/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#ifndef __CYGWIN__
#include <sys/vt.h>
#endif
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>

#include <dlfcn.h>

#include "quakedef.h"
#include "glquake.h"

#include <GL/glx.h>

#include <X11/keysym.h>
#include <X11/cursorfont.h>

#ifdef USE_DGA
#include <X11/extensions/xf86dga.h>
#endif

#define WITH_VMODE	//undefine this if the following include fails.
#ifdef WITH_VMODE
#include <X11/extensions/xf86vmode.h>
#endif


#define WARP_WIDTH              320
#define WARP_HEIGHT             200

#ifdef SWQUAKE
Display *vid_dpy = NULL;
#else
static Display *vid_dpy = NULL;
#endif
static Window vid_window;
static GLXContext ctx = NULL;
int scrnum;


static float old_windowed_mouse = 0;

#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
		    PointerMotionMask)

#define X_MASK (KEY_MASK | MOUSE_MASK | FocusChangeMask | VisibilityChangeMask)


#ifdef WITH_VMODE
static qboolean vidmode_ext = false;
static XF86VidModeModeInfo **vidmodes;
static int num_vidmodes;
static qboolean vidmode_active = false;
#endif

extern cvar_t	_windowed_mouse;


#ifndef SWQUAKE
cvar_t	m_filter = {"m_filter", "0"};
#ifdef IN_XFLIP
cvar_t	in_xflip = {"in_xflip", "0"};
#endif

static float   mouse_x, mouse_y;
static float	old_mouse_x, old_mouse_y;

#else

extern float   mouse_x, mouse_y;
extern float	old_mouse_x, old_mouse_y;
#endif

static int scr_width, scr_height;

/*-----------------------------------------------------------------------*/

float		gldepthmin, gldepthmax;

const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;

qboolean is8bit = false;
qboolean isPermedia = false;
float vid_gamma = 1.0;
qboolean mouseactive = false;
qboolean has_focus = false;

int gl_canstencil;


/*-----------------------------------------------------------------------*/

static void *gllibrary;

XVisualInfo* (*qglXChooseVisual) (Display *dpy, int screen, int *attribList);
void (*qglXSwapBuffers) (Display *dpy, GLXDrawable drawable);
Bool (*qglXMakeCurrent) (Display *dpy, GLXDrawable drawable, GLXContext ctx);
GLXContext (*qglXCreateContext) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
void (*qglXDestroyContext) (Display *dpy, GLXContext ctx);
void *(*qglXGetProcAddress) (char *name);

void GLX_CloseLibrary(void)
{
	dlclose(gllibrary);
	gllibrary = NULL;
}

qboolean GLX_InitLibrary(char *driver)
{
	if (driver && *driver)
		gllibrary = dlopen(driver, RTLD_LOCAL | RTLD_LAZY);
	else
		gllibrary = NULL;
	if (!gllibrary)
		gllibrary = dlopen("libGL.so", RTLD_LOCAL | RTLD_LAZY);
	if (!gllibrary)
		return false;

	qglXChooseVisual = dlsym(gllibrary, "glXChooseVisual");
	qglXSwapBuffers = dlsym(gllibrary, "glXSwapBuffers");
	qglXMakeCurrent = dlsym(gllibrary, "glXMakeCurrent");
	qglXCreateContext = dlsym(gllibrary, "glXCreateContext");
	qglXDestroyContext = dlsym(gllibrary, "glXDestroyContext");
	qglXDestroyContext = dlsym(gllibrary, "glXDestroyContext");
	qglXGetProcAddress = dlsym(gllibrary, "glXGetProcAddress");
	if (!qglXGetProcAddress)
		qglXGetProcAddress = dlsym(gllibrary, "glXGetProcAddressARB");

	if (!qglXSwapBuffers && !qglXDestroyContext && !qglXCreateContext && !qglXMakeCurrent && !qglXChooseVisual)
		return false;

	return true;
}

void *GLX_GetSymbol(char *name)
{
	void *symb;
	if (qglXGetProcAddress)
		symb = qglXGetProcAddress(name);
	else
		symb = NULL;

	if (!symb)
		symb = dlsym(gllibrary, name);
	return symb;
}


void GLD_BeginDirectRect (int x, int y, qbyte *pbitmap, int width, int height)
{
}

void GLD_EndDirectRect (int x, int y, int width, int height)
{
}

static int XLateKey(XKeyEvent *ev)
{

	int key;
	char buf[64];
	KeySym keysym;

	key = 0;

