/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // common.c -- misc functions used in client and server #include "quakedef.h" #include #include #include //by adding 'extern' to one definition of a function in a translation unit, then the definition in that TU is NOT considered an inline definition. meaning non-inlined references in other TUs can link to it instead of their own if needed. fte_inlinebody conchar_t *Font_Decode(conchar_t *start, unsigned int *codeflags, unsigned int *codepoint); fte_inlinebody float M_SRGBToLinear(float x, float mag); fte_inlinebody float M_LinearToSRGB(float x, float mag); // These 4 libraries required for the version command #if defined(MINGW) #if defined(AVAIL_PNGLIB) && !defined(SERVERONLY) #include "./mingw-libs/png.h" #endif #ifdef AVAIL_ZLIB #include "./mingw-libs/zlib.h" #endif #if defined(AVAIL_JPEGLIB) && !defined(SERVERONLY) #define JPEG_API VARGS //#include "./mingw-libs/jversion.h" #include "./mingw-libs/jpeglib.h" #endif #ifdef FTE_SDL #include #endif #elif defined(_WIN32) #if defined(AVAIL_PNGLIB) && !defined(SERVERONLY) #include "png.h" #endif #ifdef AVAIL_ZLIB #include "zlib.h" #endif #if defined(AVAIL_JPEGLIB) && !defined(SERVERONLY) #define JPEG_API VARGS //#include "jversion.h" #include "jpeglib.h" #endif #ifdef FTE_SDL #include #endif #else #if defined(AVAIL_PNGLIB) && !defined(SERVERONLY) #include #endif #ifdef AVAIL_ZLIB #include #endif #if defined(AVAIL_JPEGLIB) && !defined(SERVERONLY) //#include #include #endif #ifdef FTE_SDL #include #endif #endif /* glibc SUCKS. 64bit glibc is depending upon glibc 2.14 because of some implementation-defined copy direction change that breaks flash. or something. anyway, the actual interface is the same. the old version might be slower, but when updating glibc generally results in also installing systemd, requiring the new version is NOT an option. */ #if defined(__GNUC__) && defined(__LP64__) && defined(__linux__) && !defined(FTE_SDL) #include /* for glibc version */ #if defined(__GLIBC__) && (__GLIBC__ == 2) && (__GLIBC_MINOR__ >= 14) __asm__(".symver memcpy,memcpy@GLIBC_2.2.5"); __asm__(".symver memmove,memmove@GLIBC_2.2.5"); #endif #endif /*end glibc workaround*/ usercmd_t nullcmd; // guarenteed to be zero entity_state_t nullentitystate; //this is the default state static char *safeargvs[] = {"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-nohome", "-window"}; static const char *largv[MAX_NUM_ARGVS + countof(safeargvs) + 1]; static char *argvdummy = " "; cvar_t registered = CVARD("registered","0","Set if quake's pak1.pak is available"); cvar_t gameversion = CVARFD("gameversion","", CVAR_SERVERINFO, "gamecode version for server browsers"); cvar_t gameversion_min = CVARD("gameversion_min","", "gamecode version for server browsers"); cvar_t gameversion_max = CVARD("gameversion_max","", "gamecode version for server browsers"); cvar_t fs_gamename = CVARAFD("com_fullgamename", NULL, "fs_gamename", CVAR_NOSET, "The filesystem is trying to run this game"); cvar_t com_protocolname = CVARAD("com_protocolname", NULL, "com_gamename", "The protocol game name used for dpmaster queries. For compatibility with DP, you can set this to 'DarkPlaces-Quake' in order to be listed in DP's master server, and to list DP servers."); cvar_t com_protocolversion = CVARAD("com_protocolversion", "3", NULL, "The protocol version used for dpmaster queries."); //3 by default, for compat with DP/NQ, even if our QW protocol uses different versions entirely. really it only matters for master servers. cvar_t com_parseutf8 = CVARD("com_parseutf8", "1", "Interpret console messages/playernames/etc as UTF-8. Requires special fonts. -1=iso 8859-1. 0=quakeascii(chat uses high chars). 1=utf8, revert to ascii on decode errors. 2=utf8 ignoring errors"); //1 parse. 2 parse, but stop parsing that string if a char was malformed. cvar_t com_parseezquake = CVARD("com_parseezquake", "0", "Treat chevron chars from configs as a per-character flag. You should use this only for compat with nquake's configs."); cvar_t com_highlightcolor = CVARD("com_highlightcolor", STRINGIFY(COLOR_RED), "ANSI colour to be used for highlighted text, used when com_parseutf8 is active."); cvar_t com_nogamedirnativecode = CVARFD("com_nogamedirnativecode", "1", CVAR_NOTFROMSERVER, FULLENGINENAME" blocks all downloads of files with a .dll or .so extension, however other engines (eg: ezquake and fodquake) do not - this omission can be used to trigger delayed eremote exploits in any engine (including "DISTRIBUTION") which is later run from the same gamedir.\nQuake2, Quake3(when debugging), and KTX typically run native gamecode from within gamedirs, so if you wish to run any of these games you will need to ensure this cvar is changed to 0, as well as ensure that you don't run unsafe clients.\n"); cvar_t sys_platform = CVAR("sys_platform", PLATFORM); cvar_t pm_downloads_url = CVARFD("pm_downloads_url", NULL, CVAR_NOTFROMSERVER|CVAR_NOSAVE|CVAR_NOSET, "The URL of a package updates list."); //read from the default.fmf cvar_t pm_autoupdate = CVARFD("pm_autoupdate", "1", CVAR_NOTFROMSERVER|CVAR_NOSAVE|CVAR_NOSET, "Controls autoupdates, can only be changed via the downloads menu.\n0: off.\n1: enabled (stable only).\n2: enabled (unstable).\nNote that autoupdate will still prompt the user to actually apply the changes."); //read from the package list only. qboolean com_modified; // set true if using non-id files qboolean static_registered = true; // only for startup check, then set qboolean msg_suppress_1 = false; int isPlugin; //if 2, we qcdebug to external program qboolean wantquit; void COM_Path_f (void); void COM_Dir_f (void); void COM_Locate_f (void); // if a packfile directory differs from this, it is assumed to be hacked #define PAK0_COUNT 339 #define PAK0_CRC 52883 qboolean standard_quake = true, rogue, hipnotic; /* All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources. The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is only used during filesystem initialization. The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't. The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory specified, when a file is found by the normal search path, it will be mirrored into the cache directory, then opened there. */ //============================================================================ // ClearLink is used for new headnodes void ClearLink (link_t *l) { l->prev = l->next = l; } void RemoveLink (link_t *l) { l->next->prev = l->prev; l->prev->next = l->next; } void InsertLinkBefore (link_t *l, link_t *before) { l->next = before; l->prev = before->prev; l->prev->next = l; l->next->prev = l; } void InsertLinkAfter (link_t *l, link_t *after) { l->next = after->next; l->prev = after; l->prev->next = l; l->next->prev = l; } /* ============================================================================ LIBRARY REPLACEMENT FUNCTIONS ============================================================================ */ void QDECL Q_strncpyz(char *d, const char *s, int n) { int i; n--; if (n < 0) return; //this could be an error for (i=0; *s; i++) { if (i == n) break; *d++ = *s++; } *d='\0'; } //windows/linux have inconsistant snprintf //this is an attempt to get them consistant and safe //size is the total size of the buffer void VARGS Q_vsnprintfz (char *dest, size_t size, const char *fmt, va_list argptr) { #ifdef _DEBUG if ((size_t)vsnprintf (dest, size, fmt, argptr) > size-1) Sys_Error("Q_vsnprintfz: truncation"); #else vsnprintf (dest, size, fmt, argptr); #endif dest[size-1] = 0; } //windows/linux have inconsistant snprintf //this is an attempt to get them consistant and safe //size is the total size of the buffer void VARGS Q_snprintfz (char *dest, size_t size, const char *fmt, ...) { va_list argptr; va_start (argptr, fmt); Q_vsnprintfz(dest, size, fmt, argptr); va_end (argptr); } #if 0 void Q_memset (void *dest, int fill, int count) { int i; if ( (((long)dest | count) & 3) == 0) { count >>= 2; fill = fill | (fill<<8) | (fill<<16) | (fill<<24); for (i=0 ; i>=2; for (i=0 ; i= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c2 >= 'a' && c2 <= 'z') c2 -= ('a' - 'A'); if (c1 != c2) { // strings not equal if (c1 > c2) return 1; // strings not equal return -1; } } if (!c1) return 0; // strings are equal // s1++; // s2++; } return -1; } int Q_strcasecmp (const char *s1, const char *s2) { return Q_strncasecmp (s1, s2, 0x7fffffff); } int QDECL Q_stricmp (const char *s1, const char *s2) { return Q_strncasecmp (s1, s2, 0x7fffffff); } int Q_strstopcasecmp(const char *s1start, const char *s1end, const char *s2) { //safer version of strncasecmp, where s1 is the one with the length, and must exactly match s2 (which is null terminated and probably an immediate. //return value isn't suitable for sorting. if (s1end - s1start != strlen(s2)) return -1; return Q_strncasecmp (s1start, s2, s1end - s1start); } char *Q_strcasestr(const char *haystack, const char *needle) { int c1, c2, c2f; int i; c2f = *needle; if (c2f >= 'a' && c2f <= 'z') c2f -= ('a' - 'A'); if (!c2f) return (char*)haystack; while (1) { c1 = *haystack; if (!c1) return NULL; if (c1 >= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c1 == c2f) { for (i = 1; ; i++) { c1 = haystack[i]; c2 = needle[i]; if (c1 >= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c2 >= 'a' && c2 <= 'z') c2 -= ('a' - 'A'); if (!c2) return (char*)haystack; //end of needle means we found a complete match if (!c1) //end of haystack means we can't possibly find needle in it any more return NULL; if (c1 != c2) //mismatch means no match starting at haystack[0] break; } } haystack++; } return NULL; //didn't find it } int QDECL Q_vsnprintf(char *buffer, int size, const char *format, va_list argptr) { return vsnprintf(buffer, size, format, argptr); } int VARGS Com_sprintf(char *buffer, int size, const char *format, ...) { int ret; va_list argptr; va_start (argptr, format); ret = vsnprintf (buffer, size, format, argptr); va_end (argptr); return ret; } void QDECL Com_Error( int level, const char *error, ... ) { Sys_Error("%s", error); } char *Q_strlwr(char *s) { char *ret=s; while(*s) { if (*s >= 'A' && *s <= 'Z') *s=*s-'A'+'a'; s++; } return ret; } int wildcmp(const char *wild, const char *string) { /* while ((*string) && (*wild != '*')) { if ((*wild != *string) && (*wild != '?')) { return 0; } wild++; string++; } */ while (*string) { if (*wild == '*') { if (*string == '/' || *string == '\\') { //* terminates if we get a match on the char following it, or if its a \ or / char wild++; continue; } if (wildcmp(wild+1, string)) return true; string++; } else if ((*wild == *string) || (*wild == '?')) { //this char matches wild++; string++; } else { //failure return false; } } while (*wild == '*') { wild++; } return !*wild; } // Q_ftoa: convert IEEE 754 float to a base-10 string with "infinite" decimal places void Q_ftoa(char *str, float in) { unsigned int i = *((int *)&in); int signbit = (i & 0x80000000) >> 31; int exp = (signed int)((i & 0x7F800000) >> 23) - 127; int mantissa = (i & 0x007FFFFF); if (exp == 128) // 255(NaN/Infinity bits) - 127(bias) { if (signbit) { *str = '-'; str++; } if (mantissa == 0) // infinity strcpy(str, "1.#INF"); else // NaN or indeterminate strcpy(str, "1.#NAN"); return; } exp = -exp; exp = (int)(exp * 0.30102999957f); // convert base 2 to base 10 exp += 8; if (exp <= 0) sprintf(str, "%.0f", in); else { char tstr[8]; char *lsig = str - 1; sprintf(tstr, "%%.%if", exp); sprintf(str, tstr, in); // find last significant digit and trim while (*str) { if (*str >= '1' && *str <= '9') lsig = str; else if (*str == '.') lsig = str - 1; str++; } lsig[1] = '\0'; } } static int dehex(int i) { if (i >= '0' && i <= '9') return (i-'0'); else if (i >= 'A' && i <= 'F') return (i-'A'+10); else return (i-'a'+10); } int Q_atoi (const char *str) { int val; int sign; int c; if (*str == '-') { sign = -1; str++; } else sign = 1; val = 0; // // check for hex // if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') ) { str += 2; while (1) { c = *str++; if (c >= '0' && c <= '9') val = (val<<4) + c - '0'; else if (c >= 'a' && c <= 'f') val = (val<<4) + c - 'a' + 10; else if (c >= 'A' && c <= 'F') val = (val<<4) + c - 'A' + 10; else return val*sign; } } // // check for character // if (str[0] == '\'') { return sign * str[1]; } // // assume decimal // while (1) { c = *str++; if (c <'0' || c > '9') return val*sign; val = val*10 + c - '0'; } return 0; } float Q_atof (const char *str) { double val; int sign; int c; int decimal, total; while(*str == ' ') str++; if (*str == '-') { sign = -1; str++; } else sign = 1; val = 0; // // check for hex // if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') ) { str += 2; while (1) { c = *str++; if (c >= '0' && c <= '9') val = (val*16) + c - '0'; else if (c >= 'a' && c <= 'f') val = (val*16) + c - 'a' + 10; else if (c >= 'A' && c <= 'F') val = (val*16) + c - 'A' + 10; else return val*sign; } } // // check for character // if (str[0] == '\'') { return sign * str[1]; } // // assume decimal // decimal = -1; total = 0; while (1) { c = *str++; if (c == '.') { decimal = total; continue; } if (c <'0' || c > '9') break; val = val*10 + c - '0'; total++; } if (decimal == -1) return val*sign; while (total > decimal) { val /= 10; total--; } return val*sign; } /* attempts to remove leet strange chars from a name the resulting string is not intended to be visible to humans, but this functions results can be matched against each other. */ void deleetstring(char *result, const char *leet) { char *s = result; const unsigned char *s2 = (const unsigned char*)leet; while(*s2) { if (*s2 == 0xff) { s2++; continue; } if (*s2 >= 0xa0) *s = *s2 & ~128; else *s = *s2; s2++; if (*s == '3') *s = 'e'; else if (*s == '4') *s = 'a'; else if (*s == '0') *s = 'o'; else if (*s == '1' || *s == '7') *s = 'l'; else if (*s >= 18 && *s < 27) *s = *s - 18 + '0'; else if (*s >= 'A' && *s <= 'Z') *s = *s - 'A' + 'a'; else if (*s == '_' || *s == ' ' || *s == '~') continue; s++; } *s = '\0'; } /* ============================================================================ qbyte ORDER FUNCTIONS ============================================================================ */ qboolean bigendian; short (*BigShort) (short l); short (*LittleShort) (short l); int (*BigLong) (int l); int (*LittleLong) (int l); float (*BigFloat) (float l); float (*LittleFloat) (float l); short ShortSwap (short l) { qbyte b1,b2; b1 = l&255; b2 = (l>>8)&255; return (b1<<8) + b2; } short ShortNoSwap (short l) { return l; } int LongSwap (int l) { qbyte b1,b2,b3,b4; b1 = l&255; b2 = (l>>8)&255; b3 = (l>>16)&255; b4 = (l>>24)&255; return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; } int LongNoSwap (int l) { return l; } float FloatSwap (float f) { union { float f; qbyte b[4]; } dat1, dat2; dat1.f = f; dat2.b[0] = dat1.b[3]; dat2.b[1] = dat1.b[2]; dat2.b[2] = dat1.b[1]; dat2.b[3] = dat1.b[0]; return dat2.f; } float FloatNoSwap (float f) { return f; } void COM_SwapLittleShortBlock (short *s, int size) { if (size <= 0) return; if (!bigendian) return; while (size) { *s = ShortSwap(*s); s++; size--; } } void COM_CharBias (signed char *c, int size) { if (size <= 0) return; while (size) { *c = (*(unsigned char *)c) - 128; c++; size--; } } /* ============================================================================== MESSAGE IO FUNCTIONS Handles qbyte ordering and avoids alignment errors ============================================================================== */ // // writing functions // void MSG_WriteChar (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < -128 || c > 127) Sys_Error ("MSG_WriteChar: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 1); buf[0] = c; } void MSG_WriteByte (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < 0 || c > 255) Sys_Error ("MSG_WriteByte: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 1); buf[0] = c; } void MSG_WriteShort (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < ((short)0x8000) || c > (short)0x7fff) Sys_Error ("MSG_WriteShort: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 2); buf[0] = c&0xff; buf[1] = c>>8; } void MSG_WriteLong (sizebuf_t *sb, int c) { qbyte *buf; buf = (qbyte*)SZ_GetSpace (sb, 4); buf[0] = c&0xff; buf[1] = (c>>8)&0xff; buf[2] = (c>>16)&0xff; buf[3] = c>>24; } void MSG_WriteFloat (sizebuf_t *sb, float f) { union { float f; int l; } dat; dat.f = f; dat.l = LittleLong (dat.l); SZ_Write (sb, &dat.l, 4); } void MSG_WriteString (sizebuf_t *sb, const char *s) { if (!s) SZ_Write (sb, "", 1); else SZ_Write (sb, s, Q_strlen(s)+1); } float MSG_FromCoord(coorddata c, int bytes) { switch(bytes) { case 2: //encode 1/8th precision, giving -4096 to 4096 map sizes return LittleShort(c.b2)/8.0f; case 3: return LittleShort(c.b2) + (((unsigned char*)c.b)[2] * (1/255.0)); /*FIXME: RMQe uses 255, should be 256*/ case 4: return LittleFloat(c.f); default: Sys_Error("MSG_ToCoord: not a sane coordsize"); return 0; } } coorddata MSG_ToCoord(float f, int bytes) //return value should be treated as (char*)&ret; { coorddata r; switch(bytes) { case 2: r.b4 = 0; if (f >= 0) r.b2 = LittleShort((short)(f*8+0.5f)); else r.b2 = LittleShort((short)(f*8-0.5f)); break; case 4: r.f = LittleFloat(f); break; default: Sys_Error("MSG_ToCoord: not a sane coordsize"); r.b4 = 0; } return r; } coorddata MSG_ToAngle(float f, int bytes) //return value is NOT byteswapped. { coorddata r; switch(bytes) { case 1: r.b4 = 0; if (f >= 0) r.b[0] = (int)(f*(256.0f/360.0f) + 0.5f) & 255; else r.b[0] = (int)(f*(256.0f/360.0f) - 0.5f) & 255; break; case 2: r.b4 = 0; if (f >= 0) r.b2 = LittleShort((int)(f*(65536.0f/360.0f) + 0.5f) & 65535); else r.b2 = LittleShort((int)(f*(65536.0f/360.0f) - 0.5f) & 65535); break; case 4: r.f = LittleFloat(f); break; default: Sys_Error("MSG_ToCoord: not a sane coordsize"); r.b4 = 0; } return r; } void MSG_WriteCoord (sizebuf_t *sb, float f) { coorddata i = MSG_ToCoord(f, sb->prim.coordsize); SZ_Write (sb, (void*)&i, sb->prim.coordsize); } void MSG_WriteCoord24 (sizebuf_t *sb, float f) { coorddata i = MSG_ToCoord(f, 3); SZ_Write (sb, (void*)&i, 3); } void MSG_WriteAngle16 (sizebuf_t *sb, float f) { if (f >= 0) MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535); else MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535); } void MSG_WriteAngle8 (sizebuf_t *sb, float f) { if (f >= 0) MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255); else MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255); } void MSG_WriteAngle (sizebuf_t *sb, float f) { if (sb->prim.anglesize==2) MSG_WriteAngle16(sb, f); else if (sb->prim.anglesize==4) MSG_WriteFloat(sb, f); else MSG_WriteAngle8 (sb, f); } int MSG_ReadSize16 (sizebuf_t *sb) { unsigned short ssolid = MSG_ReadShort(); if (ssolid == ES_SOLID_BSP) return ssolid; else { int solid = (((ssolid>>7) & 0x1F8) - 32+32768)<<16; /*up can be negative*/ solid|= ((ssolid & 0x1F)<<3); solid|= ((ssolid & 0x3E0)<<10); return solid; } } void MSG_WriteSize16 (sizebuf_t *sb, int sz) { if (sz == ES_SOLID_BSP) MSG_WriteShort(sb, ES_SOLID_BSP); else if (sz) { //decode the 32bit version and recode it. int x = sz & 255; int zd = (sz >> 8) & 255; int zu = ((sz >> 16) & 65535) - 32768; MSG_WriteShort(sb, ((x>>3)<<0) | ((zd>>3)<<5) | (((zu+32)>>3)<<10)); } else MSG_WriteShort(sb, 0); } void COM_DecodeSize(int solid, vec3_t mins, vec3_t maxs) { #if 1 maxs[0] = maxs[1] = solid & 255; mins[0] = mins[1] = -maxs[0]; mins[2] = -((solid>>8) & 255); maxs[2] = ((solid>>16) & 65535) - 32768; #else maxs[0] = maxs[1] = 8*(solid & 31); mins[0] = mins[1] = -maxs[0]; mins[2] = -8*((solid>>5) & 31); maxs[2] = 8*((solid>>10) & 63) - 32; #endif } int COM_EncodeSize(vec3_t mins, vec3_t maxs) { int solid; #if 1 solid = bound(0, (int)-mins[0], 255); solid |= bound(0, (int)-mins[2], 255)<<8; solid |= bound(0, (int)((maxs[2]+32768)), 65535)<<16; /*up can be negative*/; if (solid == 0x80000000) solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens. #else solid = bound(0, (int)-mins[0]/8, 31); solid |= bound(0, (int)-mins[2]/8, 31)<<5; solid |= bound(0, (int)((maxs[2]+32)/8), 63)<<10; /*up can be negative*/; if (solid == 4096) solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens. #endif return solid; } static unsigned int MSG_ReadEntity(void) { unsigned int num; num = MSG_ReadShort(); if (num & 0x8000) { num = (num & 0x7fff) << 8; num |= MSG_ReadByte(); } return num; } //we use the high bit of the entity number to state that this is a large entity. #ifndef CLIENTONLY unsigned int MSGSV_ReadEntity(client_t *fromclient) { unsigned int num; if (fromclient->fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS) num = MSG_ReadEntity(); else num = (unsigned short)(short)MSG_ReadEntity(); if (num >= sv.world.max_edicts) { Con_Printf("client %s sent invalid entity\n", fromclient->name); fromclient->drop = true; return 0; } return num; } #endif #ifndef SERVERONLY unsigned int MSGCL_ReadEntity(void) { unsigned int num; if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS) num = MSG_ReadEntity(); else num = (unsigned short)(short)MSG_ReadShort(); return num; } //compat for ktx/ezquake's railgun unsigned int MSGCLF_ReadEntity(qboolean *flagged) { int s; *flagged = false; if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS) return MSG_ReadEntity(); else { s = MSG_ReadShort(); if (s < 0) { *flagged = true; return -1 -s; } else return s; } } #endif void MSG_WriteEntity(sizebuf_t *sb, unsigned int entnum) { if (entnum > MAX_EDICTS) Host_EndGame("index %#x is not a valid entity\n", entnum); if (entnum >= 0x8000) { MSG_WriteShort(sb, (entnum>>8) | 0x8000); MSG_WriteByte(sb, entnum & 0xff); } else MSG_WriteShort(sb, entnum); } void MSG_WriteDeltaUsercmd (sizebuf_t *buf, usercmd_t *from, usercmd_t *cmd) { int bits; // // send the movement message // bits = 0; #ifdef Q2CLIENT if (cls.protocol == CP_QUAKE2) { unsigned char buttons = 0; if (cmd->angles[0] != from->angles[0]) bits |= Q2CM_ANGLE1; if (cmd->angles[1] != from->angles[1]) bits |= Q2CM_ANGLE2; if (cmd->angles[2] != from->angles[2]) bits |= Q2CM_ANGLE3; if (cmd->forwardmove != from->forwardmove) bits |= Q2CM_FORWARD; if (cmd->sidemove != from->sidemove) bits |= Q2CM_SIDE; if (cmd->upmove != from->upmove) bits |= Q2CM_UP; if (cmd->buttons != from->buttons) bits |= Q2CM_BUTTONS; if (cmd->impulse != from->impulse) bits |= Q2CM_IMPULSE; if (buf->prim.flags & NPQ2_R1Q2_UCMD) { if (bits & Q2CM_ANGLE1) buttons = cmd->buttons & (1|2|128); //attack, jump, any. if ((bits & Q2CM_FORWARD) && !(cmd->forwardmove % 5) && abs(cmd->forwardmove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_FORWARD; if ((bits & Q2CM_SIDE) && !(cmd->sidemove % 5) && abs(cmd->sidemove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_SIDE; if ((bits & Q2CM_UP) && !(cmd->upmove % 5) && abs(cmd->upmove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_UP; if ((bits & Q2CM_ANGLE1) && !(cmd->angles[0] % 64) && abs(cmd->angles[0] / 64) < 128) buttons |= R1Q2_BUTTON_BYTE_ANGLE1; if ((bits & Q2CM_ANGLE2) && !(cmd->angles[1] % 256)) buttons |= R1Q2_BUTTON_BYTE_ANGLE2; if (buttons & (R1Q2_BUTTON_BYTE_FORWARD|R1Q2_BUTTON_BYTE_SIDE|R1Q2_BUTTON_BYTE_UP|R1Q2_BUTTON_BYTE_ANGLE1|R1Q2_BUTTON_BYTE_ANGLE2)) bits |= Q2CM_BUTTONS; } MSG_WriteByte (buf, bits); if (buf->prim.flags & NPQ2_R1Q2_UCMD) { if (bits & Q2CM_BUTTONS) MSG_WriteByte (buf, buttons); } if (bits & Q2CM_ANGLE1) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE1) MSG_WriteChar (buf, cmd->angles[0] / 64); else MSG_WriteShort (buf, cmd->angles[0]); } if (bits & Q2CM_ANGLE2) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE2) MSG_WriteChar (buf, cmd->angles[1] / 256); else MSG_WriteShort (buf, cmd->angles[1]); } if (bits & Q2CM_ANGLE3) MSG_WriteShort (buf, cmd->angles[2]); if (bits & Q2CM_FORWARD) { if (buttons & R1Q2_BUTTON_BYTE_FORWARD) MSG_WriteChar (buf, cmd->forwardmove/5); else MSG_WriteShort (buf, cmd->forwardmove); } if (bits & Q2CM_SIDE) { if (buttons & R1Q2_BUTTON_BYTE_SIDE) MSG_WriteChar (buf, cmd->sidemove/5); else MSG_WriteShort (buf, cmd->sidemove); } if (bits & Q2CM_UP) { if (buttons & R1Q2_BUTTON_BYTE_UP) MSG_WriteChar (buf, cmd->upmove/5); else MSG_WriteShort (buf, cmd->upmove); } if (!(buf->prim.flags & NPQ2_R1Q2_UCMD)) { if (bits & Q2CM_BUTTONS) MSG_WriteByte (buf, cmd->buttons); } if (bits & Q2CM_IMPULSE) MSG_WriteByte (buf, cmd->impulse); MSG_WriteByte (buf, bound(0, cmd->msec, 250)); //clamp msecs to 250, because r1q2 likes kicking us if we stall for any reason MSG_WriteByte (buf, cmd->lightlevel); } else #endif { if (cmd->angles[0] != from->angles[0]) bits |= CM_ANGLE1; if (cmd->angles[1] != from->angles[1]) bits |= CM_ANGLE2; if (cmd->angles[2] != from->angles[2]) bits |= CM_ANGLE3; if (cmd->forwardmove != from->forwardmove) bits |= CM_FORWARD; if (cmd->sidemove != from->sidemove) bits |= CM_SIDE; if (cmd->upmove != from->upmove) bits |= CM_UP; if (cmd->buttons != from->buttons) bits |= CM_BUTTONS; if (cmd->impulse != from->impulse) bits |= CM_IMPULSE; MSG_WriteByte (buf, bits); if (bits & CM_ANGLE1) MSG_WriteShort (buf, cmd->angles[0]); if (bits & CM_ANGLE2) MSG_WriteShort (buf, cmd->angles[1]); if (bits & CM_ANGLE3) MSG_WriteShort (buf, cmd->angles[2]); if (bits & CM_FORWARD) MSG_WriteShort (buf, cmd->forwardmove); if (bits & CM_SIDE) MSG_WriteShort (buf, cmd->sidemove); if (bits & CM_UP) MSG_WriteShort (buf, cmd->upmove); if (bits & CM_BUTTONS) MSG_WriteByte (buf, cmd->buttons); if (bits & CM_IMPULSE) MSG_WriteByte (buf, cmd->impulse); MSG_WriteByte (buf, bound(0, cmd->msec, 255)); } } // // reading functions // int msg_readcount; qboolean msg_badread; struct netprim_s msg_nullnetprim; void MSG_BeginReading (struct netprim_s prim) { msg_readcount = 0; msg_badread = false; net_message.currentbit = 0; net_message.packing = SZ_RAWBYTES; net_message.prim = prim; } void MSG_ChangePrimitives(struct netprim_s prim) { net_message.prim = prim; } int MSG_GetReadCount(void) { return msg_readcount; } /* ============ MSG_ReadRawBytes ============ */ static int MSG_ReadRawBytes(sizebuf_t *msg, int bits) { int bitmask = 0; if (bits <= 8) { bitmask = (unsigned char)msg->data[msg_readcount]; msg_readcount++; msg->currentbit += 8; } else if (bits <= 16) { bitmask = (unsigned short)(msg->data[msg_readcount] + (msg->data[msg_readcount+1] << 8)); msg_readcount += 2; msg->currentbit += 16; } else if (bits <= 32) { bitmask = msg->data[msg_readcount] + (msg->data[msg_readcount+1] << 8) + (msg->data[msg_readcount+2] << 16) + (msg->data[msg_readcount+3] << 24); msg_readcount += 4; msg->currentbit += 32; } return bitmask; } /* ============ MSG_ReadRawBits ============ */ static int MSG_ReadRawBits(sizebuf_t *msg, int bits) { int i; int val; int bitmask = 0; for(i=0 ; idata[msg->currentbit >> 3] >> (msg->currentbit & 7); msg->currentbit++; bitmask |= (val & 1) << i; } return bitmask; } #ifdef HUFFNETWORK /* ============ MSG_ReadHuffBits ============ */ static int MSG_ReadHuffBits(sizebuf_t *msg, int bits) { int i; int val; int bitmask; int remaining = bits & 7; bitmask = MSG_ReadRawBits(msg, remaining); for (i=0 ; idata, &msg->currentbit); bitmask |= val << (i + remaining); } msg_readcount = (msg->currentbit >> 3) + 1; return bitmask; } #endif int MSG_ReadBits(int bits) { int bitmask = 0; qboolean extend = false; #ifdef PARANOID if (!bits || bits < -31 || bits > 32) Host_EndGame("MSG_ReadBits: bad bits %i", bits ); #endif if (bits < 0) { bits = -bits; extend = true; } switch(net_message.packing) { default: case SZ_BAD: Sys_Error("MSG_ReadBits: bad net_message.packing"); break; case SZ_RAWBYTES: bitmask = MSG_ReadRawBytes(&net_message, bits); break; case SZ_RAWBITS: bitmask = MSG_ReadRawBits(&net_message, bits); break; #ifdef HUFFNETWORK case SZ_HUFFMAN: bitmask = MSG_ReadHuffBits(&net_message, bits); break; #endif } if (extend) { if(bitmask & (1 << (bits - 1))) { bitmask |= ~((1 << bits) - 1); } } return bitmask; } void MSG_ReadSkip(int bytes) { if (net_message.packing!=SZ_RAWBYTES) { while (bytes > 4) { MSG_ReadBits(32); bytes-=4; } while (bytes > 0) { MSG_ReadBits(8); bytes--; } } if (msg_readcount+bytes > net_message.cursize) { msg_readcount = net_message.cursize; msg_badread = true; return; } msg_readcount += bytes; } // returns -1 and sets msg_badread if no more characters are available int MSG_ReadChar (void) { int c; if (net_message.packing!=SZ_RAWBYTES) return (signed char)MSG_ReadBits(8); if (msg_readcount+1 > net_message.cursize) { msg_badread = true; return -1; } c = (signed char)net_message.data[msg_readcount]; msg_readcount++; return c; } int MSG_ReadByte (void) { unsigned char c; if (net_message.packing!=SZ_RAWBYTES) return (unsigned char)MSG_ReadBits(8); if (msg_readcount+1 > net_message.cursize) { msg_badread = true; return -1; } c = (unsigned char)net_message.data[msg_readcount]; msg_readcount++; return c; } int MSG_ReadShort (void) { int c; if (net_message.packing!=SZ_RAWBYTES) return (short)MSG_ReadBits(16); if (msg_readcount+2 > net_message.cursize) { msg_badread = true; return -1; } c = (short)(net_message.data[msg_readcount] + (net_message.data[msg_readcount+1]<<8)); msg_readcount += 2; return c; } int MSG_ReadLong (void) { int c; if (net_message.packing!