/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #ifdef __linux__ #include #endif #include #include #include #include #include "quakedef.h" #include "glquake.h" #include #include #include #ifdef USE_DGA #include #endif #ifdef __linux__ #define WITH_VMODE //undefine this if the following include fails. #endif #ifdef WITH_VMODE #include #endif #define WARP_WIDTH 320 #define WARP_HEIGHT 200 #ifdef SWQUAKE Display *vid_dpy = NULL; #else static Display *vid_dpy = NULL; #endif static Window vid_window; static GLXContext ctx = NULL; int scrnum; static qboolean vidglx_fullscreen; static float old_windowed_mouse = 0; #ifdef USE_DGA static int dgamouse = 0; #endif #define KEY_MASK (KeyPressMask | KeyReleaseMask) #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \ PointerMotionMask) #define X_MASK (KEY_MASK | MOUSE_MASK | ResizeRequest | StructureNotifyMask | FocusChangeMask | VisibilityChangeMask) #ifdef WITH_VMODE static int vidmode_ext = 0; static XF86VidModeModeInfo **vidmodes; static int num_vidmodes; static qboolean vidmode_active = false; static int vidmode_usemode = -1; //so that it can be reset if they switch away. unsigned short originalramps[3][256]; qboolean originalapplied; //states that the origionalramps arrays are valid, and contain stuff that we should revert to on close #endif extern cvar_t _windowed_mouse; #ifndef SWQUAKE cvar_t m_filter = {"m_filter", "0"}; cvar_t m_accel = {"m_accel", "0"}; #ifdef IN_XFLIP cvar_t in_xflip = {"in_xflip", "0"}; #endif static float mouse_x, mouse_y; static float old_mouse_x, old_mouse_y; #else extern float mouse_x, mouse_y; extern float old_mouse_x, old_mouse_y; #endif /*-----------------------------------------------------------------------*/ float gldepthmin, gldepthmax; const char *gl_vendor; const char *gl_renderer; const char *gl_version; const char *gl_extensions; qboolean is8bit = false; qboolean isPermedia = false; qboolean mouseactive = false; qboolean ActiveApp = false; int gl_canstencil; /*-----------------------------------------------------------------------*/ static void *gllibrary; XVisualInfo* (*qglXChooseVisual) (Display *dpy, int screen, int *attribList); void (*qglXSwapBuffers) (Display *dpy, GLXDrawable drawable); Bool (*qglXMakeCurrent) (Display *dpy, GLXDrawable drawable, GLXContext ctx); GLXContext (*qglXCreateContext) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); void (*qglXDestroyContext) (Display *dpy, GLXContext ctx); void *(*qglXGetProcAddress) (char *name); void GLX_CloseLibrary(void) { dlclose(gllibrary); gllibrary = NULL; } qboolean GLX_InitLibrary(char *driver) { if (driver && *driver) gllibrary = dlopen(driver, RTLD_LAZY); else gllibrary = NULL; if (!gllibrary) //I hate this. gllibrary = dlopen("libGL.so.1", RTLD_LAZY); if (!gllibrary) gllibrary = dlopen("libGL.so", RTLD_LAZY); if (!gllibrary) return false; qglXChooseVisual = dlsym(gllibrary, "glXChooseVisual"); qglXSwapBuffers = dlsym(gllibrary, "glXSwapBuffers"); qglXMakeCurrent = dlsym(gllibrary, "glXMakeCurrent"); qglXCreateContext = dlsym(gllibrary, "glXCreateContext"); qglXDestroyContext = dlsym(gllibrary, "glXDestroyContext"); qglXDestroyContext = dlsym(gllibrary, "glXDestroyContext"); qglXGetProcAddress = dlsym(gllibrary, "glXGetProcAddress"); if (!qglXGetProcAddress) qglXGetProcAddress = dlsym(gllibrary, "glXGetProcAddressARB"); if (!qglXSwapBuffers && !qglXDestroyContext && !qglXCreateContext && !qglXMakeCurrent && !qglXChooseVisual) return false; return true; } void *GLX_GetSymbol(char *name) { void *symb; if (qglXGetProcAddress) symb = qglXGetProcAddress(name); else symb = NULL; if (!symb) symb = dlsym(gllibrary, name); return symb; } void GLD_BeginDirectRect (int x, int y, qbyte *pbitmap, int width, int height) { } void GLD_EndDirectRect (int x, int y, int width, int height) { } static int XLateKey(XKeyEvent *ev, unsigned int *unicode) { int key; char buf[64]; KeySym keysym, shifted; key = 0; keysym = XLookupKeysym(ev, 0); XLookupString(ev, buf, sizeof buf, &shifted, 0); if (unicode) *unicode = buf[0]; switch(keysym) { case XK_KP_Page_Up: case XK_Page_Up: key = K_PGUP; break; case XK_KP_Page_Down: case XK_Page_Down: key = K_PGDN; break; case XK_KP_Home: case XK_Home: key = K_HOME; break; case XK_KP_End: case XK_End: key = K_END; break; case XK_KP_Left: case XK_Left: key = K_LEFTARROW; break; case XK_KP_Right: case XK_Right: key = K_RIGHTARROW; break; case XK_KP_Down: case XK_Down: key = K_DOWNARROW; break; case XK_KP_Up: case XK_Up: key = K_UPARROW; break; case XK_Escape: key = K_ESCAPE; break; case XK_KP_Enter: case XK_Return: key = K_ENTER; break; case XK_Tab: key = K_TAB; break; case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: key = K_BACKSPACE; break; case XK_KP_Delete: case XK_Delete: key = K_DEL; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: case XK_Shift_R: key = K_SHIFT; break; case XK_Execute: case XK_Control_L: case XK_Control_R: key = K_CTRL; break; case XK_Alt_L: case XK_Meta_L: case XK_Alt_R: case XK_Meta_R: key = K_ALT; break; case XK_KP_Begin: key = '5'; break; case XK_KP_Insert: case XK_Insert:key = K_INS; break; case XK_KP_Multiply: key = '*'; break; case XK_KP_Add: key = '+'; break; case XK_KP_Subtract: key = '-'; break; case XK_KP_Divide: key = '/'; break; #if 0 case 0x021: key = '1';break;/* [!] */ case 0x040: key = '2';break;/* [@] */ case 0x023: key = '3';break;/* [#] */ case 0x024: key = '4';break;/* [$] */ case 0x025: key = '5';break;/* [%] */ case 0x05e: key = '6';break;/* [^] */ case 0x026: key = '7';break;/* [&] */ case 0x02a: key = '8';break;/* [*] */ case 0x028: key = '9';;break;/* [(] */ case 0x029: key = '0';break;/* [)] */ case 0x05f: key = '-';break;/* [_] */ case 0x02b: key = '=';break;/* [+] */ case 0x07c: key = '\'';break;/* [|] */ case 0x07d: key = '[';break;/* [}] */ case 0x07b: key = ']';break;/* [{] */ case 0x022: key = '\'';break;/* ["] */ case 0x03a: key = ';';break;/* [:] */ case 0x03f: key = '/';break;/* [?] */ case 0x03e: key = '.';break;/* [>] */ case 0x03c: key = ',';break;/* [<] */ #endif default: key = *(unsigned char*)buf; if (key >= 'A' && key <= 'Z') key = key - 'A' + 'a'; break; } return key; } static void install_grabs(void) { XGrabPointer(vid_dpy, vid_window, True, 0, GrabModeAsync, GrabModeAsync, vid_window, None, CurrentTime); #ifdef USE_DGA // TODO: make this into a cvar, like "in_dgamouse", instead of parameters // TODO: inform the user when DGA is enabled if (!COM_CheckParm("-nodga") && !COM_CheckParm("-nomdga")) { XF86DGADirectVideo(vid_dpy, DefaultScreen(vid_dpy), XF86DGADirectMouse); dgamouse = 1; } else #endif { XWarpPointer(vid_dpy, None, vid_window, 0, 0, 0, 0, vid.width / 2, vid.height / 2); } // XSync(vid_dpy, True); } static void uninstall_grabs(void) { #ifdef USE_DGA