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  • fed1301fd3 Tiny bit more verbose, don't know how to fix the bug jss reports Spoike 2006-03-06 19:22:50 +0000
  • b373195f02 Found a bug with mvd playback and colormod. Spoike 2006-03-06 18:53:09 +0000
  • 0693518eed fix sw compiling, use MSVC8 _s functions when applicable TimeServ 2006-03-06 03:15:34 +0000
  • b48c3034dd Trying to fix the crash rjlan gets. Spoike 2006-03-06 02:02:17 +0000
  • 2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset Spoike 2006-03-06 01:41:09 +0000
  • 789c9b0ee6 use engineflags instead of constant strcmp checks TimeServ 2006-03-06 00:19:46 +0000
  • 2d44c7b2c9 added a zquake/fuhquake cvar: r_drawflame.. r_drawflame 0 will hide torches, even if you have gl_part_flame 1. fps gain Lance 2006-03-05 04:46:10 +0000
  • 1ed370ac4a assure that bsp entity lumps are null terminated (fix 2fort5p loading), cosmetic fix TimeServ 2006-03-05 03:50:54 +0000
  • d8b5ebb7e4 added more stuff Lance 2006-03-05 02:49:16 +0000
  • 7fa603c7c4 cosmetic fix to cuff command TimeServ 2006-03-05 02:38:51 +0000
  • 943ec0098e updated dotnet 2003 project file for bloom stuff Lance 2006-03-04 22:56:47 +0000
  • d8240c391a fix tile clearing with hud plugins (screensize), fix host_endgame message, fix issue with loading icon, add gl_bloom to vc2005 project TimeServ 2006-03-04 22:37:28 +0000
  • d27d3c5b6d Less warnings (none at the gcc-default warning level) Spoike 2006-03-04 20:43:48 +0000
  • 338d6a53ed If my memory doesn't fail me, this makes Q3 pak file contents case insentitive and thus makes Q3 map loading work Mark Olsen 2006-03-04 16:52:57 +0000
  • 1f15a044d3 Renamed pixel to _pixel to avoid clashes on archs where pixel is a builtin (Altivec) Mark Olsen 2006-03-04 16:50:55 +0000
  • 06dc2878c9 Should fix RjLan's namechange bug Spoike 2006-03-04 15:47:58 +0000
  • 0fe03c7b25 blooming stuff. I hope I got enough of the bugs out. Spoike 2006-03-03 03:31:19 +0000
  • c77c317370 Added an sv_gameplayfix_honest_tracelines cvar, which defaults to on. Set to 0 for compatability, or 1 for sanity. Spoike 2006-03-02 19:52:00 +0000
  • c2aa755e86 Fixes the TF teleporter skin bug (which was a general problem with skingroups). Spoike 2006-03-01 20:47:24 +0000
  • 57107d4f5c Fixes a recent colormod bug. Spoike 2006-03-01 18:55:16 +0000
  • a906ad0326 comma operator. Spoike 2006-03-01 18:53:31 +0000
  • 7d09a3efdc The ternary operator. Spoike 2006-02-28 22:55:07 +0000
  • 8b960915b5 fix SW since Spike broke it TimeServ 2006-02-28 05:50:26 +0000
  • d0661cdc47 An alternate server browser, accessable via menu_servers2. Needs tweeks. A good base for killing off the origional browser. Mouse driven. Needs keyboard input to actually connect still. Spoike 2006-02-28 00:46:04 +0000
  • 38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. Spoike 2006-02-27 00:42:25 +0000
  • 125150921e use highlighting instead of blinking, few other color changes TimeServ 2006-02-26 23:16:09 +0000
  • 974f062cce fix to scoreboards (cosmetic) TimeServ 2006-02-26 23:14:10 +0000
  • 10abb9d212 fixed issues with http masters in server browser, add http://www.gameaholic.com/servers/qspy-quakeworld to master list TimeServ 2006-02-26 09:37:55 +0000
  • 2ec98a1e80 actually read servers.txt/masters.txt (I assume this was something neglected from the VFS switchover) TimeServ 2006-02-26 08:54:43 +0000