=SZ_RAWBYTES) return (int)MSG_ReadBits(32); if (msg_readcount+4 > net_message.cursize) { msg_badread = true; return -1; } c = net_message.data[msg_readcount] + (net_message.data[msg_readcount+1]<<8) + (net_message.data[msg_readcount+2]<<16) + (net_message.data[msg_readcount+3]<<24); msg_readcount += 4; return c; } float MSG_ReadFloat (void) { union { qbyte b[4]; float f; int l; } dat; if (net_message.packing!=SZ_RAWBYTES) { dat.l = MSG_ReadBits(32); return dat.f; } if (msg_readcount+4 > net_message.cursize) { msg_badread = true; return -1; } dat.b[0] = net_message.data[msg_readcount]; dat.b[1] = net_message.data[msg_readcount+1]; dat.b[2] = net_message.data[msg_readcount+2]; dat.b[3] = net_message.data[msg_readcount+3]; msg_readcount += 4; dat.l = LittleLong (dat.l); return dat.f; } char *MSG_ReadStringBuffer (char *out, size_t outsize) { int l,c; l = 0; do { c = MSG_ReadChar (); if (msg_badread || c == 0) break; out[l] = c; l++; } while (l < outsize-1); out[l] = 0; return out; } char *MSG_ReadString (void) { static char string[65536]; int l,c; l = 0; for(;;) { c = MSG_ReadChar (); if (msg_badread || c == 0) break; if (l < sizeof(string)-1) string[l++] = c; else msg_badread = true; } string[l] = 0; return string; } char *MSG_ReadStringLine (void) { static char string[2048]; int l,c; l = 0; do { c = MSG_ReadChar (); if (msg_badread || c == 0 || c == '\n') break; string[l] = c; l++; } while (l < sizeof(string)-1); string[l] = 0; return string; } float MSG_ReadCoord (void) { coorddata c = {{0}}; if (!net_message.prim.coordsize) net_message.prim.coordsize = 2; MSG_ReadData(&c, net_message.prim.coordsize); return MSG_FromCoord(c, net_message.prim.coordsize); } float MSG_ReadCoord24 (void) { coorddata c = {{0}}; MSG_ReadData(&c, 3); return MSG_FromCoord(c, 3); } float MSG_ReadCoordFloat (void) { coorddata c = {{0}}; MSG_ReadData(&c, 4); return MSG_FromCoord(c, 4); } void MSG_ReadPos (vec3_t pos) { pos[0] = MSG_ReadCoord(); pos[1] = MSG_ReadCoord(); pos[2] = MSG_ReadCoord(); } #if 1//defined(Q2SERVER) || !defined(SERVERONLY) #define Q2NUMVERTEXNORMALS 162 vec3_t bytedirs[Q2NUMVERTEXNORMALS] = { #include "../client/q2anorms.h" }; #endif #ifndef SERVERONLY void MSG_ReadDir (vec3_t dir) { int b; b = MSG_ReadByte (); if (b >= Q2NUMVERTEXNORMALS) { CL_DumpPacket(); Host_EndGame ("MSG_ReadDir: out of range"); } VectorCopy (bytedirs[b], dir); } #endif #if 1//def Q2SERVER void MSG_WriteDir (sizebuf_t *sb, vec3_t dir) { int i, best; float d, bestd; if (!dir) { MSG_WriteByte (sb, 0); return; } bestd = 0; best = 0; for (i=0 ; i bestd) { bestd = d; best = i; } } MSG_WriteByte (sb, best); } #endif float MSG_ReadAngle16 (void) { return MSG_ReadShort() * (360.0/65536); } float MSG_ReadAngle (void) { if (!net_message.prim.anglesize) net_message.prim.anglesize = 1; switch(net_message.prim.anglesize) { case 2: return MSG_ReadAngle16(); case 4: return MSG_ReadFloat(); case 1: return MSG_ReadChar() * (360.0/256); default: Host_Error("Bad angle size\n"); return 0; } } void MSG_ReadDeltaUsercmd (usercmd_t *from, usercmd_t *move, int protover) { int bits; memcpy (move, from, sizeof(*move)); bits = MSG_ReadByte (); if (protover <= 26) { if (bits & CM_ANGLE1) move->angles[0] = MSG_ReadShort(); if (1) move->angles[1] = MSG_ReadShort(); if (bits & CM_ANGLE3) move->angles[2] = MSG_ReadShort(); if (bits & CM_FORWARD) move->forwardmove = MSG_ReadByte()<<3; if (bits & CM_SIDE) move->sidemove = MSG_ReadByte()<<3; if (bits & CM_UP) move->upmove = MSG_ReadByte()<<3; // read buttons if (bits & CM_BUTTONS) move->buttons = MSG_ReadByte(); if (bits & CM_IMPULSE) move->impulse = MSG_ReadByte(); // read time to run command if (bits & CM_ANGLE2) move->msec = MSG_ReadByte(); } else { // read current angles if (bits & CM_ANGLE1) move->angles[0] = MSG_ReadShort(); if (bits & CM_ANGLE2) move->angles[1] = MSG_ReadShort(); if (bits & CM_ANGLE3) move->angles[2] = MSG_ReadShort(); // read movement if (bits & CM_FORWARD) move->forwardmove = MSG_ReadShort(); if (bits & CM_SIDE) move->sidemove = MSG_ReadShort(); if (bits & CM_UP) move->upmove = MSG_ReadShort(); // read buttons if (bits & CM_BUTTONS) move->buttons = MSG_ReadByte(); if (bits & CM_IMPULSE) move->impulse = MSG_ReadByte(); // read time to run command move->msec = MSG_ReadByte(); } } void MSGQ2_ReadDeltaUsercmd (usercmd_t *from, usercmd_t *move) { int bits; unsigned int buttons = 0; memcpy (move, from, sizeof(*move)); bits = MSG_ReadByte (); if (net_message.prim.flags & NPQ2_R1Q2_UCMD) buttons = MSG_ReadByte(); // read current angles if (bits & Q2CM_ANGLE1) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE1) move->angles[0] = MSG_ReadChar ()*64; else move->angles[0] = MSG_ReadShort (); } if (bits & Q2CM_ANGLE2) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE2) move->angles[1] = MSG_ReadChar ()*256; else move->angles[1] = MSG_ReadShort (); } if (bits & Q2CM_ANGLE3) move->angles[2] = MSG_ReadShort (); // read movement if (bits & Q2CM_FORWARD) { if (buttons & R1Q2_BUTTON_BYTE_FORWARD) move->forwardmove = MSG_ReadChar ()*5; else move->forwardmove = MSG_ReadShort (); } if (bits & Q2CM_SIDE) { if (buttons & R1Q2_BUTTON_BYTE_SIDE) move->sidemove = MSG_ReadChar ()*5; else move->sidemove = MSG_ReadShort (); } if (bits & Q2CM_UP) { if (buttons & R1Q2_BUTTON_BYTE_UP) move->upmove = MSG_ReadChar ()*5; else move->upmove = MSG_ReadShort (); } // read buttons if (bits & Q2CM_BUTTONS) { if (net_message.prim.flags & NPQ2_R1Q2_UCMD) move->buttons = buttons & (1|2|128); //only use the bits that are actually buttons, so gamecode can't get excited despite being crippled by this. else move->buttons = MSG_ReadByte (); } move->buttons_compat = move->buttons & 0xff; if (bits & Q2CM_IMPULSE) move->impulse = MSG_ReadByte (); // read time to run command move->msec_compat = move->msec = MSG_ReadByte (); move->lightlevel = MSG_ReadByte (); } void MSG_ReadData (void *data, int len) { int i; for (i=0 ; icursize = 0; buf->overflowed = false; } void *SZ_GetSpace (sizebuf_t *buf, int length) { void *data; if (buf->cursize + length > buf->maxsize) { if (!buf->allowoverflow) Sys_Error ("SZ_GetSpace: overflow without allowoverflow set (%d)", buf->maxsize); Sys_Printf ("SZ_GetSpace: overflow (%i+%i bytes of %i)\n", buf->cursize, length, buf->maxsize); // because Con_Printf may be redirected SZ_Clear (buf); buf->overflowed = true; } data = buf->data + buf->cursize; buf->cursize += length; return data; } void SZ_Write (sizebuf_t *buf, const void *data, int length) { Q_memcpy (SZ_GetSpace(buf,length),data,length); } void SZ_Print (sizebuf_t *buf, const char *data) { int len; len = Q_strlen(data)+1; if (!buf->cursize || buf->data[buf->cursize-1]) Q_memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0 else { qbyte *msg; msg = (qbyte*)SZ_GetSpace(buf, len-1); if (msg == buf->data) //whoops. SZ_GetSpace can return buf->data if it overflowed. msg++; Q_memcpy (msg-1,data,len); // write over trailing 0 } } //============================================================================ char *COM_TrimString(char *str, char *buffer, int buffersize) { int i; while (*str <= ' ' && *str>'\0') str++; for (i = 0; i < buffersize-1; i++) { if (*str <= ' ') break; buffer[i] = *str++; } buffer[i] = '\0'; return buffer; } /* ============ COM_SkipPath ============ */ char *COM_SkipPath (const char *pathname) { const char *last; last = pathname; while (*pathname) { if (*pathname=='/' || *pathname == '\\') last = pathname+1; pathname++; } return (char *)last; } /* ============ COM_StripExtension ============ */ void QDECL COM_StripExtension (const char *in, char *out, int outlen) { char *s; if (out != in) //optimisation, most calls use the same buffer Q_strncpyz(out, in, outlen); s = out+strlen(out); while(*s != '/' && s != out) { if (*s == '.') { *s = 0; break; } s--; } } void COM_StripAllExtensions (const char *in, char *out, int outlen) { char *s; if (out != in) Q_strncpyz(out, in, outlen); s = out+strlen(out); while(*s != '/' && s != out) { if (*s == '.') { *s = 0; } s--; } } /* ============ COM_FileExtension ============ */ char *COM_FileExtension (const char *in, char *result, size_t sizeofresult) { int i; const char *dot; for (dot = in + strlen(in); dot >= in && *dot != '.' && *dot != '/' && *dot != '\\'; dot--) ; if (dot < in) { *result = 0; return result; } in = dot; in++; for (i=0 ; i= in && *dot != '.' && *dot != '/' && *dot != '\\'; dot--) ; if (dot < in) return ""; in = dot; return in; } //Quake 2's tank model has a borked skin (or two). void COM_CleanUpPath(char *str) { char *dots; char *slash; int criticize = 0; for (dots = str; *dots; dots++) { if (*dots >= 'A' && *dots <= 'Z') { *dots = *dots - 'A' + 'a'; criticize = 1; } else if (*dots == '\\') { *dots = '/'; criticize = 2; } } while ((dots = strstr(str, ".."))) { criticize = 0; for (slash = dots-1; slash >= str; slash--) { if (*slash == '/') { memmove(slash, dots+2, strlen(dots+2)+1); criticize = 3; break; } } if (criticize != 3) { memmove(dots, dots+2, strlen(dots+2)+1); criticize = 3; } } while(*str == '/') { memmove(str, str+1, strlen(str+1)+1); criticize = 4; } /* if(criticize) { if (criticize == 1) //not a biggy, so not red. Con_Printf("Please fix file case on your files\n"); else if (criticize == 2) //you're evil. Con_Printf("^1NEVER use backslash in a quake filename (we like portability)\n"); else if (criticize == 3) //compleatly stupid. The main reason why this function exists. Quake2 does it! Con_Printf("You realise that relative paths are a waste of space?\n"); else if (criticize == 4) //AAAAHHHHH! (consider sys_error instead) Con_Printf("^1AAAAAAAHHHH! An absolute path!\n"); } */ } /* ============ COM_FileBase ============ */ void COM_FileBase (const char *in, char *out, int outlen) { const char *s, *s2; s = in + strlen(in) - 1; while (s > in && *s != '.' && *s != '/') s--; for (s2 = s ; s2 > in && *s2 && *s2 != '/' ; s2--) ; if (s-s2 < 2) { if (s == s2) Q_strncpyz(out, in, outlen); else Q_strncpyz(out,"?model?", outlen); } else { s--; outlen--; if (outlen > s-s2) outlen = s-s2; Q_strncpyS (out,s2+1, outlen); out[outlen] = 0; } } /* ================== COM_DefaultExtension ================== */ void COM_DefaultExtension (char *path, const char *extension, int maxlen) { char *src; // // if path doesn't have a .EXT, append extension // (extension should include the .) // src = path + strlen(path) - 1; while (*src != '/' && src != path) { if (*src == '.') return; // it has an extension src--; } if (*extension != '.') Q_strncatz (path, ".", maxlen); Q_strncatz (path, extension, maxlen); } //adds .ext only if it isn't already present (either case). //extension *must* contain a leading . as this is really a requiresuffix rather than an actual extension //returns false if truncated. will otherwise still succeed. qboolean COM_RequireExtension(char *path, const char *extension, int maxlen) { qboolean okay = true; int plen = strlen(path); int elen = strlen(extension); //check if its aready suffixed if (plen >= elen) { if (!Q_strcasecmp(path+plen-elen, extension)) return okay; } //truncate if required if (plen+1+elen > maxlen) { if (elen+1 > maxlen) Sys_Error("extension longer than path buffer"); okay = false; plen = maxlen - 1+elen; } //do the copy while(*extension) path[plen++] = *extension++; path[plen] = 0; return okay; } //errors: //1 sequence error //2 over-long //3 invalid unicode char //4 invalid utf-16 lead/high surrogate //5 invalid utf-16 tail/low surrogate unsigned int utf8_decode(int *error, const void *in, char **out) { //uc is the output unicode char unsigned int uc = 0xfffdu; //replacement character //l is the length unsigned int l = 1; const unsigned char *str = in; if ((*str & 0xe0) == 0xc0) { if ((str[1] & 0xc0) == 0x80) { l = 2; uc = ((str[0] & 0x1f)<<6) | (str[1] & 0x3f); if (!uc || uc >= (1u<<7)) //allow modified utf-8 *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xf0) == 0xe0) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80) { l = 3; uc = ((str[0] & 0x0f)<<12) | ((str[1] & 0x3f)<<6) | ((str[2] & 0x3f)<<0); if (uc >= (1u<<11)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xf8) == 0xf0) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80) { l = 4; uc = ((str[0] & 0x07)<<18) | ((str[1] & 0x3f)<<12) | ((str[2] & 0x3f)<<6) | ((str[3] & 0x3f)<<0); if (uc >= (1u<<16)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xfc) == 0xf8) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 5; uc = ((str[0] & 0x03)<<24) | ((str[1] & 0x3f)<<18) | ((str[2] & 0x3f)<<12) | ((str[3] & 0x3f)<<6) | ((str[4] & 0x3f)<<0); if (uc >= (1u<<21)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xfe) == 0xfc) { //six bytes if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 6; uc = ((str[0] & 0x01)<<30) | ((str[1] & 0x3f)<<24) | ((str[2] & 0x3f)<<18) | ((str[3] & 0x3f)<<12) | ((str[4] & 0x3f)<<6) | ((str[5] & 0x3f)<<0); if (uc >= (1u<<26)) *error = 0; else *error = 2; } else *error = 1; } //0xfe and 0xff, while plausable leading bytes, are not permitted. #if 0 else if ((*str & 0xff) == 0xfe) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 7; uc = 0 | ((str[1] & 0x3f)<<30) | ((str[2] & 0x3f)<<24) | ((str[3] & 0x3f)<<18) | ((str[4] & 0x3f)<<12) | ((str[5] & 0x3f)<<6) | ((str[6] & 0x3f)<<0); if (uc >= (1u<<31)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xff) == 0xff) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 8; uc = 0 | ((str[1] & 0x3f)<<36) | ((str[2] & 0x3f)<<30) | ((str[3] & 0x3f)<<24) | ((str[4] & 0x3f)<<18) | ((str[5] & 0x3f)<<12) | ((str[6] & 0x3f)<<6) | ((str[7] & 0x3f)<<0); if (uc >= (1llu<<36)) *error = false; else *error = 2; } else *error = 1; } #endif else if (*str & 0x80) { //sequence error *error = 1; uc = 0xe000u + *str; } else { //ascii char *error = 0; uc = *str; } *out = (void*)(str + l); if (!