XF86DGADirectVideo(vid_dpy, DefaultScreen(vid_dpy), 0); dgamouse = 0; #endif XUngrabPointer(vid_dpy, CurrentTime); // XSync(vid_dpy, True); } void ClearAllStates (void) { int i; // send an up event for each key, to make sure the server clears them all for (i=0 ; i<256 ; i++) { Key_Event (i, 0, false); } Key_ClearStates (); // IN_ClearStates (); } static void GetEvent(void) { XEvent event; int b; unsigned int uc; qboolean wantwindowed; qboolean x11violations = true; if (!vid_dpy) return; XNextEvent(vid_dpy, &event); switch (event.type) { case ResizeRequest: glwidth = event.xresizerequest.width; glheight = event.xresizerequest.height; break; case ConfigureNotify: glwidth = event.xconfigurerequest.width; glheight = event.xconfigurerequest.height; break; case KeyPress: b = XLateKey(&event.xkey, &uc); Key_Event(b, uc, true); break; case KeyRelease: b = XLateKey(&event.xkey, NULL); Key_Event(b, 0, false); break; case MotionNotify: #ifdef USE_DGA if (dgamouse && old_windowed_mouse) { mouse_x += event.xmotion.x_root; mouse_y += event.xmotion.y_root; } else #endif { if (old_windowed_mouse) { mouse_x = (float) ((int)event.xmotion.x - (int)(vid.width/2)); mouse_y = (float) ((int)event.xmotion.y - (int)(vid.height/2)); /* move the mouse to the window center again */ XSelectInput(vid_dpy, vid_window, X_MASK & ~PointerMotionMask); XWarpPointer(vid_dpy, None, vid_window, 0, 0, 0, 0, (vid.width/2), (vid.height/2)); XSelectInput(vid_dpy, vid_window, X_MASK); } } break; case ButtonPress: b=-1; if (event.xbutton.button == 1) b = K_MOUSE1; else if (event.xbutton.button == 2) b = K_MOUSE3; else if (event.xbutton.button == 3) b = K_MOUSE2; //note, the x11 protocol does not support a mousewheel //we only support it because we follow convention. the actual protocol specifies 4+5 as regular buttons else if (event.xbutton.button == 4) b = x11violations?K_MWHEELUP:K_MOUSE4; else if (event.xbutton.button == 5) b = x11violations?K_MWHEELDOWN:K_MOUSE5; //note, the x11 protocol does not support more than 5 mouse buttons //which is a bit of a shame, but hey. else if (event.xbutton.button == 6) b = x11violations?K_MOUSE4:-1; else if (event.xbutton.button == 7) b = x11violations?K_MOUSE5:-1; else if (event.xbutton.button == 8) b = x11violations?K_MOUSE6:-1; else if (event.xbutton.button == 9) b = x11violations?K_MOUSE7:-1; else if (event.xbutton.button == 10) b = x11violations?K_MOUSE8:-1; else if (event.xbutton.button == 11) b = x11violations?K_MOUSE9:-1; else if (event.xbutton.button == 12) b = x11violations?K_MOUSE10:-1; if (b>=0) Key_Event(b, 0, true); #ifdef WITH_VMODE if (vidmode_ext && vidmode_usemode>=0) if (!ActiveApp) { //KDE doesn't seem to like us, in that you can't alt-tab back or click to activate. //This allows us to steal input focus back from the window manager XSetInputFocus(vid_dpy, vid_window, RevertToParent, CurrentTime); } #endif break; case ButtonRelease: b=-1; if (event.xbutton.button == 1) b = K_MOUSE1; else if (event.xbutton.button == 2) b = K_MOUSE3; else if (event.xbutton.button == 3) b = K_MOUSE2; //note, the x11 protocol does not support a mousewheel //we only support it because we follow convention. the actual protocol specifies 4+5 as regular buttons else if (event.xbutton.button == 4) b = x11violations?K_MWHEELUP:K_MOUSE4; else if (event.xbutton.button == 5) b = x11violations?K_MWHEELDOWN:K_MOUSE5; //note, the