/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // quakedef.h -- primary header for client #ifndef __QUAKEDEF_H__ #define __QUAKEDEF_H__ #include "bothdefs.h" //first thing included by ALL files. #if _MSC_VER #define MSVCDISABLEWARNINGS #endif #ifdef MSVCDISABLEWARNINGS //#pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018) /*#pragma warning( disable : 4244) //conversion from const double to float #pragma warning( disable : 4305) //truncation from const double to float #pragma warning( disable : 4018) //signed/unsigned mismatch... fix these? #pragma warning( disable : 4706) //assignment within conditional expression - watch for these in GCC where they can be fixed but still functional. #pragma warning( disable : 4100) //unreferenced formal parameter #pragma warning( disable : 4201) //nonstandard extension used : nameless struct/union #pragma warning( disable : 4213) //nonstandard extension used : cast on l-value #pragma warning( disable : 4127) //conditional expression is constant - fixme? */ #pragma warning( 4 : 4244) //conversion from const double to float #pragma warning( 4 : 4305) //truncation from const double to float #pragma warning( 4 : 4018) //truncation from const double to float #pragma warning( 2 : 4701) #pragma warning(2:4132 4268)// const object not initialized #pragma warning(2:4032) // function arg has different type from declaration #pragma warning(2:4092) // 'sizeof' value too big #pragma warning(2:4132 4268)// const object not initialized //#pragma warning(2:4152) // pointer conversion between function and data #pragma warning(2:4239) // standard doesn't allow this conversion #pragma warning(2:4701) // local variable used without being initialized //#pragma warning(2:4706) // if (a=b) instead of (if a==b) #pragma warning(2:4709) // comma in array subscript #pragma warning(3:4061) // not all enum values tested in switch statement #pragma warning(3:4710) // inline function was not inlined #pragma warning(3:4121) // space added for structure alignment #pragma warning(3:4505) // unreferenced local function removed #pragma warning(3:4019) // empty statement at global scope //#pragma warning(3:4057) // pointers refer to different base types #pragma warning(3:4125) // decimal digit terminates octal escape #pragma warning(2:4131) // old-style function declarator #pragma warning(3:4211) // extern redefined as static //#pragma warning(3:4213) // cast on left side of = is non-standard #pragma warning(3:4222) // member function at file scope shouldn't be static #pragma warning(3:4234 4235)// keyword not supported or reserved for future #pragma warning(3:4504) // type ambiguous; simplify code #pragma warning(3:4507) // explicit linkage specified after default linkage #pragma warning(3:4515) // namespace uses itself #pragma warning(3:4516 4517)// access declarations are deprecated #pragma warning(3:4670) // base class of thrown object is inaccessible #pragma warning(3:4671) // copy ctor of thrown object is inaccessible #pragma warning(3:4673) // thrown object cannot be handled in catch block #pragma warning(3:4674) // dtor of thrown object is inaccessible #pragma warning(3:4705) // statement has no effect (example: a+1;) #pragma warning(4:4013) // function undefined, assuming extern returning int #pragma warning( 4 : 4267) //truncation from const double to float #endif #define QUAKEDEF_H__ #define WATERLAYERS #ifdef GLQUAKE #define RGLQUAKE #undef GLQUAKE //compiler option #endif #ifdef SERVERONLY #define isDedicated true #endif #ifdef CLIENTONLY #define isDedicated false #endif #ifdef __linux__ #define PNG_SUCKS_WITH_SETJMP //cos it does. #endif #define QUAKE_GAME // as opposed to utilities //define PARANOID // speed sapping error checking #include #include #include #include #include #if defined(AVAIL_PNGLIB) && defined(PNG_SUCKS_WITH_SETJMP) && !defined(SERVERONLY) #include #else #include #endif #include #ifdef __cplusplus extern "C" { #endif #include "translate.h" #include "common.h" #include "bspfile.h" #include "vid.h" #include "sys.h" #include "zone.h" #include "mathlib.h" #include "wad.h" #include "cvar.h" #include "screen.h" #include "net.h" #include "protocol.h" #include "cmd.h" #include "sbar.h" #include "sound.h" #include "merged.h" #include "render.h" #include "client.h" #include "vm.h" //#if defined(RGLQUAKE) #include "gl_model.h" //#else //#include "model.h" //#endif #if defined(SWQUAKE) #include "d_iface.h" #endif #ifdef PEXT_BULLETENS #include "r_bulleten.h" #endif #include "input.h" #include "keys.h" #include "console.h" #include "view.h" #include "menu.h" #include "crc.h" #include "cdaudio.h" #include "pmove.h" #ifndef CLIENTONLY #include "progs.h" #endif #include "world.h" #ifndef CLIENTONLY //#ifdef Q2SERVER #include "q2game.h" //#endif #include "server.h" #endif #ifndef max #define max(a,b) ((a) > (b) ? (a) : (b)) #define min(a,b) ((a) < (b) ? (a) : (b)) #endif //============================================================================= // the host system specifies the base of the directory tree, the // command line parms passed to the program, and the amount of memory // available for the program to use typedef struct quakeparms_s { char *basedir; int argc; char **argv; void *membase; unsigned int memsize; } quakeparms_t; //============================================================================= #define MAX_NUM_ARGVS 128 extern qboolean noclip_anglehack; // // host // extern quakeparms_t host_parms; extern cvar_t com_gamename; extern cvar_t sys_ticrate; extern cvar_t sys_nostdout; extern cvar_t developer; extern cvar_t password; extern qboolean host_initialized; // true if into command execution extern double host_frametime; extern qbyte *host_basepal; extern qbyte *host_colormap; extern int host_framecount; // incremented every frame, never reset extern double realtime; // not bounded in any way, changed at // start of every frame, never reset void Host_ServerFrame (void); void Host_InitCommands (void); void Host_Init (quakeparms_t *parms); void Host_Shutdown(void); void VARGS Host_Error (char *error, ...); void VARGS Host_EndGame (char *message, ...); qboolean Host_SimulationTime(float time); void Host_Frame (double time); void Host_Quit_f (void); void VARGS Host_ClientCommands (char *fmt, ...); void Host_ShutdownServer (qboolean crash); extern qboolean msg_suppress_1; // suppresses resolution and cache size console output // an fullscreen DIB focus gain/loss #if !defined(SERVERONLY) && !defined(CLIENTONLY) extern qboolean isDedicated; #endif #ifdef __cplusplus } #endif #endif //__QUAKEDEF_H__