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  • d18c74e47c forgot this TimeServ 2006-05-09 19:30:57 +0000
  • 4c566992e4 support non-power of 2 sound buffer sizes, attempted fix for command line not being parsed correctly with dedicated server crash restart TimeServ 2006-05-09 19:29:14 +0000
  • 11b188b761 fix bug with cl_maxfps 0 and demo playback causing lockup, fix netquake demo playback TimeServ 2006-05-09 08:35:10 +0000
  • f38e614106 clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing TimeServ 2006-05-09 07:26:14 +0000
  • ca601f236b fix cd stuff TimeServ 2006-05-09 00:36:25 +0000
  • c32061184e sv_tcpport -> sv_port_tcp, added sv_port/sv_port_ipx/sv_port_ipv6 defaulting to 27500, use 0 to disable and shutdown protocol, -port/-svport redirect to these cvars TimeServ 2006-05-09 00:02:05 +0000
  • 6cbf2b2f32 fix snd_numspeakers 1, put DOOMWADS define stuff around doom sounds again TimeServ 2006-05-08 23:06:50 +0000
  • 469fb50e57 use better mixing for 8-bit sounds, some cleanup TimeServ 2006-05-08 21:02:39 +0000
  • de74e43c4a added snd_linearresample for better quality resampling, defaults to 1 TimeServ 2006-05-08 06:44:47 +0000
  • 6197004228 add r_floortexture/r_walltexture, tweak to Doom speaker sounds TimeServ 2006-05-08 04:30:04 +0000
  • 9d9b74c274 Doom sound support for both digital and PC speaker samples (might need changes with VFS) TimeServ 2006-05-08 02:03:41 +0000
  • 913e26b1ae musicvolume uses callback, cosmetic fix to qclib, disabled sw r_drawflat until there's a solution to make it like gl's r_drawflat TimeServ 2006-05-07 20:57:30 +0000
  • 18de9855ae build fixes, miscalc on bar thing TimeServ 2006-05-07 07:25:18 +0000
  • f93e5f1657 progress loading bar thing TimeServ 2006-05-07 07:17:34 +0000
  • 575df34f7e sv_tcpport to callback, reallocate command buffer properly (I'm sure this caused a few untracable bugs in the past) TimeServ 2006-05-07 05:31:01 +0000
  • 6f64002cc3 support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft" TimeServ 2006-05-07 01:49:06 +0000
  • 9e8aa5ee66 add r_particlesdesc callback and removed latch, r_particlesdesc will now reload particle set on change TimeServ 2006-05-06 06:26:02 +0000
  • 0f2a193838 only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway) TimeServ 2006-05-06 05:50:33 +0000
  • 551f37340b r_drawflat, r_wallcolour, r_floorcolour to callbacks TimeServ 2006-05-06 03:28:48 +0000
  • f8a044b783 use macros as intended TimeServ 2006-05-06 02:58:57 +0000
  • 8e65ba98d5 minor fixes, change name and sys_linebuffer to callbacks TimeServ 2006-05-06 02:53:36 +0000
  • 74d84a0ae6 These two platform-specific makefiles are outdated and obsolete. You should be using the common makefile. Spoike 2006-05-06 00:39:59 +0000
  • f0a60a1471 don't use va() within FS_Rename, fix logging logic, fix return values with morphos call TimeServ 2006-05-05 05:28:56 +0000
  • d593604177 Typo, I swear\! Mark Olsen 2006-05-02 06:13:11 +0000
  • c18c51b7f6 attempting to fix SysGameAPI TimeServ 2006-05-02 03:30:21 +0000
  • 047500f9ad Quake 2 game code support for Linux. Mark Olsen 2006-05-02 00:56:30 +0000
  • 771828d5fb Slight finetuning of Q2 game code loading. Mark Olsen 2006-05-02 00:25:16 +0000
  • 603f07b5a3 Actually have the MorphOS-sw client link. Slightly smarter stripping. Mark Olsen 2006-05-02 00:11:29 +0000
  • a6b4691c02 Load Quake 2 game code. Mark Olsen 2006-05-02 00:08:06 +0000
  • dbdfc2e3d0 replace rename with proper VFS call TimeServ 2006-05-01 00:22:55 +0000
  • f344eb9df0 changed grenade trail and te_railtrail in spikeset particle set, added a te_railtrail to highfps particle set TimeServ 2006-04-23 01:33:07 +0000
  • e3e65b511c No, really. Mark Olsen 2006-04-21 17:23:35 +0000
  • 618aa941b7 Fixed 2 remotely exploitable buffer overflow bugs. Mark Olsen 2006-04-21 16:25:25 +0000
  • 0cc2ba719c vid_wait aliased to _vid_wait_override properly, command completion will now show renamed cvars (like mapname, host_setspeed, vid_wait) correctly TimeServ 2006-04-21 06:02:06 +0000
