#ifndef __PLUGIN_H__ #define __PLUGIN_H__ #ifdef Q3_VM //qvms just call the return value, and the engine works out which one it called. #define EBUILTIN(t, n, args) extern t (*n) args #define BUILTINR(t, n, args) t (*n) args #define BUILTIN(t, n, args) t (*n) args #define CHECKBUILTIN(n) n = (void*)Plug_GetEngineFunction(#n); #define BUILTINISVALID(n) n!=NULL #define double float //all floats are 32bit, qvm stuff typedef char *va_list; #define va_start(va,f) (va = (char *)&f + sizeof(int)) #define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int))) #define va_end(va) (va = NULL) #define NULL (void*)0 void *malloc(int size); void free(void *mem); char *strstr(char *str, const char *sub); void strlcpy(char *d, const char *s, int n); char *strchr(char *str, char sub); #else #include #include #include //DLLs need a wrapper to add the extra parameter and call a boring function. #define EBUILTIN(t, n, args) extern int BUILTIN_##n; t n args #define BUILTINR(t, n, args) int BUILTIN_##n; t n args {return (t)plugin_syscall(BUILTIN_##n ARGNAMES);} #define BUILTIN(t, n, args) int BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);} #define CHECKBUILTIN(n) BUILTIN_##n = (int)Plug_GetEngineFunction(#n); #define BUILTINISVALID(n) BUILTIN_##n != 0 #ifdef _WIN32 #define QDECL __cdecl #else #define QDECL #endif extern int (*plugin_syscall)( int arg, ... ); #ifdef _WIN32 void strlcpy(char *d, const char *s, int n); int snprintf(char *buffer, int maxlen, char *format, ...); #endif #endif typedef enum {false, true} qboolean; typedef void *qhandle_t; typedef float vec3_t[3]; //Basic builtins: EBUILTIN(void*, Plug_GetEngineFunction, (char *funcname)); //set up in vmMain, use this to get all other builtins EBUILTIN(void, Con_Print, (char *text)); //on to main console. EBUILTIN(void, Con_SubPrint, (char *subname, char *text)); //on to sub console. EBUILTIN(void, Con_RenameSub, (char *old, char *new)); //rename a console. EBUILTIN(void, Sys_Error, (char *message)); //abort the entire engine. EBUILTIN(unsigned int, Sys_Milliseconds, ()); EBUILTIN(void, Cmd_AddCommand, (char *buffer)); //abort the entire engine. EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine. EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine. EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine. EBUILTIN(void, Cmd_AddText, (char *text, qboolean insert)); EBUILTIN(void, Cmd_Tokenize, (char *msg)); //abort the entire engine. EBUILTIN(void, Cvar_SetString, (char *name, char *value)); EBUILTIN(void, Cvar_SetFloat, (char *name, float value)); EBUILTIN(qboolean, Cvar_GetString, (char *name, char *retstring, int sizeofretstring)); EBUILTIN(float, Cvar_GetFloat, (char *name)); EBUILTIN(qhandle_t, Cvar_Register, (char *name, char *defaultval, int flags, char *grouphint)); EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged. EBUILTIN(void, LocalSound, (char *soundname)); EBUILTIN(void, CL_GetStats, (int pnum, unsigned int *stats, int maxstats)); EBUILTIN(void, Menu_Control, (int mnum)); #define MENU_CLEAR 0 #define MENU_GRAB 1 EBUILTIN(int, Key_GetKeyCode, (char *keyname)); EBUILTIN(void, Media_ShowFrameRGBA_32, (void *src, int srcwidth, int srcheight, int x, int y, int width, int height)); EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad EBUILTIN(void, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image)); EBUILTIN(void, Draw_Fill, (int x, int y, int w, int h)); EBUILTIN(void, Draw_Character, (int x, int y, unsigned int characture)); EBUILTIN(void, Draw_Colourp, (int palcol)); EBUILTIN(void, Draw_Colour3f, (float r, float g, float b)); EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a)); EBUILTIN(void, SCR_CenterPrint, (char *s)); EBUILTIN(int, Net_TCPConnect, (char *ip, int port)); EBUILTIN(int, Net_TCPListen, (char *ip, int port, int maxcount)); EBUILTIN(int, Net_Accept, (int socket, char *address, int addresssize)); EBUILTIN(int, Net_Recv, (int socket, void *buffer, int len)); EBUILTIN(int, Net_Send, (int socket, void *buffer, int len)); EBUILTIN(void, Net_Close, (int socket)); #define N_WOULDBLOCK -1 #define NET_CLIENTPORT -1 #define NET_SERVERPORT -2 #ifdef Q3_VM EBUILTIN(void, memcpy, (void *, void *, int len)); EBUILTIN(void, memset, (void *, int, int len)); #endif typedef int (*export_t) (int *args); char *va(char *format, ...); int Plug_Init(int *args); qboolean Plug_Export(char *name, export_t func); void Con_Printf(char *format, ...); void Sys_Errorf(char *format, ...); typedef unsigned char qbyte; void Q_strncpyz(char *d, const char *s, int n); typedef struct { char *name; char string[256]; char *group; int flags; float value; qhandle_t handle; int modificationcount; } vmcvar_t; typedef struct { int width; int height; } vmvideo_t; extern vmvideo_t vid; #define VMCvar_SetString(c,v) \ do{ \ strcpy(c->string, v); \ c->value = (float)atof(v); \ Cvar_SetString(c->name, c->string); \ } while (0) #define VMCvar_SetFloat(c,v) \ do { \ snprintf(c->string, sizeof(c->string), "%f", v);\ c->value = (float)(v); \ Cvar_SetFloat(c->name, c->value); \ } while(0) \ #define MAX_INFO_KEY 64 char *Info_ValueForKey (char *s, char *key); void Info_RemoveKey (char *s, char *key); void Info_RemovePrefixedKeys (char *start, char prefix); void Info_RemoveNonStarKeys (char *start); void Info_SetValueForKey (char *s, char *key, char *value, int maxsize); void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize); #endif