x11 protocol does not support more than 5 mouse buttons //which is a bit of a shame, but hey. else if (event.xbutton.button == 6) b = x11violations?K_MOUSE4:-1; else if (event.xbutton.button == 7) b = x11violations?K_MOUSE5:-1; else if (event.xbutton.button == 8) b = x11violations?K_MOUSE6:-1; else if (event.xbutton.button == 9) b = x11violations?K_MOUSE7:-1; else if (event.xbutton.button == 10) b = x11violations?K_MOUSE8:-1; else if (event.xbutton.button == 11) b = x11violations?K_MOUSE9:-1; else if (event.xbutton.button == 12) b = x11violations?K_MOUSE10:-1; if (b>=0) Key_Event(b, 0, false); break; case FocusIn: ActiveApp = true; #ifdef WITH_VMODE if (vidmode_ext && vidmode_usemode>=0) { if (!vidmode_active) { // change to the mode XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[vidmode_usemode]); vidmode_active = true; // Move the viewport to top left } XF86VidModeSetViewPort(vid_dpy, scrnum, 0, 0); } #endif Cvar_ForceCallback(&v_gamma); break; case FocusOut: #ifdef WITH_VMODE if (originalapplied) XF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, originalramps[0], originalramps[1], originalramps[2]); if (!COM_CheckParm("-stayactive")) { //a parameter that leaves the program fullscreen if you taskswitch. //sounds pointless, works great with two moniters. :D if (originalapplied) XF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, originalramps[0], originalramps[1], originalramps[2]); if (vidmode_active) { XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[0]); vidmode_active = false; } } #endif ActiveApp = false; ClearAllStates(); break; } wantwindowed = !!_windowed_mouse.value; if (!ActiveApp) wantwindowed = false; if (key_dest == key_console && !vidglx_fullscreen) wantwindowed = false; if (old_windowed_mouse != wantwindowed) { old_windowed_mouse = wantwindowed; if (!wantwindowed) { Con_DPrintf("uninstall grabs\n"); /* ungrab the pointer */ uninstall_grabs(); } else { Con_DPrintf("install grabs\n"); /* grab the pointer */ install_grabs(); } } } void GLVID_Shutdown(void) { printf("GLVID_Shutdown\n"); if (!ctx) return; XUngrabKeyboard(vid_dpy, CurrentTime); if (old_windowed_mouse) uninstall_grabs(); if (ctx) qglXDestroyContext(vid_dpy, ctx); #ifdef WITH_VMODE if (originalapplied) XF86VidModeSetGammaRamp(vid_dpy, scrnum, 256, originalramps[0], originalramps[1], originalramps[2]); #endif if (vid_window) XDestroyWindow(vid_dpy, vid_window); #ifdef WITH_VMODE if (vid_dpy) { if (vidmode_active) XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[0]); vidmode_active = false; } #endif XCloseDisplay(vid_dpy); vid_dpy = NULL; vid_window = (Window)NULL; } void GLVID_DeInit(void) //FIXME:.... { GLVID_Shutdown(); } void signal_handler(int sig) { printf("Received signal %d, exiting...\n", sig); Sys_Quit(); exit(0); } void InitSig(void) { signal(SIGHUP, signal_handler); signal(SIGINT, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); #ifndef __CYGWIN__ signal(SIGIOT, signal_handler); #endif signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); } static Cursor CreateNullCursor(Display *display, Window root) { Pixmap cursormask; XGCValues xgc; GC gc; XColor dummycolour; Cursor cursor; cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/); xgc.function = GXclear; gc = XCreateGC(display, cursormask, GCFunction, &xgc); XFillRectangle(display, cursormask, gc, 0, 0, 1, 1); dummycolour.pixel = 0; dummycolour.red = 0; dummycolour.flags = 04; cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0); XFreePixmap(display,cursormask); XFreeGC(display,gc); return cursor; } void GLVID_ShiftPalette (unsigned char *palette) { #ifdef WITH_VMODE extern qboolean gammaworks; extern cvar_t vid_hardwaregamma; extern unsigned short ramps[3][256]; // VID_SetPalette (palette); if (originalapplied && ActiveApp && vid_hardwaregamma.value) //this is needed because ATI drivers don't work properly (or when task-switched out). { if (gammaworks) { //we have hardware gamma applied - if we're doing a BF, we don't want to reset to the default gamma (yuck) XF86VidModeSetGammaRamp (vid_dpy, scrnum, 256, ramps[0], ramps[1], ramps[2]); return; } gammaworks = !!XF86VidModeSetGammaRamp (vid_dpy, scrnum, 256, ramps[0], ramps[1], ramps[2]); } else gammaworks = false; #endif } void GLVID_SetPalette (unsigned char *palette) { qbyte *pal; unsigned r,g,b; unsigned short i; unsigned *table; unsigned *table2; extern qbyte gammatable[256]; // // 8 8 8 encoding // Con_Printf("Converting 8to24\n"); pal = palette; table = d_8to24rgbtable; table2 = d_8to24bgrtable; for (i=0 ; i<256 ; i++) { r = gammatable[pal[0]]; g = gammatable[pal[1]]; b = gammatable[pal[2]]; pal += 3; *table++ = BigLong((r<<24)|(g<<16)|(b<<8)|255); *table2++ = BigLong((b<<24)|(g<<16)|(r<<8)|255); } d_8to24bgrtable[255] &= BigLong(0xffffff00); // 255 is transparent d_8to24rgbtable[255] &= BigLong(0xffffff00); // 255 is transparent } /* ================= GL_BeginRendering ================= */ void GL_BeginRendering (int *x, int *y, int *width, int *height) { *x = *y = 0; *width = glwidth; *height = glheight; // if (!wglMakeCurrent( maindc, baseRC )) // Sys_Error ("wglMakeCurrent failed"); // qglViewport (*x, *y, *width, *height); } void GL_EndRendering (void) { //return; //we don't need the flush, XSawpBuffers does it for us. //chances are, it's version is more suitable anyway. At least there's the chance that it might be. qglXSwapBuffers(vid_dpy, vid_window); } qboolean GLVID_Is8bit(void) { return is8bit; } qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette) { int i; int attrib[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 1, None }; XSetWindowAttributes attr; unsigned long mask; Window root; XVisualInfo *visinfo; #ifdef WITH_VMODE qboolean fullscreen = false; int MajorVersion, MinorVersion; if (info->fullscreen) fullscreen = true; #endif S_Startup(); if (!GLX_InitLibrary(info->glrenderer)) { Con_Printf("Couldn't intialise GLX\nEither your drivers are not installed or you need to specify the library name with the gl_driver cvar\n"); return false; } vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpheight = WARP_HEIGHT; vid.colormap = host_colormap; // interpret command-line params // set vid parameters if ((i = COM_CheckParm("-conwidth")) != 0) vid.conwidth = Q_atoi(com_argv[i+1]); else vid.conwidth = 640; vid.conwidth &= ~7; // make it a multiple of eight if (vid.conwidth < 320) vid.conwidth = 320; // pick a conheight that matches with correct aspect vid.conheight = vid.conwidth*3 / 4; if ((i = COM_CheckParm("-conheight")) != 0) vid.conheight = Q_atoi(com_argv[i+1]); if (vid.conheight < 200) vid.conheight = 200; if (!vid_dpy) vid_dpy = XOpenDisplay(NULL); if (!vid_dpy) { Con_Printf(CON_ERROR "Error: couldn't open the X display\n"); return false; } scrnum = DefaultScreen(vid_dpy); root = RootWindow(vid_dpy, scrnum); #ifdef WITH_VMODE //find out if it's supported on this pc. MajorVersion = MinorVersion = 0; if (COM_CheckParm("-novmode") || !XF86VidModeQueryVersion(vid_dpy, &MajorVersion, &MinorVersion)) { vidmode_ext = 0; } else { Con_Printf("Using XF86-VidModeExtension Ver. %d.