/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // draw.h -- these are the only functions outside the refresh allowed // to touch the vid buffer void SWDraw_Init (void); void SWDraw_ReInit (void); void SWDraw_Shutdown(void); void SWDraw_Character (int x, int y, unsigned int num); void SWDraw_ImageColours (float r, float g, float b, float a); void SWDraw_Image (float xp, float yp, float wp, float hp, float s1, float t1, float s2, float t2, qpic_t *pic); void SWDraw_ColouredCharacter (int x, int y, unsigned int num); void SWDraw_DebugChar (qbyte num); void SWDraw_SubPic(int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height); void SWDraw_Pic (int x, int y, qpic_t *pic); void SWDraw_TransPic (int x, int y, qpic_t *pic); void SWDraw_TransPicTranslate (int x, int y, qpic_t *pic, qbyte *translation); void SWDraw_ConsoleBackground (int lines); void SWDraw_EditorBackground (int lines); void SWDraw_BeginDisc (void); void SWDraw_EndDisc (void); void SWDraw_TileClear (int x, int y, int w, int h); void SWDraw_Fill (int x, int y, int w, int h, int c); void SWDraw_FadeScreen (void); void SWDraw_String (int x, int y, const qbyte *str); void SWDraw_Alt_String (int x, int y, const qbyte *str); qpic_t *SWDraw_SafePicFromWad (char *name); qpic_t *SWDraw_PicFromWad (char *name); qpic_t *SWDraw_SafeCachePic (char *path); qpic_t *SWDraw_CachePic (char *path); void SWDraw_Crosshair(void);