*error) { //try to deal with surrogates by decoding the low if we see a high. if (uc >= 0xd800u && uc < 0xdc00u) { #if 1 //cesu-8 char *lowend; unsigned int lowsur = utf8_decode(error, str + l, &lowend); if (*error == 4) { *out = lowend; uc = (((uc&0x3ffu) << 10) | (lowsur&0x3ffu)) + 0x10000; *error = false; } else #endif { *error = 3; //bad - lead surrogate without tail. } } if (uc >= 0xdc00u && uc < 0xe000u) *error = 4; //bad - tail surrogate //these are meant to be illegal too if (uc == 0xfffeu || uc == 0xffffu || uc > 0x10ffffu) *error = 2; //illegal code } return uc; } unsigned int unicode_decode(int *error, const void *in, char **out, qboolean markup) { unsigned int charcode; if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == 'U' && ishexcode(((char*)in)[2]) && ishexcode(((char*)in)[3]) && ishexcode(((char*)in)[4]) && ishexcode(((char*)in)[5])) { *error = 0; *out = (char*)in + 6; charcode = (dehex(((char*)in)[2]) << 12) | (dehex(((char*)in)[3]) << 8) | (dehex(((char*)in)[4]) << 4) | (dehex(((char*)in)[5]) << 0); } else if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == '{') { *error = 0; *out = (char*)in + 2; charcode = 0; while (ishexcode(**out)) { charcode <<= 4; charcode |= dehex(**out); *out+=1; } if (**out == '}') *out+=1; } else if (com_parseutf8.ival > 0) charcode = utf8_decode(error, in, out); else if (com_parseutf8.ival) { *error = 0; charcode = *(unsigned char*)in; //iso8859-1 *out = (char*)in + 1; } else { //quake *error = 0; charcode = *(unsigned char*)in; if (charcode && charcode != '\n' && charcode != '\t' && charcode != '\r' && (charcode < ' ' || charcode > 127)) charcode |= 0xe000; *out = (char*)in + 1; } return charcode; } unsigned int utf8_encode(void *out, unsigned int unicode, int maxlen) { unsigned int bcount = 1; unsigned int lim = 0x80; unsigned int shift; if (!unicode) { //modified utf-8 encodes encapsulated nulls as over-long. bcount = 2; } else { while (unicode >= lim) { if (bcount == 1) lim <<= 4; else if (bcount < 7) lim <<= 5; else lim <<= 6; bcount++; } } //error if needed if (maxlen < bcount) return 0; //output it. if (bcount == 1) { *((unsigned char *)out) = (unsigned char)(unicode&0x7f); out = (char*)out + 1; } else { shift = bcount*6; shift = shift-6; *((unsigned char *)out) = (unsigned char)((unicode>>shift)&(0x0000007f>>bcount)) | ((0xffffff00 >> bcount) & 0xff); out = (char*)out + 1; do { shift = shift-6; *((unsigned char *)out) = (unsigned char)((unicode>>shift)&0x3f) | 0x80; out = (char*)out + 1; } while(shift); } return bcount; } unsigned int qchar_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; //FIXME: is it a bug that we can't distinguish between true ascii and 0xe0XX ? //ntrv are considered special by parsefunstring and are not remapped back to the quake glyphs, so try to keep them as quake glyphs where possible if (((unicode >= 32 || unicode == '\n' || unicode == '\t' || unicode == '\r') && unicode < 128) || (unicode >= 0xe000 && unicode <= 0xe0ff && unicode != (0xe000|'\n') && unicode != (0xe000|'\t') && unicode != (0xe000|'\r') && unicode != (0xe000|'\v'))) { //quake compatible chars if (maxlen < 1) return 0; *out++ = unicode & 0xff; return 1; } else if (!markup) { if (maxlen < 1) return 0; *out++ = '?'; return 1; } else if (unicode > 0xffff) { //chars longer than 16 bits char *o = out; if (maxlen < 11) return 0; *out++ = '^'; *out++ = '{'; if (unicode > 0xfffffff) *out++ = hex[(unicode>>28)&15]; if (unicode > 0xffffff) *out++ = hex[(unicode>>24)&15]; if (unicode > 0xfffff) *out++ = hex[(unicode>>20)&15]; if (unicode > 0xffff) *out++ = hex[(unicode>>16)&15]; if (unicode > 0xfff) *out++ = hex[(unicode>>12)&15]; if (unicode > 0xff) *out++ = hex[(unicode>>8)&15]; if (unicode > 0xf) *out++ = hex[(unicode>>4)&15]; if (unicode > 0x0) *out++ = hex[(unicode>>0)&15]; *out++ = '}'; return out - o; } else { //16bit chars if (maxlen < 6) return 0; *out++ = '^'; *out++ = 'U'; *out++ = hex[(unicode>>12)&15]; *out++ = hex[(unicode>>8)&15]; *out++ = hex[(unicode>>4)&15]; *out++ = hex[(unicode>>0)&15]; return 6; } } unsigned int iso88591_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; if (unicode < 256 || (unicode >= 0xe020 && unicode < 0xe080)) { //iso8859-1 compatible chars if (maxlen < 1) return 0; *out++ = unicode; return 1; } else if (!markup) { if (maxlen < 1) return 0; *out++ = '?'; return 1; } else if (unicode > 0xffff) { //chars longer than 16 bits char *o = out; if (maxlen < 11) return 0; *out++ = '^'; *out++ = '{'; if (unicode > 0xfffffff) *out++ = hex[(unicode>>28)&15]; if (unicode > 0xffffff) *out++ = hex[(unicode>>24)&15]; if (unicode > 0xfffff) *out++ = hex[(unicode>>20)&15]; if (unicode > 0xffff) *out++ = hex[(unicode>>16)&15]; if (unicode > 0xfff) *out++ = hex[(unicode>>12)&15]; if (unicode > 0xff) *out++ = hex[(unicode>>8)&15]; if (unicode > 0xf) *out++ = hex[(unicode>>4)&15]; if (unicode > 0x0) *out++ = hex[(unicode>>0)&15]; *out++ = '}'; return out - o; } else { //16bit chars if (maxlen < 6) return 0; *out++ = '^'; *out++ = 'U'; *out++ = hex[(unicode>>12)&15]; *out++ = hex[(unicode>>8)&15]; *out++ = hex[(unicode>>4)&15]; *out++ = hex[(unicode>>0)&15]; return 6; } } unsigned int unicode_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { if (com_parseutf8.ival > 0) return utf8_encode(out, unicode, maxlen); else if (com_parseutf8.ival) return iso88591_encode(out, unicode, maxlen, markup); else return qchar_encode(out, unicode, maxlen, markup); } //char-based strlen. unsigned int unicode_charcount(const char *in, size_t buffersize, qboolean markup) { int error; const char *end = in + buffersize; int chars = 0; for(chars = 0; in < end && *in; chars+=1) { unicode_decode(&error, in, (char**)&in, markup); if (in > end) break; //exceeded buffer size uncleanly } return chars; } //handy hacky function. unsigned int unicode_byteofsfromcharofs(const char *str, unsigned int charofs, qboolean markup) { const char *in = str; int error; int chars; for(chars = 0; *in; chars+=1) { if (chars >= charofs) return in - str; unicode_decode(&error, in, (char**)&in, markup); } return in - str; } //handy hacky function. unsigned int unicode_charofsfrombyteofs(const char *str, unsigned int byteofs, qboolean markup) { int error; const char *end = str + byteofs; int chars = 0; for(chars = 0; str < end && *str; chars+=1) { unicode_decode(&error, str, (char**)&str, markup); if (str > end) break; //exceeded buffer size uncleanly } return chars; } #if defined(FTE_TARGET_WEB) || defined(__DJGPP__) //targets that don't support towupper/towlower... #define towupper Q_towupper #define towlower Q_towlower int towupper(int c) { if (c < 128) return toupper(c); return c; } int towlower(int c) { if (c < 128) return tolower(c); return c; } #endif size_t unicode_strtoupper(const char *in, char *out, size_t outsize, qboolean markup) { //warning: towupper is locale-specific (eg: turkish has both I and dotted-I and thus i should transform to dotted-I rather than to I). //also it can't easily cope with accent prefixes. int error; unsigned int c; size_t l = 0; outsize -= 1; while(*in) { c = unicode_decode(&error, in, (char**)&in, markup); if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware. c = towupper(c & 0x7f) + (c & 0xff80); else c = towupper(c); l = unicode_encode(out, c, outsize - l, markup); out += l; } *out = 0; return l; } size_t unicode_strtolower(const char *in, char *out, size_t outsize, qboolean markup) { //warning: towlower is locale-specific (eg: turkish has both i and dotless-i and thus I should transform to dotless-i rather than to i). //also it can't easily cope with accent prefixes. int error; unsigned int c; size_t l = 0; outsize -= 1; while(*in) { c = unicode_decode(&error, in, (char**)&in, markup); if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware. c = towlower(c & 0x7f) + (c & 0xff80); else c = towlower(c); l = unicode_encode(out, c, outsize - l, markup); out += l; } *out = 0; return l; } ///===================================== // This is the standard RGBI palette used in CGA text mode consolecolours_t consolecolours[MAXCONCOLOURS] = { {0, 0, 0 }, // black {0, 0, 0.67}, // blue {0, 0.67, 0 }, // green {0, 0.67, 0.67}, // cyan {0.67, 0, 0 }, // red {0.67, 0, 0.67}, // magenta {0.67, 0.33, 0 }, // brown {0.67, 0.67, 0.67}, // light gray {0.33, 0.33, 0.33}, // dark gray {0.33, 0.33, 1 }, // light blue {0.33, 1, 0.33}, // light green {0.33, 1, 1 }, // light cyan {1, 0.33, 0.33}, // light red {1, 0.33, 1 }, // light magenta {1, 1, 0.33}, // yellow {1, 1, 1 } // white }; // This is for remapping the Q3 color codes to character masks, including ^9 // if using this table, make sure the truecolour flag is disabled first. conchar_t q3codemasks[MAXQ3COLOURS] = { COLOR_BLACK << CON_FGSHIFT, // 0, black COLOR_RED << CON_FGSHIFT, // 1, red COLOR_GREEN << CON_FGSHIFT, // 2, green COLOR_YELLOW << CON_FGSHIFT, // 3, yellow COLOR_BLUE << CON_FGSHIFT, // 4, blue COLOR_CYAN << CON_FGSHIFT, // 5, cyan COLOR_MAGENTA << CON_FGSHIFT, // 6, magenta COLOR_WHITE << CON_FGSHIFT, // 7, white (COLOR_WHITE << CON_FGSHIFT)|CON_HALFALPHA, // 8, half-alpha white (BX_COLOREDTEXT) COLOR_GREY << CON_FGSHIFT // 9, "half-intensity" (BX_COLOREDTEXT) }; //Converts a conchar_t string into a char string. returns the null terminator. pass NULL for stop to calc it char *COM_DeFunString(conchar_t *str, conchar_t *stop, char *out, int outsize, qboolean ignoreflags, qboolean forceutf8) { unsigned int codeflags, codepoint; if (!stop) { for (stop = str; *stop; stop++) ; } #ifdef _DEBUG if (!outsize) Sys_Error("COM_DeFunString given outsize=0"); #endif /*if (ignoreflags) { while(str < stop) { if (!--outsize) break; *out++ = (unsigned char)(*str++&255); } *out = 0; } else*/ { int fl, d; unsigned int c; int prelinkflags = CON_WHITEMASK; //if used, its already an error. //FIXME: TEST! fl = CON_WHITEMASK; while(str < stop) { str = Font_Decode(str, &codeflags, &codepoint); if ((codeflags & CON_HIDDEN) && ignoreflags) { continue; } if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == '[') { if (!ignoreflags) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = '['; } prelinkflags = fl; fl = COLOR_RED << CON_FGSHIFT; continue; } else if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == ']') { if (!ignoreflags) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = ']'; } fl = prelinkflags; continue; } else if (codeflags != fl && !ignoreflags) { d = fl^codeflags; // if (fl & CON_NONCLEARBG) //not represented. if (d & CON_BLINKTEXT) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'b'; } if (d & CON_2NDCHARSETTEXT) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'a'; } if (d & CON_HALFALPHA) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'h'; } if (d & (CON_FGMASK | CON_BGMASK | CON_NONCLEARBG)) { static char q3[16] = { '0', 0, 0, 0, 0, 0, 0, 0, 0, '4', '2', '5', '1', '6', '3', '7'}; if (!(d & (CON_BGMASK | CON_NONCLEARBG)) && q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT] && !((d|fl) & CON_HALFALPHA)) { if (outsize<=2) break; outsize -= 2; d = codeflags; *out++ = '^'; *out++ = q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT]; } else { if (outsize<=4) break; outsize -= 4; d = codeflags; *out++ = '^'; *out++ = '&'; if ((d & CON_FGMASK) == CON_WHITEMASK) *out = '-'; else sprintf(out, "%X", d>>24); out++; if (d & CON_NONCLEARBG) sprintf(out, "%X", d>>28); else *out = '-'; out++; } } fl = codeflags; } //don't magically show hidden text if (ignoreflags && (codeflags & CON_HIDDEN)) continue; if (forceutf8) c = utf8_encode(out, codepoint, outsize-1); else c = unicode_encode(out, codepoint, outsize-1, !ignoreflags); if (!c) break; outsize -= c; out += c; } *out = 0; } return out; } #ifndef NOLEGACY static unsigned int koi2wc (unsigned char uc) { static const char koi2wc_table[64] = { 0x4e,0x30,0x31,0x46,0x34,0x35,0x44,0x33,0x45,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e, 0x3f,0x4f,0x40,0x41,0x42,0x43,0x36,0x32,0x4c,0x4b,0x37,0x48,0x4d,0x49,0x47,0x4a, 0x2e,0x10,0x11,0x26,0x14,0x15,0x24,0x13,0x25,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e, 0x1f,0x2f,0x20,0x21,0x22,0x23,0x16,0x12,0x2c,0x2b,0x17,0x28,0x2d,0x29,0x27,0x2a }; if (uc >= 192 /* && (unsigned char)c <= 255 */) return koi2wc_table[uc - 192] + 0x400; else if (uc == '#' + 128) return 0x0451; // russian small yo else if (uc == '3' + 128) return 0x0401; // russian capital yo else if (uc == '4' + 128) return 0x0404; // ukrainian capital round E else if (uc == '$' + 128) return 0x0454; // ukrainian small round E else if (uc == '6' + 128) return 0x0406; // ukrainian capital I else if (uc == '&' + 128) return 0x0456; // ukrainian small i else if (uc == '7' + 128) return 0x0407; // ukrainian capital I with two dots else if (uc == '\'' + 128) return 0x0457; // ukrainian small i with two dots else if (uc == '>' + 128) return 0x040e; // belarusian Y else if (uc == '.' + 128) return 0x045e; // belarusian y else if (uc == '/' + 128) return 0x042a; // russian capital hard sign else return uc; } #endif enum { BIDI_NEUTRAL, BIDI_LTR, BIDI_RTL, }; static char *bidi_chartype; static unsigned int bidi_charcount; //semi-colon delimited tokens, without whitespace awareness char *COM_ParseStringSetSep (const char *data, char sep, char *out, size_t outsize) { int c; size_t len; if (out == com_token) COM_AssertMainThread("COM_ParseStringSetSep"); len = 0; out[0] = 0; if (data) for (;*data;) { if (len >= outsize-1) { out[len] = 0; return (char*)data; } c = *data++; if (c == ';') break; out[len++] = c; } out[len] = 0; return (char*)data; } void COM_BiDi_Shutdown(void) { bidi_charcount = 0; BZ_Free(bidi_chartype); bidi_chartype = NULL; } static void COM_BiDi_Setup(void) { char *file; char *line; char *end; char *tok; unsigned int c; qofs_t size; COM_AssertMainThread("COM_ParseToken"); file = FS_MallocFile("bidi.dat", FS_ROOT, &size); if (file) { bidi_chartype = file; bidi_charcount = size; return; } file = FS_MallocFile("UnicodeData.txt", FS_ROOT, NULL); if (!file) return; bidi_charcount = 0xffff; bidi_chartype = BZ_Malloc(bidi_charcount); if (!bidi_chartype) bidi_charcount = 0; else { for (c = 0; c < bidi_charcount; c++) bidi_chartype[c] = BIDI_NEUTRAL; for(line = file; line; line = end) { end = strchr(line, '\n'); if (end) *end++ = 0; tok = COM_ParseStringSetSep(line,';', com_token, sizeof(com_token)); //number c = strtoul(com_token, NULL, 16); tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //name tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //class? tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //? tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //bidi if (c < bidi_charcount) { if (!Q_strcasecmp(com_token, "R") || !Q_strcasecmp(com_token, "AL")) bidi_chartype[c] = BIDI_RTL; else if (!Q_strcasecmp(com_token, "L")) bidi_chartype[c] = BIDI_LTR; else bidi_chartype[c] = BIDI_NEUTRAL; } } //trim while(bidi_charcount>0 && bidi_chartype[bidi_charcount-1] == BIDI_NEUTRAL) bidi_charcount--; FS_WriteFile("bidi.dat", bidi_chartype, bidi_charcount, FS_ROOT); } BZ_Free(file); } //bi-direction text is fun. //the text is specified in input order. the first in the string is the first entered on the keyboard. //this makes switching direction mid-line quite awkward. so lets hope you don't do that too often, mmkay? static void COM_BiDi_Parse(conchar_t *fte_restrict start, size_t length) { char fl[2048], next, run, prev, para = BIDI_LTR; size_t i, runstart, j, k; unsigned int c; conchar_t swap; if (!bidi_charcount || !length || length > sizeof(fl)) return; for (i = 0; i < length; i++) { c = start[i] & CON_CHARMASK; if (c >= bidi_charcount) fl[i] = BIDI_NEUTRAL; else fl[i] = bidi_chartype[c]; } //de-neutralise it prev = fl[0]; for (i = 0; i < length; ) { if (fl[i] == BIDI_NEUTRAL) { next = prev; //trailing weak chars can just use the first side for (runstart = i; i < length; i++) { next = fl[i]; if (next != BIDI_NEUTRAL) { i--; break; } } //this can happen if the only text is neutral if (prev == BIDI_NEUTRAL) run = next; //if the strong cars are the same direction on both side, we can just use that direction else if (prev == next) run = prev; //if the strong chars differ, we revert to the paragraph's direction. else run = para; while(runstart <= i) fl[runstart++] = run; i++; } else { prev = fl[i]; i++; } } for (run = para, runstart = 0, i = 0; i <= length; i++) { if (i >= length) next = para; else next = fl[i]; if (next != run) { if (run == BIDI_NEUTRAL) break; if (run == BIDI_RTL) { //now swap the rtl text k = (i-runstart)/2; for (j = 0; j < k; j++) { //FIXME: ( -> ) and vice versa. swap = start[runstart+j]; start[runstart+j] = start[i-j-1]; start[i-j-1] = swap; } } run = next; runstart = i; } } } //Takes a q3-style fun string, and returns an expanded string-with-flags (actual return value is the null terminator) //outsize parameter is in _BYTES_ (so sizeof is safe). conchar_t *COM_ParseFunString(conchar_t defaultflags, const char *str, conchar_t *out, int outsize, int flags) { conchar_t extstack[4]; int extstackdepth = 0; unsigned int uc; int utf8 = com_parseutf8.ival; conchar_t linkinitflags = CON_WHITEMASK;/*doesn't need the init, but msvc is stupid*/ qboolean keepmarkup = !!