	XLookupString(ev, buf, sizeof buf, &keysym, 0);

	switch(keysym)
	{
		case XK_KP_Page_Up:	 
		case XK_Page_Up:	 key = K_PGUP; break;

		case XK_KP_Page_Down: 
		case XK_Page_Down:	 key = K_PGDN; break;

		case XK_KP_Home: 
		case XK_Home:	 key = K_HOME; break;

		case XK_KP_End:  
		case XK_End:	 key = K_END; break;

		case XK_KP_Left: 
		case XK_Left:	 key = K_LEFTARROW; break;

		case XK_KP_Right: 
		case XK_Right:	key = K_RIGHTARROW;		break;

		case XK_KP_Down: 
		case XK_Down:	 key = K_DOWNARROW; break;

		case XK_KP_Up:   
		case XK_Up:		 key = K_UPARROW;	 break;

		case XK_Escape: key = K_ESCAPE;		break;

		case XK_KP_Enter: 
		case XK_Return: key = K_ENTER;		 break;

		case XK_Tab:		key = K_TAB;			 break;

		case XK_F1:		 key = K_F1;				break;

		case XK_F2:		 key = K_F2;				break;

		case XK_F3:		 key = K_F3;				break;

		case XK_F4:		 key = K_F4;				break;

		case XK_F5:		 key = K_F5;				break;

		case XK_F6:		 key = K_F6;				break;

		case XK_F7:		 key = K_F7;				break;

		case XK_F8:		 key = K_F8;				break;

		case XK_F9:		 key = K_F9;				break;

		case XK_F10:		key = K_F10;			 break;

		case XK_F11:		key = K_F11;			 break;

		case XK_F12:		key = K_F12;			 break;

		case XK_BackSpace: key = K_BACKSPACE; break;

		case XK_KP_Delete: 
		case XK_Delete: key = K_DEL; break;

		case XK_Pause:	key = K_PAUSE;		 break;

		case XK_Shift_L:
		case XK_Shift_R:	key = K_SHIFT;		break;

		case XK_Execute: 
		case XK_Control_L: 
		case XK_Control_R:	key = K_CTRL;		 break;

		case XK_Alt_L:	
		case XK_Meta_L: 
		case XK_Alt_R:	
		case XK_Meta_R: key = K_ALT;			break;

		case XK_KP_Begin: key = '5';	break;

		case XK_KP_Insert: 
		case XK_Insert:key = K_INS; break;

		case XK_KP_Multiply: key = '*'; break;
		case XK_KP_Add:  key = '+'; break;
		case XK_KP_Subtract: key = '-'; break;
		case XK_KP_Divide: key = '/'; break;

#if 0
		case 0x021: key = '1';break;/* [!] */
		case 0x040: key = '2';break;/* [@] */
		case 0x023: key = '3';break;/* [#] */
		case 0x024: key = '4';break;/* [$] */
		case 0x025: key = '5';break;/* [%] */
		case 0x05e: key = '6';break;/* [^] */
		case 0x026: key = '7';break;/* [&] */
		case 0x02a: key = '8';break;/* [*] */
		case 0x028: key = '9';;break;/* [(] */
		case 0x029: key = '0';break;/* [)] */
		case 0x05f: key = '-';break;/* [_] */
		case 0x02b: key = '=';break;/* [+] */
		case 0x07c: key = '\'';break;/* [|] */
		case 0x07d: key = '[';break;/* [}] */
		case 0x07b: key = ']';break;/* [{] */
		case 0x022: key = '\'';break;/* ["] */
		case 0x03a: key = ';';break;/* [:] */
		case 0x03f: key = '/';break;/* [?] */
		case 0x03e: key = '.';break;/* [>] */
		case 0x03c: key = ',';break;/* [<] */
#endif

		default:
			key = *(unsigned char*)buf;
			if (key >= 'A' && key <= 'Z')
				key = key - 'A' + 'a';
			break;
	} 

	return key;
}

static void install_grabs(void)
{
	XGrabPointer(vid_dpy, vid_window,
				 True,
				 0,
				 GrabModeAsync, GrabModeAsync,
				 vid_window,
				 None,
				 CurrentTime);