%d\n", MajorVersion, MinorVersion); vidmode_ext = MajorVersion; } #endif visinfo = qglXChooseVisual(vid_dpy, scrnum, attrib); if (!visinfo) { Sys_Error("qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n"); } #ifdef WITH_VMODE vidmode_usemode = -1; if (vidmode_ext) { int best_fit, best_dist, dist, x, y; XF86VidModeGetAllModeLines(vid_dpy, scrnum, &num_vidmodes, &vidmodes); // Are we going fullscreen? If so, let's change video mode if (fullscreen) { best_dist = 9999999; best_fit = -1; for (i = 0; i < num_vidmodes; i++) { if (info->width > vidmodes[i]->hdisplay || info->height > vidmodes[i]->vdisplay) continue; x = info->width - vidmodes[i]->hdisplay; y = info->height - vidmodes[i]->vdisplay; dist = (x * x) + (y * y); if (dist < best_dist) { best_dist = dist; best_fit = i; } } if (best_fit != -1 && (!best_dist || COM_CheckParm("-fullscreen"))) { // change to the mode XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[vidmode_usemode=best_fit]); vidmode_active = true; // Move the viewport to top left XF86VidModeSetViewPort(vid_dpy, scrnum, 0, 0); } else fullscreen = 0; } } #endif vidglx_fullscreen = fullscreen; /* window attributes */ attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap(vid_dpy, root, visinfo->visual, AllocNone); attr.event_mask = X_MASK; mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; #ifdef WITH_VMODE //get rid of borders // fullscreen if (vidmode_active) { mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect; attr.override_redirect = True; attr.backing_store = NotUseful; attr.save_under = False; } #endif ActiveApp = false; vid_window = XCreateWindow(vid_dpy, root, 0, 0, info->width, info->height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); XMapWindow(vid_dpy, vid_window); XMoveWindow(vid_dpy, vid_window, 0, 0); #ifdef WITH_VMODE if (vidmode_active) { XRaiseWindow(vid_dpy, vid_window); XWarpPointer(vid_dpy, None, vid_window, 0, 0, 0, 0, 0, 0); XFlush(vid_dpy); // Move the viewport to top left XF86VidModeSetViewPort(vid_dpy, scrnum, 0, 0); } #endif XStoreName(vid_dpy, vid_window, "FTE QuakeWorld"); //hide the cursor. XDefineCursor(vid_dpy, vid_window, CreateNullCursor(vid_dpy, vid_window)); XFlush(vid_dpy); #ifdef WITH_VMODE if (vidmode_ext >= 2) { int rampsize = 256; XF86VidModeGetGammaRampSize(vid_dpy, scrnum, &rampsize); if (rampsize != 256) { originalapplied = false; Con_Printf("Gamma ramps are not of 256 components (but %i).\n", rampsize); } else originalapplied = XF86VidModeGetGammaRamp(vid_dpy, scrnum, 256, originalramps[0], originalramps[1], originalramps[2]); } else originalapplied = false; #endif ctx = qglXCreateContext(vid_dpy, visinfo, NULL, True); if (!ctx) { Con_Printf("Failed to create GLX context.\n"); GLVID_Shutdown(); return false; } if (!qglXMakeCurrent(vid_dpy, vid_window, ctx)) { Con_Printf("glXMakeCurrent failed\n"); GLVID_Shutdown(); return false; } glwidth = info->width; glheight = info->height; if (vid.conheight > info->height) vid.conheight = info->height; if (vid.conwidth > info->width) vid.conwidth = info->width; vid.width = vid.conwidth; vid.height = vid.conheight; vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0); vid.numpages = 2; InitSig(); // trap evil signals GL_Init(&GLX_GetSymbol); GLVID_SetPalette(palette); GLVID_ShiftPalette(palette); Con_SafePrintf ("Video mode %dx%d initialized.