  • bd3cab06a3 probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha) TimeServ 2006-04-21 05:23:51 +0000
  • fbe51078b2 fix to spiral trails TimeServ 2006-04-20 22:21:42 +0000
  • 81bd85742f particle field spawnparam2 changes starting degree for spiral trail TimeServ 2006-04-18 23:11:44 +0000
  • 8709f8ec1f gl_font should now update the menu cache conchars texture TimeServ 2006-04-16 07:22:56 +0000
  • ba38acd1ce gl_overbright_all effects gl_lightmap_shift, and gl_overbright_all 0 correctly works for only Q2 vs Q3 however just noticed Q3 uses overbright 2 for maps and 1 for models... yay TimeServ 2006-04-16 07:01:06 +0000
  • a7a6dcc92f add cvar gl_overbright_all, 0 (default) = use overbrights only on Q1/H2/Q2 models, 1 = use on all models, set an engineflag marking non-map stuff but Spike needs to implement a gl_overbright_models TimeServ 2006-04-16 06:03:58 +0000
  • f57808caf0 warning cleanup TimeServ 2006-04-16 03:55:55 +0000
  • 219d49829d Take two, hopefully not fucking up the includes this time. Mark Olsen 2006-04-16 02:49:39 +0000
  • 9f1f8850bb Same thing here. AFAIK, we only support IPv4 from master servers anyway, so once again, sue me (or fix it better :). Fixed sendto() size argument to be sizeof(struct sockaddr_in). Now uses netinc.h Mark Olsen 2006-04-16 02:46:26 +0000
  • 7f8dbdb90e Ugly fix, sue me. We don't support anything but IPv4 here anyway, so pass in sizeof(struct sockaddr_in) to connect(), since not all systems handle a wrong size there. Mark Olsen 2006-04-16 02:28:59 +0000
  • 2332cc6623 Mousecursor support (cheers, TimeServ) Mark Olsen 2006-04-16 02:10:36 +0000
  • 6394eec60a More endian bugs fixed. Swap table contents before doing Com_BlockChecksum, swap the generated checksum before comparison. Mark Olsen 2006-04-16 01:48:40 +0000
  • c60d2e48c1 I shouldn't commit when tired. Mark Olsen 2006-04-16 01:20:24 +0000
  • 713b3ddeff Fixed some endian issues with FTE protocol extensions. Mark Olsen 2006-04-16 00:41:54 +0000
  • b97416a2ab player model interpolation works again TimeServ 2006-04-16 00:34:21 +0000
  • 70d31d2617 added gl_smoothcrosshair, defaults to 1, 0 = don't smooth, 1 = old behavior (smooth on crosshairsize > 16 or using image) TimeServ 2006-04-15 07:10:49 +0000
  • 960b2b8d96 cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit TimeServ 2006-04-15 06:57:13 +0000
  • 3fd1a224e3 internal cleanup, r_menutint and r_skybox use callbacks TimeServ 2006-04-15 05:28:44 +0000
  • 571ea11411 fix Linux build TimeServ 2006-04-15 03:44:10 +0000
  • ceafd30644 vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1 TimeServ 2006-04-15 03:31:23 +0000
  • 68a5e9d3b3 simplified r_floorcolour/r_wallcolour, switched gl_texturemode to callback, some cleanup TimeServ 2006-04-14 05:23:11 +0000
  • 363223186e change crosshairimage/crosshair/crosshaircolor to use callbacks TimeServ 2006-04-14 04:31:29 +0000
  • ad0c14548a Fixes the quad replacements issue - which was caused by me wrongfully assuming quake actually used it's content. Spoike 2006-04-14 02:26:38 +0000
  • 7a7ce6a7bf don't fail to load 16bits-per-plane rgb png images. Spoike 2006-04-14 02:05:39 +0000
  • 0560842635 Prevent 8bpp opengl. I hate you Up2nOgOoD[ROCK]. Spoike 2006-04-14 01:55:12 +0000
  • 961b474e73 Fix cl_chatmode 1, and allow autorepeats on everything. Spoike 2006-04-14 01:52:15 +0000
  • ae586b599a Added ezscript_silentmode, with the spam default off. Uncommented ezScript_InitCvars & ezScript_CvarUpdate, the .qvm has magically lost 3kb too.. even though more code was added. Lance 2006-04-14 01:37:40 +0000
  • c7d690011d Make builtins returning floats work properly when not compiled as a qvm. Spoike 2006-04-14 01:18:46 +0000
  • ebac90e94b Trying to make QTV more robust with connecting to remote sources. Spoike 2006-04-14 00:59:29 +0000
