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2283 commits

Author SHA1 Message Date
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ef0e99b312 allow viewmodel to be seen with SW again (cl_gunx, etc do not work properly with software)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 21:00:55 +00:00
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52393e83ae negative values of show_fps show milliseconds per frame instead of FPS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:54:03 +00:00
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d2584c26b9 fix buffer overruns in file enumeration
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:15:52 +00:00
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4b88bb7293 adjust ftoa function a bit more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 04:22:12 +00:00
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bb98dc4939 Attempted precision fix for ftos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 03:45:44 +00:00
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dccc3efb10 mimic DP ftos for now, added pr_brokenfloatconvert which enables the old ftos behavior, defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 07:37:34 +00:00
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9338715489 fix snprintf for msvc8 compiled builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 02:54:22 +00:00
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3a8ae069c4 fix a few more possible overruns
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 02:24:38 +00:00
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60d22a4d20 prevent buffer overrun with map name
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 01:43:22 +00:00
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c14115d90e gl_conback loads from gfx/ instead of conbacks/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 01:39:19 +00:00
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f5ce9a375f cosmetic fixup to track stuff, r_rockettrail/r_grenadetrail will correctly update on change, r_rockettrail/r_grenadetrail "" will revert to default instead of no trail
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 01:19:19 +00:00
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f3d3cb1542 added track/track1/track2/track3/track4
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 00:48:43 +00:00
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010a1c2a48 add cl_gunanglex/cl_gunangley/cl_gunanglez
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:16:26 +00:00
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50c00fb7bc add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:01:06 +00:00
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ccf48364b1 r_wateralpha for software rendering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 21:43:35 +00:00
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0634baab20 r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 20:52:13 +00:00
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244084ad32 fixes to win32 dedicated server, fix to "-port" being parsed too soon
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-13 21:11:06 +00:00
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75af125d79 r_floorcolour/r_wallcolour uses 0-255 range
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-12 21:02:56 +00:00
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15fac4ad44 optimization to dlights, slight FPS increase
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 03:14:41 +00:00
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181592a0e3 attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 02:30:13 +00:00
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5c7cae1ffe isolated selectable menu pictures (Q2), solves strange problem where a massive fps drop occurs with the first Q1 main menu option selected
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 00:41:47 +00:00
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640524e990 some input cleanup, restarts should work a bit better
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 22:12:20 +00:00
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0d6d61e31c fix up some q2 sound effects and handle sound delays, misc cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 07:35:19 +00:00
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e54310e530 add ALSA function pointer...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 05:33:09 +00:00
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df51d08616 add snd_samplebits to change sample bit size (defaults to 16, can use 8), add snd_buffersize to control driver buffer size (usable with ALSA and directsound, defaults to 0 which lets the driver decide)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 05:18:08 +00:00
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36416234fb fix save on context menu, fix cotext menu without selected item
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 02:45:45 +00:00
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efe118cb22 don't crash with no object selected, don't draw twice while editing, misc cleanups
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 02:28:31 +00:00
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974cf6b3ac fix sample bits for ALSA
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 22:31:23 +00:00
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328de3d349 fix for ALSA
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 22:06:28 +00:00
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0bb99da40b use requested parameters (for sample bits, khz, channels) with ALSA
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 21:38:27 +00:00
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968ddb9759 attempt to fix waveout > 22Khz submit issues, support 8khz sound
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 20:43:39 +00:00
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d18c74e47c forgot this
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 19:30:57 +00:00
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4c566992e4 support non-power of 2 sound buffer sizes, attempted fix for command line not being parsed correctly with dedicated server crash restart
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 19:29:14 +00:00
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11b188b761 fix bug with cl_maxfps 0 and demo playback causing lockup, fix netquake demo playback
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 08:35:10 +00:00
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f38e614106 clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 07:26:14 +00:00
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ca601f236b fix cd stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 00:36:25 +00:00
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c32061184e sv_tcpport -> sv_port_tcp, added sv_port/sv_port_ipx/sv_port_ipv6 defaulting to 27500, use 0 to disable and shutdown protocol, -port/-svport redirect to these cvars
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 00:02:05 +00:00
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6cbf2b2f32 fix snd_numspeakers 1, put DOOMWADS define stuff around doom sounds again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 23:06:50 +00:00
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469fb50e57 use better mixing for 8-bit sounds, some cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 21:02:39 +00:00
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de74e43c4a added snd_linearresample for better quality resampling, defaults to 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 06:44:47 +00:00
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6197004228 add r_floortexture/r_walltexture, tweak to Doom speaker sounds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 04:30:04 +00:00
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9d9b74c274 Doom sound support for both digital and PC speaker samples (might need changes with VFS)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 02:03:41 +00:00
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913e26b1ae musicvolume uses callback, cosmetic fix to qclib, disabled sw r_drawflat until there's a solution to make it like gl's r_drawflat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 20:57:30 +00:00
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18de9855ae build fixes, miscalc on bar thing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 07:25:18 +00:00
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f93e5f1657 progress loading bar thing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 07:17:34 +00:00
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575df34f7e sv_tcpport to callback, reallocate command buffer properly (I'm sure this caused a few untracable bugs in the past)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 05:31:01 +00:00
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6f64002cc3 support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 01:49:06 +00:00
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9e8aa5ee66 add r_particlesdesc callback and removed latch, r_particlesdesc will now reload particle set on change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 06:26:02 +00:00
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0f2a193838 only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 05:50:33 +00:00
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551f37340b r_drawflat, r_wallcolour, r_floorcolour to callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 03:28:48 +00:00