDECL EZHud_UpdateVideo(int width, int height, qboolean restarted) { vid.width = width; vid.height = height; if (restarted) HUD_InitSbarImages(); } char *Cmd_Argv(int arg) { static char buf[4][128]; if (arg >= 4) return ""; cmdfuncs->Argv(arg, buf[arg], sizeof(buf[arg])); return buf[arg]; } float infofloat(char *info, char *findkey, float def); void Draw_SetOverallAlpha(float a) { alphamul = a; } void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a) { drawfuncs->Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul); drawfuncs->Fill(x, y, w, h); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_Fill(float x, float y, float w, float h, qbyte pal) { drawfuncs->Colourpa(pal, alphamul); drawfuncs->Fill(x, y, w, h); drawfuncs->Colour4f(1, 1, 1, 1); } const char *ColorNameToRGBString (const char *newval) { return newval; } byte *StringToRGB(const char *str) { static byte rgba[4]; int i; for (i = 0; i < 4; i++) { while(*str && *str <= ' ') str++; if (!*str) rgba[i] = 255; else rgba[i] = strtoul(str, (char**)&str, 0); } return rgba; } void Draw_TextBox (int x, int y, int width, int lines) { } char *TP_LocationName (const vec3_t location) { static char locname[256]; clientfuncs->GetLocationName(location, locname, sizeof(locname)); return locname; } void Draw_SPic(float x, float y, mpic_t *pic, float scale) { qhandle_t image = (intptr_t)pic; float w=64, h=64; drawfuncs->ImageSize(image, &w, &h); drawfuncs->Image(x, y, w*scale, h*scale, 0, 0, 1, 1, image); } void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale) { qhandle_t image = (intptr_t)pic; float w=64, h=64; drawfuncs->ImageSize(image, &w, &h); drawfuncs->Image(x, y, (s2-s1)*scale, (t2-t1)*scale, s1/w, t1/h, s2/w, t2/h, image); } void Draw_EZString(float x, float y, char *str, float scale, qboolean red) { unsigned int flags = 0; if (red) flags |= 1; drawfuncs->StringH(x, y, scale, flags, str); } #define Draw_STransPic Draw_SPic void Draw_Character(float x, float y, unsigned int ch) { drawfuncs->Character(x, y, 0xe000|ch); } void Draw_SCharacter(float x, float y, unsigned int ch, float scale) { drawfuncs->CharacterH(x, y, 8*scale, 0, 0xe000|ch); } void SCR_DrawWadString(float x, float y, float scale, char *str) { drawfuncs->String(x, y, str); //FIXME } void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float sw, float sh, float alpha) { qhandle_t image = (intptr_t)pic; float w=64, h=64; drawfuncs->ImageSize(image, &w, &h); drawfuncs->Colour4f(1, 1, 1, alpha * alphamul); drawfuncs->Image(x, y, (s2-s1)*sw, (t2-t1)*sh, s1/w, t1/h, s2/w, t2/h, image); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_AlphaFill(float x, float y, float w, float h, unsigned int pal, float alpha) { if (pal >= 256) drawfuncs->Colour4f(((pal>>16)&0xff)/255.0, ((pal>>8)&0xff)/255.0, ((pal>>0)&0xff)/255.0, alpha * alphamul); else drawfuncs->Colourpa(pal, alpha * alphamul); drawfuncs->Fill(x, y, w, h); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha) { qhandle_t image = (intptr_t)pic; float w, h; drawfuncs->ImageSize(image, &w, &h); drawfuncs->Colour4f(1, 1, 1, alpha * alphamul); drawfuncs->Image(x, y, w, h, 0, 0, 1, 1, image); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha) { qhandle_t image = (intptr_t)pic; float w, h; drawfuncs->ImageSize(image, &w, &h); drawfuncs->Colour4f(1, 1, 1, alpha * alphamul); drawfuncs->Image(x, y, s2-s1, t2-t1, s1/w, t1/h, s2/w, t2/h, image); drawfuncs->Colour4f(1, 1, 1, 1); } void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height) { int amount; if(direction >= 2) // top-down amount = Q_rint(fabs((height * value) / max_value)); else// left-right amount = Q_rint(fabs((width * value) / max_value)); drawfuncs->Colour4f(rgba[0]/255.0, rgba[1]/255.0, rgba[2]/255.0, rgba[3]/255.0 * alphamul); if(direction == 0) // left->right drawfuncs->Fill(x, y, amount, height); else if (direction == 1) // right->left drawfuncs->Fill(x + width - amount, y, amount, height); else if (direction == 2) // down -> up drawfuncs->Fill(x, y + height - amount, width, amount); else // up -> down drawfuncs->Fill(x, y, width, amount); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a) { drawfuncs->Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul); // drawfuncs->Line(x1, y1, x2, y1); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut) { drawfuncs->Colour4f(clr->c[0]/255.0, clr->c[1]/255.0, clr->c[2]/255.0, clr->c[3]/255.0 * alphamul); drawfuncs->String(x, y, str); drawfuncs->Colour4f(1, 1, 1, 1); } void UI_PrintTextBlock(float x, float y, float w, float h, char *str, int flags) { } void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a) { float x1 = x; float x2 = x+w; float y1 = y; float y2 = y+h; drawfuncs->Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul); drawfuncs->Line(x1, y1, x2, y1); drawfuncs->Line(x2, y1, x2, y2); drawfuncs->Line(x1, y2, x2, y2); drawfuncs->Line(x1, y1, x1, y2); drawfuncs->Colour4f(1, 1, 1, 1); } void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a) { drawfuncs->Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul); drawfuncs->Line(x1, y1, x2, y2); drawfuncs->Colour4f(1, 1, 1, 1); } mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad) { if (!*name) return NULL; return (mpic_t*)(qintptr_t)drawfuncs->LoadImage(name); } mpic_t *Draw_CacheWadPic(const char *name) { char ftename[MAX_QPATH]; Q_snprintf(ftename, sizeof(ftename), "gfx/%s", name); return (mpic_t*)(qintptr_t)drawfuncs->LoadImage(ftename); } mpic_t *SCR_LoadCursorImage(char *cursorimage) { return Draw_CachePicSafe(cursorimage, false, true); } unsigned int Sbar_ColorForMap (unsigned int m) { if (m >= 16) return m; m = (m < 0) ? 0 : ((m > 13) ? 13 : m); m *= 16; return m < 128 ? m + 8 : m + 8; } int Sbar_TopColor(player_info_t *pi) { return Sbar_ColorForMap(pi->topcolour); } int Sbar_BottomColor(player_info_t *pi) { return Sbar_ColorForMap(pi->bottomcolour); } int dehex(char nib) { if (nib >= '0' && nib <= '9') return nib - '0'; if (nib >= 'a' && nib <= 'f') return nib - 'a' + 10; if (nib >= 'A' && nib <= 'F') return nib - 'A' + 10; return 0; } char *TP_ParseFunChars(char *str) { static char resultbuf[1024]; char *out = resultbuf, *end = resultbuf+sizeof(resultbuf)-1; while (out < end) { if (str[0] == '$' && str[1] == 'x' && str[2] && str[3]) { *out++ = (dehex(str[2]) << 4) | dehex(str[3]); str+=4; } else if (str[0] == '$') { int c = 0; switch (str[1]) { case '\\': c = 0x0D; break; case ':': c = 0x0A; break; case '[': c = 0x10; break; case ']': c = 0x11; break; case 'G': c = 0x86; break; case 'R': c = 0x87; break; case 'Y': c = 0x88; break; case 'B': c = 0x89; break; case '(': c = 0x80; break; case '=': c = 0x81; break; case ')': c = 0x82; break; case 'a': c = 0x83; break; case '<': c = 0x1d; break; case '-': c = 0x1e; break; case '>': c = 0x1f; break; case ',': c = 0x1c; break; case '.': c = 0x9c; break; case 'b': c = 0x8b; break; case 'c': case 'd': c = 0x8d; break; case '$': c = '$'; break; case '^': c = '^'; break; case '0':case '1':case '2':case '3':case '4':case '5':case '6':case '7':case '8':case '9': c = str[1] -'0' + 0x12;break; } if (c) { *out++ = c; str++; } str++; } else if (*str) *out++ = *str++; else break; } *out = 0; return resultbuf; } char *TP_ItemName(unsigned int itbit) { cvar_t *var = NULL; switch (itbit) { #define ITEMNAME(it, nam) case it: var = cvarfuncs->GetNVFDG("tp_name_"#nam, #nam, 0, NULL, "Item Names"); break ITEMNAME(IT_SHOTGUN, sg); ITEMNAME(IT_SUPER_SHOTGUN, ssg); ITEMNAME(IT_NAILGUN, ng); ITEMNAME(IT_SUPER_NAILGUN, sng); ITEMNAME(IT_GRENADE_LAUNCHER, gl); ITEMNAME(IT_ROCKET_LAUNCHER, rl); ITEMNAME(IT_LIGHTNING, lg); // ITEMNAME(IT_SUPER_LIGHTNING, ???); ITEMNAME(IT_SHELLS, shells); ITEMNAME(IT_NAILS, nails); ITEMNAME(IT_ROCKETS, rockets); ITEMNAME(IT_CELLS, cells); ITEMNAME(IT_AXE, axe); ITEMNAME(IT_ARMOR1, ga); ITEMNAME(IT_ARMOR2, ya); ITEMNAME(IT_ARMOR3, ra); ITEMNAME(IT_SUPERHEALTH, mh); // ITEMNAME(IT_KEY1, ); // ITEMNAME(IT_KEY2, ); ITEMNAME(IT_INVISIBILITY, ring); ITEMNAME(IT_INVULNERABILITY, pent); ITEMNAME(IT_SUIT, suit); ITEMNAME(IT_QUAD, quad); // ITEMNAME(IT_SIGIL1, ); // ITEMNAME(IT_SIGIL2, ); // ITEMNAME(IT_SIGIL3, ); // ITEMNAME(IT_SIGIL4, ); } if (var) return var->string; return va("it%#x", itbit); } void Replace_In_String(char *src, size_t strsize, char leadchar, int patterns, ...) { char orig[1024]; char *out, *outstop; va_list ap; int i; strlcpy(orig, src, sizeof(orig)); out = src; outstop = out + strsize-1; src = orig; while(*src) { if (out == outstop) break; if (*src != leadchar) *out++ = *src++; else if (*++src == leadchar) *out++ = leadchar; else { va_start(ap, patterns); for (i = 0; i < patterns; i++) { const char *arg = va_arg(ap, const char *); const char *val = va_arg(ap, const char *); size_t alen = strlen(arg); if (!strncmp(src, arg, strlen(arg))) { strlcpy(out, val, (outstop-out)+1); out += strlen(out); src += alen; break; } } if (i == patterns) { strlcpy(out, "unknown", (outstop-out)+1); out += strlen(out); } va_end(ap); } } *out = 0; } int SCR_GetClockStringWidth(const char *s, qbool big, float scale) { int w = 0; if (big) { while(*s) w += ((*s++==':')?16:24); } else w = strlen(s) * 8; return w * scale; } int SCR_GetClockStringHeight(qbool big, float scale) { return (big?24:8)*scale; } char *SecondsToMinutesString(int print_time, char *buffer, size_t buffersize) { int tens_minutes, minutes, tens_seconds, seconds; tens_minutes = fmod (print_time / 600, 6); minutes = fmod (print_time / 60, 10); tens_seconds = fmod (print_time / 10, 6); seconds = fmod (print_time, 10); snprintf (buffer, buffersize, "%i%i:%i%i", tens_minutes, minutes, tens_seconds, seconds); return buffer; } char *SCR_GetGameTime(int t, char *buffer, size_t buffersize) { float timelimit; timelimit = (t == TIMETYPE_GAMECLOCKINV) ? 