#ifdef USE_DGA
	XF86DGADirectVideo(vid_dpy, DefaultScreen(vid_dpy), XF86DGADirectMouse);
	dgamouse = 1;
#else
	XWarpPointer(vid_dpy, None, vid_window,
				 0, 0, 0, 0,
				 vid.width / 2, vid.height / 2);
#endif

//	XSync(vid_dpy, True);
}

static void uninstall_grabs(void)
{
#ifdef USE_DGA
	XF86DGADirectVideo(vid_dpy, DefaultScreen(vid_dpy), 0);
	dgamouse = 0;
#endif

	XUngrabPointer(vid_dpy, CurrentTime);

//	XSync(vid_dpy, True);
}

static void GetEvent(void)
{
	XEvent event;
	int b;
	qboolean wantwindowed;

	if (!vid_dpy)
		return;

	XNextEvent(vid_dpy, &event);

	switch (event.type) {
	case KeyPress:
	case KeyRelease:
		Key_Event(XLateKey(&event.xkey), event.type == KeyPress);
		break;

	case MotionNotify:
#ifdef USE_DGA
		if (dgamouse && old_windowed_mouse)
		{
			mouse_x = event.xmotion.x_root;
			mouse_y = event.xmotion.y_root;
		}
		else
#endif
		{
			if (old_windowed_mouse)
			{
				mouse_x = (float) ((int)event.xmotion.x - (int)(vid.width/2));
				mouse_y = (float) ((int)event.xmotion.y - (int)(vid.height/2));

				/* move the mouse to the window center again */
				XSelectInput(vid_dpy, vid_window, X_MASK & ~PointerMotionMask);
				XWarpPointer(vid_dpy, None, vid_window, 0, 0, 0, 0, 
					(vid.width/2), (vid.height/2));
				XSelectInput(vid_dpy, vid_window, X_MASK);
			}
		}
		break;

	case ButtonPress:
		b=-1;
		if (event.xbutton.button == 1)
			b = 0;
		else if (event.xbutton.button == 2)
			b = 2;
		else if (event.xbutton.button == 3)
			b = 1;
		if (b>=0)
			Key_Event(K_MOUSE1 + b, true);
		break;

	case ButtonRelease:
		b=-1;
		if (event.xbutton.button == 1)
			b = 0;
		else if (event.xbutton.button == 2)
			b = 2;
		else if (event.xbutton.button == 3)
			b = 1;
		if (b>=0)
			Key_Event(K_MOUSE1 + b, false);
		break;

	case FocusIn:
		has_focus = true;
		break;
	case FocusOut:
		has_focus = false;
		break;
	}

	wantwindowed = !!_windowed_mouse.value;
	if (!has_focus)
		wantwindowed = false;
	if (key_dest == key_console)
		wantwindowed = false;

	if (old_windowed_mouse != wantwindowed)
	{
		old_windowed_mouse = wantwindowed;

		if (!wantwindowed)
		{
			/* ungrab the pointer */
			uninstall_grabs();
		}
		else
		{
			/* grab the pointer */
			install_grabs();
		}
	}
}


void GLVID_Shutdown(void)
{
printf("GLVID_Shutdown");
	if (!ctx)
		return;

