#include "quakedef.h" #ifdef CSQC_DAT #ifdef RGLQUAKE #include "glquake.h" //evil to include this #endif static progfuncs_t *csqcprogs; static unsigned int csqcchecksum; static qboolean csqcwantskeys; cvar_t pr_csmaxedicts = {"pr_csmaxedicts", "3072"}; cvar_t cl_csqcdebug = {"cl_csqcdebug", "0"}; //prints entity numbers which arrive (so I can tell people not to apply it to players...) //If I do it like this, I'll never forget to register something... #define csqcglobals \ globalfunction(init_function, "CSQC_Init"); \ globalfunction(shutdown_function, "CSQC_Shutdown"); \ globalfunction(draw_function, "CSQC_UpdateView"); \ globalfunction(parse_stuffcmd, "CSQC_Parse_StuffCmd"); \ globalfunction(parse_centerprint, "CSQC_Parse_CenterPrint"); \ globalfunction(input_event, "CSQC_InputEvent"); \ globalfunction(console_command, "CSQC_ConsoleCommand"); \ \ globalfunction(ent_update, "CSQC_Ent_Update"); \ globalfunction(ent_remove, "CSQC_Ent_Remove"); \ \ /*These are pointers to the csqc's globals.*/ \ globalfloat(time, "time"); /*float Written before entering most qc functions*/ \ globalentity(self, "self"); /*entity Written before entering most qc functions*/ \ \ globalfloat(maxclients, "maxclients"); /*float */ \ \ globalvector(forward, "v_forward"); /*vector written by anglevectors*/ \ globalvector(right, "v_right"); /*vector written by anglevectors*/ \ globalvector(up, "v_up"); /*vector written by anglevectors*/ \ \ globalfloat(trace_allsolid, "trace_allsolid"); /*bool written by traceline*/ \ globalfloat(trace_startsolid, "trace_startsolid"); /*bool written by traceline*/ \ globalfloat(trace_fraction, "trace_fraction"); /*float written by traceline*/ \ globalfloat(trace_inwater, "trace_inwater"); /*bool written by traceline*/ \ globalfloat(trace_inopen, "trace_inopen"); /*bool written by traceline*/ \ globalvector(trace_endpos, "trace_endpos"); /*vector written by traceline*/ \ globalvector(trace_plane_normal, "trace_plane_normal"); /*vector written by traceline*/ \ globalfloat(trace_plane_dist, "trace_plane_dist"); /*float written by traceline*/ \ globalentity(trace_ent, "trace_ent"); /*entity written by traceline*/ \ \ globalfloat(clientcommandframe, "clientcommandframe"); \ globalfloat(servercommandframe, "servercommandframe"); \ \ globalfloat(player_localentnum, "player_localentnum"); /*float the entity number of the local player*/ \ \ globalvector(pmove_org, "pmove_org"); \ globalvector(pmove_vel, "pmove_vel"); \ globalvector(pmove_mins, "pmove_mins"); \ globalvector(pmove_maxs, "pmove_maxs"); \ globalfloat(input_timelength, "input_timelength"); \ globalvector(input_angles, "input_angles"); \ globalvector(input_movevalues, "input_movevalues"); \ globalfloat(input_buttons, "input_buttons"); \ \ globalfloat(movevar_gravity, "movevar_gravity"); \ globalfloat(movevar_stopspeed, "movevar_stopspeed"); \ globalfloat(movevar_maxspeed, "movevar_maxspeed"); \ globalfloat(movevar_spectatormaxspeed,"movevar_spectatormaxspeed"); \ globalfloat(movevar_accelerate, "movevar_accelerate"); \ globalfloat(movevar_airaccelerate, "movevar_airaccelerate"); \ globalfloat(movevar_wateraccelerate,"movevar_wateraccelerate"); \ globalfloat(movevar_friction, "movevar_friction"); \ globalfloat(movevar_waterfriction, "movevar_waterfriction"); \ globalfloat(movevar_entgravity, "movevar_entgravity"); \ typedef struct { #define globalfloat(name,qcname) float *name #define globalvector(name,qcname) float *name #define globalentity(name,qcname) int *name #define globalstring(name,qcname) string_t *name #define globalfunction(name,qcname) func_t name //These are the functions the engine will call to, found by name. csqcglobals #undef globalfloat #undef globalvector #undef globalentity #undef globalstring #undef globalfunction } csqcglobals_t; static csqcglobals_t csqcg; #define plnum 0 static void CSQC_FindGlobals(void) { #define globalfloat(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0); #define globalvector(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0); #define globalentity(name,qcname) csqcg.name = (int*)PR_FindGlobal(csqcprogs, qcname, 0); #define globalstring(name,qcname) csqcg.name = (string_t*)PR_FindGlobal(csqcprogs, qcname, 0); #define globalfunction(name,qcname) csqcg.name = PR_FindFunction(csqcprogs,qcname,PR_ANY); csqcglobals #undef globalfloat #undef globalvector #undef globalentity #undef globalstring #undef globalfunction if (csqcg.time) *csqcg.time = Sys_DoubleTime(); if (csqcg.player_localentnum) *csqcg.player_localentnum = cl.playernum[plnum]+1; if (csqcg.maxclients) *csqcg.maxclients = MAX_CLIENTS; } //this is the list for all the csqc fields. //(the #define is so the list always matches the ones pulled out) #define csqcfields \ fieldfloat(entnum); \ fieldfloat(modelindex); \ fieldvector(origin); \ fieldvector(angles); \ fieldfloat(alpha); /*transparency*/ \ fieldfloat(scale); /*model scale*/ \ fieldfloat(fatness); /*expand models X units along thier normals.*/ \ fieldfloat(skin); \ fieldfloat(colormap); \ fieldfloat(frame); \ fieldfloat(oldframe); \ fieldfloat(lerpfrac); \ \ fieldfloat(drawmask); /*So that the qc can specify all rockets at once or all bannanas at once*/ \ fieldfunction(predraw); /*If present, is called just before it's drawn.