(flags & PFS_KEEPMARKUP); qboolean linkkeep = keepmarkup; qboolean ezquakemess = false; conchar_t *linkstart = NULL; conchar_t ext; conchar_t *oldout = out; #ifndef NOLEGACY extern cvar_t dpcompat_console; #endif if (flags & PFS_EZQUAKEMARKUP) { ezquakemess = true; utf8 = 0; } if (flags & PFS_FORCEUTF8) utf8 = 2; outsize /= sizeof(conchar_t); if (!outsize) return out; //then outsize is decremented then checked before each write, so the trailing null has space #if 0 while(*str) { *out++ = CON_WHITEMASK|(unsigned char)*str++; } *out = 0; return out; #endif if (*str == 1 || *str == 2 #ifndef NOLEGACY || (*str == 3 && dpcompat_console.ival) #endif ) { defaultflags ^= CON_2NDCHARSETTEXT; str++; } ext = defaultflags; while(*str) { if ((*str & 0x80) && utf8 > 0) { //check for utf-8 int decodeerror; char *end; uc = utf8_decode(&decodeerror, str, &end); if (decodeerror && !(utf8 & 2)) { utf8 &= ~1; //malformed encoding we just drop through and stop trying to decode. //if its just a malformed or overlong string, we end up with a chunk of 'red' chars. } else { if (uc > 0x10ffff) uc = 0xfffd; if (!--outsize) break; if (uc > 0xffff) { if (!--outsize) break; *out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN); uc &= 0xffff; } *out++ = uc | ext; str = end; continue; } } if (ezquakemess && *str == '^') { str++; uc = (unsigned char)(*str++); *out++ = (uc | ext) ^ CON_2NDCHARSETTEXT; continue; } else if (*str == '^' && !(flags & PFS_NOMARKUP)) { if (str[1] >= '0' && str[1] <= '9') { //q3 colour codes if (ext & CON_RICHFORECOLOUR) ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR)); ext = q3codemasks[str[1]-'0'] | (ext&~(CON_WHITEMASK|CON_HALFALPHA)); //change colour only. } else if (str[1] == '&') // extended code { if (isextendedcode(str[2]) && isextendedcode(str[3])) { if (ext & CON_RICHFORECOLOUR) ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR)); // foreground char if (str[2] == '-') // default for FG ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~CON_FGMASK); else if (str[2] >= 'A') ext = ((str[2] - ('A' - 10)) << CON_FGSHIFT) | (ext&~CON_FGMASK); else ext = ((str[2] - '0') << CON_FGSHIFT) | (ext&~CON_FGMASK); // background char if (str[3] == '-') // default (clear) for BG ext &= ~CON_BGMASK & ~CON_NONCLEARBG; else if (str[3] >= 'A') ext = ((str[3] - ('A' - 10)) << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG; else ext = ((str[3] - '0') << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG; if (!keepmarkup) { str += 4; continue; } } // else invalid code goto messedup; } else if (str[1] == '[' && !linkstart) { if (keepmarkup) { if (!--outsize) break; *out++ = '^' | CON_HIDDEN; } if (!--outsize) break; //preserved flags and reset to white. links must contain their own colours. linkinitflags = ext; ext = COLOR_RED << CON_FGSHIFT; if (!(linkinitflags & CON_RICHFORECOLOUR)) ext |= linkinitflags & (CON_NONCLEARBG|CON_HALFALPHA|CON_BGMASK); linkstart = out; *out++ = '['; //never keep the markup linkkeep = keepmarkup; keepmarkup = false; str+=2; continue; } else if (str[1] == ']' && linkstart) { if (keepmarkup) { if (!--outsize) break; *out++ = '^' | CON_HIDDEN; } if (!--outsize) break; *out++ = ']'|CON_HIDDEN|CON_LINKSPECIAL; //its a valid link, so we can hide it all now *linkstart++ |= CON_HIDDEN|CON_LINKSPECIAL; //leading [ is hidden while(linkstart < out-1 && (*linkstart&CON_CHARMASK) != '\\') //link text is NOT hidden linkstart++; while(linkstart < out) //but the infostring behind it is, as well as the terminator *linkstart++ |= CON_HIDDEN; //reset colours to how they used to be ext = linkinitflags; linkstart = NULL; keepmarkup = linkkeep; //never keep the markup str+=2; continue; } else if (str[1] == '`' && str[2] == 'u' && str[3] == '8' && str[4] == ':' && !keepmarkup) { int l; char temp[1024]; str += 5; while(*str) { l = 0; while (*str && l < sizeof(temp)-32 && !(str[0] == '`' && str[1] == '=')) temp[l++] = *str++; //recurse temp[l] = 0; l = COM_ParseFunString(ext, temp, out, outsize, PFS_FORCEUTF8) - out; outsize -= l; out += l; if (str[0] == '`' && str[1] == '=') { str+=2; break; } } continue; } else if (str[1] == 'b') { ext ^= CON_BLINKTEXT; } else if (str[1] == 'd') { if (linkstart) ext = COLOR_RED << CON_FGSHIFT; else ext = defaultflags; } else if (str[1] == 'm'||str[1] == 'a') ext ^= CON_2NDCHARSETTEXT; else if (str[1] == 'h') ext ^= CON_HALFALPHA; else if (str[1] == 's') //store on stack (it's great for names) { if (extstackdepth < sizeof(extstack)/sizeof(extstack[0])) { extstack[extstackdepth] = ext; extstackdepth++; } } else if (str[1] == 'r') //restore from stack (it's great for names) { if (extstackdepth) { extstackdepth--; ext = extstack[extstackdepth]; } } else if (str[1] == 'U') //unicode (16bit) char ^Uxxxx { if (!keepmarkup) { uc = 0; uc |= dehex(str[2])<<12; uc |= dehex(str[3])<<8; uc |= dehex(str[4])<<4; uc |= dehex(str[5])<<0; if (!--outsize) break; *out++ = uc | ext; str += 6; continue; } } else if (str[1] == '{') //unicode (Xbit) char ^{xxxx} { if (!keepmarkup) { int len; uc = 0; for (len = 2; ishexcode(str[len]); len++) { uc <<= 4; uc |= dehex(str[len]); } //and eat the close too. oh god I hope its there. if (str[len] == '}') len++; if (uc > 0x10ffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding) uc = 0xfffd; if (!--outsize) break; if (uc > 0xffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding) { if (!--outsize) break; *out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN); uc &= 0xffff; } *out++ = uc | ext; str += len; continue; } } else if (str[1] == 'x') //RGB colours { if (ishexcode(str[2]) && ishexcode(str[3]) && ishexcode(str[4])) { int r, g, b; r = dehex(str[2]); g = dehex(str[3]); b = dehex(str[4]); ext = (ext & ~CON_RICHFOREMASK) | CON_RICHFORECOLOUR; ext |= r<= 'a' && *str <= 'z') || (*str >= 'A' && *str <= 'Z') || (*str >= '0' && *str <= '9') || *str == '.' || *str == '/' || *str == '&' || *str == '=' || *str == '_' || *str == '%' || *str == '?' || *str == ':')) l += utf8_encode(temp+l, *str++, sizeof(temp)-1); //recurse temp[l] = 0; if (!--outsize) break; *out++ = CON_LINKSTART; ls = out; l = COM_ParseFunString(COLOR_BLUE << CON_FGSHIFT, temp, out, outsize, PFS_FORCEUTF8|PFS_NOMARKUP) - out; outsize -= l; out += l; le = out; *out++ = '\\' | CON_HIDDEN; *out++ = 'u' | CON_HIDDEN; *out++ = 'r' | CON_HIDDEN; *out++ = 'l' | CON_HIDDEN; *out++ = '\\' | CON_HIDDEN; while (ls < le) *out++ = (*ls++ & CON_CHARMASK) | CON_HIDDEN; *out++ = CON_LINKEND; if (!--outsize) break; *out++ = CON_LINKEND; continue; } */ messedup: if (!--outsize) break; uc = (unsigned char)(*str++); if (utf8) { //utf8/iso8859-1 has it easy. *out++ = uc | ext; } else { if (uc == '\n' || uc == '\r' || uc == '\t' || uc == '\v' || uc == ' ') *out++ = uc | ext; else if (uc >= 32 && uc < 127) *out++ = uc | ext; else if (uc >= 0x80+32 && uc <= 0xff) //anything using high chars is ascii, with the second charset *out++ = ((uc&127) | ext) | CON_2NDCHARSETTEXT; else //(other) control chars are regular printables in quake, and are not ascii. These ALWAYS use the bitmap/fallback font. *out++ = uc | ext | 0xe000; } } *out = 0; COM_BiDi_Parse(oldout, out - oldout); return out; } //remaps conchar_t character values to something valid in unicode, such that it is likely to be printable with standard char sets. //unicode-to-ascii is not provided. you're expected to utf-8 the result or something. //does not handle colour codes or hidden chars. add your own escape sequences if you need that. //does not guarentee removal of control codes if eg the code was specified as an explicit unicode char. unsigned int COM_DeQuake(unsigned int chr) { /*only this range are quake chars*/ if (chr >= 0xe000 && chr < 0xe100) { chr &= 0xff; if (chr >= 146 && chr < 156) chr = chr - 146 + '0'; if (chr >= 0x12 && chr <= 0x1b) chr = chr - 0x12 + '0'; if (chr == 143) chr = '.'; if (chr == 128 || chr == 129 || chr == 130 || chr == 157 || chr == 158 || chr == 159) chr = '-'; if (chr >= 128) chr -= 128; if (chr == 16) chr = '['; if (chr == 17) chr = ']'; if (chr == 0x1c) chr = 249; } /*this range contains pictograms*/ if (chr >= 0xe100 && chr < 0xe200) { chr = '?'; } return chr; } //============================================================================ #define TOKENSIZE sizeof(com_token) char com_token[TOKENSIZE]; int com_argc; const char **com_argv; com_tokentype_t com_tokentype; /* ============== COM_Parse Parse a token out of a string ============== */ #ifndef COM_Parse char *COM_Parse (const char *data) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; com_token[0] = 0; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { data++; while (1) { if (len >= TOKENSIZE-1) return (char*)data; c = *data++; if (c=='\"' || !c) { com_token[len] = 0; return (char*)data; } com_token[len] = c; len++; } } // parse a regular word do { if (len >= TOKENSIZE-1) return (char*)data; com_token[len] = c; data++; len++; c = *data; } while (c>32); com_token[len] = 0; return (char*)data; } #endif //semi-colon delimited tokens char *COM_ParseStringSet (const char *data, char *out, size_t outsize) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; out[0] = 0; if (!data) return NULL; // skip whitespace and semicolons while ( (c = *data) <= ' ' || c == ';' ) { if (c == 0) return NULL; // end of file; data++; } if (*data == '\"') { return COM_ParseCString(data, out, outsize, NULL); } // parse a regular word do { if (len >= outsize-1) { out[len] = 0; return (char*)data; } out[len] = c; data++; len++; c = *(unsigned char*)data; } while (c>32 && c != ';'); out[len] = 0; return (char*)data; } char *COM_ParseType (const char *data, char *out, int outlen, com_tokentype_t *toktype) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; out[0] = 0; if (toktype) *toktype = TTP_EOF; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } //skip / * comments if (c == '/' && data[1] == '*') { data+=2; while(*data) { if (*data == '*' && data[1] == '/') { data+=2; goto skipwhite; } data++; } goto skipwhite; } // handle quoted strings specially if (c == '\"') { if (toktype) *toktype = TTP_STRING; data++; while (1) { if (len >= outlen-1) { out[len] = 0; return (char*)data; } c = *data++; if (c=='\"' || !c) { out[len] = 0; return (char*)data; } out[len] = c; len++; } } // parse a regular word if (toktype) *toktype = TTP_RAWTOKEN; do { if (len >= outlen-1) { out[len] = 0; return (char*)data; } out[len] = c; data++; len++; c = *data; } while (c>32); out[len] = 0; return (char*)data; } //same as COM_Parse, but parses two quotes next to each other as a single quote as part of the string char *COM_StringParse (const char *data, char *token, unsigned int tokenlen, qboolean expandmacros, qboolean qctokenize) { extern cvar_t dpcompat_console; int c; int len; char *s; if (token == com_token) COM_AssertMainThread("COM_StringParse: com_token"); len = 0; token[0] = 0; if (token == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data), (unsigned)c <= ' ' && c != '\n') { if (c == 0) return NULL; // end of file; data++; } if (c == '\n') { token[len++] = c; token[len] = 0; return (char*)data+1; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } //skip / * comments if (c == '/' && data[1] == '*' && !qctokenize) { data+=2; while(*data) { if (*data == '*' && data[1] == '/') { data+=2; goto skipwhite; } data++; } goto skipwhite; } if (c == '\\' && data[1] == '\"') { return COM_ParseCString(data+1, token, tokenlen, NULL); } // handle quoted strings specially if (c == '\"') { data++; if (dpcompat_console.ival) { while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\\' && (*data == '\"' || *data == '\\')) c = *data++; //eat limited escaping inside strings. else if (c=='\"') { token[len] = 0; return (char*)data; } else if (!c) { token[len] = 0; return (char*)data-1; } token[len] = c; len++; } } else { while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\"') { c = *(data); if (c!='\"') { token[len] = 0; return (char*)data; } data++; } if (!c) { token[len] = 0; return (char*)data-1; } token[len] = c; len++; } } } // handle quoted strings specially if (c == '\'' && qctokenize) { data++; while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\'') { c = *(data); if (c!='\'') { token[len] = 0; return (char*)data; } while (c=='\'') { token[len] = c; len++; data++; c = *(data+1); } } if (!c) { token[len] = 0; return (char*)data; } token[len] = c; len++; } } if (qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';')) { // single character token[len++] = c; token[len] = 0; return (char*)data+1; } // parse a regular word do { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } token[len] = c; data++; len++; c = *data; } while ((unsigned)c>32 && !(qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';'))); token[len] = 0; if (!expandmacros) return (char*)data; //now we check for macros. for (s = token, c= 0; c < len; c++, s++) //this isn't a quoted token by the way. { if (*s == '$') { cvar_t *macro; char name[64]; int i; for (i = 1; i < sizeof(name); i++) { if (((unsigned char*)s)[i] <= ' ' || s[i] == '$') break; } Q_strncpyz(name, s+1, i); i-=1; macro = Cvar_FindVar(name); if (macro) //got one... { if (len+strlen(macro->string)-(i+1) >= tokenlen-1) //give up. { token[len] = '\0'; return (char*)data; } memmove(s+strlen(macro->string), s+i+1, len-c-i); memcpy(s, macro->string, strlen(macro->string)); s+=strlen(macro->string); len+=strlen(macro->string)-(i+1); } } } return (char*)data; } #define DEFAULT_PUNCTUATION "(,{})(\':;=!