  • 7b4b590a8e interpolation needed more bounds checking TimeServ 2006-02-26 07:29:27 +0000
  • 27bb33eb41 fix for frame interpolation TimeServ 2006-02-26 06:21:55 +0000
  • af15441da3 This should fix a few crashes on map changes, I'm hoping. Spoike 2006-02-26 05:53:06 +0000
  • 7e1ecfcb2f Don't spam those q3-assosiated 'cmd already registered' messages Spoike 2006-02-26 05:50:37 +0000
  • b1a5aab4f8 Fix a Q3 crash Spoike 2006-02-26 05:49:15 +0000
  • f7f18ffd66 archive snd_khz Spoike 2006-02-26 05:48:40 +0000
  • 247059e961 A few mods don't use any string at all. This way we know who to blame. Spoike 2006-02-26 05:47:01 +0000
  • ec3d886864 scr_conalpha added TimeServ 2006-02-25 21:03:56 +0000
  • 40a6ec9b85 remove unneeded debug noise TimeServ 2006-02-25 07:06:11 +0000
  • 75dba86ae5 fixes to palette remap logic, fix for plugin status bar TimeServ 2006-02-25 07:03:29 +0000
  • db0d994a70 color/alpha blending for 8-bit sw 2D image routines, fix to 8-bit sw characters with alpha, removed conchars hack from image loading and made conchars load into cache on init TimeServ 2006-02-24 22:41:19 +0000
  • 3399f05c3b Randomer found a way to crash fteqcc, but he still needs to fix his code. Spoike 2006-02-23 23:03:12 +0000
  • 7518dec2f0 add sw_surfcachesize, essentially -surfcachesize in bytes but only needing a vid_restart to change TimeServ 2006-02-23 06:28:10 +0000
  • bdc24a2720 Looks like this needs a real fix some time. Spoike 2006-02-23 00:16:18 +0000
  • 27a1a4b309 proxy:menu stuff. Spoike 2006-02-22 23:54:07 +0000
  • e6ecd20e8f As a gimmick, we might as well imitate qw more closly and not fool qizmo into not letting us connect. Spoike 2006-02-22 23:53:20 +0000
  • 329f0ca9bf Fixes an issue that could only ever happen with mvdsv. Spoike 2006-02-22 23:51:59 +0000
  • 30fa877587 Small loading speedup. Spoike 2006-02-22 23:50:12 +0000
  • 7120a5d1b9 Fixes some alienarena issues. Spoike 2006-02-22 23:49:35 +0000
  • bff51b251a Fix the logic with gl_font Spoike 2006-02-22 23:48:29 +0000
  • 12c3b6b96e Paranoia. Spoike 2006-02-22 23:47:08 +0000
  • 0a326e1bc8 Don't Crash!!! (This isn't a real fix) Spoike 2006-02-22 23:46:22 +0000
  • d8b843c3b5 q2 solid needs to be storable as a short. Spoike 2006-02-22 23:45:45 +0000
  • 88aba16c08 dump the input packet. Spoike 2006-02-22 23:45:15 +0000
  • f8a1789089 Allow longer skin names, and get q2 using 24bit player skins. Spoike 2006-02-22 23:43:59 +0000
  • 5ab43cc90e viewmodel alpha works better with (some) q3 shaders. Spoike 2006-02-22 23:43:11 +0000
  • 903f3274d0 Allow alienarena to at least run without dying. Spoike 2006-02-22 23:42:00 +0000
  • 47c5a44cea viewmodel alpha works with (some) q3 shaders. Spoike 2006-02-22 23:40:49 +0000
  • b54b52f8cc Don't force sound/ infront of sound file names. Spoike 2006-02-22 23:39:07 +0000
  • a28b3f657b Mousewheel moves sliders. Spoike 2006-02-22 23:37:51 +0000
  • 2ef090928a Added f_demostart trigger. Spoike 2006-02-22 23:37:25 +0000
  • 5e5b4c9bf2 Trying to make our NQ client more robust. Spoike 2006-02-22 23:36:55 +0000
  • 1fa55dfa47 unbreaks some fuhquake/ezquake teamplay scripts. Spoike 2006-02-22 23:36:03 +0000
  • 262c21afd1 Added f_qizmoconnect don't know if it works or not. Spoike 2006-02-22 23:35:04 +0000
  • e7e0f052f0 Tweeked some image uploading. The code is cleaner. Spoike 2006-02-22 23:34:08 +0000