\n", info->width, info->height); vid.recalc_refdef = 1; // force a surface cache flush if (Cvar_Get("vidx_grabkeyboard", "0", 0, "Additional video options")->value) XGrabKeyboard(vid_dpy, vid_window, False, GrabModeAsync, GrabModeAsync, CurrentTime); else XSetInputFocus(vid_dpy, vid_window, RevertToParent, CurrentTime); XRaiseWindow(vid_dpy, vid_window); return true; } #ifdef SWQUAKE void GLSys_SendKeyEvents(void) #else void Sys_SendKeyEvents(void) #endif { if (vid_dpy && vid_window) { while (XPending(vid_dpy)) GetEvent(); } } void Force_CenterView_f (void) { cl.viewangles[0][PITCH] = 0; } #ifndef SWQUAKE void IN_ReInit(void) { } void IN_Init(void) { #ifdef IN_XFLIP Cvar_Register (&in_xflip, "Input variables"); #endif IN_ReInit(); } void IN_Shutdown(void) { } /* =========== IN_Commands =========== */ void IN_Commands (void) { } /* =========== IN_Move =========== */ void IN_MouseMove (float *movements, int pnum) { extern int mousecursor_x, mousecursor_y; extern int mousemove_x, mousemove_y; float mx, my; mx = mouse_x; my = mouse_y; if (Key_MouseShouldBeFree()) { mousemove_x += mouse_x; mousemove_y += mouse_y; mousecursor_x += mouse_x; mousecursor_y += mouse_y; if (mousecursor_y<0) mousecursor_y=0; if (mousecursor_x<0) mousecursor_x=0; if (mousecursor_x >= vid.width) mousecursor_x = vid.width - 1; if (mousecursor_y >= vid.height) mousecursor_y = vid.height - 1; mouse_x=mouse_y=0; #ifdef VM_UI UI_MousePosition(mousecursor_x, mousecursor_y); #endif } #ifdef PEXT_CSQC if (CSQC_MouseMove(mx, my)) { mx = 0; my = 0; } #endif if (m_filter.value) { float fraction = bound(0, m_filter.value, 2) * 0.5; mouse_x = (mouse_x*(1-fraction) + old_mouse_x*fraction); mouse_y = (mouse_y*(1-fraction) + old_mouse_y*fraction); } old_mouse_x = mx; old_mouse_y = my; if (m_accel.value) { float mouse_deltadist = sqrt(mx*mx + my*my); mouse_x *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale); mouse_y *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale); } else { mouse_x *= sensitivity.value*in_sensitivityscale; mouse_y *= sensitivity.value*in_sensitivityscale; } #ifdef IN_XFLIP if(in_xflip.value) mouse_x *= -1; #endif if (movements) { // add mouse X/Y movement to cmd if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) )) movements[1] += m_side.value * mouse_x; else cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x; if (in_mlook.state[pnum] & 1) V_StopPitchDrift (pnum); if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1)) { cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y; CL_ClampPitch(pnum); } else { if ((in_strafe.state[pnum] & 1) && noclip_anglehack) movements[2] -= m_forward.value * mouse_y; else movements[0] -= m_forward.value * mouse_y; } } mouse_x = mouse_y = 0.0; } void IN_Move (float *movements, int pnum) { IN_MouseMove(movements, pnum); } #endif void GLVID_UnlockBuffer() {} void GLVID_LockBuffer() {} int GLVID_ForceUnlockedAndReturnState (void) {return 0;} void GLVID_ForceLockState (int lk) {} void GL_DoSwap(void) {} void GLVID_SetCaption(char *text) { XStoreName(vid_dpy, vid_window, text); }