Incomplete - Triggered kills (explobox, etc) Done - Cleanup warnings Fix QW bugs Heal decay (over maxhealth) INTEGER mod Nailgun frame seperation Body queue change Suicide timer limit Suicide backpack/quad/ring drop Condense bprint, sprint, centerprints te_explode sprite Todo - Track oldbutton presses Samelevel 4 (exit acts as a spawnpoint teleporter) Don't use newmis/spawn projectiles in front Fix weird deathmatch modes, cvar checking sv_gravity change? Advanced heal decay (only decay health that the megahealth added?) Effects system, NQ/QW cross compatibility Object-oriented?/Unionize? Add monsters back? H2 ents? HL ents? Q3 ents? Decal system based on visibility from players? Clean up backpack pickup prints? CSQC? Rogue/hipnotic weapons/monsters?