	XUngrabKeyboard(vid_dpy, CurrentTime);
	if (old_windowed_mouse)
		uninstall_grabs();

	qglXDestroyContext(vid_dpy, ctx);
	if (vid_window)
		XDestroyWindow(vid_dpy, vid_window);
#ifdef WITH_VMODE
	if (vid_dpy) {
		if (vidmode_active)
			XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[0]);
		vidmode_active = false;
	}
#endif
//	XCloseDisplay(vid_dpy);
//	vid_dpy = NULL;
	vid_window = (Window)NULL;
}

void GLVID_DeInit(void)	//FIXME:....
{
	GLVID_Shutdown();
}


void signal_handler(int sig)
{
	printf("Received signal %d, exiting...\n", sig);
	Sys_Quit();
	exit(0);
}

void InitSig(void)
{
	signal(SIGHUP, signal_handler);
	signal(SIGINT, signal_handler);
	signal(SIGQUIT, signal_handler);
	signal(SIGILL, signal_handler);
	signal(SIGTRAP, signal_handler);
#ifndef __CYGWIN__
	signal(SIGIOT, signal_handler);
#endif
	signal(SIGBUS, signal_handler);
	signal(SIGFPE, signal_handler);
	signal(SIGSEGV, signal_handler);
	signal(SIGTERM, signal_handler);
}

static Cursor CreateNullCursor(Display *display, Window root)
{
    Pixmap cursormask; 
    XGCValues xgc;
    GC gc;
    XColor dummycolour;
    Cursor cursor;

    cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
    xgc.function = GXclear;
    gc =  XCreateGC(display, cursormask, GCFunction, &xgc);
    XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
    dummycolour.pixel = 0;
    dummycolour.red = 0;
    dummycolour.flags = 04;
    cursor = XCreatePixmapCursor(display, cursormask, cursormask,
          &dummycolour,&dummycolour, 0,0);
    XFreePixmap(display,cursormask);
    XFreeGC(display,gc);
    return cursor;
}

void GLVID_ShiftPalette(unsigned char *p)
{
//	VID_SetPalette(p);
}

void	GLVID_SetPalette (unsigned char *palette)
{
	qbyte	*pal;
	unsigned r,g,b;
	unsigned v;
	unsigned short i;
	unsigned	*table;
	unsigned	*table2;
	extern qbyte gammatable[256];

//
// 8 8 8 encoding
//
	Con_Printf("Converting 8to24\n");

	pal = palette;
	table = d_8to24rgbtable;
	table2 = d_8to24bgrtable;
	for (i=0 ; i<256 ; i++)
	{
		r = gammatable[pal[0]];
		g = gammatable[pal[1]];
		b = gammatable[pal[2]];
		pal += 3;
		
//		v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
//		v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
		v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
		*table++ = v;
		*table2++ = (255<<24) + (r<<16) + (g<<8) + (b<<0);
	}
	d_8to24bgrtable[255] &= 0xffffff;	// 255 is transparent
	d_8to24rgbtable[255] &= 0xffffff;	// 255 is transparent
}

/*
=================
GL_BeginRendering

=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
	*x = *y = 0;
	*width = scr_width;
	*height = scr_height;

//    if (!wglMakeCurrent( maindc, baseRC ))
//		Sys_Error ("wglMakeCurrent failed");

//	glViewport (*x, *y, *width, *height);
}


void GL_EndRendering (void)
{
//return;
	glFlush();
	qglXSwapBuffers(vid_dpy, vid_window);
}

qboolean GLVID_Is8bit(void)
{
	return is8bit;
}

qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
{
	int i;
	int attrib[] = {
		GLX_RGBA,
		GLX_RED_SIZE, 1,
		GLX_GREEN_SIZE, 1,
		GLX_BLUE_SIZE, 1,
		GLX_DOUBLEBUFFER,
		GLX_DEPTH_SIZE, 1,
		None
	};
	char	gldir[MAX_OSPATH];
	XSetWindowAttributes attr;
	unsigned long mask;
	Window root;
	XVisualInfo *visinfo;

#ifdef WITH_VMODE
	qboolean fullscreen = false;
	int MajorVersion, MinorVersion, actualWidth, actualHeight;

	if (info->fullscreen)
		fullscreen = true;
#endif


	S_Startup();