><&|+" char *COM_ParseTokenOut (const char *data, const char *punctuation, char *token, size_t tokenlen, com_tokentype_t *tokentype) { int c; size_t len; if (!punctuation) punctuation = DEFAULT_PUNCTUATION; if (token == com_token || tokentype == &com_tokentype) COM_AssertMainThread("COM_ParseTokenOut: com_token"); len = 0; token[0] = 0; if (!data) { if (tokentype) *tokentype = TTP_EOF; return NULL; } // skip whitespace //line endings count as whitespace only if we can report the token type. skipwhite: while ( (c = *(unsigned char*)data) <= ' ' && ((c != '\r' && c != '\n') || !tokentype)) { if (c == 0) { if (tokentype) *tokentype = TTP_EOF; return NULL; // end of file; } data++; } //if windows, ignore the \r. if (c == '\r' && data[1] == '\n') c = *(unsigned char*)data++; if (c == '\r' || c == '\n') { if (tokentype) *tokentype = TTP_LINEENDING; token[0] = '\n'; token[1] = '\0'; data++; return (char*)data; } // skip comments if (c=='/') { if (data[1] == '/') { // style comments while (*data && *data != '\n') data++; goto skipwhite; } else if (data[1] == '*') { /* style comments */ data+=2; while (*data && (*data != '*' || data[1] != '/')) data++; if (*data) data++; if (*data) data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { if (tokentype) *tokentype = TTP_STRING; data++; while (1) { if (len >= TOKENSIZE-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\"' || !c) { token[len] = 0; return (char*)data; } token[len] = c; len++; } } // parse single characters if (strchr(punctuation, c)) { token[len] = c; len++; token[len] = 0; if (tokentype) *tokentype = TTP_PUNCTUATION; return (char*)(data+1); } // parse a regular word do { if (len >= TOKENSIZE-1) break; token[len] = c; data++; len++; c = *data; if (strchr(punctuation, c)) break; } while (c>32); token[len] = 0; if (tokentype) *tokentype = TTP_RAWTOKEN; return (char*)data; } const char *COM_QuotedString(const char *string, char *buf, int buflen, qboolean omitquotes) { extern cvar_t dpcompat_console; const char *result = buf; if (strchr(string, '\r') || strchr(string, '\n') || (!dpcompat_console.ival && strchr(string, '\"'))) { if (!omitquotes) { *buf++ = '\\'; //prefix so the reader knows its a quoted string. *buf++ = '\"'; //opening quote buflen -= 4; } else buflen -= 1; while(*string && buflen >= 2) { switch(*string) { case '\n': *buf++ = '\\'; *buf++ = 'n'; break; case '\r': *buf++ = '\\'; *buf++ = 'r'; break; case '\t': *buf++ = '\\'; *buf++ = 't'; break; case '\'': *buf++ = '\\'; *buf++ = '\''; break; case '\"': *buf++ = '\\'; *buf++ = '\"'; break; case '\\': *buf++ = '\\'; *buf++ = '\\'; break; case '$': *buf++ = '\\'; *buf++ = '$'; break; default: *buf++ = *string++; buflen--; continue; } buflen -= 2; string++; } if (!omitquotes) *buf++ = '\"'; //closing quote *buf++ = 0; return result; } else { if (!omitquotes) { *buf++ = '\"'; //opening quote buflen -= 3; } else buflen -= 1; if (dpcompat_console.ival) { while(*string && buflen >= 1) { if (*string == '\\' || *string == '\"') { *buf++ = '\\'; buflen--; } *buf++ = *string++; buflen--; } } else { while(*string && buflen >= 1) { *buf++ = *string++; buflen--; } } if (!omitquotes) *buf++ = '\"'; //closing quote *buf++ = 0; return result; } } char *COM_ParseCString (const char *data, char *token, size_t sizeoftoken, size_t *lengthwritten) { int c; size_t len; len = 0; token[0] = 0; if (token == com_token) COM_AssertMainThread("COM_ParseCString: com_token"); if (lengthwritten) *lengthwritten = 0; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { data++; while (1) { if (len >= sizeoftoken-2) { token[len] = '\0'; if (lengthwritten) *lengthwritten = len; return (char*)data; } c = *data++; if (!c) { token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data-1; } if (c == '\\') { c = *data++; switch(c) { case '\r': if (*data == '\n') data++; case '\n': continue; case 'n': c = '\n'; break; case 't': c = '\t'; break; case 'r': c = '\r'; break; case '$': case '\\': case '\'': break; case '"': c = '"'; token[len] = c; len++; continue; default: c = '?'; break; } } if (c=='\"' || !c) { token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data; } token[len] = c; len++; } } // parse a regular word do { if (len >= sizeoftoken-1) break; token[len] = c; data++; len++; c = *data; } while (c>32); token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data; } /* ================ COM_CheckParm Returns the position (1 to argc-1) in the program's argument list where the given parameter apears, or 0 if not present ================ */ int COM_CheckNextParm (const char *parm, int last) { int i = last+1; for ( ; i 126))) buffer++; if (*buffer) { argv[argc] = buffer; argc++; while (*buffer && ((*buffer > 32) && (*buffer <= 126))) buffer++; if (*buffer) { *buffer = 0; buffer++; } } } fclose(f); } #endif safe = false; for (com_argc=0 ; (com_argc= WG_COUNT) return; //no worker there, just do it immediately on this thread instead of pushing it to the worker. if (!com_liveworkers[tg] || (tg!=WG_MAIN && com_workererror)) { func(ctx, data, a, b); return; } //build the work work = Z_Malloc(sizeof(*work)); work->func = func; work->ctx = ctx; work->data = data; work->a = a; work->b = b; //queue it (fifo) Sys_LockConditional(com_workercondition[tg]); if (com_work_tail[tg]) { com_work_tail[tg]->next = work; com_work_tail[tg] = work; } else com_work_head[tg] = com_work_tail[tg] = work; // Sys_Printf("%x: Queued work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?"); Sys_ConditionSignal(com_workercondition[tg]); Sys_UnlockConditional(com_workercondition[tg]); } void COM_PrintWork(void) { struct com_work_s *work; int tg; Sys_Printf("--------- BEGIN WORKER LIST ---------\n"); for (tg = 0; tg < WG_COUNT; tg++) { Sys_LockConditional(com_workercondition[tg]); work = com_work_head[tg]; while (work) { Sys_Printf("group%i: %s\n", tg, (char*)work->ctx); work = work->next; } Sys_UnlockConditional(com_workercondition[tg]); } } //leavelocked = false == poll mode. //leavelocked = true == safe sleeping qboolean COM_DoWork(int tg, qboolean leavelocked) { struct com_work_s *work; if (tg >= WG_COUNT) return false; if (!leavelocked) { //skip the locks if it looks like we can be lazy. if (!com_work_head[tg]) return false; Sys_LockConditional(com_workercondition[tg]); } work = com_work_head[tg]; if (work) com_work_head[tg] = work->next; if (!com_work_head[tg]) com_work_head[tg] = com_work_tail[tg] = NULL; if (work) { // Sys_Printf("%x: Doing work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?"); Sys_UnlockConditional(com_workercondition[tg]); work->func(work->ctx, work->data, work->a, work->b); Z_Free(work); if (leavelocked) Sys_LockConditional(com_workercondition[tg]); return true; //did something, check again } if (!leavelocked) Sys_UnlockConditional(com_workercondition[tg]); //nothing going on, if leavelocked then noone can add anything until we sleep. return false; } /*static void COM_WorkerSync_ThreadAck(void *ctx, void *data, size_t a, size_t b) { int us; int *ackbuf = ctx; Sys_LockConditional(com_workercondition[WG_MAIN]); //find out which worker we are, and flag ourselves as having acked the main thread to clean us up for (us = 0; us < WORKERTHREADS; us++) { if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread)) { ackbuf[us] = true; break; } } *(int*)data += 1; //and tell the main thread it can stop being idle now Sys_ConditionSignal(com_workercondition[WG_MAIN]); Sys_UnlockConditional(com_workercondition[WG_MAIN]); } */ /*static void COM_WorkerSync_SignalMain(void *ctx, void *data, size_t a, size_t b) { Sys_LockConditional(com_workercondition[a]); com_workerdone[a] = true; Sys_ConditionSignal(com_workercondition[a]); Sys_UnlockConditional(com_workercondition[a]); }*/ static void COM_WorkerSync_WorkerStopped(void *ctx, void *data, size_t a, size_t b) { struct com_worker_s *thread = ctx; if (thread->thread) { //the worker signaled us then stopped looping Sys_WaitOnThread(thread->thread); thread->thread = NULL; Sys_LockConditional(com_workercondition[b]); com_liveworkers[b] -= 1; Sys_UnlockConditional(com_workercondition[b]); } else Con_Printf("worker thread died twice?\n"); //if that was the last thread, make sure any work pending for that group is completed. if (!com_liveworkers[b]) { while(COM_DoWork(b, false)) ; } } static int COM_WorkerThread(void *arg) { struct com_worker_s *thread = arg; int group = WG_LOADER; Sys_LockConditional(com_workercondition[group]); com_liveworkers[group]++; for(;;) { while(COM_DoWork(group, true)) { if (worker_sleeptime.value) { Sys_UnlockConditional(com_workercondition[group]); Sys_Sleep(worker_sleeptime.value); Sys_LockConditional(com_workercondition[group]); } } if (thread->request) //flagged from some work { if (thread->request == WR_DIE) break; if (thread->request == WR_ACK) { thread->request = WR_NONE; thread->ackseq = com_workeracksequence; Sys_UnlockConditional(com_workercondition[group]); Sys_ConditionBroadcast(com_workercondition[WG_MAIN]); //try to wake up whoever wanted us to ack them Sys_LockConditional(com_workercondition[group]); continue; } } else if (!Sys_ConditionWait(com_workercondition[group])) break; } Sys_UnlockConditional(com_workercondition[group]); //and wake up main thread to clean up our handle COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, thread, NULL, 0, group); return 0; } static void Sys_ErrorThread(void *ctx, void *data, size_t a, size_t b) { //posted to main thread from a worker. Sys_Error("%s", (const char*)data); } void COM_WorkerAbort(char *message) { int group = -1; int us; if (Sys_IsMainThread()) return; com_workererror = true; if (!com_workercondition[WG_MAIN]) return; //Sys_IsMainThread was probably called too early... //find out which worker we are, and tell the main thread to clean us up for (us = 0; us < WORKERTHREADS; us++) if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread)) { group = WG_LOADER; COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, &com_worker[us], NULL, 0, group); break; } //now tell the main thread that it should be crashing, and why. COM_AddWork(WG_MAIN, Sys_ErrorThread, NULL, Z_StrDup(message), 0, 0); Sys_ThreadAbort(); } #ifndef COM_AssertMainThread void COM_AssertMainThread(const char *msg) { if (com_resourcemutex && !Sys_IsMainThread()) { Sys_Error("Not on main thread: %s", msg); } } #endif void COM_DestroyWorkerThread(void) { int i; if (!com_resourcemutex) return; // com_workererror = false; Sys_LockConditional(com_workercondition[WG_LOADER]); for (i = 0; i < WORKERTHREADS; i++) com_worker[i].request = WR_DIE; //flag them all to die Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up Sys_UnlockConditional(com_workercondition[WG_LOADER]); while(COM_DoWork(WG_LOADER, false)) //finish any work that got posted to it that it neglected to finish. ; while(COM_DoWork(WG_MAIN, false)) ; COM_WorkerFullSync(); for (i = 0; i < WG_COUNT; i++) { if (com_workercondition[i]) Sys_DestroyConditional(com_workercondition[i]); com_workercondition[i] = NULL; } Sys_DestroyMutex(com_resourcemutex); com_resourcemutex = NULL; } //fully flushes ALL pending work. void COM_WorkerFullSync(void) { qboolean repeat; int i; while(COM_DoWork(WG_MAIN, false)) ; if (!com_liveworkers[WG_LOADER]) return; com_workeracksequence++; Sys_LockConditional(com_workercondition[WG_MAIN]); do { if (!COM_HasWork()) { Sys_UnlockConditional(com_workercondition[WG_MAIN]); Sys_LockConditional(com_workercondition[WG_LOADER]); repeat = false; for (i = 0; i < WORKERTHREADS; i++) { if (com_worker[i].ackseq != com_workeracksequence && com_worker[i].request == WR_NONE) { com_worker[i].request = WR_ACK; repeat = true; } } if (repeat) //we're unable to signal a specific thread due to only having one condition. oh well. WAKE UP GUYS! Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); Sys_UnlockConditional(com_workercondition[WG_LOADER]); Sys_LockConditional(com_workercondition[WG_MAIN]); } repeat = COM_DoWork(WG_MAIN, true); if (repeat) { //if we just did something, we may have posted something new to a worker... bum. com_workeracksequence++; } else { for (i = 0; i < WORKERTHREADS; i++) { if (com_worker[i].thread && com_worker[i].ackseq != com_workeracksequence) repeat = true; } if (repeat) Sys_ConditionWait(com_workercondition[WG_MAIN]); } if (com_workererror) break; } while(repeat); Sys_UnlockConditional(com_workercondition[WG_MAIN]); } //main thread wants a specific object to be prioritised. //an ancestor of the work must be pending on either the main thread or the worker thread. //typically the worker gives us a signal to handle the final activation of the object. //the address should be the load status. the value is the current value. //the work that we're waiting for will be considered complete when the address is no longer set to value. void COM_WorkerPartialSync(void *priorityctx, int *address, int value) { struct com_work_s **link, *work, *prev; // double time1 = Sys_DoubleTime(); // Con_Printf("waiting for %p %s\n", priorityctx, priorityctx); COM_DoWork(WG_MAIN, false); //boost the priority of the object that we're waiting for on the other thread, if we can find it. //this avoids waiting for everything. //if we can't find it, then its probably currently being processed anyway. //main thread is meant to do all loadstate value changes anyway, ensuring that we're woken up properly in this case. if (priorityctx) { unsigned int grp; qboolean found = false; for (grp = WG_LOADER; grp < WG_MAIN && !found; grp++) { Sys_LockConditional(com_workercondition[grp]); for (link = &com_work_head[grp], work = NULL; *link; link = &(*link)->next) { prev = work; work = *link; if (work->ctx == priorityctx) { //unlink it *link = work->next; if (!work->next) com_work_tail[grp] = prev; //link it in at the head, so its the next thing seen. work->next = com_work_head[grp]; com_work_head[grp] = work; if (!work->next) com_work_tail[grp] = work; found = true; break; //found it, nothing else to do. } } //we've not actually added any work, so no need to signal Sys_UnlockConditional(com_workercondition[grp]); } if (!found) { while(COM_DoWork(WG_MAIN, false)) { //give up as soon as we're done if (*address != value) return; } // Con_Printf("Might be in for a long wait for %s\n", (char*)priorityctx); } } Sys_LockConditional(com_workercondition[WG_MAIN]); do { if (com_workererror) break; while(COM_DoWork(WG_MAIN, true)) { //give up as soon as we're done if (*address != value) break; } //if our object's state has changed, we're done if (*address != value) break; } while (Sys_ConditionWait(com_workercondition[WG_MAIN])); Sys_UnlockConditional(com_workercondition[WG_MAIN]); // Con_Printf("Waited %f for %s\n", Sys_DoubleTime() - time1, priorityctx); } static void COM_WorkerPong(void *ctx, void *data, size_t a, size_t b) { double *timestamp = data; Con_Printf("Ping: %g\n", Sys_DoubleTime() - *timestamp); Z_Free(timestamp); } static void COM_WorkerPing(void *ctx, void *data, size_t a, size_t b) { COM_AddWork(WG_MAIN, COM_WorkerPong, ctx, data, 0, 0); } static void COM_WorkerTest_f(void) { double *timestamp = Z_Malloc(sizeof(*timestamp)); *timestamp = Sys_DoubleTime(); COM_AddWork(WG_LOADER, COM_WorkerPing, NULL, timestamp, 0, 0); } static void COM_WorkerStatus_f(void) { struct com_work_s *work; int i, count; for (i = 0, count = 0; i < WORKERTHREADS; i++) { if (com_worker[i].thread) count++; } Con_Printf("%i workers live\n", count); Sys_LockConditional(com_workercondition[WG_LOADER]); for (count = 0, work = com_work_head[WG_LOADER]; work; work = work->next) count++; Sys_UnlockConditional(com_workercondition[WG_LOADER]); Con_Printf("%i pending tasks\n", count); } static void QDECL COM_WorkerCount_Change(cvar_t *var, char *oldvalue) { int i, count = var->ival; if (!