*/ \ \ fieldstring(model); //note: doesn't even have to match the clprogs.dat :) typedef struct { #define fieldfloat(name) float name #define fieldvector(name) vec3_t name #define fieldentity(name) int name #define fieldstring(name) string_t name #define fieldfunction(name) func_t name csqcfields #undef fieldfloat #undef fieldvector #undef fieldentity #undef fieldstring #undef fieldfunction } csqcentvars_t; typedef struct csqcedict_s { qboolean isfree; float freetime; // sv.time when the object was freed int entnum; qboolean readonly; //world csqcentvars_t *v; //add whatever you wish here } csqcedict_t; static csqcedict_t *csqc_edicts; //consider this 'world' static void CSQC_InitFields(void) { //CHANGING THIS FUNCTION REQUIRES CHANGES TO csqcentvars_t #define fieldfloat(name) PR_RegisterFieldVar(csqcprogs, ev_float, #name, (int)&((csqcentvars_t*)0)->name, -1) #define fieldvector(name) PR_RegisterFieldVar(csqcprogs, ev_vector, #name, (int)&((csqcentvars_t*)0)->name, -1) #define fieldentity(name) PR_RegisterFieldVar(csqcprogs, ev_entity, #name, (int)&((csqcentvars_t*)0)->name, -1) #define fieldstring(name) PR_RegisterFieldVar(csqcprogs, ev_string, #name, (int)&((csqcentvars_t*)0)->name, -1) #define fieldfunction(name) PR_RegisterFieldVar(csqcprogs, ev_function, #name, (int)&((csqcentvars_t*)0)->name, -1) csqcfields //any *64->int32 casts are erroneous, it's biased off NULL. #undef fieldfloat #undef fieldvector #undef fieldentity #undef fieldstring #undef fieldfunction } static csqcedict_t *csqcent[MAX_EDICTS]; #define RETURN_SSTRING(s) (((string_t *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //static - exe will not change it. char *PF_TempStr(void); static int csqcentsize; //pr_cmds.c builtins that need to be moved to a common. void VARGS PR_BIError(progfuncs_t *progfuncs, char *format, ...); void PF_cvar_string (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_cvar_set (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_print (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_dprint (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_error (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_floor (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_ceil (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_Tokenize (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_ArgV (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_FindString (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_FindFloat (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_nextent (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_randomvec (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_Sin (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_Cos (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_Sqrt (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_bound (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strlen(progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strcat (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_ftos (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_fabs (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_vtos (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_etos (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_stof (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_mod (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_substring (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_stov (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_dupstring(progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_forgetstring(progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_Spawn (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_min (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_max (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_registercvar (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_pow (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_chr2str (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_localcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_random (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_fopen (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_fclose (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_fgets (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_normalize (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_vlen (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_vectoyaw (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_vectoangles (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_findchain (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_findchainfloat (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_coredump (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_traceon (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_traceoff (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_eprint (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_registercvar (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strstrofs (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_str2chr (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_chr2str (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strconv (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_infoadd (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_infoget (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strncmp (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strcasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_strncasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals); //these functions are from pr_menu.dat void PF_CL_is_cached_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_precache_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_free_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawcharacter (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawstring (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawpic (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawfill (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawsetcliparea (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawresetcliparea (progfuncs_t *prinst, struct globalvars_s *pr_globals); void PF_CL_drawgetimagesize (progfuncs_t *prinst, struct globalvars_s *pr_globals); #define MAXTEMPBUFFERLEN 1024 void PF_fclose_progs (progfuncs_t *prinst); char *PF_VarString (progfuncs_t *prinst, int first, struct globalvars_s *pr_globals); static void PF_Remove_ (progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *ed; ed = (csqcedict_t*)G_EDICT(prinst, OFS_PARM0); if (ed->isfree) { Con_DPrintf("CSQC Tried removing free entity\n"); return; } ED_Free (prinst, (void*)ed); } static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals) { cvar_t *var; char *str; str = PR_GetStringOfs(prinst, OFS_PARM0); { var = Cvar_Get(str, "", 0, "csqc cvars"); if (var) G_FLOAT(OFS_RETURN) = var->value; else G_FLOAT(OFS_RETURN) = 0; } } //too specific to the prinst's builtins. static void PF_Fixme (progfuncs_t *prinst, struct globalvars_s *pr_globals) { Con_Printf("\n"); prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMenu is not compatable.", prinst->lastcalledbuiltinnumber); PR_BIError (prinst, "bulitin not implemented"); } static void PF_csqc_centerprint (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *str = PF_VarString(prinst, 0, pr_globals); SCR_CenterPrint(0, str); } static void PF_makevectors (progfuncs_t *prinst, struct globalvars_s *pr_globals) { if (!csqcg.forward || !csqcg.right || !csqcg.up) Host_EndGame("PF_makevectors: one of v_forward, v_right or v_up was not defined\n"); AngleVectors (G_VECTOR(OFS_PARM0), csqcg.forward, csqcg.right, csqcg.up); } static void PF_R_AddEntity(progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *in = (void*)G_EDICT(prinst, OFS_PARM0); entity_t ent; int i; model_t *model; if (in->v->predraw) { int oldself = *csqcg.self; *csqcg.self = EDICT_TO_PROG(prinst, (void*)in); PR_ExecuteProgram(prinst, in->v->predraw); *csqcg.self = oldself; } i = in->v->modelindex; if (i == 0) return; else if (i > 0 && i < MAX_MODELS) model = cl.model_precache[i]; else if (i < 0 && i > -MAX_CSQCMODELS) model = cl.model_csqcprecache[-i]; else return; //there might be other ent types later as an extension that stop this. memset(&ent, 0, sizeof(ent)); ent.model = model; if (!ent.model) { Con_Printf("PF_R_AddEntity: model wasn't precached!\n"); return; } ent.frame = in->v->frame; ent.oldframe = in->v->oldframe; ent.lerpfrac = in->v->lerpfrac; ent.angles[0] = in->v->angles[0]; ent.angles[1] = in->v->angles[1]; ent.angles[2] = in->v->angles[2]; memcpy(ent.origin, in->v->origin, sizeof(vec3_t)); AngleVectors(ent.angles, ent.axis[0], ent.axis[1], ent.axis[2]); VectorInverse(ent.axis[1]); ent.alpha = in->v->alpha; ent.scale = in->v->scale; ent.skinnum = in->v->skin; V_AddEntity(&ent); } static void PF_R_AddDynamicLight(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *org = G_VECTOR(OFS_PARM0); float radius = G_FLOAT(OFS_PARM1); float *rgb = G_VECTOR(OFS_PARM2); V_AddLight(org, radius, rgb[0]/5, rgb[1]/5, rgb[2]/5); } #define MASK_ENGINE 1 static void PF_R_AddEntityMask(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int mask = G_FLOAT(OFS_PARM0); csqcedict_t *ent; int e; for (e=1; e < *prinst->parms->sv_num_edicts; e++) { ent = (void*)EDICT_NUM(prinst, e); if (ent->isfree) continue; if ((int)ent->v->drawmask & mask) { G_INT(OFS_PARM0) = EDICT_TO_PROG(prinst, (void*)ent); PF_R_AddEntity(prinst, pr_globals); } } if (mask & MASK_ENGINE && cl.worldmodel) { CL_LinkViewModel (); CL_LinkPlayers (); CL_LinkPacketEntities (); CL_LinkProjectiles (); CL_UpdateTEnts (); } } //float CalcFov (float fov_x, float width, float height); //clear scene, and set up the default stuff. static void PF_R_ClearScene (progfuncs_t *prinst, struct globalvars_s *pr_globals) { extern frame_t *view_frame; extern player_state_t *view_message; CL_DecayLights (); if (cl.worldmodel) { //work out which packet entities are solid CL_SetSolidEntities (); // Set up prediction for other players CL_SetUpPlayerPrediction(false); // do client side motion prediction CL_PredictMove (); // Set up prediction for other players CL_SetUpPlayerPrediction(true); } CL_SwapEntityLists(); view_frame = NULL;//&cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK]; view_message = NULL;//&view_frame->playerstate[cl.playernum[plnum]]; V_CalcRefdef(0); //set up the defaults (for player 0) /* VectorCopy(cl.simangles[0], r_refdef.viewangles); VectorCopy(cl.simorg[0], r_refdef.vieworg); r_refdef.flags = 0; r_refdef.vrect.x = 0; r_refdef.vrect.y = 0; r_refdef.vrect.width = vid.width; r_refdef.vrect.height = vid.height; r_refdef.fov_x = scr_fov.value; r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height); */ } static void PF_R_SetViewFlag(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s = PR_GetStringOfs(prinst, OFS_PARM0); float *p = G_VECTOR(OFS_PARM1); switch(*s) { case 'F': if (!strcmp(s, "FOV")) //set both fov numbers { r_refdef.fov_x = p[0]; r_refdef.fov_y = p[1]; return; } if (!strcmp(s, "FOV_X")) { r_refdef.fov_x = *p; return; } if (!strcmp(s, "FOV_Y")) { r_refdef.fov_y = *p; return; } break; case 'O': if (!strcmp(s, "ORIGIN")) { VectorCopy(p, r_refdef.vieworg); return; } if (!strcmp(s, "ORIGIN_X")) { r_refdef.vieworg[0] = *p; return; } if (!strcmp(s, "ORIGIN_Y")) { r_refdef.vieworg[1] = *p; return; } if (!strcmp(s, "ORIGIN_Z")) { r_refdef.vieworg[2] = *p; return; } break; case 'A': if (!strcmp(s, "ANGLES")) { VectorCopy(p, r_refdef.viewangles); return; } if (!strcmp(s, "ANGLES_X")) { r_refdef.viewangles[0] = *p; return; } if (!strcmp(s, "ANGLES_Y")) { r_refdef.viewangles[1] = *p; return; } if (!strcmp(s, "ANGLES_Z")) { r_refdef.viewangles[2] = *p; return; } break; case 'W': if (!strcmp(s, "WIDTH")) { r_refdef.vrect.width = *p; return; } break; case 'H': if (!strcmp(s, "HEIGHT")) { r_refdef.vrect.height = *p; return; } break; case 'S': if (!strcmp(s, "SIZE")) { r_refdef.vrect.width = p[0]; r_refdef.vrect.height = p[1]; return; } break; case 'M': if (!strcmp(s, "MIN_X")) { r_refdef.vrect.x = *p; return; } if (!strcmp(s, "MIN_Y")) { r_refdef.vrect.y = *p; return; } if (!strcmp(s, "MIN")) { r_refdef.vrect.x = p[0]; r_refdef.vrect.y = p[1]; return; } break; default: break; } Con_DPrintf("SetViewFlag: %s not recognised\n", s); } static void PF_R_RenderScene(progfuncs_t *prinst, struct globalvars_s *pr_globals) { if (cl.worldmodel) R_PushDlights (); /* if (cl_csqcdebug.value) Con_Printf("%f %f %f\n", r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2]); */ #ifdef RGLQUAKE if (qrenderer == QR_OPENGL) { gl_ztrickdisabled|=16; qglDisable(GL_ALPHA_TEST); qglDisable(GL_BLEND); } #endif VectorCopy (r_refdef.vieworg, cl.viewent[0].origin); CalcGunAngle(0); R_RenderView(); #ifdef RGLQUAKE if (qrenderer == QR_OPENGL) { gl_ztrickdisabled&=~16; GL_Set2D (); qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_TexEnv(GL_MODULATE); } #endif #ifdef RGLQUAKE if (qrenderer == QR_OPENGL) { qglDisable(GL_ALPHA_TEST); qglEnable(GL_BLEND); } #endif vid.recalc_refdef = 1; } static void PF_cs_getstatf(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int stnum = G_FLOAT(OFS_PARM0); float val = *(float*)&cl.stats[plnum][stnum]; //copy float into the stat G_FLOAT(OFS_RETURN) = val; } static void PF_cs_getstati(progfuncs_t *prinst, struct globalvars_s *pr_globals) { //convert an int stat into a qc float. int stnum = G_FLOAT(OFS_PARM0); int val = cl.stats[plnum][stnum]; if (*prinst->callargc > 1) { int first, count; first = G_FLOAT(OFS_PARM1); count = G_FLOAT(OFS_PARM2); G_FLOAT(OFS_RETURN) = (((unsigned int)val)&(((1<>first; } else G_FLOAT(OFS_RETURN) = val; } static void PF_cs_getstats(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int stnum = G_FLOAT(OFS_PARM0); char *out; out = PF_TempStr(); //the network protocol byteswaps ((unsigned int*)out)[0] = LittleLong(cl.stats[0][stnum+0]); ((unsigned int*)out)[1] = LittleLong(cl.stats[0][stnum+1]); ((unsigned int*)out)[2] = LittleLong(cl.stats[0][stnum+2]); ((unsigned int*)out)[3] = LittleLong(cl.stats[0][stnum+3]); ((unsigned int*)out)[4] = 0; //make sure it's null terminated RETURN_SSTRING(out); } static void PF_CSQC_SetOrigin(progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0); float *org = G_VECTOR(OFS_PARM1); VectorCopy(org, ent->v->origin); //fixme: add some sort of fast area grid } static void PF_CSQC_SetSize(progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0); float *mins = G_VECTOR(OFS_PARM1); float *maxs = G_VECTOR(OFS_PARM1); //fixme: set the size. :p //fixme: add some sort of fast area grid } //FIXME: Not fully functional static void PF_CSQC_traceline(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *v1, *v2, *mins, *maxs; trace_t trace; int nomonsters; edict_t *ent; // int savedhull; v1 = G_VECTOR(OFS_PARM0); v2 = G_VECTOR(OFS_PARM1); nomonsters = G_FLOAT(OFS_PARM2); ent = G_EDICT(prinst, OFS_PARM3); // if (*prinst->callargc == 6) // { // mins = G_VECTOR(OFS_PARM4); // maxs = G_VECTOR(OFS_PARM5); // } // else { mins = vec3_origin; maxs = vec3_origin; } /* savedhull = ent->v.hull; ent->v.hull = 0; trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent); ent->v.hull = savedhull; */ memset(&trace, 0, sizeof(trace)); trace.fraction = 1; cl.worldmodel->hulls->funcs.RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, v1, v2, &trace); *csqcg.trace_allsolid = trace.allsolid; *csqcg.trace_startsolid = trace.startsolid; *csqcg.trace_fraction = trace.fraction; *csqcg.trace_inwater = trace.inwater; *csqcg.trace_inopen = trace.inopen; VectorCopy (trace.endpos, csqcg.trace_endpos); VectorCopy (trace.plane.normal, csqcg.trace_plane_normal); *csqcg.trace_plane_dist = trace.plane.dist; // if (trace.ent) // *csqcg.trace_ent = EDICT_TO_PROG(prinst, trace.ent); // else *csqcg.trace_ent = EDICT_TO_PROG(prinst, (void*)csqc_edicts); } static void PF_CSQC_pointcontents(progfuncs_t *prinst, struct globalvars_s *pr_globals) { float *v; int cont; v = G_VECTOR(OFS_PARM0); cont = cl.worldmodel->hulls[0].funcs.HullPointContents(&cl.worldmodel->hulls[0], v); if (cont & FTECONTENTS_SOLID) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SOLID; else if (cont & FTECONTENTS_SKY) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SKY; else if (cont & FTECONTENTS_LAVA) G_FLOAT(OFS_RETURN) = Q1CONTENTS_LAVA; else if (cont & FTECONTENTS_SLIME) G_FLOAT(OFS_RETURN) = Q1CONTENTS_SLIME; else if (cont & FTECONTENTS_WATER) G_FLOAT(OFS_RETURN) = Q1CONTENTS_WATER; else G_FLOAT(OFS_RETURN) = Q1CONTENTS_EMPTY; } static int FindModel(char *name, int *free) { int i; *free = 0; for (i = 1; i < MAX_CSQCMODELS; i++) { if (!