/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #include #include #include "winquake.h" #include #if (defined(_DEBUG) || defined(DEBUG)) && !defined(NPFTE) #define CATCHCRASH LONG CALLBACK nonmsvc_CrashExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo); #ifdef _MSC_VER //nt5 PVOID WINAPI AddVectoredExceptionHandler(ULONG FirstHandler, PVECTORED_EXCEPTION_HANDLER VectoredHandler); #endif #endif #if defined(_DEBUG) && defined(_MSC_VER) const DWORD MS_VC_EXCEPTION=0x406D1388; #pragma pack(push,8) typedef struct tagTHREADNAME_INFO { DWORD dwType; // Must be 0x1000. LPCSTR szName; // Pointer to name (in user addr space). DWORD dwThreadID; // Thread ID (-1=caller thread). DWORD dwFlags; // Reserved for future use, must be zero. } THREADNAME_INFO; #pragma pack(pop) void Sys_SetThreadName(unsigned int dwThreadID, char *threadName) { THREADNAME_INFO info; info.dwType = 0x1000; info.szName = threadName; info.dwThreadID = dwThreadID; info.dwFlags = 0; __try { RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info ); } __except(EXCEPTION_EXECUTE_HANDLER) { } } #endif #if !defined(WINRT) && defined(MULTITHREAD) #include /* Thread creation calls */ typedef struct threadwrap_s { int (*func)(void *); void *args; char name[1]; } threadwrap_t; // the thread call is wrapped so we don't need WINAPI everywhere unsigned int WINAPI threadwrapper(void *args) { threadwrap_t tw; tw.func = ((threadwrap_t *)args)->func; tw.args = ((threadwrap_t *)args)->args; #if defined(_DEBUG) && defined(_MSC_VER) Sys_SetThreadName(GetCurrentThreadId(), ((threadwrap_t *)args)->name); #endif #ifdef CATCHCRASH AddVectoredExceptionHandler(true, nonmsvc_CrashExceptionHandler); #endif free(args); tw.func(tw.args); #ifndef WIN32CRTDLL _endthreadex(0); #endif return 0; } void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize) { threadwrap_t *tw = (threadwrap_t *)malloc(sizeof(threadwrap_t)+strlen(name)); HANDLE handle; unsigned int tid; if (!tw) return NULL; stacksize += 128; // wrapper overhead, also prevent default stack size tw->func = func; tw->args = args; strcpy(tw->name, name); #ifdef WIN32CRTDLL handle = (HANDLE)CreateThread(NULL, stacksize, &threadwrapper, (void *)tw, 0, &tid); #else handle = (HANDLE)_beginthreadex(NULL, stacksize, &threadwrapper, (void *)tw, 0, &tid); #endif if (!handle) { free(tw); return NULL; } return (void *)handle; } void Sys_DetachThread(void *thread) { CloseHandle((HANDLE)thread); } void Sys_WaitOnThread(void *thread) { WaitForSingleObject((HANDLE)thread, INFINITE); CloseHandle((HANDLE)thread); } //used on fatal errors. void Sys_ThreadAbort(void) { ExitThread(0); } static DWORD mainthread; void Sys_ThreadsInit(void) { mainthread = GetCurrentThreadId(); } qboolean Sys_IsMainThread(void) { return mainthread == GetCurrentThreadId(); } /* qboolean Sys_IsThread(void *thread) { return GetThreadId(thread) == GetCurrentThreadId(); } */ /* Mutex calls */ /* Note that a 'mutex' in win32 terminology is a cross-process/kernel object A critical section is a single-process object, and thus can be provided more cheaply */ void *Sys_CreateMutex(void) { #ifdef _DEBUG //linux's pthread code doesn't like me recursively locking mutexes, so add some debug-only code to catch that on windows too so that we don't get nasty surprises. CRITICAL_SECTION *mutex = malloc(sizeof(*mutex)+sizeof(int)); *(int*)(1+(CRITICAL_SECTION*)mutex) = 0; #else CRITICAL_SECTION *mutex = malloc(sizeof(*mutex)); #endif InitializeCriticalSection(mutex); return (void *)mutex; } qboolean Sys_TryLockMutex(void *mutex) { #ifdef _DEBUG if (!mutex) { Con_Printf("Invalid mutex\n"); return false; } #endif if (TryEnterCriticalSection(mutex)) { #ifdef _DEBUG if (*(int*)(1+(CRITICAL_SECTION*)mutex)) Con_Printf("Double lock\n"); *(int*)(1+(CRITICAL_SECTION*)mutex)+=1; #endif return true; } return false; } qboolean Sys_LockMutex(void *mutex) { #ifdef _DEBUG if (!mutex) { Con_Printf("Invalid mutex\n"); return false; } #endif EnterCriticalSection(mutex); #ifdef _DEBUG if (*(int*)(1+(CRITICAL_SECTION*)mutex)) Con_Printf("Double lock\n"); *(int*)(1+(CRITICAL_SECTION*)mutex)+=1; #endif return true; } qboolean Sys_UnlockMutex(void *mutex) { #ifdef _DEBUG *(int*)(1+(CRITICAL_SECTION*)mutex)-=1; #endif LeaveCriticalSection(mutex); return true; } void Sys_DestroyMutex(void *mutex) { DeleteCriticalSection(mutex); free(mutex); } /* Conditional wait calls */ /* TODO: Windows Vista has condition variables as documented here: http://msdn.microsoft.com/en-us/library/ms682052(VS.85).aspx Note this uses Slim Reader/Writer locks (Vista+ exclusive) or critical sections. The condition variable implementation is based on http://www.cs.wustl.edu/~schmidt/win32-cv-1.html. (the libsdl-based stuff was too buggy) */ typedef struct condvar_s { int waiters; int release; int waitgeneration; CRITICAL_SECTION countlock; CRITICAL_SECTION mainlock; HANDLE evnt; } condvar_t; void *Sys_CreateConditional(void) { condvar_t *cv; cv = (condvar_t *)malloc(sizeof(condvar_t)); if (!cv) return NULL; cv->waiters = 0; cv->release = 0; cv->waitgeneration = 0; InitializeCriticalSection (&cv->mainlock); InitializeCriticalSection (&cv->countlock); cv->evnt = CreateEvent(NULL, TRUE, FALSE, NULL); if (cv->evnt) return (void *)cv; // something failed so deallocate everything DeleteCriticalSection(&cv->countlock); DeleteCriticalSection(&cv->mainlock); free(cv); return NULL; } qboolean Sys_LockConditional(void *condv) { EnterCriticalSection(&((condvar_t *)condv)->mainlock); return true; } qboolean Sys_UnlockConditional(void *condv) { LeaveCriticalSection(&((condvar_t *)condv)->mainlock); return true; } qboolean Sys_ConditionWait(void *condv) { qboolean done; condvar_t *cv = (condvar_t *)condv; qboolean success; int mygen; // increase count for non-signaled waiting threads EnterCriticalSection(&cv->countlock); cv->waiters++; mygen = cv->waitgeneration; LeaveCriticalSection(&cv->countlock); LeaveCriticalSection(&cv->mainlock); // unlock as per condition variable definition // wait on a signal for(;;) { #if 1 success = (WaitForSingleObject(cv->evnt, INFINITE) != WAIT_FAILED); #else do { MSG msg; while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) DispatchMessage (&msg); status = MsgWaitForMultipleObjects(1, &cv->evnt, FALSE, INFINITE, QS_SENDMESSAGE|QS_POSTMESSAGE); } while (status == (WAIT_OBJECT_0+1)); success = status != WAIT_FAILED; #endif EnterCriticalSection(&cv->countlock); done = cv->release > 0 && cv->waitgeneration != mygen; LeaveCriticalSection(&cv->countlock); if (done) break; } EnterCriticalSection(&cv->mainlock); // lock as per condition variable definition // update waiting count and alert signaling thread that we're done to avoid the deadlock condition EnterCriticalSection(&cv->countlock); cv->waiters--; cv->release--; done = cv->release == 0; LeaveCriticalSection(&cv->countlock); if (done) ResetEvent(cv->evnt); return true; } qboolean Sys_ConditionSignal(void *condv) { condvar_t *cv = (condvar_t *)condv; EnterCriticalSection(&cv->mainlock); // if there are non-signaled waiting threads, we signal one and wait on the response EnterCriticalSection(&cv->countlock); if (cv->waiters > cv->release) { SetEvent(cv->evnt); cv->release++; cv->waitgeneration++; } LeaveCriticalSection(&cv->countlock); LeaveCriticalSection(&cv->mainlock); return true; } qboolean Sys_ConditionBroadcast(void *condv) { condvar_t *cv = (condvar_t *)condv; EnterCriticalSection(&cv->mainlock); // if there are non-signaled waiting threads, we signal all of them and wait on all the responses back EnterCriticalSection(&cv->countlock); if (cv->waiters > 0) { SetEvent(cv->evnt); cv->release = cv->waiters; cv->waitgeneration++; } LeaveCriticalSection(&cv->countlock); LeaveCriticalSection(&cv->mainlock); return true; } void Sys_DestroyConditional(void *condv) { condvar_t *cv = (condvar_t *)condv; //make sure noone is still trying to poke it while shutting down // Sys_LockConditional(condv); // Sys_UnlockConditional(condv); CloseHandle(cv->evnt); DeleteCriticalSection(&cv->countlock); DeleteCriticalSection(&cv->mainlock); free(cv); } #endif #ifdef SUBSERVERS typedef struct slaveserver_s { pubsubserver_t pub; HANDLE inpipe; HANDLE outpipe; qbyte inbuffer[2048]; int inbufsize; } winsubserver_t; pubsubserver_t *Sys_ForkServer(void) { char exename[256]; char curdir[256]; char cmdline[8192]; PROCESS_INFORMATION childinfo; STARTUPINFO startinfo; SECURITY_ATTRIBUTES pipesec = {sizeof(pipesec), NULL, TRUE}; winsubserver_t *ctx = Z_Malloc(sizeof(*ctx)); GetModuleFileName(NULL, exename, sizeof(exename)); GetCurrentDirectory(sizeof(curdir), curdir); Q_snprintfz(cmdline, sizeof(cmdline), "foo -noreset -clusterslave %s", FS_GetManifestArgs()); //fixme: include which manifest is in use, so configs get set up the same. memset(&startinfo, 0, sizeof(startinfo)); startinfo.cb = sizeof(startinfo); startinfo.hStdInput = NULL; startinfo.hStdError = NULL; startinfo.hStdOutput = NULL; startinfo.dwFlags |= STARTF_USESTDHANDLES; //create pipes for the stdin/stdout. CreatePipe(&ctx->inpipe, &startinfo.hStdOutput, &pipesec, 0); CreatePipe(&startinfo.hStdInput, &ctx->outpipe, &pipesec, 0); SetHandleInformation(ctx->inpipe, HANDLE_FLAG_INHERIT, 0); SetHandleInformation(ctx->outpipe, HANDLE_FLAG_INHERIT, 0); SetHandleInformation(startinfo.hStdOutput, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT); SetHandleInformation(startinfo.hStdInput, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT); CreateProcess(exename, cmdline, NULL, NULL, TRUE, 0, NULL, curdir, &startinfo, &childinfo); //these ends of the pipes were inherited by now, so we can discard them in the caller. CloseHandle(startinfo.hStdOutput); CloseHandle(startinfo.hStdInput); return &ctx->pub; } void Sys_InstructSlave(pubsubserver_t *ps, sizebuf_t *cmd) { winsubserver_t *s = (winsubserver_t*)ps; DWORD written = 0; cmd->data[0] = cmd->cursize & 0xff; cmd->data[1] = (cmd->cursize>>8) & 0xff; WriteFile(s->outpipe, cmd->data, cmd->cursize, &written, NULL); } void SSV_InstructMaster(sizebuf_t *cmd) { HANDLE output = GetStdHandle(STD_OUTPUT_HANDLE); DWORD written = 0; cmd->data[0] = cmd->cursize & 0xff; cmd->data[1] = (cmd->cursize>>8) & 0xff; WriteFile(output, cmd->data, cmd->cursize, &written, NULL); } int Sys_SubServerRead(pubsubserver_t *ps) { DWORD avail; winsubserver_t *s = (winsubserver_t*)ps; if (!PeekNamedPipe(s->inpipe, NULL, 0, NULL, &avail, NULL)) { CloseHandle(s->inpipe); CloseHandle(s->outpipe); Con_Printf("%i:%s has died\n", s->pub.id, s->pub.name); return -1; } else if (avail) { if (avail > sizeof(s->inbuffer)-1-s->inbufsize) avail = sizeof(s->inbuffer)-1-s->inbufsize; if (ReadFile(s->inpipe, s->inbuffer+s->inbufsize, avail, &avail, NULL)) s->inbufsize += avail; } if(s->inbufsize >= 2) { unsigned short len = s->inbuffer[0] | (s->inbuffer[1]<<8); if (s->inbufsize >= len && len>=2) { memcpy(net_message.data, s->inbuffer+2, len-2); net_message.cursize = len-2; memmove(s->inbuffer, s->inbuffer+len, s->inbufsize - len); s->inbufsize -= len; MSG_BeginReading (msg_nullnetprim); return 1; } } return 0; } #endif