Spoike
2adb420a6d
Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
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Added vid_wndalpha to make the window transparent (only supported in GL-win32).
Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly.
Plugins are now able to read the console input. Bigfoot, feel free to tweek.
Fixed up a few mismatched prototypes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:34:32 +00:00
Spoike
4974c57c2c
Big fat-off commit.
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A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
b763b5594d
My monthly commit. I wonder what I broke.
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Contains some stuff to get twig working a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
6e3f69f504
d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
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fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
dce284811e
Minor update...
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Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Spoike
c29cf3db99
Framerate will be more stable when picking up items/getting shot/etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-16 00:19:33 +00:00
Spoike
519983dee2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:06:22 +00:00
Spoike
40952dabf4
Let q2bsps work again when they're lacking textures.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:08:29 +00:00
Spoike
333339782b
The renderer code actually listens to the video code failing again.
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Also added an extra attempt to try 640*480 before giving up and reverting to console.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:40:32 +00:00
Lance
12d0492566
Silly mistake, made the directx9 option select the d3d7 renderer by
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mistake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:52:14 +00:00
Lance
4ffbf6fe06
Fix to r2901 hopefully, if it isn't, revert back to r2900
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:46:14 +00:00
Lance
5cbcec8283
DirectX7 menu option fixed to select the d3d7 renderer, and DirectX9
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menu option to select the d3d9 renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:16:16 +00:00
TimeServ
d46a2ca5d5
remove GL_Smoothfont_Callback in reinit
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set gl_smoothfont as CVAR_RENDERERCALLBACK
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 04:57:44 +00:00
TimeServ
9f09a30019
r_fastskycolour accepts rgb format
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-13 05:05:30 +00:00
Spoike
aeef86dc62
New cvar, vid_preservegamma. Set it to 0 to obliterate your old gamma settings when you leave FTE. This mimics the use of quake3 to reset your gamma settings should FTE crash on you. The default is to restore gamma settings to how they were when you first loaded FTE, the same as before. You can now use FTE to reset your gamma if FTE crashed and broke it. Only applies to the windows version so far.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:37:17 +00:00
Spoike
9d5b7f8d63
d3d renderers actually render stuff now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-15 17:16:01 +00:00
Molgrum
b56789be74
Set D3D9 as the D3D default renderer, just so it compiles for now and to see the bugs in the rendering. Plans are to fall back on D3D7 if it cannot find D3D9.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-06 16:31:38 +00:00
Molgrum
0f02f12b8b
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Mark Olsen
faac72835c
SP_#? -> CON_#?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Mark Olsen
b97f2c5d69
No more HandlePause crap.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:20:46 +00:00
Spoike
d5cfe54913
more consistant behaviour
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:10:08 +00:00
Spoike
0a682a76d6
Resolved conflicts with macosx header files
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
TimeServ
13eeec99a2
removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-13 22:27:56 +00:00
TimeServ
fe5efe8b0b
fix minimal builds and d3d build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2608 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-22 22:41:41 +00:00
TimeServ
1fbe5d1755
fixed up rcon a bit more, fixed merge build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2606 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-22 16:52:13 +00:00
Molgrum
8fcb33d00e
MAJOR MAJOR MAJOR cleanup in renderer.c, see if you like it. Added gl_loadmd3 and gl_loadmd2 cvars, set to 1 as default for consistency.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-21 22:41:15 +00:00
Molgrum
71076ab1ca
Made D3D compile, check this and rearrange however you like. Removed "gammaworks", copied GL_RoundDimensions and modded it for D3D (ugly, fix this), removed GetPalette and D_FlushCaches from vid_d3d9.c since it's already declared in vid_d3d.c, inserted vid_gamma (and I have no idea what this is good for, it seems it could just as well be a #define).