*cl.model_csqcname[i]) { *free = -i; break; } if (!strcmp(cl.model_csqcname[i], name)) return -i; } for (i = 1; i < MAX_MODELS; i++) { if (!strcmp(cl.model_name[i], name)) return i; } return 0; } static void PF_CSQC_SetModel(progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0); char *modelname = PR_GetStringOfs(prinst, OFS_PARM1); int freei; int modelindex = FindModel(modelname, &freei); if (!modelindex) { if (!freei) Host_EndGame("CSQC ran out of model slots\n"); Con_DPrintf("Late caching model \"%s\"\n", modelname); Q_strncpyz(cl.model_csqcname[-freei], modelname, sizeof(cl.model_csqcname[-freei])); //allocate a slot now modelindex = freei; cl.model_csqcprecache[-freei] = Mod_ForName(cl.model_csqcname[-freei], false); } ent->v->modelindex = modelindex; if (modelindex < 0) ent->v->model = PR_SetString(prinst, cl.model_csqcname[-modelindex]); else ent->v->model = PR_SetString(prinst, cl.model_name[modelindex]); } static void PF_CSQC_SetModelIndex(progfuncs_t *prinst, struct globalvars_s *pr_globals) { csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0); int modelindex = G_FLOAT(OFS_PARM1); ent->v->modelindex = modelindex; if (modelindex < 0) ent->v->model = PR_SetString(prinst, cl.model_csqcname[-modelindex]); else ent->v->model = PR_SetString(prinst, cl.model_name[modelindex]); } static void PF_CSQC_PrecacheModel(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int modelindex, freei; char *modelname = PR_GetStringOfs(prinst, OFS_PARM0); int i; for (i = 1; i < MAX_MODELS; i++) //Make sure that the server specified model is loaded.. { if (!*cl.model_name[i]) break; if (!strcmp(cl.model_name[i], modelname)) { cl.model_precache[i] = Mod_ForName(cl.model_name[i], false); break; } } modelindex = FindModel(modelname, &freei); //now load it if (!modelindex) { if (!freei) Host_EndGame("CSQC ran out of model slots\n"); Q_strncpyz(cl.model_csqcname[-freei], modelname, sizeof(cl.model_csqcname[-freei])); //allocate a slot now modelindex = freei; cl.model_csqcprecache[-freei] = Mod_ForName(cl.model_csqcname[-freei], false); } } static void PF_CSQC_PrecacheSound(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *soundname = PR_GetStringOfs(prinst, OFS_PARM0); S_PrecacheSound(soundname); } static void PF_CSQC_ModelnameForIndex(progfuncs_t *prinst, struct globalvars_s *pr_globals) { int modelindex = G_FLOAT(OFS_PARM0); if (modelindex < 0) G_INT(OFS_RETURN) = (int)PR_SetString(prinst, cl.model_csqcname[-modelindex]); else G_INT(OFS_RETURN) = (int)PR_SetString(prinst, cl.model_name[modelindex]); } static void PF_ReadByte(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadByte(); } static void PF_ReadChar(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadChar(); } static void PF_ReadShort(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadShort(); } static void PF_ReadLong(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadLong(); } static void PF_ReadCoord(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadCoord(); } static void PF_ReadString(progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *str = PF_TempStr(); char *read = MSG_ReadString(); Q_strncpyz(str, read, MAXTEMPBUFFERLEN); } static void PF_ReadAngle(progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = MSG_ReadAngle(); } static void PF_objerror (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *s; edict_t *ed; s = PF_VarString(prinst, 0, pr_globals); /* Con_Printf ("======OBJECT ERROR in %s:\n%s\n", PR_GetString(pr_xfunction->s_name),s); */ ed = PROG_TO_EDICT(prinst, pr_global_struct->self); /* ED_Print (ed); */ ED_Print(prinst, ed); Con_Printf("%s", s); if (developer.value) (*prinst->pr_trace) = 2; else { ED_Free (prinst, ed); prinst->AbortStack(prinst); PR_BIError (prinst, "Program error: %s", s); if (sv.time > 10) Cbuf_AddText("restart\n", RESTRICT_LOCAL); } } static void PF_cs_setsensativityscaler (progfuncs_t *prinst, struct globalvars_s *pr_globals) { in_sensitivityscale = G_FLOAT(OFS_PARM0); } static void PF_cs_pointparticles (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *effectname = PR_GetStringOfs(prinst, OFS_PARM0); float *org = G_VECTOR(OFS_PARM1); float *vel = G_VECTOR(OFS_PARM2); float count = G_FLOAT(OFS_PARM3); int effectnum = P_AllocateParticleType(effectname); if (*prinst->callargc < 3) vel = vec3_origin; if (*prinst->callargc < 4) count = 1; P_RunParticleEffectType(org, vel, count, effectnum); } static void PF_cs_particlesloaded (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *effectname = PR_GetStringOfs(prinst, OFS_PARM0); G_FLOAT(OFS_RETURN) = P_DescriptionIsLoaded(effectname); } //get the input commands, and stuff them into some globals. static void PF_cs_getinputstate (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int f; usercmd_t *cmd; f = G_FLOAT(OFS_PARM0); if (f > cls.netchan.outgoing_sequence) { G_FLOAT(OFS_RETURN) = false; return; } if (f < cls.netchan.outgoing_sequence - UPDATE_MASK || f < 0) { G_FLOAT(OFS_RETURN) = false; return; } // save this command off for prediction cmd = &cl.frames[f&UPDATE_MASK].cmd[plnum]; if (csqcg.input_timelength) *csqcg.input_timelength = cmd->msec/1000.0f; if (csqcg.input_angles) { csqcg.input_angles[0] = SHORT2ANGLE(cmd->angles[0]); csqcg.input_angles[1] = SHORT2ANGLE(cmd->angles[1]); csqcg.input_angles[2] = SHORT2ANGLE(cmd->angles[2]); } if (csqcg.input_movevalues) { csqcg.input_movevalues[0] = cmd->forwardmove; csqcg.input_movevalues[1] = cmd->sidemove; csqcg.input_movevalues[2] = cmd->upmove; } if (csqcg.input_buttons) *csqcg.input_buttons = cmd->buttons; G_FLOAT(OFS_RETURN) = true; } #define ANGLE2SHORT(x) ((x/360.0)*65535) //read