Microsoft Visual Studio Solution File, Format Version 9.00 # Visual Studio 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake_SDL", "ftequake_SDL.vcproj", "{F384725A-62D4-4063-9941-6D8D2D6C2A47}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "..\..\plugins\botlib\botlib.vcproj", "{77725D10-5A04-4CB3-887D-F23AB5652DA9}" EndProject Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "FTEQuake", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution D3DDebug|Win32 = D3DDebug|Win32 D3DDebug|x64 = D3DDebug|x64 Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32 Debug Dedicated Server|x64 = Debug Dedicated Server|x64 Debug|Win32 = Debug|Win32 Debug|x64 = Debug|x64 GLDebug|Win32 = GLDebug|Win32 GLDebug|x64 = GLDebug|x64 GLRelease|Win32 = GLRelease|Win32 GLRelease|x64 = GLRelease|x64 MDebug|Win32 = MDebug|Win32 MDebug|x64 = MDebug|x64 MinGLDebug|Win32 = MinGLDebug|Win32 MinGLDebug|x64 = MinGLDebug|x64 MinGLRelease|Win32 = MinGLRelease|Win32 MinGLRelease|x64 = MinGLRelease|x64 MRelease|Win32 = MRelease|Win32 MRelease|x64 = MRelease|x64 Release Dedicated Server|Win32 = Release Dedicated Server|Win32 Release Dedicated Server|x64 = Release Dedicated Server|x64 Release|Win32 = Release|Win32 Release|x64 = Release|x64 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.ActiveCfg = D3DDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.Build.0 = D3DDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.ActiveCfg = D3DDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.Build.0 = D3DDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = Debug Dedicated Server|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|x64.Build.0 = Debug Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|Win32.ActiveCfg = MDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|x64.ActiveCfg = Debug Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug|x64.Build.0 = Debug Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|Win32.ActiveCfg = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|Win32.Build.0 = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|x64.ActiveCfg = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|x64.Build.0 = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|Win32.ActiveCfg = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|Win32.Build.0 = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLRelease|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.ActiveCfg = MDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.Build.0 = MDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|x64.ActiveCfg = MDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|x64.Build.0 = MDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.ActiveCfg = MinGLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.Build.0 = MinGLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.ActiveCfg = MinGLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.Build.0 = MinGLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.ActiveCfg = MinGLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.Build.0 = MinGLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.ActiveCfg = MinGLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.Build.0 = MinGLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.ActiveCfg = MRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.Build.0 = MRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.ActiveCfg = MRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.Build.0 = MRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.ActiveCfg = Release Dedicated Server|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.Build.0 = Release Dedicated Server|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.ActiveCfg = Release Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.Build.0 = Release Dedicated Server|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|Win32.ActiveCfg = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|Win32.Build.0 = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|x64.Build.0 = GLRelease|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|Win32.ActiveCfg = D3DDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.D3DDebug|x64.ActiveCfg = D3DDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|Win32.ActiveCfg = Debug Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug Dedicated Server|x64.ActiveCfg = Debug Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|Win32.ActiveCfg = Debug Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Debug|x64.ActiveCfg = Debug Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.GLDebug|Win32.ActiveCfg = GLDebug_SDL|Win32 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.GLDebug|Win32.Build.0 = GLDebug_SDL|Win32 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.GLDebug|x64.ActiveCfg = GLDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.GLRelease|Win32.ActiveCfg = GLRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.GLRelease|x64.ActiveCfg = GLRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MDebug|Win32.ActiveCfg = MDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MDebug|x64.ActiveCfg = MDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MinGLDebug|Win32.ActiveCfg = MinGLDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MinGLDebug|x64.ActiveCfg = MinGLDebug_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MinGLRelease|Win32.ActiveCfg = MinGLRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MinGLRelease|x64.ActiveCfg = MinGLRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MRelease|Win32.ActiveCfg = MRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.MRelease|x64.ActiveCfg = MRelease_SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release Dedicated Server|Win32.ActiveCfg = Release Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release Dedicated Server|x64.ActiveCfg = Release Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release|Win32.ActiveCfg = Release Dedicated Server SDL|x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release|x64.ActiveCfg = Release Dedicated Server SDL|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|Win32.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|Win32.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug Dedicated Server|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug|Win32.ActiveCfg = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug|Win32.Build.0 = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug|x64.ActiveCfg = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Debug|x64.Build.0 = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|Win32.ActiveCfg = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|Win32.Build.0 = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.ActiveCfg = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.Build.0 = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.ActiveCfg = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.Build.0 = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MDebug|Win32.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MDebug|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MDebug|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLDebug|Win32.ActiveCfg = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLDebug|Win32.Build.0 = GLDebug|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLDebug|x64.ActiveCfg = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLDebug|x64.Build.0 = GLDebug|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLRelease|Win32.ActiveCfg = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLRelease|Win32.Build.0 = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLRelease|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MinGLRelease|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MRelease|Win32.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MRelease|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.MRelease|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release Dedicated Server|Win32.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release Dedicated Server|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release Dedicated Server|x64.Build.0 = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|Win32.ActiveCfg = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|Win32.Build.0 = GLRelease|Win32 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.ActiveCfg = GLRelease|x64 {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.Build.0 = GLRelease|x64 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLRelease|Win32.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLRelease|x64.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MDebug|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MDebug|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MDebug|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLDebug|Win32.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLDebug|Win32.Build.0 = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLDebug|x64.ActiveCfg = Debug|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLRelease|Win32.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLRelease|Win32.Build.0 = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MinGLRelease|x64.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MRelease|Win32.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MRelease|Win32.Build.0 = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.MRelease|x64.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release Dedicated Server|Win32.Build.0 = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release Dedicated Server|x64.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release|Win32.ActiveCfg = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release|Win32.Build.0 = Release|Win32 {77725D10-5A04-4CB3-887D-F23AB5652DA9}.Release|x64.ActiveCfg = Release|Win32 {E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.D3DDebug|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Debug Dedicated Server|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Debug Dedicated Server|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Debug|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Debug|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.GLDebug|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.GLDebug|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.GLRelease|Win32.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.GLRelease|x64.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MDebug|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MDebug|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MinGLDebug|Win32.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MinGLDebug|x64.ActiveCfg = Debug {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MinGLRelease|Win32.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MinGLRelease|x64.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MRelease|Win32.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.MRelease|x64.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Release Dedicated Server|Win32.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Release Dedicated Server|x64.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Release|Win32.ActiveCfg = Release {E0EE8B50-3A75-42A9-B80A-787675979B0C}.Release|x64.ActiveCfg = Release EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution AMDCaProjectFile = C:\Games\Quake\wip\engine\dotnet2005\CodeAnalyst\ftequake.caw EndGlobalSection EndGlobal