  • bc9a0a4963 Fixed pin_add Spoike 2006-02-22 23:31:51 +0000
  • 8ab73045aa A small speedup. Spoike 2006-02-22 23:31:20 +0000
  • 02c5931431 Fixed a crash. Spoike 2006-02-22 23:30:38 +0000
  • 30d5648279 Fixes some spectator keys. Spoike 2006-02-22 23:29:59 +0000
  • 28b018e419 Endian fixed the pak-reading code. Mark Olsen 2006-02-22 02:43:51 +0000
  • 2abfd728bf First bunch of endian fixes... At least bsp loading doesn't crash&burn anymore :) Mark Olsen 2006-02-22 02:38:48 +0000
  • 9cc160d7fb Stopped some crashes, Make say commands go to the server if connected to a real qw server. Spoike 2006-02-22 02:06:24 +0000
  • f061e38c92 Added mdfour stuff Spoike 2006-02-22 02:05:54 +0000
  • 9c94c9577c Missing free() in error path. Mark Olsen 2006-02-22 01:47:24 +0000
  • 0c3e0673f0 also you didn't see this TimeServ 2006-02-22 01:26:09 +0000
  • df16aa1400 fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors TimeServ 2006-02-22 01:24:22 +0000
  • 083ea9f7c7 Ixemul build fix. Mark Olsen 2006-02-22 00:48:22 +0000
  • 6173ed0ebc Now connects nicly to regular qw servers. Spoike 2006-02-21 23:25:54 +0000
  • 2d86a6140b Gets past map checks... but times out too easily in linux :( Spoike 2006-02-21 19:55:12 +0000
  • 5e2c8dac61 Fixed linux stuff Spoike 2006-02-21 19:02:42 +0000
  • f3a67176f4 fix warning TimeServ 2006-02-21 09:19:56 +0000
  • 3c4fa77625 image_precache isn't used anywhere currently TimeServ 2006-02-21 09:05:33 +0000
  • 20b13f2b0d added an in_restart (I'm sure it breaks somewhere...) TimeServ 2006-02-20 22:33:30 +0000
  • cb3f383214 Lateset set of changes make it more easily configurable. Connect to it as localhost and use the admin alias. Spoike 2006-02-20 01:33:13 +0000
  • 482758c91c add in vs2005 project (some options still need fixing) TimeServ 2006-02-17 21:04:13 +0000
  • 0446592366 remove old vs2003 project from tree TimeServ 2006-02-17 21:00:54 +0000
  • 769ab6b321 Urm, improoved onground stuff. Spoike 2006-02-17 19:59:43 +0000
  • 0bd1517522 Fixed a few warning messages. Spoike 2006-02-17 19:54:47 +0000
  • d245b06c91 got rid of some anonymous unions fixed a few msvc2005 complaints TimeServ 2006-02-17 02:51:59 +0000
  • 7276203458 /me fixes Spoike 2006-02-16 22:36:37 +0000
  • 10e7d1c98d minor fixes Lance 2006-02-13 07:39:22 +0000
  • 3672c8e330 This should fix issues with locs in sw. Spoike 2006-02-13 03:12:54 +0000
  • 90669f5d8d Loading textures with empty names will now fail. Spoike 2006-02-13 01:00:56 +0000
  • 8fe69738c5 Make ambient sounds loop. Spoike 2006-02-13 01:00:10 +0000
  • 851b73afe3 I'm being paranoid. Cursor should definatly work. Hopefully this'll stop the big nasty deaththreats coming from up2 :( Spoike 2006-02-13 00:18:37 +0000
  • 8684c02705 keyboard works, cursor should workd too. Spoike 2006-02-13 00:16:57 +0000
  • e360dc0fa6 Blind fix. but it couldn't have worked before anyway. Sys_Milliseconds should now return something reasonable. Mark Olsen 2006-02-12 23:55:40 +0000
  • 018bd47e7a bigfoot, stop staring at me like that. Spoike 2006-02-12 22:38:39 +0000
  • bdbd387620 Fixes some DP protocol issues. Spoike 2006-02-12 20:20:01 +0000
  • 01c3544aeb Don't crash when trying to use d3d. Spoike 2006-02-12 17:06:55 +0000
  • f2c0995cfc Allows ETF ladders to work properly with QW player physics. Spoike 2006-02-12 04:47:10 +0000