lots of globals, run the default player physics, write lots of globals. static void PF_cs_runplayerphysics (progfuncs_t *prinst, struct globalvars_s *pr_globals) { int msecs; extern vec3_t player_mins; extern vec3_t player_maxs; /* int sequence; // just for debugging prints // player state vec3_t origin; vec3_t angles; vec3_t velocity; qboolean jump_held; int jump_msec; // msec since last jump float waterjumptime; int pm_type; int hullnum; // world state int numphysent; physent_t physents[MAX_PHYSENTS]; // 0 should be the world // input usercmd_t cmd; qboolean onladder; // results int numtouch; int touchindex[MAX_PHYSENTS]; qboolean onground; int groundent; // index in physents array, only valid // when onground is true int waterlevel; int watertype; } playermove_t; typedef struct { float gravity; float stopspeed; float maxspeed; float spectatormaxspeed; float accelerate; float airaccelerate; float wateraccelerate; float friction; float waterfriction; float entgravity; float bunnyspeedcap; float ktjump; qboolean slidefix; qboolean airstep; qboolean walljump; */ pmove.sequence = *csqcg.clientcommandframe; pmove.pm_type = PM_NORMAL; //set up the movement command msecs = *csqcg.input_timelength*1000 + 0.5f; //precision inaccuracies. :( pmove.angles[0] = ANGLE2SHORT(csqcg.input_angles[0]); pmove.angles[1] = ANGLE2SHORT(csqcg.input_angles[1]); pmove.angles[2] = ANGLE2SHORT(csqcg.input_angles[2]); pmove.cmd.forwardmove = csqcg.input_movevalues[0]; pmove.cmd.sidemove = csqcg.input_movevalues[1]; pmove.cmd.upmove = csqcg.input_movevalues[2]; VectorCopy(csqcg.pmove_org, pmove.origin); VectorCopy(csqcg.pmove_vel, pmove.velocity); VectorCopy(csqcg.pmove_maxs, player_maxs); VectorCopy(csqcg.pmove_mins, player_mins); pmove.hullnum = 1; while(msecs) { pmove.cmd.msec = msecs; if (pmove.cmd.msec > 50) pmove.cmd.msec = 50; msecs -= pmove.cmd.msec; PM_PlayerMove(1); } VectorCopy(pmove.origin, csqcg.pmove_org); VectorCopy(pmove.velocity, csqcg.pmove_vel); } static void CheckSendPings(void) { //quakeworld sends a 'pings' client command to retrieve the frequently updating stuff if (realtime - cl.last_ping_request > 2) { cl.last_ping_request = realtime; CL_SendClientCommand(false, "pings"); } } //string(float pnum, string keyname) static void PF_cs_getplayerkey (progfuncs_t *prinst, struct globalvars_s *pr_globals) { char *ret; int pnum = G_FLOAT(OFS_PARM0); char *keyname = PR_GetStringOfs(prinst, OFS_PARM1); if (pnum < 0) { Sbar_SortFrags(false); if (pnum >= -scoreboardlines) {//sort by pnum = fragsort[-(pnum+1)]; } } if (pnum < 0 || pnum >= MAX_CLIENTS) ret = ""; else if (!*cl.players[pnum].userinfo) ret = ""; else if (!strcmp(keyname, "ping")) { CheckSendPings(); ret = PF_TempStr(); sprintf(ret, "%i", cl.players[pnum].ping); } else if (!strcmp(keyname, "frags")) { ret = PF_TempStr(); sprintf(ret, "%i", cl.players[pnum].frags); } else if (!strcmp(keyname, "pl")) //packet loss { CheckSendPings(); ret = PF_TempStr(); sprintf(ret, "%i", cl.players[pnum].pl); } else if (!strcmp(keyname, "entertime")) //packet loss { ret = PF_TempStr(); sprintf(ret, "%i", cl.players[pnum].entertime); } else { ret = Info_ValueForKey(cl.players[pnum].userinfo, keyname); } if (*ret) RETURN_SSTRING(ret); else G_INT(OFS_RETURN) = 0; } extern int mouseusedforgui, mousecursor_x, mousecursor_y; static void PF_cs_setwantskeys (progfuncs_t *prinst, struct globalvars_s *pr_globals) { qboolean wants = G_FLOAT(OFS_PARM0); csqcwantskeys = wants; mouseusedforgui = wants; } static void PF_cs_getmousepos (progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN+0) = mousecursor_x; G_FLOAT(OFS_RETURN+1) = mousecursor_y; G_FLOAT(OFS_RETURN+2) = 0; } static void PF_checkextension (progfuncs_t *prinst, struct globalvars_s *pr_globals) { G_FLOAT(OFS_RETURN) = 0; } #define PF_FixTen PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme //warning: functions that depend on globals are bad, mkay? static builtin_t csqc_builtins[] = { //0 PF_Fixme, PF_makevectors, PF_CSQC_SetOrigin, //PF_setorigin PF_CSQC_SetModel, //PF_setmodel PF_CSQC_SetSize, //PF_setsize PF_Fixme, PF_Fixme, //PF_break, PF_random, PF_Fixme, //PF_sound, PF_normalize, //10 PF_error, PF_objerror, PF_vlen, PF_vectoyaw, PF_Spawn, PF_Remove_, //PF_Remove, PF_CSQC_traceline, //PF_traceline, PF_Fixme, //PF_checkclient, (don't support) PF_FindString, PF_CSQC_PrecacheSound, //PF_precache_sound, //20 PF_CSQC_PrecacheModel, //PF_precache_model, PF_Fixme, //PF_stuffcmd, (don't support) PF_Fixme, //PF_findradius, PF_Fixme, //PF_bprint, (don't support) PF_Fixme, //PF_sprint, PF_dprint, PF_ftos, PF_vtos, PF_coredump, PF_traceon, //30 PF_traceoff, PF_eprint, PF_Fixme, //PF_walkmove, (don't support yet) PF_Fixme, PF_Fixme, //PF_droptofloor, PF_Fixme, //PF_lightstyle, PF_rint, PF_floor, PF_ceil, PF_Fixme, //40 PF_Fixme, //PF_checkbottom, PF_CSQC_pointcontents, //PF_pointcontents, PF_Fixme, PF_fabs, PF_Fixme, //PF_aim, hehehe... (don't support) PF_cvar, PF_localcmd, PF_nextent, PF_Fixme, //PF_particle, PF_Fixme, //PF_changeyaw, //50 PF_Fixme, PF_vectoangles, PF_ReadByte, PF_ReadChar, PF_ReadShort, PF_ReadLong, PF_ReadCoord, PF_ReadAngle, PF_ReadString, PF_Fixme,//PF_ReadEntity, //60 PF_Fixme, PF_Sin, PF_Cos, PF_Sqrt, PF_Fixme, PF_Fixme, PF_Fixme, SV_MoveToGoal, PF_Fixme, //PF_precache_file, (don't support) PF_Fixme, //PF_makestatic, //70 PF_Fixme, //PF_changelevel, (don't support) PF_Fixme, PF_cvar_set, PF_Fixme, //PF_centerprint, PF_Fixme, //PF_ambientsound, PF_CSQC_PrecacheModel, //PF_precache_model, PF_Fixme, //PF_precache_sound, PF_Fixme, //PF_precache_file, PF_Fixme, //PF_setspawnparms, PF_Fixme, //PF_logfrag, (don't