60 * infofloat(cl.serverinfo, "timelimit", 0) + 1: 0; if (cl.countdown || cl.standby) SecondsToMinutesString(timelimit, buffer, buffersize); else SecondsToMinutesString((int) fabs(timelimit - (cl.time - cl.matchstart)), buffer, buffersize); return buffer; } const char* SCR_GetTimeString(int timetype, const char *format) { static char buffer[256]; switch(timetype) { case TIMETYPE_CLOCK: { time_t t; struct tm *ptm; time (&t); ptm = localtime (&t); if (!ptm) return "-:-"; if (!strftime(buffer, sizeof(buffer)-1, format, ptm)) return "-:-"; return buffer; } case TIMETYPE_GAMECLOCK: case TIMETYPE_GAMECLOCKINV: return SCR_GetGameTime(timetype, buffer, sizeof(buffer)); case TIMETYPE_DEMOCLOCK: return SecondsToMinutesString(infofloat(cl.serverinfo, "demotime", 0), buffer, sizeof(buffer)); default: return "01234"; } } void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t) { extern mpic_t *sb_nums[2][11]; extern mpic_t *sb_colon/*, *sb_slash*/; qbool lblink = (int)(cls.realtime*2) & 1; if (style > 1) style = 1; if (style < 0) style = 0; while (*t) { if (*t >= '0' && *t <= '9') { Draw_STransPic(x, y, sb_nums[style][*t-'0'], scale); x += 24*scale; } else if (*t == ':') { if (lblink || !blink) Draw_STransPic (x, y, sb_colon, scale); x += 16*scale; } else { Draw_SCharacter(x, y, *t+(style?128:0), 3*scale); x += 24*scale; } t++; } } void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t) { qbool lblink = (int)(cls.realtime*2) & 1; int c; if (style > 3) style = 3; if (style < 0) style = 0; while (*t) { c = (int) *t; if (c >= '0' && c <= '9') { if (style == 1) c += 128; else if (style == 2 || style == 3) c -= 30; } else if (c == ':') { if (style == 1 || style == 3) c += 128; if (lblink || !blink) ; else c = ' '; } Draw_SCharacter(x, y, c, scale); x+= 8*scale; t++; } } #include "builtin_huds.h" void EZHud_UseNquake_f(void) { const char *hudstr = builtin_hud_nquake; cmdfuncs->AddText(hudstr, true); } int IN_BestWeapon(void) { return 0; } qbool VID_VSyncIsOn(void){return false;} double vid_vsync_lag; vrect_t scr_vrect; void EZHud_Tick(double realtime, double gametime) { cls.realtime = realtime; cl.time = gametime; } char *findinfo(char *info, char *findkey) { int kl = strlen(findkey); char *key, *value; while(*info) { key = strchr(info, '\\'); if (!key) break; key++; value = strchr(key, '\\'); if (!value) break; info = value+1; if (!strncmp(key, findkey, kl) && key[kl] == '\\') return info; } return NULL; } char *infostring(char *info, char *findkey, char *buffer, size_t bufsize) { char *value = findinfo(info, findkey); char *end; if (value) { end = strchr(value, '\\'); if (!end) end = value + strlen(value); bufsize--; if (bufsize > (end - value)) bufsize = (end - value); memcpy(buffer, value, bufsize); buffer[bufsize] = 0; return buffer; } *buffer = 0; return buffer; } float infofloat(char *info, char *findkey, float def) { char *value = findinfo(info, findkey); if (value) return atof(value); return def; } int EZHud_Draw(int seat, float viewx, float viewy, float viewwidth, float viewheight, int showscores) { char serverinfo[4096]; char val[64]; int i; static float lasttime, lasttime_min = 99999; static int framecount; static float oldtime; if (cls.realtime - lasttime > 1) { cls.fps = framecount/(cls.realtime - lasttime); lasttime = cls.realtime; framecount = 0; if (cls.realtime - lasttime_min > 30) { cls.min_fps = cls.fps; lasttime_min = cls.realtime; } else if (cls.min_fps > cls.fps) cls.min_fps = cls.fps; } if (!seat) { cls.frametime = cls.realtime - oldtime; framecount++; oldtime = cls.realtime; } cl.splitscreenview = seat; scr_vrect.x = viewx; scr_vrect.y = viewy; scr_vrect.width = viewwidth; scr_vrect.height = viewheight; sb_showscores = showscores & 1; sb_showteamscores = showscores & 2; clientfuncs->GetStats(0, cl.stats, sizeof(cl.stats)/sizeof(cl.stats[0])); for (i = 0; i < 32; i++) clientfuncs->GetPlayerInfo(i, &cl.players[i]); clientfuncs->GetLocalPlayerNumbers(cl.splitscreenview, 1, &cl.playernum, &cl.tracknum); clientfuncs->GetServerInfoRaw(cl.serverinfo, sizeof(serverinfo)); cl.deathmatch = infofloat(cl.serverinfo, "deathmatch", 0); cl.teamplay = infofloat(cl.serverinfo, "teamplay", 0); cl.intermission = infofloat(cl.serverinfo, "intermission", 0); cl.spectator = (cl.playernum>=32)||cl.players[cl.playernum].spectator; infostring(cl.serverinfo, "status", val, sizeof(val)); cl.standby = !strcmp(val, "standby"); cl.countdown = !strcmp(val, "countdown"); cl.matchstart = infofloat(cl.serverinfo, "matchstart", 0); cls.state = ca_active; infostring(cl.serverinfo, "demotype", val, sizeof(val)); cls.mvdplayback = !strcmp(val, "mvd"); cls.demoplayback = strcmp(val, ""); { static cvar_t *pscr_viewsize = NULL; int size; if (!pscr_viewsize) pscr_viewsize = cvarfuncs->GetNVFDG("viewsize", "100", 0, NULL, NULL); size = cl.intermission ? 120 : pscr_viewsize->value; if (size >= 120) sb_lines = 0; // no status bar at all else if (size >= 110) sb_lines = 24; // no inventory else sb_lines = 24 + 16 + 8; } clientfuncs->GetPredInfo(seat, cl.simvel); //cl.faceanimtime //cl.item_gettime //cls.state; //cls.min_fps; //cls.fps; ////cls.realtime; ////cls.trueframetime; host_screenupdatecount++; HUD_Draw(); return true; } unsigned int keydown[K_MAX]; float cursor_x; float cursor_y; float mouse_x; float mouse_y; mpic_t *scr_cursor_icon = NULL; qboolean QDECL EZHud_MenuEvent(int eventtype, int keyparam, int unicodeparm, float mousecursor_x, float mousecursor_y, float vidwidth, float vidheight) { mouse_x += mousecursor_x - cursor_x; //FIXME: the hud editor should NOT need this sort of thing mouse_y += mousecursor_y - cursor_y; cursor_x = mousecursor_x; cursor_y = mousecursor_y; HUD_Editor_MouseEvent(cursor_x, cursor_y); switch(eventtype) { case 0: //draw host_screenupdatecount++; HUD_Draw(); HUD_Editor_Draw(); mouse_x = 0; mouse_y = 0; break; case 1: if (keyparam < K_MAX) keydown[keyparam] = true; HUD_Editor_Key(keyparam, 0, true); break; case 2: if (keyparam < K_MAX) keydown[keyparam] = false; HUD_Editor_Key(keyparam, 0, false); break; } return 1; } qboolean Plug_Init(void) { drawfuncs = plugfuncs->GetEngineInterface(plug2dfuncs_name, sizeof(*drawfuncs)); clientfuncs = plugfuncs->GetEngineInterface(plugclientfuncs_name, sizeof(*clientfuncs)); filefuncs = plugfuncs->GetEngineInterface(plugfsfuncs_name, sizeof(*filefuncs)); inputfuncs = plugfuncs->GetEngineInterface(pluginputfuncs_name, sizeof(*inputfuncs)); plugfuncs->ExportFunction("UpdateVideo", EZHud_UpdateVideo); if (cvarfuncs && drawfuncs && clientfuncs && filefuncs && inputfuncs && plugfuncs->ExportFunction("SbarBase", EZHud_Draw) && plugfuncs->ExportFunction("MenuEvent", EZHud_MenuEvent) && plugfuncs->ExportFunction("Tick", EZHud_Tick)) { Cmd_AddCommand("ezhud_nquake", EZHud_UseNquake_f); HUD_Init(); HUD_Editor_Init(); return true; } Con_Printf("EZHud: Unable to initiailise\n"); return false; }