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Name="MDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="0" /> </FileConfiguration> </File> </Filter> <Filter Name="asm" > <File RelativePath="..\sw\d_draw.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_draw16.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_parta.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_polysa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_scana.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_spr8.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\d_varsa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\common\math.s" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> </File> <File RelativePath="..\sw\r_aclipa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\r_aliasa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\r_drawa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\r_edgea.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\r_varsa.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\client\snd_mixa.s" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> </File> <File RelativePath="..\sw\surf16.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\sw\surf8.s" > <FileConfiguration Name="MinGLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> </File> <File RelativePath="..\client\sys_wina.s" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> </File> <File RelativePath="..\server\worlda.s" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Release|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common "$(InputPath)" > "$(OUTDIR)\$(InputName).spp"" Outputs=""$(OUTDIR)\$(InputName).obj"" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" ExcludedFromBuild="true" > <Tool Name="VCCustomBuildTool" CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
" Outputs="$(OUTDIR)\$(InputName).obj" /> </FileConfiguration> </File> </Filter> <Filter Name="http" > <File RelativePath="..\http\ftpclient.c" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MRelease|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MRelease|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Release|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug Dedicated Server|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLRelease|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLRelease|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> </File> <File RelativePath="..\http\ftpserver.c" > <FileConfiguration Name="MinGLDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="D3DDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinSW|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinSW|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="MinGLRelease|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLDebug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="GLDebug|x64" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Release Dedicated Server|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" 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