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Happy time!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2597 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-20 02:23:53 +00:00
Molgrum
865a5a003d
Fixed a few Cygwin warnings: Removed/commented unused variables, added newline at end of crc.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 17:49:35 +00:00
Molgrum
75d9afc8c7
Fixed _alot_ of warnings, happy reviewing!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-06 21:13:15 +00:00
Mark Olsen
bd853ce67a
Fixed missing return value at the end of R_ApplyRenderer(). (committed by proxy for Spike)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2525 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-20 17:05:00 +00:00
Spoike
36f35cff78
added gl_texturemode2d
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fixed an nq network message corruption bug with large reliables.
CSQC is supported on the server with the DP7 protocol
sv_listen_qw can be switched off leaving sv_listen_dp enabled in order to force DP to connect with a specific protocol. This needs to be improved, but works well enough for what it was added for.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 05:14:38 +00:00
Spoike
591ee9c9b0
fixed some bugs with the previous commit (missing files, and some sw renderer issues). updated the dotnet2003 project files.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 23:03:49 +00:00
Spoike
1f9484f93d
One d3d renderer.
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Wonder how much this breaks.
Place your bets now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike
4a823c3601
bigfoot: Works for me(TM)
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final 64bit qcvm portability issues fixed (I hope).
new qc extension: DP_QC_UNLIMITEDTEMPSTRINGS (assuming pr_tempstringcount = 0)
fixed a couple of issues with msg_entity being random.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-11 16:51:45 +00:00
Spoike
35c93f1f60
Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-02-23 00:21:33 +00:00
TimeServ
0b62fbba57
add scr_sshot_compression, sets level for png/jpg compression, ranges from 0-100 defaults to 75
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-17 04:18:52 +00:00
TimeServ
2e4995fdaa
gl_fontedgeclamp to gl_fontinwardstep, fix gl_fontinwardstep and make it accept a float range (0-1)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-15 22:03:34 +00:00
TimeServ
3866a4c292
add r_drawflat_nonworldmodel, defaults to 0
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 16:02:03 +00:00
TimeServ
6eac4b965b
gl_texture_anisotropic_filtering is now a cvar with archive flag set
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 02:25:10 +00:00
TimeServ
c19474d271
fixed sw build, fixed server banning, banip works properly and accepts the format x.x.x.x/n and x.x.x.x/x.x.x.x, added unban and banlist
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-22 22:51:14 +00:00
TimeServ
50c00fb7bc
add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:01:06 +00:00
TimeServ
ccf48364b1
r_wateralpha for software rendering
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 21:43:35 +00:00
TimeServ
75af125d79
r_floorcolour/r_wallcolour uses 0-255 range
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-12 21:02:56 +00:00
TimeServ
181592a0e3
attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 02:30:13 +00:00
TimeServ
640524e990
some input cleanup, restarts should work a bit better
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 22:12:20 +00:00
TimeServ
6197004228
add r_floortexture/r_walltexture, tweak to Doom speaker sounds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 04:30:04 +00:00
TimeServ
0f2a193838
only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 05:50:33 +00:00
TimeServ
551f37340b
r_drawflat, r_wallcolour, r_floorcolour to callbacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 03:28:48 +00:00
TimeServ
0cc2ba719c
vid_wait aliased to _vid_wait_override properly, command completion will now show renamed cvars (like mapname, host_setspeed, vid_wait) correctly
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-21 06:02:06 +00:00
TimeServ
bd3cab06a3
probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-21 05:23:51 +00:00
TimeServ
a7a6dcc92f
add cvar gl_overbright_all, 0 (default) = use overbrights only on Q1/H2/Q2 models, 1 = use on all models, set an engineflag marking non-map stuff but Spike needs to implement a gl_overbright_models
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 06:03:58 +00:00
TimeServ
70d31d2617
added gl_smoothcrosshair, defaults to 1, 0 = don't smooth, 1 = old behavior (smooth on crosshairsize > 16 or using image)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 07:10:49 +00:00
TimeServ
960b2b8d96
cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 06:57:13 +00:00
TimeServ
3fd1a224e3
internal cleanup, r_menutint and r_skybox use callbacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 05:28:44 +00:00
TimeServ
ceafd30644
vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:31:23 +00:00
TimeServ
68a5e9d3b3
simplified r_floorcolour/r_wallcolour, switched gl_texturemode to callback, some cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 05:23:11 +00:00