*var->string) { count = 4; } //try to respond to any kill requests now, so we don't get surprised by the cvar changing too often. while(COM_DoWork(WG_MAIN, false)) ; for (i = 0; i < WORKERTHREADS; i++) { if (i >= count) { //higher thread indexes need to die. com_worker[i].request = WR_DIE; //flag them all to die } else { //lower thread indexes need to be created if (!com_worker[i].thread) { com_worker[i].request = WR_NONE; com_worker[i].thread = Sys_CreateThread(va("loadworker_%i", i), COM_WorkerThread, &com_worker[i], 0, 256*1024); } } } Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up to check their new death values. } static void COM_InitWorkerThread(void) { int i; //in theory, we could run multiple workers, signalling a different one in turn for each bit of work. com_resourcemutex = Sys_CreateMutex(); for (i = 0; i < WG_COUNT; i++) { com_workercondition[i] = Sys_CreateConditional(); } com_liveworkers[WG_MAIN] = 1; //technically its ready now... if (COM_CheckParm("-noworker") || COM_CheckParm("-noworkers")) { worker_count.enginevalue = "0"; worker_count.flags |= CVAR_NOSET; } Cvar_Register(&worker_count, NULL); Cmd_AddCommand ("worker_test", COM_WorkerTest_f); Cmd_AddCommand ("worker_status", COM_WorkerStatus_f); Cvar_Register(&worker_flush, NULL); Cvar_Register(&worker_sleeptime, NULL); Cvar_ForceCallback(&worker_count); } #endif /* ================ COM_Init ================ */ void COM_Init (void) { qbyte swaptest[2] = {1,0}; wantquit = false; // set the qbyte swapping variables in a portable manner if ( *(short *)swaptest == 1) { bigendian = false; BigShort = ShortSwap; LittleShort = ShortNoSwap; BigLong = LongSwap; LittleLong = LongNoSwap; BigFloat = FloatSwap; LittleFloat = FloatNoSwap; } else { bigendian = true; BigShort = ShortNoSwap; LittleShort = ShortSwap; BigLong = LongNoSwap; LittleLong = LongSwap; BigFloat = FloatNoSwap; LittleFloat = FloatSwap; } #ifdef MULTITHREAD Sys_ThreadsInit(); #endif #ifdef LOADERTHREAD COM_InitWorkerThread(); #endif Cmd_AddCommandD("pkg", PM_Command_f, "Provides a way to install / list / disable / purge packages via the console."); Cmd_AddCommandD("path", COM_Path_f, "prints a list of current search paths."); Cmd_AddCommandD("dir", COM_Dir_f, "Displays filesystem listings. Accepts wildcards."); //q3 like Cmd_AddCommandD("flocate", COM_Locate_f, "Searches for a named file, and displays where it can be found in the OS's filesystem"); //prints the pak or whatever where this file can be found. Cmd_AddCommandD("version", COM_Version_f, "Reports engine revision and optional compile-time settings."); //prints the pak or whatever where this file can be found. #ifdef _DEBUG Cmd_AddCommand ("loopme", COM_LoopMe_f); Cmd_AddCommand ("crashme", COM_CrashMe_f); Cmd_AddCommand ("errorme", COM_ErrorMe_f); #endif COM_InitFilesystem (); Cvar_Register (&sys_platform, "Gamecode"); Cvar_Register (®istered, "Copy protection"); Cvar_Register (&gameversion, "Gamecode"); Cvar_Register (&gameversion_min, "Gamecode"); Cvar_Register (&gameversion_max, "Gamecode"); Cvar_Register (&com_nogamedirnativecode, "Gamecode"); Cvar_Register (&com_parseutf8, "Internationalisation"); Cvar_Register (&com_parseezquake, NULL); Cvar_Register (&com_highlightcolor, "Internationalisation"); com_parseutf8.ival = 1; Cvar_Register (&r_meshpitch, "Gamecode"); TranslateInit(); COM_BiDi_Setup(); nullentitystate.hexen2flags = SCALE_ORIGIN_ORIGIN; nullentitystate.colormod[0] = 32; nullentitystate.colormod[1] = 32; nullentitystate.colormod[2] = 32; nullentitystate.glowmod[0] = 32; nullentitystate.glowmod[1] = 32; nullentitystate.glowmod[2] = 32; nullentitystate.trans = 255; nullentitystate.scale = 16; nullentitystate.solidsize = 0;//ES_SOLID_BSP; } void COM_Shutdown (void) { #ifdef LOADERTHREAD COM_DestroyWorkerThread(); #endif COM_BiDi_Shutdown(); FS_Shutdown(); } /* ============ va does a varargs printf into a temp buffer, so I don't need to have varargs versions of all text functions. FIXME: make this buffer size safe someday ============ */ char *VARGS va(const char *format, ...) { #define VA_BUFFERS 2 //power of two #define VA_BUFFER_SIZE 8192 va_list argptr; static char string[VA_BUFFERS][VA_BUFFER_SIZE]; static int bufnum; COM_AssertMainThread("va"); bufnum++; bufnum &= (VA_BUFFERS-1); va_start (argptr, format); vsnprintf (string[bufnum],sizeof(string[bufnum])-1, format,argptr); va_end (argptr); return string[bufnum]; } /// just for debugging int memsearch (qbyte *start, int count, int search) { int i; for (i=0 ; iname, sums[i].name)) return sums[i].id12; } #endif return checksum; } /* Info Buffers */ /* typedef struct { struct infobuf_s { char *name; char *value; } *keys; size_t numkeys; qboolean nolegacy; //no \\ or \" limitations. } infobuf_t; char *InfoBuf_GetValue (infobuf_t *info, const char *key, char *outbuf, size_t outsize) { size_t k; for (k = 0; k < info->numkeys; k++) { if (!strcmp(info->keys[k].name, key)) { Q_strncpyz(outbuf, info->keys[k].value, outsize); return outbuf; } } *outbuf = 0; return outbuf; } char *InfoBuf_GetValueTmp (infobuf_t *info, const char *key) { static char value[4][1024]; // use multiple buffers so compares work without stomping on each other static int valueindex; COM_AssertMainThread("InfoBuf_GetValue"); valueindex = (valueindex+1)&3; return InfoBuf_GetValue(info, key, value[valueindex], sizeof(value[valueindex])); } qboolean InfoBuf_RemoveKey (infobuf_t *info, const char *key) { size_t k; for (k = 0; k < info->numkeys; k++) { if (!strcmp(info->keys[k].name, key)) { Z_Free(info->keys[k].name); Z_Free(info->keys[k].value); info->numkeys--; memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k)); return true; //only one entry per key, so we can give up here } } return false; } void InfoBuf_SetKey (infobuf_t *info, const char *key, const char *val, qboolean force) { qboolean removed; size_t k; if (!val) val = ""; if (!info->nolegacy) { //block invalid keys //\\ makes parsing really really messy and isn't supported by most clients (although we could do it anyway) //\" requires string escapes, again compat issues. //0xff bugs out vanilla. if (strchr(key, '\\') || strchr(key, '\"') || strchr(key, 0xff)) return; if (strchr(val, '\\') || strchr(val, '\"') || strchr(val, 0xff)) return; if (strlen(key) >= 64) return; //key length limits is a thing in vanilla qw. if (strlen(val) >= 512) return; //value length limits is a thing in vanilla qw. //note that qw reads values up to 512, but only sets them up to 64 bytes... //probably just so that people don't spot buffer overflows so easily. } // *keys are meant to be secure (or rather unsettable by the user, preventing spoofing of stuff like *ip) // but note that this is pointless as a hacked client can send whatever initial *keys it wants (they are blocked mid-connection at least) // * userinfos are always sent even to clients that can't support large infokey blobs if (*key == '*' && !force) return; removed = InfoBuf_RemoveKey(info, key); if (*val) { k = info->numkeys; if (removed) info->numkeys+=1; //the memory is still allocated, because we're too lazy to free it. else { if (!ZF_ReallocElements((void**)&info->keys, &info->numkeys, info->numkeys+1, sizeof(*info->keys))) return; //out of memory! } info->keys[k].name = Z_StrDup(key); info->keys[k].value = Z_StrDup(val); } } void InfoBuf_Clear(infobuf_t *info, qboolean all) {//if all is false, leaves *keys size_t k; for (k = info->numkeys-1; k >= 0; k--) { if (all || *info->keys[k].name != '*') { Z_Free(info->keys[k].name); Z_Free(info->keys[k].value); info->numkeys--; memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k)); } } if (!info->numkeys) { Z_Free(info->keys); info->keys = NULL; } } void InfoBuf_FromString(infobuf_t *info, const char *infostring) { if (*infostring++ != '\\') return; //invalid... not an info string while (*infostring) { const char *keystart = infostring; const char *keyend; const char *valstart; const char *valend; char *key; char *val; char *o; while (*infostring) { if (*infostring == '\\') { if (infostring[1] == '\\') infostring += 2; break; } else infostring += 1; } keyend = infostring; if (*infostring++ != '\\') break; //missing value... valstart = infostring; while (*infostring) { if (*infostring == '\\') { if (infostring[1] == '\\') infostring += 2; break; } else infostring += 1; } valend = infostring; // *infostring might be '\\' or '\0'. doesn't really matter if (!strncmp(keystart, " \\\\", 3)) keystart += 3; if (!strncmp(valstart, " \\\\", 3)) valstart += 3; key = Z_Malloc(1+keyend-keystart); for (o = key; keystart < keyend; ) { if (keystart[0] == '\\') keystart+=1; *o++ = *keystart++; } *o=0; val = Z_Malloc(1+valend-valstart); for (o = val; valstart < valend; ) { if (valstart[0] == '\\') valstart+=1; *o++ = *valstart++; } *o=0; InfoBuf_SetKey(info, key, val, true); Z_Free(key); Z_Free(val); } } static size_t InfoBuf_ToStringToken(const char *n, char *out, char *end) { size_t r = 1; if (out < end) *out++ = '\\'; if (*n == '\\' || (n[0] == ' ' && n[1] == '\\')) { //" \\" prefix is stripped by the reader, and present to allow keys or values with a leading \\ in a well-defined-but-annoying way // (vanilla qw doesn't allow double-backslash anywhere in infostrings) r += 3; if (out < end) *out++ = ' '; if (out < end) *out++ = '\\'; if (out < end) *out++ = '\\'; } while (*n) { if (*n == '\\') { if (out < end) *out++ = '\\'; } if (out < end) *out++ = *n; n++; } return r; } size_t InfoBuf_ToString(infobuf_t *info, char *infostring, size_t maxsize, const char **priority, const char **ignore, const char **exclusive) { //if infostring is null, returns the needed buffer size //\foo\\\bar is ambiguous. and interpreted as foo\ + bar //\foo\ \\\\bar is interpreted as foo + \bar - leading " \\" is ignored if present. //FIXME: add a filter, for short/compated buffers. prioritisation or something size_t k, r = 1, l; char *o = infostring; char *e = infostring?infostring + maxsize-1:infostring; int pri, p; for (pri = 0; pri < 2; pri++) { for (k = 0; k < info->numkeys; k++) { if (exclusive) { for (l = 0; exclusive[l]; l++) if (!strcmp(exclusive[l], info->keys[k].name)) break; if (!exclusive[l]) continue; //ignore when not in the list } if (ignore) { for (l = 0; ignore[l]; l++) if (!strcmp(ignore[l], info->keys[k].name)) break; if (ignore[l]) continue; //ignore when in the list } if (priority) { for (l = 0; priority[l]; l++) if (!strcmp(priority[l], info->keys[k].name)) break; if (priority[l]) p = 0; //high priority else p = 1; //low priority } else { if (*info->keys[k].name == '*') p = 0; //keys that cannot be changed always have the highest priority (fixme: useless stuff like version doesn't need to be in here else p = 1; } if (pri != p) continue; l = InfoBuf_ToStringToken(info->keys[k].name, o, e); l += InfoBuf_ToStringToken(info->keys[k].value, o, e); r += l; if (o && o + l < e) o += l; } } *o = 0; return r; } void InfoBuf_WriteToFile(vfsfile_t *f, infobuf_t *info, const char *commandname, int cvarflags) { char buffer[1024]; const char *key; const char *val; cvar_t *var; size_t k; for (k = 0; k < info->numkeys; k++) { key = info->keys[k].name; val = info->keys[k].value; if (*key == '*') //unsettable, so don't write it for later setting. continue; if (cvarflags) { var = Cvar_FindVar(key); if (var && var->flags & cvarflags) continue; //this is saved via a cvar. } VFS_WRITE(f, commandname, strlen(commandname)); VFS_WRITE(f, " ", 1); key = COM_QuotedString(key, buffer, sizeof(buffer), false); VFS_WRITE(f, key, strlen(key)); VFS_WRITE(f, " ", 1); val = COM_QuotedString(val, buffer, sizeof(buffer), false); VFS_WRITE(f, val, strlen(val)); VFS_WRITE(f, "\n", 1); } } */ /* ===================================================================== INFO STRINGS ===================================================================== */ /* =============== Info_ValueForKey Searches the string for the given key and returns the associated value, or an empty string. =============== */ char *Info_ValueForKey (const char *s, const char *key) { char pkey[1024]; static char value[4][1024]; // use two buffers so compares // work without stomping on each other static int valueindex; char *o; COM_AssertMainThread("Info_ValueForKey"); valueindex = (valueindex + 1) % 4; if (*s == '\\') s++; while (1) { o = pkey; while (*s != '\\') { if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } *o++ = *s++; if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work.. { *value[valueindex]='\0'; return value[valueindex]; } } *o = 0; s++; o = value[valueindex]; while (*s != '\\' && *s) { if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } *o++ = *s++; if (o+2 >= value[valueindex]+sizeof(value[valueindex])) //hrm. hackers at work.. { *value[valueindex]='\0'; return value[valueindex]; } } *o = 0; if (!strcmp (key, pkey) ) return value[valueindex]; if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } s++; } } char *Info_KeyForNumber (const char *s, int num) { static char pkey[1024]; char *o; if (*s == '\\') s++; while (1) { o = pkey; while (*s != '\\') { if (!*s) { *pkey='\0'; return pkey; } *o++ = *s++; if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work.. { *pkey='\0'; return pkey; } } *o = 0; s++; while (*s != '\\' && *s) { if (!*s) { *pkey='\0'; return pkey; } s++; } if (!num--) return pkey; //found the right one if (!