support) //80 PF_Fixme, //PF_infokey, PF_stof, PF_Fixme, //PF_multicast, (don't support) PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //90 PF_Fixme, PF_Fixme, PF_Fixme, PF_registercvar, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //100 PF_checkextension, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //110 PF_fopen, PF_fclose, PF_fgets, PF_fputs, PF_strlen, PF_strcat, PF_substring, PF_stov, PF_dupstring, PF_forgetstring, //120 PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //130 PF_R_ClearScene, PF_R_AddEntityMask, PF_R_AddEntity, PF_R_SetViewFlag, PF_R_RenderScene, PF_R_AddDynamicLight, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //140 PF_CL_is_cached_pic,//0 PF_CL_precache_pic,//1 PF_CL_free_pic,//2 PF_CL_drawcharacter,//3 PF_CL_drawstring,//4 PF_CL_drawpic,//5 PF_CL_drawfill,//6 PF_CL_drawsetcliparea,//7 PF_CL_drawresetcliparea,//8 PF_CL_drawgetimagesize,//9 //150 PF_cs_getstatf, PF_cs_getstati, PF_cs_getstats, PF_CSQC_SetModelIndex, PF_CSQC_ModelnameForIndex, PF_cs_setsensativityscaler, PF_csqc_centerprint, PF_print, PF_cs_pointparticles, PF_cs_particlesloaded, //160 PF_cs_getinputstate, PF_cs_runplayerphysics, PF_cs_getplayerkey, PF_cs_setwantskeys, PF_cs_getmousepos, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, //170 PF_FixTen, //180 PF_FixTen, //190 PF_FixTen, //200 PF_FixTen, //210 PF_FixTen, //220 PF_Fixme, PF_strstrofs, PF_str2chr, PF_chr2str, PF_strconv, PF_infoadd, PF_infoget, PF_strncmp, PF_strcasecmp, PF_strncasecmp, //230 PF_FixTen, //240 PF_FixTen, //250 PF_FixTen, //260 PF_FixTen, //270 PF_FixTen, //280 PF_FixTen, //290 PF_FixTen, //300 PF_FixTen, //310 PF_FixTen, //320 PF_FixTen, //330 PF_FixTen, //340 PF_FixTen, //350 PF_FixTen, //360 PF_FixTen, //370 PF_FixTen, //380 PF_FixTen, //390 PF_FixTen, //400 PF_FixTen, //410 PF_FixTen, //420 PF_FixTen, //430 PF_FixTen, //440 PF_Fixme, PF_Tokenize, PF_ArgV, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, }; static int csqc_numbuiltins = sizeof(csqc_builtins)/sizeof(csqc_builtins[0]); static jmp_buf csqc_abort; static progparms_t csqcprogparms; static int num_csqc_edicts; int COM_FileSize(char *path); pbool QC_WriteFile(char *name, void *data, int len); void *VARGS PR_CB_Malloc(int size); //these functions should be tracked by the library reliably, so there should be no need to track them ourselves. void VARGS PR_CB_Free(void *mem); //Any menu builtin error or anything like that will come here. void VARGS CSQC_Abort (char *format, ...) //an error occured. { va_list argptr; char string[1024]; va_start (argptr, format); _vsnprintf (string,sizeof(string)-1, format,argptr); va_end (argptr); Con_Printf("CSQC_Abort: %s\nShutting down csqc\n", string); { int size = 1024*1024*8; char *buffer = BZ_Malloc(size); csqcprogs->save_ents(csqcprogs, buffer, &size, 3); COM_WriteFile("csqccore.txt", buffer, size); BZ_Free(buffer); } Host_EndGame("csqc error"); } void CSQC_Shutdown(void) { if (csqcprogs) { CloseProgs(csqcprogs); Con_Printf("Closed csqc\n"); } csqcprogs = NULL; in_sensitivityscale = 1; } //when the qclib needs a file, it calls out to this function. qbyte *CSQC_PRLoadFile (char *path, void *buffer, int bufsize) { qbyte *file; //pretend it doesn't file = COM_LoadStackFile(path, buffer, bufsize); if (!cls.demoplayback) //allow any csqc when playing a demo if (!strcmp(path, "csprogs.dat")) //Fail to load any csprogs who's checksum doesn't match. if (Com_BlockChecksum(buffer, com_filesize) != csqcchecksum) return NULL; return file; } double csqctime; qboolean CSQC_Init (unsigned int checksum) { csqcchecksum = checksum; CSQC_Shutdown(); if (!qrenderer) { return false; } memset(cl.model_csqcname, 0, sizeof(cl.model_csqcname)); memset(cl.model_csqcprecache, 0, sizeof(cl.model_csqcprecache)); csqcprogparms.progsversion = PROGSTRUCT_VERSION; csqcprogparms.ReadFile = CSQC_PRLoadFile;//char *(*ReadFile) (char *fname, void *buffer, int *len); csqcprogparms.FileSize = COM_FileSize;//int (*FileSize) (char *fname); //-1 if file does not exist csqcprogparms.WriteFile = QC_WriteFile;//bool (*WriteFile) (char *name, void *data, int len); csqcprogparms.printf = (void *)Con_Printf;//Con_Printf;//void (*printf) (char *, ...); csqcprogparms.Sys_Error = Sys_Error; csqcprogparms.Abort = CSQC_Abort; csqcprogparms.edictsize = sizeof(csqcedict_t); csqcprogparms.entspawn = NULL;//void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set csqcprogparms.entcanfree = NULL;//bool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed csqcprogparms.stateop = NULL;//StateOp;//void (*stateop) (float var, func_t func); csqcprogparms.cstateop = NULL;//CStateOp; csqcprogparms.cwstateop = NULL;//CWStateOp; csqcprogparms.thinktimeop = NULL;//ThinkTimeOp; //used when loading a game csqcprogparms.builtinsfor = NULL;//builtin_t *(*builtinsfor) (int num); //must return a pointer to the builtins that were used before the state was saved. csqcprogparms.loadcompleate = NULL;//void (*loadcompleate) (int edictsize); //notification to reset any pointers. csqcprogparms.memalloc = PR_CB_Malloc;//void *(*memalloc) (int size); //small string allocation malloced and freed randomly csqcprogparms.memfree = PR_CB_Free;//void (*memfree) (void * mem); csqcprogparms.globalbuiltins = csqc_builtins;//builtin_t *globalbuiltins; //these are available to all progs csqcprogparms.numglobalbuiltins = csqc_numbuiltins; csqcprogparms.autocompile = PR_NOCOMPILE;//enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILECHANGED, PR_COMPILEALWAYS} autocompile; csqcprogparms.gametime = &csqctime; csqcprogparms.sv_edicts = (edict_t **)&csqc_edicts; csqcprogparms.sv_num_edicts = &num_csqc_edicts; csqcprogparms.useeditor = NULL;//sorry... QCEditor;//void (*useeditor) (char *filename, int line, int nump, char **parms); csqctime = Sys_DoubleTime(); if (!csqcprogs) { in_sensitivityscale = 1; csqcprogs = InitProgs(&csqcprogparms); PR_Configure(csqcprogs, -1, 1); CSQC_InitFields(); //let the qclib know the field order that the engine needs. if (PR_LoadProgs(csqcprogs, "csprogs.dat", 0, NULL, 0) < 0) //no per-progs builtins. { CSQC_Shutdown(); //failed to load or something return false; } if (setjmp(csqc_abort)) { CSQC_Shutdown(); return false; } memset(csqcent, 0, sizeof(csqcent)); csqcentsize = PR_InitEnts(csqcprogs, pr_csmaxedicts.value); CSQC_FindGlobals(); ED_Alloc(csqcprogs); //we need a word entity. //world edict becomes readonly EDICT_NUM(csqcprogs, 0)->readonly = true; EDICT_NUM(csqcprogs, 0)->isfree = false; if (csqcg.init_function) PR_ExecuteProgram(csqcprogs, csqcg.init_function); Con_Printf("Loaded csqc\n"); } return true; //success! } void CSQC_RegisterCvarsAndThings(void) { Cvar_Register(&pr_csmaxedicts, "csqc"); Cvar_Register(&cl_csqcdebug, "csqc"); } qboolean CSQC_DrawView(void) { if (!csqcg.draw_function || !csqcprogs || !cl.worldmodel) return false; r_secondaryview = 0; DropPunchAngle (0); if (cl.worldmodel) R_LessenStains(); if (csqcg.clientcommandframe) *csqcg.clientcommandframe = cls.netchan.outgoing_sequence; if (csqcg.servercommandframe) *csqcg.servercommandframe = cls.netchan.incoming_sequence; if (csqcg.time) *csqcg.time = Sys_DoubleTime(); PR_ExecuteProgram(csqcprogs, csqcg.draw_function); return true; } qboolean CSQC_KeyPress(int key, qboolean down) { void *pr_globals; if (!csqcprogs || !csqcwantskeys) return false; pr_globals = PR_globals(csqcprogs, PR_CURRENT); G_FLOAT(OFS_PARM0) = !down; G_FLOAT(OFS_PARM1) = MP_TranslateFTEtoDPCodes(key); G_FLOAT(OFS_PARM2) = 0; PR_ExecuteProgram (csqcprogs, csqcg.input_event); return true; } qboolean CSQC_ConsoleCommand(char *cmd) { void *pr_globals; char *str; if (!csqcprogs || !csqcg.console_command) return false; str = PF_TempStr(); Q_strncpyz(str, cmd, MAXTEMPBUFFERLEN); pr_globals = PR_globals(csqcprogs, PR_CURRENT); (((string_t *)pr_globals)[OFS_PARM0] = PR_SetString(csqcprogs, str)); PR_ExecuteProgram (csqcprogs, csqcg.console_command); return true; } qboolean CSQC_StuffCmd(char *cmd) { void *pr_globals; char *str; if (!csqcprogs || !csqcg.parse_stuffcmd) return false; str = PF_TempStr(); Q_strncpyz(str, cmd, MAXTEMPBUFFERLEN); pr_globals = PR_globals(csqcprogs, PR_CURRENT); (((string_t *)pr_globals)[OFS_PARM0] = PR_SetString(csqcprogs, str)); PR_ExecuteProgram (csqcprogs, csqcg.parse_stuffcmd); return true; } qboolean CSQC_CenterPrint(char *cmd) { void *pr_globals; char *str; if (!csqcprogs || !csqcg.parse_centerprint) return false; str = PF_TempStr(); Q_strncpyz(str, cmd, MAXTEMPBUFFERLEN); pr_globals = PR_globals(csqcprogs, PR_CURRENT); (((string_t *)pr_globals)[OFS_PARM0] = PR_SetString(csqcprogs, str)); PR_ExecuteProgram (csqcprogs, csqcg.parse_centerprint); return G_FLOAT(OFS_RETURN); } //this protocol allows up to 32767 edicts. #ifdef PEXT_CSQC void CSQC_ParseEntities(void) { csqcedict_t *ent; unsigned short entnum; void *pr_globals; int packetsize; int packetstart; if (!csqcprogs) Host_EndGame("CSQC needs to be initialized for this server.\n"); if (!csqcg.ent_update || !csqcg.self) Host_EndGame("CSQC is unable to parse entities\n"); pr_globals = PR_globals(csqcprogs, PR_CURRENT); if (csqcg.time) *csqcg.time = Sys_DoubleTime(); if (csqcg.servercommandframe) *csqcg.servercommandframe = cls.netchan.incoming_sequence; for(;;) { entnum = MSG_ReadShort(); if (!entnum) break; if (entnum & 0x8000) { //remove entnum &= ~0x8000; if (!entnum) Host_EndGame("CSQC cannot remove world!\n"); if (entnum >= MAX_EDICTS) Host_EndGame("CSQC recieved too many edicts!\n"); if (cl_csqcdebug.value) Con_Printf("Remove %i\n", entnum); ent = csqcent[entnum]; csqcent[entnum] = NULL; if (!ent) //hrm. continue; *csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent); PR_ExecuteProgram(csqcprogs, csqcg.ent_remove); //the csqc is expected to call the remove builtin. } else { if (entnum >= MAX_EDICTS) Host_EndGame("CSQC recieved too many edicts!\n"); if (cl.csqcdebug) { packetsize = MSG_ReadShort(); packetstart = msg_readcount; } ent = csqcent[entnum]; if (!ent) { ent = (csqcedict_t*)ED_Alloc(csqcprogs); csqcent[entnum] = ent; ent->v->entnum = entnum; G_FLOAT(OFS_PARM0) = true; if (cl_csqcdebug.value) Con_Printf("Add %i\n", entnum); } else { G_FLOAT(OFS_PARM0) = false; if (cl_csqcdebug.value) Con_Printf("Update %i\n", entnum); } *csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent); PR_ExecuteProgram(csqcprogs, csqcg.ent_update); if (cl.csqcdebug) { if (msg_readcount != packetstart+packetsize) { if (msg_readcount > packetstart+packetsize) Con_Printf("CSQC overread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize); else Con_Printf("CSQC underread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize); Con_Printf("First byte is %i\n", net_message.data[msg_readcount]); #ifndef CLIENTONLY if (sv.state) { Con_Printf("Server classname: \"%s\"\n", svprogfuncs->stringtable+EDICT_NUM(svprogfuncs, entnum)->v->classname); } #endif } msg_readcount = packetstart+packetsize; //leetism. } } } } #endif #endif