	GLX_InitLibrary(info->glrenderer);
	
	vid.maxwarpwidth = WARP_WIDTH;
	vid.maxwarpheight = WARP_HEIGHT;
	vid.colormap = host_colormap;

// interpret command-line params

// set vid parameters
	if ((i = COM_CheckParm("-conwidth")) != 0)
		vid.conwidth = Q_atoi(com_argv[i+1]);
	else
		vid.conwidth = 640;

	vid.conwidth &= ~7; // make it a multiple of eight

	if (vid.conwidth < 320)
		vid.conwidth = 320;

	// pick a conheight that matches with correct aspect
	vid.conheight = vid.conwidth*3 / 4;

	if ((i = COM_CheckParm("-conheight")) != 0)
		vid.conheight = Q_atoi(com_argv[i+1]);
	if (vid.conheight < 200)
		vid.conheight = 200;
	if (!vid_dpy)
		vid_dpy = XOpenDisplay(NULL);
	if (!vid_dpy)
	{
		Sys_Error("Error couldn't open the X display\n");
	}

	scrnum = DefaultScreen(vid_dpy);
	root = RootWindow(vid_dpy, scrnum);

#ifdef WITH_VMODE	//find out if it's supported on this pc.
	MajorVersion = MinorVersion = 0;
	if (!XF86VidModeQueryVersion(vid_dpy, &MajorVersion, &MinorVersion))
	{
		vidmode_ext = false;
	}
	else
	{
		Con_Printf("Using XF86-VidModeExtension Ver. %d.%d\n", MajorVersion, MinorVersion);
		vidmode_ext = true;
	}
#endif

	visinfo = qglXChooseVisual(vid_dpy, scrnum, attrib);
	if (!visinfo)
	{
		Sys_Error("qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
	}

#ifdef WITH_VMODE
	if (vidmode_ext)
	{
		int best_fit, best_dist, dist, x, y;

		XF86VidModeGetAllModeLines(vid_dpy, scrnum, &num_vidmodes, &vidmodes);
		// Are we going fullscreen?  If so, let's change video mode
		if (fullscreen)
		{
			best_dist = 9999999;
			best_fit = -1;

			for (i = 0; i < num_vidmodes; i++)
			{
				if (info->width > vidmodes[i]->hdisplay ||
					info->height > vidmodes[i]->vdisplay)
					continue;

				x = info->width - vidmodes[i]->hdisplay;
				y = info->height - vidmodes[i]->vdisplay;
				dist = (x * x) + (y * y);
				if (dist < best_dist)
				{
					best_dist = dist;
					best_fit = i;
				}
			}

			if (best_fit != -1 && (!best_dist || COM_CheckParm("-fullscreen")))
			{
				actualWidth = vidmodes[best_fit]->hdisplay;
				actualHeight = vidmodes[best_fit]->vdisplay;
				// change to the mode
				XF86VidModeSwitchToMode(vid_dpy, scrnum, vidmodes[best_fit]);
				vidmode_active = true;
				// Move the viewport to top left
				XF86VidModeSetViewPort(vid_dpy, scrnum, 0, 0);

			}
			else
				fullscreen = 0;
		}
	}
#endif

	/* window attributes */
	attr.background_pixel = 0;
	attr.border_pixel = 0;
	attr.colormap = XCreateColormap(vid_dpy, root, visinfo->visual, AllocNone);
	attr.event_mask = X_MASK;
	mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;

#ifdef WITH_VMODE	//get rid of borders
	// fullscreen
	if (vidmode_active) {
		mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | 
			CWEventMask | CWOverrideRedirect;
		attr.override_redirect = True;
		attr.backing_store = NotUseful;
		attr.save_under = False;
	}
#endif

	has_focus = false;
	vid_window = XCreateWindow(vid_dpy, root, 0, 0, info->width, info->height,
						0, visinfo->depth, InputOutput,
						visinfo->visual, mask, &attr);
	XMapWindow(vid_dpy, vid_window);