*s) { *pkey='\0'; return pkey; } s++; } } void Info_RemoveKey (char *s, const char *key) { char *start; char pkey[1024]; char value[1024]; char *o; if (strstr (key, "\\")) { Con_Printf ("Can't use a key with a \\\n"); return; } while (1) { start = s; if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (!strcmp (key, pkey) ) { //strip out the value by copying the next string over the top of this one //(we were using strcpy, but valgrind moaned) while(*s) *start++ = *s++; *start = 0; return; } if (!*s) return; } } void Info_RemovePrefixedKeys (char *start, char prefix) { char *s; char pkey[1024]; char value[1024]; char *o; s = start; while (1) { if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (pkey[0] == prefix) { Info_RemoveKey (start, pkey); s = start; } if (!*s) return; } } void Info_RemoveNonStarKeys (char *start) { char *s; char pkey[1024]; char value[1024]; char *o; s = start; while (1) { if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (pkey[0] != '*') { Info_RemoveKey (start, pkey); s = start; } if (!*s) return; } } void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize) { char newv[1024], *v; int c; #ifdef SERVERONLY extern cvar_t sv_highchars; #endif if (strstr (key, "\\") || strstr (value, "\\") ) { Con_Printf ("Can't use a key with a \\\n"); return; } if (strstr (key, "\"") || strstr (value, "\"") ) { Con_Printf ("Can't use a key with a \"\n"); return; } if (strlen(key) >= MAX_INFO_KEY)// || strlen(value) >= MAX_INFO_KEY) { Con_Printf ("Keys and values must be < %i characters.\n", MAX_INFO_KEY); return; } // this next line is kinda trippy if (*(v = Info_ValueForKey(s, key))) { // key exists, make sure we have enough room for new value, if we don't, // don't change it! if (strlen(value) - strlen(v) + strlen(s) + 1 > maxsize) { if (*Info_ValueForKey(s, "*ver")) //quick hack to kill off unneeded info on overflow. We can't simply increase the quantity of this stuff. { Info_RemoveKey(s, "*ver"); Info_SetValueForStarKey (s, key, value, maxsize); return; } Con_Printf ("Info string length exceeded on addition of %s\n", key); return; } } Info_RemoveKey (s, key); if (!value || !strlen(value)) return; snprintf (newv, sizeof(newv), "\\%s\\%s", key, value); if ((int)(strlen(newv) + strlen(s) + 1) > maxsize) { Con_Printf ("Info string length exceeded on addition of %s\n", key); return; } // only copy ascii values s += strlen(s); v = newv; while (*v) { c = (unsigned char)*v++; #ifndef SERVERONLY // client only allows highbits on name // if (stricmp(key, "name") != 0) { // c &= 127; // if (c < 32 || c > 127) // continue; // // auto lowercase team // if (stricmp(key, "team") == 0) // c = tolower(c); // } #else if (!sv_highchars.value) { c &= 127; if (c < 32 || c > 127) continue; } #endif // c &= 127; // strip high bits if (c > 13) // && c < 127) *s++ = c; } *s = 0; } void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize) { if (key[0] == '*') { Con_Printf ("Can't set * keys\n"); return; } Info_SetValueForStarKey (s, key, value, maxsize); } void Info_Enumerate (const char *s, void *ctx, void(*cb)(void *ctx, const char *key, const char *value)) { char key[1024]; char value[1024]; char *o; if (*s == '\\') s++; while (*s) { o = key; while (*s && *s != '\\' && o < key+countof(key)-1) *o++ = *s++; *o = 0; if (!*s++) { //should never happen. cb(ctx, key, ""); return; } o = value; while (*s && *s != '\\' && o < value+countof(value)-1) *o++ = *s++; *o = 0; if (*s) s++; cb(ctx, key, value); } } static void Info_PrintCB (void *ctx, const char *key, const char *value) { char *lineprefix = ctx; Con_Printf ("%s%-20s%s\n", lineprefix, key, value); } void Info_Print (const char *s, const char *lineprefix) { Info_Enumerate(s, (void*)lineprefix, Info_PrintCB); } void Info_WriteToFile(vfsfile_t *f, char *info, char *commandname, int cvarflags) { const char *quotedvalue; char buffer[1024]; char *command; char *value, t; cvar_t *var; while(*info == '\\') { command = info+1; value = strchr(command, '\\'); info = strchr(value+1, '\\'); if (!info) //eot.. info = value+strlen(value); if (*command == '*') //unsettable, so don't write it for later setting. continue; if (cvarflags) { var = Cvar_FindVar(command); if (var && var->flags & cvarflags) continue; //this is saved via a cvar. } VFS_WRITE(f, commandname, strlen(commandname)); VFS_WRITE(f, " ", 1); VFS_WRITE(f, command, value-command); VFS_WRITE(f, " ", 1); t = *info; *info = 0; quotedvalue = COM_QuotedString(value+1, buffer, sizeof(buffer), false); VFS_WRITE(f, quotedvalue, strlen(quotedvalue)); *info = t; VFS_WRITE(f, "\n", 1); } } static qbyte chktbl[1024 + 4] = { 0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01, 0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a, 0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58, 0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3, 0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b, 0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36, 0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8, 0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27, 0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd, 0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63, 0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2, 0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d, 0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65, 0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f, 0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f, 0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42, 0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59, 0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9, 0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69, 0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba, 0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85, 0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4, 0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8, 0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa, 0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05, 0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7, 0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a, 0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb, 0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b, 0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d, 0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce, 0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3, // map checksum goes here 0x00,0x00,0x00,0x00 }; #if 0 static qbyte chkbuf[16 + 60 + 4]; static unsigned last_mapchecksum = 0; /* ==================== COM_BlockSequenceCheckByte For proxy protecting ==================== */ qbyte COM_BlockSequenceCheckByte (qbyte *base, int length, int sequence, unsigned mapchecksum) { int checksum; qbyte *p; if (last_mapchecksum != mapchecksum) { last_mapchecksum = mapchecksum; chktbl[1024] = (mapchecksum & 0xff000000) >> 24; chktbl[1025] = (mapchecksum & 0x00ff0000) >> 16; chktbl[1026] = (mapchecksum & 0x0000ff00) >> 8; chktbl[1027] = (mapchecksum & 0x000000ff); Com_BlockFullChecksum (chktbl, sizeof(chktbl), chkbuf); } p = chktbl + (sequence % (sizeof(chktbl) - 8)); if (length > 60) length = 60; memcpy (chkbuf + 16, base, length); length += 16; chkbuf[length] = (sequence & 0xff) ^ p[0]; chkbuf[length+1] = p[1]; chkbuf[length+2] = ((sequence>>8) & 0xff) ^ p[2]; chkbuf[length+3] = p[3]; length += 4; checksum = LittleLong(Com_BlockChecksum (chkbuf, length)); checksum &= 0xff; return checksum; } #endif /* ==================== COM_BlockSequenceCRCByte For proxy protecting ==================== */ qbyte COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence) { unsigned short crc; qbyte *p; qbyte chkb[60 + 4]; p = chktbl + (sequence % (sizeof(chktbl) - 8)); if (length > 60) length = 60; memcpy (chkb, base, length); chkb[length] = (sequence & 0xff) ^ p[0]; chkb[length+1] = p[1]; chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2]; chkb[length+3] = p[3]; length += 4; crc = QCRC_Block(chkb, length); crc &= 0xff; return crc; } #if defined(Q2CLIENT) || defined(Q2SERVER) static qbyte q2chktbl[1024] = { 0x84, 0x47, 0x51, 0xc1, 0x93, 0x22, 0x21, 0x24, 0x2f, 0x66, 0x60, 0x4d, 0xb0, 0x7c, 0xda, 0x88, 0x54, 0x15, 0x2b, 0xc6, 0x6c, 0x89, 0xc5, 0x9d, 0x48, 0xee, 0xe6, 0x8a, 0xb5, 0xf4, 0xcb, 0xfb, 0xf1, 0x0c, 0x2e, 0xa0, 0xd7, 0xc9, 0x1f, 0xd6, 0x06, 0x9a, 0x09, 0x41, 0x54, 0x67, 0x46, 0xc7, 0x74, 0xe3, 0xc8, 0xb6, 0x5d, 0xa6, 0x36, 0xc4, 0xab, 0x2c, 0x7e, 0x85, 0xa8, 0xa4, 0xa6, 0x4d, 0x96, 0x19, 0x19, 0x9a, 0xcc, 0xd8, 0xac, 0x39, 0x5e, 0x3c, 0xf2, 0xf5, 0x5a, 0x72, 0xe5, 0xa9, 0xd1, 0xb3, 0x23, 0x82, 0x6f, 0x29, 0xcb, 0xd1, 0xcc, 0x71, 0xfb, 0xea, 0x92, 0xeb, 0x1c, 0xca, 0x4c, 0x70, 0xfe, 0x4d, 0xc9, 0x67, 0x43, 0x47, 0x94, 0xb9, 0x47, 0xbc, 0x3f, 0x01, 0xab, 0x7b, 0xa6, 0xe2, 0x76, 0xef, 0x5a, 0x7a, 0x29, 0x0b, 0x51, 0x54, 0x67, 0xd8, 0x1c, 0x14, 0x3e, 0x29, 0xec, 0xe9, 0x2d, 0x48, 0x67, 0xff, 0xed, 0x54, 0x4f, 0x48, 0xc0, 0xaa, 0x61, 0xf7, 0x78, 0x12, 0x03, 0x7a, 0x9e, 0x8b, 0xcf, 0x83, 0x7b, 0xae, 0xca, 0x7b, 0xd9, 0xe9, 0x53, 0x2a, 0xeb, 0xd2, 0xd8, 0xcd, 0xa3, 0x10, 0x25, 0x78, 0x5a, 0xb5, 0x23, 0x06, 0x93, 0xb7, 0x84, 0xd2, 0xbd, 0x96, 0x75, 0xa5, 0x5e, 0xcf, 0x4e, 0xe9, 0x50, 0xa1, 0xe6, 0x9d, 0xb1, 0xe3, 0x85, 0x66, 0x28, 0x4e, 0x43, 0xdc, 0x6e, 0xbb, 0x33, 0x9e, 0xf3, 0x0d, 0x00, 0xc1, 0xcf, 0x67, 0x34, 0x06, 0x7c, 0x71, 0xe3, 0x63, 0xb7, 0xb7, 0xdf, 0x92, 0xc4, 0xc2, 0x25, 0x5c, 0xff, 0xc3, 0x6e, 0xfc, 0xaa, 0x1e, 0x2a, 0x48, 0x11, 0x1c, 0x36, 0x68, 0x78, 0x86, 0x79, 0x30, 0xc3, 0xd6, 0xde, 0xbc, 0x3a, 0x2a, 0x6d, 0x1e, 0x46, 0xdd, 0xe0, 0x80, 0x1e, 0x44, 0x3b, 0x6f, 0xaf, 0x31, 0xda, 0xa2, 0xbd, 0x77, 0x06, 0x56, 0xc0, 0xb7, 0x92, 0x4b, 0x37, 0xc0, 0xfc, 0xc2, 0xd5, 0xfb, 0xa8, 0xda, 0xf5, 0x57, 0xa8, 0x18, 0xc0, 0xdf, 0xe7, 0xaa, 0x2a, 0xe0, 0x7c, 0x6f, 0x77, 0xb1, 0x26, 0xba, 0xf9, 0x2e, 0x1d, 0x16, 0xcb, 0xb8, 0xa2, 0x44, 0xd5, 0x2f, 0x1a, 0x79, 0x74, 0x87, 0x4b, 0x00, 0xc9, 0x4a, 0x3a, 0x65, 0x8f, 0xe6, 0x5d, 0xe5, 0x0a, 0x77, 0xd8, 0x1a, 0x14, 0x41, 0x75, 0xb1, 0xe2, 0x50, 0x2c, 0x93, 0x38, 0x2b, 0x6d, 0xf3, 0xf6, 0xdb, 0x1f, 0xcd, 0xff, 0x14, 0x70, 0xe7, 0x16, 0xe8, 0x3d, 0xf0, 0xe3, 0xbc, 0x5e, 0xb6, 0x3f, 0xcc, 0x81, 0x24, 0x67, 0xf3, 0x97, 0x3b, 0xfe, 0x3a, 0x96, 0x85, 0xdf, 0xe4, 0x6e, 0x3c, 0x85, 0x05, 0x0e, 0xa3, 0x2b, 0x07, 0xc8, 0xbf, 0xe5, 0x13, 0x82, 0x62, 0x08, 0x61, 0x69, 0x4b, 0x47, 0x62, 0x73, 0x44, 0x64, 0x8e, 0xe2, 0x91, 0xa6, 0x9a, 0xb7, 0xe9, 0x04, 0xb6, 0x54, 0x0c, 0xc5, 0xa9, 0x47, 0xa6, 0xc9, 0x08, 0xfe, 0x4e, 0xa6, 0xcc, 0x8a, 0x5b, 0x90, 0x6f, 0x2b, 0x3f, 0xb6, 0x0a, 0x96, 0xc0, 0x78, 0x58, 0x3c, 0x76, 0x6d, 0x94, 0x1a, 0xe4, 0x4e, 0xb8, 0x38, 0xbb, 0xf5, 0xeb, 0x29, 0xd8, 0xb0, 0xf3, 0x15, 0x1e, 0x99, 0x96, 0x3c, 0x5d, 0x63, 0xd5, 0xb1, 0xad, 0x52, 0xb8, 0x55, 0x70, 0x75, 0x3e, 0x1a, 0xd5, 0xda, 0xf6, 0x7a, 0x48, 0x7d, 0x44, 0x41, 0xf9, 0x11, 0xce, 0xd7, 0xca, 0xa5, 0x3d, 0x7a, 0x79, 0x7e, 0x7d, 0x25, 0x1b, 0x77, 0xbc, 0xf7, 0xc7, 0x0f, 0x84, 0x95, 0x10, 0x92, 0x67, 0x15, 0x11, 0x5a, 0x5e, 0x41, 0x66, 0x0f, 0x38, 0x03, 0xb2, 0xf1, 0x5d, 0xf8, 0xab, 0xc0, 0x02, 0x76, 0x84, 0x28, 0xf4, 0x9d, 0x56, 0x46, 0x60, 0x20, 0xdb, 0x68, 0xa7, 0xbb, 0xee, 0xac, 0x15, 0x01, 0x2f, 0x20, 0x09, 0xdb, 0xc0, 0x16, 0xa1, 0x89, 0xf9, 0x94, 0x59, 0x00, 0xc1, 0x76, 0xbf, 0xc1, 0x4d, 0x5d, 0x2d, 0xa9, 0x85, 0x2c, 0xd6, 0xd3, 0x14, 0xcc, 0x02, 0xc3, 0xc2, 0xfa, 0x6b, 0xb7, 0xa6, 0xef, 0xdd, 0x12, 0x26, 0xa4, 0x63, 0xe3, 0x62, 0xbd, 0x56, 0x8a, 0x52, 0x2b, 0xb9, 0xdf, 0x09, 0xbc, 0x0e, 0x97, 0xa9, 0xb0, 0x82, 0x46, 0x08, 0xd5, 0x1a, 0x8e, 0x1b, 0xa7, 0x90, 0x98, 0xb9, 0xbb, 0x3c, 0x17, 0x9a, 0xf2, 0x82, 0xba, 0x64, 0x0a, 0x7f, 0xca, 0x5a, 0x8c, 0x7c, 0xd3, 0x79, 0x09, 0x5b, 0x26, 0xbb, 0xbd, 0x25, 0xdf, 0x3d, 0x6f, 0x9a, 0x8f, 0xee, 0x21, 0x66, 0xb0, 0x8d, 0x84, 0x4c, 0x91, 0x45, 0xd4, 0x77, 0x4f, 0xb3, 0x8c, 0xbc, 0xa8, 0x99, 0xaa, 0x19, 0x53, 0x7c, 0x02, 0x87, 0xbb, 0x0b, 0x7c, 0x1a, 0x2d, 0xdf, 0x48, 0x44, 0x06, 0xd6, 0x7d, 0x0c, 0x2d, 0x35, 0x76, 0xae, 0xc4, 0x5f, 0x71, 0x85, 0x97, 0xc4, 0x3d, 0xef, 0x52, 0xbe, 0x00, 0xe4, 0xcd, 0x49, 0xd1, 0xd1, 0x1c, 0x3c, 0xd0, 0x1c, 0x42, 0xaf, 0xd4, 0xbd, 0x58, 0x34, 0x07, 0x32, 0xee, 0xb9, 0xb5, 0xea, 0xff, 0xd7, 0x8c, 0x0d, 0x2e, 0x2f, 0xaf, 0x87, 0xbb, 0xe6, 0x52, 0x71, 0x22, 0xf5, 0x25, 0x17, 0xa1, 0x82, 0x04, 0xc2, 0x4a, 0xbd, 0x57, 0xc6, 0xab, 0xc8, 0x35, 0x0c, 0x3c, 0xd9, 0xc2, 0x43, 0xdb, 0x27, 0x92, 0xcf, 0xb8, 0x25, 0x60, 0xfa, 0x21, 0x3b, 0x04, 0x52, 0xc8, 0x96, 0xba, 0x74, 0xe3, 0x67, 0x3e, 0x8e, 0x8d, 0x61, 0x90, 0x92, 0x59, 0xb6, 0x1a, 0x1c, 0x5e, 0x21, 0xc1, 0x65, 0xe5, 0xa6, 0x34, 0x05, 0x6f, 0xc5, 0x60, 0xb1, 0x83, 0xc1, 0xd5, 0xd5, 0xed, 0xd9, 0xc7, 0x11, 0x7b, 0x49, 0x7a, 0xf9, 0xf9, 0x84, 0x47, 0x9b, 0xe2, 0xa5, 0x82, 0xe0, 0xc2, 0x88, 0xd0, 0xb2, 0x58, 0x88, 0x7f, 0x45, 0x09, 0x67, 0x74, 0x61, 0xbf, 0xe6, 0x40, 0xe2, 0x9d, 0xc2, 0x47, 0x05, 0x89, 0xed, 0xcb, 0xbb, 0xb7, 0x27, 0xe7, 0xdc, 0x7a, 0xfd, 0xbf, 0xa8, 0xd0, 0xaa, 0x10, 0x39, 0x3c, 0x20, 0xf0, 0xd3, 0x6e, 0xb1, 0x72, 0xf8, 0xe6, 0x0f, 0xef, 0x37, 0xe5, 0x09, 0x33, 0x5a, 0x83, 0x43, 0x80, 0x4f, 0x65, 0x2f, 0x7c, 0x8c, 0x6a, 0xa0, 0x82, 0x0c, 0xd4, 0xd4, 0xfa, 0x81, 0x60, 0x3d, 0xdf, 0x06, 0xf1, 0x5f, 0x08, 0x0d, 0x6d, 0x43, 0xf2, 0xe3, 0x11, 0x7d, 0x80, 0x32, 0xc5, 0xfb, 0xc5, 0xd9, 0x27, 0xec, 0xc6, 0x4e, 0x65, 0x27, 0x76, 0x87, 0xa6, 0xee, 0xee, 0xd7, 0x8b, 0xd1, 0xa0, 0x5c, 0xb0, 0x42, 0x13, 0x0e, 0x95, 0x4a, 0xf2, 0x06, 0xc6, 0x43, 0x33, 0xf4, 0xc7, 0xf8, 0xe7, 0x1f, 0xdd, 0xe4, 0x46, 0x4a, 0x70, 0x39, 0x6c, 0xd0, 0xed, 0xca, 0xbe, 0x60, 0x3b, 0xd1, 0x7b, 0x57, 0x48, 0xe5, 0x3a, 0x79, 0xc1, 0x69, 0x33, 0x53, 0x1b, 0x80, 0xb8, 0x91, 0x7d, 0xb4, 0xf6, 0x17, 0x1a, 0x1d, 0x5a, 0x32, 0xd6, 0xcc, 0x71, 0x29, 0x3f, 0x28, 0xbb, 0xf3, 0x5e, 0x71, 0xb8, 0x43, 0xaf, 0xf8, 0xb9, 0x64, 0xef, 0xc4, 0xa5, 0x6c, 0x08, 0x53, 0xc7, 0x00, 0x10, 0x39, 0x4f, 0xdd, 0xe4, 0xb6, 0x19, 0x27, 0xfb, 0xb8, 0xf5, 0x32, 0x73, 0xe5, 0xcb, 0x32 }; /* ==================== COM_BlockSequenceCRCByte For proxy protecting ==================== */ qbyte Q2COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence) { int n; qbyte *p; int x; qbyte chkb[60 + 4]; unsigned short crc; if (sequence < 0) Sys_Error("sequence < 0, this shouldn't happen\n"); p = q2chktbl + (sequence % (sizeof(q2chktbl) - 4)); if (length > 60) length = 60; memcpy (chkb, base, length); chkb[length] = p[0]; chkb[length+1] = p[1]; chkb[length+2] = p[2]; chkb[length+3] = p[3]; length += 4; crc = QCRC_Block(chkb, length); for (x=0, n=0; nday = newtime->tm_mday; date->mon = newtime->tm_mon; date->year = newtime->tm_year + 1900; date->hour = newtime->tm_hour; date->min = newtime->tm_min; date->sec = newtime->tm_sec; strftime( date->str, 128, "%a %b %d, %H:%M:%S %Y", newtime); }