  • 95a623820f Butchered around with the hud plugin a little. It's now much easier to add new elements. Almost releasable. :) Spoike 2006-04-14 00:45:31 +0000
  • 36b97f60a0 shh, tuna Spoike 2006-04-13 16:58:52 +0000
  • 16e889bf4f Make sure the proxy's simulation time is kept up to date. Spoike 2006-04-12 17:43:39 +0000
  • 3a67c414fb fix crash with HTTP downloading TimeServ 2006-04-12 04:32:52 +0000
  • 1d6899434a fix lightmap_textures with init function TimeServ 2006-04-12 03:36:31 +0000
  • 6d99113511 Updated - April 12 2006 Lance 2006-04-12 03:01:59 +0000
  • 75648fd2ff fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage TimeServ 2006-04-12 00:17:02 +0000
  • 4430da6a00 Fixed a small error. Spoike 2006-04-11 23:26:39 +0000
  • 40bfc9cce2 CRC functions to get around the movement command protection found in quakeworld servers. Spoike 2006-04-11 22:52:07 +0000
  • aaef149474 Corrupted the QTV proxy. Spoike 2006-04-11 22:15:09 +0000
  • b12ead1a7d cvars can use callbacks now. Use Cvar_ForceSet inside to undo the change. Spoike 2006-04-11 20:42:05 +0000
  • 7d89845224 Some fixes for Quake2. Spoike 2006-04-11 20:09:39 +0000
  • d15dc50739 Get rid of the mapname macro, which ironically fixes $mapname. Spoike 2006-04-10 01:12:33 +0000
  • d71040af7a Fixes halflife sprites on big-endian machines. Spoike 2006-04-09 15:35:50 +0000
  • fa471eb239 Makes Q2 with high visible entity counts more robust. Spoike 2006-04-09 02:04:40 +0000
  • 39bc3f4ff9 Fixes the q2 'wireframe players' bug. Spoike 2006-04-09 02:02:44 +0000
  • b22df9d2d0 LordHavoc is the one for noticing this. By using snd_mixahead.value, the start time was being cast to a float, which eventually resulted in inaccuracies with longer uptimes. This extra cast will ensure starttime is independant of uptime (it's an int). Spoike 2006-04-09 01:59:07 +0000
  • 68afaaacd0 Fixes the 6 speaker sound issues (turned out that dsound was changing the buffer size to be a multiple of the number of speakers. I don't blame it!) Spoike 2006-04-09 01:53:26 +0000
  • 9b9b696afe Fixed the bloom/gl_max_size issues. Spoike 2006-04-08 15:16:47 +0000
  • 15e372e2c5 fix default sky box for Q2 maps TimeServ 2006-04-08 07:32:24 +0000
  • b85e3c46ca fixes to several Q2 trails/tempents TimeServ 2006-04-08 06:43:42 +0000
  • e40c7f8a87 fix crash with Q2 server, server/client handles Q2 map checksum, server sets Q2 airaccelerate on init TimeServ 2006-04-08 05:43:53 +0000
  • 1adb96907a remove the cfg_save x.cfg -> x.cfg.cfg situation, still not like the z-family cfg_save though TimeServ 2006-04-08 04:16:53 +0000
  • 6a67fa367e fix loading graphic on reinit TimeServ 2006-04-07 02:59:17 +0000
  • 1eb072ae0c Don't spam the server's console quite so much with "Connection lost or aborted" when an NQ client disconnects. Spoike 2006-04-06 23:53:57 +0000
  • 4265caa79d Tollerate 16bpc pngs with no alpha channel. Spoike 2006-04-06 23:20:23 +0000
  • 22b43705d9 Fixes FTE's NQ client (remember to set cl_nolerp 0) Spoike 2006-04-06 22:14:29 +0000
  • 3d0489e736 fix to failed renderer restart logic TimeServ 2006-04-06 22:07:34 +0000
  • bcb4f10991 try to fix extended character parsing some more TimeServ 2006-04-06 20:57:46 +0000
  • b1eec3c095 STAY on plats. Don't Slide, no. Sliding is silly, so don't do it. Spoike 2006-04-06 20:47:18 +0000
  • 5d1b881d01 Fixed 16bpp issue with the player setup menu. Spoike 2006-04-06 18:52:39 +0000
  • 2f2e0290b3 attempt to fix extended code parsing TimeServ 2006-04-06 08:42:24 +0000
  • 884dacd654 fixes to sys_colorconsole TimeServ 2006-04-06 08:33:47 +0000
  • f482d8a514 fix infinite loop with server color parsing TimeServ 2006-04-06 08:21:17 +0000
  • 6b8fac1fa4 Fixes deathmatch/map caching for loc files (still needs 'deathmatch' set to load locs automagically). Spoike 2006-04-05 21:52:22 +0000
  • c574d3d6f3 change browser to old browser TimeServ 2006-04-05 06:40:27 +0000
  • 044771effe quick hack to get win32 QTV to compile again TimeServ 2006-04-05 04:42:08 +0000