/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // d_local.h: private rasterization driver defs #include "r_shared.h" // // TODO: fine-tune this; it's based on providing some overage even if there // is a 2k-wide scan, with subdivision every 8, for 256 spans of 12 bytes each // #define SCANBUFFERPAD 0x1000 #define R_SKY_SMASK 0x007F0000 #define R_SKY_TMASK 0x007F0000 #define DS_SPAN_LIST_END -128 #define SURFCACHE_SIZE_AT_320X200 600*1024 typedef struct surfcache_s { struct surfcache_s *next; struct surfcache_s **owner; // NULL is an empty chunk of memory int lightadj[MAXLIGHTMAPS]; // checked for strobe flush int dlight; int size; // including header unsigned width; unsigned height; // DEBUG only needed for debug float mipscale; struct texture_s *texture; // checked for animating textures int bytesperpix; int fcache; qbyte data[4]; // width*height elements } surfcache_t; // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct sspan_s { int u, v, count; } sspan_t; extern cvar_t d_subdiv16; extern float scale_for_mip; extern qboolean d_roverwrapped; extern surfcache_t *sc_rover; extern surfcache_t *d_initial_rover; extern float d_sdivzstepu, d_tdivzstepu, d_zistepu; extern float d_sdivzstepv, d_tdivzstepv, d_zistepv; extern float d_sdivzorigin, d_tdivzorigin, d_ziorigin; fixed16_t sadjust, tadjust; fixed16_t bbextents, bbextentt; void D_DrawSpans8_Smooth (espan_t *pspan); void D_DrawSpans8 (espan_t *pspans); void D_DrawSpans16 (espan_t *pspans); void D_DrawSpans8SubDiv16 (espan_t *pspans); void D_DrawSpans16From8 (espan_t *pspan); //skybox in 16 bit renderer (fixme - load tgas with more colourdepth). void D_DrawZSpans (espan_t *pspans); void Turbulent8 (espan_t *pspan); void Turbulent16 (espan_t *pspan); void Turbulent32 (espan_t *pspan); void D_SpriteDrawSpans (sspan_t *pspan); void D_DrawSkyScans8 (espan_t *pspan); void D_DrawSkyScans16 (espan_t *pspan); void D_DrawSkyScans32 (espan_t *pspan); void R_ShowSubDiv (void); void (*prealspandrawer)(void); surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel); extern int D_MipLevelForScale (float scale); #if id386 extern void D_PolysetAff8Start (void); extern void D_PolysetAff8End (void); #endif extern short *d_pzbuffer; extern unsigned int d_zrowbytes, d_zwidth; extern int *d_pscantable; extern int d_scantable[MAXHEIGHT]; extern int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle; extern int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; extern pixel_t *d_viewbuffer; extern short *zspantable[MAXHEIGHT]; extern int d_minmip; extern float d_scalemip[3]; extern void (*d_drawspans) (espan_t *pspan); #ifdef PEXT_TRANS #define PAL555_SIZE 32*32*32 #define TRANS_LEVELS 65 #define TRANS_MAX (TRANS_LEVELS - 1) #define TRANS_UPPER_CAP (TRANS_MAX / (TRANS_LEVELS + 0.0)) #define TRANS_LOWER_CAP (1.0 / TRANS_LEVELS) #define REMAP_MAX 64 #ifdef _fastcall #define FASTCALL _fastcall #else #define FASTCALL #endif // palette remap cache typedef struct palremap_s { int r; int g; int b; int key; int references; qbyte pal[256]; } palremap_t; palremap_t *palremaps; int palremapsize; #define fbremapidx(x) palremaps[1].pal[x] #define identityremap palremaps[0] #define fullbrightremap palremaps[1] palremap_t *D_GetPaletteRemap(int red, int green, int blue, qboolean desaturate, qboolean fullbrights, int topcolor, int bottomcolor); qbyte *D_GetMenuTintPal(void); struct palremap_s *D_IdentityRemap(void); void D_DereferenceRemap(palremap_t *palremap); void D_InitTrans(void); // void Set_TransLevelI(int level); void D_SetTransLevel(float level, blendmode_t blend); extern qbyte FASTCALL Trans(qbyte p, qbyte p2); extern qbyte FASTCALL AddBlend(qbyte p, qbyte p2); extern qbyte *pal555to8; #endif