	XMoveWindow(vid_dpy, vid_window, 0, 0);
#ifdef WITH_VMODE
	if (vidmode_active) {
		XRaiseWindow(vid_dpy, vid_window);
		XWarpPointer(vid_dpy, None, vid_window, 0, 0, 0, 0, 0, 0);
		XFlush(vid_dpy);
		// Move the viewport to top left
		XF86VidModeSetViewPort(vid_dpy, scrnum, 0, 0);
	}
#endif
	XStoreName(vid_dpy, vid_window, "GLX QuakeWorld Cient");

//hide the cursor.
	XDefineCursor(vid_dpy, vid_window, CreateNullCursor(vid_dpy, vid_window));

	XFlush(vid_dpy);

	ctx = qglXCreateContext(vid_dpy, visinfo, NULL, True);

	qglXMakeCurrent(vid_dpy, vid_window, ctx);

	scr_width = info->width;
	scr_height = info->height;

	if (vid.conheight > info->height)
		vid.conheight = info->height;
	if (vid.conwidth > info->width)
		vid.conwidth = info->width;
	vid.width = vid.conwidth;
	vid.height = vid.conheight;

	vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
	vid.numpages = 2;

	InitSig(); // trap evil signals

	GL_Init(&GLX_GetSymbol);

	sprintf (gldir, "%s/glquake", com_gamedir);
	Sys_mkdir (gldir);

	VID_SetPalette(palette);

	Con_SafePrintf ("Video mode %dx%d initialized.\n", info->width, info->height);

	vid.recalc_refdef = 1;				// force a surface cache flush

	if (Cvar_Get("vidx_grabkeyboard", "0", 0, "Additional video options")->value)
	XGrabKeyboard(vid_dpy, vid_window,
				  False,
				  GrabModeAsync, GrabModeAsync,
				  CurrentTime);
	else
		XSetInputFocus(vid_dpy, vid_window, RevertToParent, CurrentTime);
	XRaiseWindow(vid_dpy, vid_window);

	return true;
}

#ifdef SWQUAKE
void GLSys_SendKeyEvents(void)
#else
void Sys_SendKeyEvents(void)
#endif
{
	if (vid_dpy && vid_window) {
		while (XPending(vid_dpy)) 
			GetEvent();
	}
}

void Force_CenterView_f (void)
{
	cl.viewangles[0][PITCH] = 0;
}

#ifndef SWQUAKE
void IN_Init(void)
{
#ifdef IN_XFLIP
	Cvar_Register (&in_xflip, "Input variables");
#endif
}

void IN_Shutdown(void)
{
}

/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
}

/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd, int pnum)
{
	if (m_filter.value)
	{
		mouse_x = (mouse_x + old_mouse_x) * 0.5;
		mouse_y = (mouse_y + old_mouse_y) * 0.5;
	}
	old_mouse_x = mouse_x;
	old_mouse_y = mouse_y;

	mouse_x *= sensitivity.value;
	mouse_y *= sensitivity.value;

#ifdef IN_XFLIP
	if(in_xflip.value) mouse_x *= -1;
#endif

// add mouse X/Y movement to cmd
	if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) ))
		cmd->sidemove += m_side.value * mouse_x;
	else
		cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x;
	
	if (in_mlook.state[pnum] & 1)
		V_StopPitchDrift (pnum);
		
	if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1))
	{
		cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y;
		CL_ClampPitch(pnum);
	}
	else
	{
		if ((in_strafe.state[pnum] & 1) && noclip_anglehack)
			cmd->upmove -= m_forward.value * mouse_y;
		else
			cmd->forwardmove -= m_forward.value * mouse_y;
	}
	mouse_x = mouse_y = 0.0;
}

void IN_Move (usercmd_t *cmd, int pnum)
{
	IN_MouseMove(cmd, pnum);
}
#endif


void GLVID_UnlockBuffer() {}
void GLVID_LockBuffer() {}

int GLVID_ForceUnlockedAndReturnState (void) {return 0;}
void GLVID_ForceLockState (int lk) {}
void GLVID_HandlePause (qboolean pause) {}