TimeServ
75648fd2ff
fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-12 00:17:02 +00:00
TimeServ
3d0489e736
fix to failed renderer restart logic
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 22:07:34 +00:00
TimeServ
1785c0bfc5
added vid_conautoscale which allows vid_conheight/vid_conwiidth to be updated based on scale of current resolution, updated vc2005 project yet again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 07:14:25 +00:00
Spoike
ca278f79e0
Slight improvement on antialiasing, like the cvar being registered and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-15 20:48:48 +00:00
TimeServ
62462f3b5d
sv_http/sv_ftp paranoia, add gl_menutint_shader cvar, use shaders for r_menutint rendering on GL
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 09:20:07 +00:00
TimeServ
e82a8ac9aa
add gl_lightmap_shift (needs to handle renderer swap), fix linux building
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 18:33:56 +00:00
Spoike
aeea639fc2
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
TimeServ
05ace9bdcb
add Draw_FillRGB, allow con_selectioncolour to use R/G/B
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 00:51:00 +00:00
Spoike
2046931e26
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
0fe03c7b25
blooming stuff. I hope I got enough of the bugs out.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-03 03:31:19 +00:00
Spoike
38c36360f6
Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
b1a5aab4f8
Fix a Q3 crash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-26 05:49:15 +00:00
TimeServ
ec3d886864
scr_conalpha added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-25 21:03:56 +00:00
TimeServ
7518dec2f0
add sw_surfcachesize, essentially -surfcachesize in bytes but only needing a vid_restart to change
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-23 06:28:10 +00:00
TimeServ
df16aa1400
fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 01:24:22 +00:00
TimeServ
d245b06c91
got rid of some anonymous unions
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fixed a few msvc2005 complaints
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00
Lance
9f3e2bed88
Changed gl_ztrick to default on 0 instead of 1.
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To quote LordHavoc:
GF3 and Radeon and later cards have zbuffer optimizations that only work if ztrick is off, mainly Radeon I believe
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1945 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 13:08:45 +00:00
Spoike
6430b9b214
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
1730d4dc81
This is fun.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:36:12 +00:00
Spoike
9620a98dc2
Removed moodles' infokey stuff which was totally wrong anyway.
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Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
Lance
07a1fb3ba1
fixed msvc6 warnings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:12:14 +00:00
Spoike
2eddce5713
Tweek moodle's complaint.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 05:08:08 +00:00
Lance
a57ce8ebcd
change to 60hz and attempt it when windows rejects your mode, which will happen often because LCDs have no need for refreshrates higher than 60. added some menu_video stuff too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-16 13:47:56 +00:00
Lance
77588da4fb
added some lcd native resolutions, added Bilinear/Trilinear switcher in menu_video as well
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1879 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-16 07:42:50 +00:00
Spoike
a09352928c
up2 wants a cursor image.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1870 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-14 23:47:09 +00:00
TimeServ
afb9ec7a08
fix for RID #1394691 (boss2 at least)
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added r_drawviewmodelinvis
Spike needs to fix heightmaps, they have a similar issue
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-09 01:49:06 +00:00
Spoike
19ab4fd050
Meh, I'm just going to commit everything.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 23:01:54 +00:00
TimeServ
4a0c9a0e79
r_dodgypcxfiles, for use with some Quake 2 mods
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 21:17:06 +00:00
TimeServ
a8889d8f24
THIS COMMIT MOST LIKELY BREAKS THINGS.
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changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
TimeServ
c5b3483145
fix GL builds (as much as I screwed it up anyway)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 21:46:28 +00:00
TimeServ
6dd7ddd353
palette remap per entity for sw
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minor change to qclib for hexen2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 20:35:04 +00:00
TimeServ
55f788ef0d
removed Draw_PicFromWad so we only use the "safe" version
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killed some Sys_Errors
transtable loading to vfs
log rotation fix
server cosmetic changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 07:00:33 +00:00
TimeServ
96de3b78c3
added partial r_stains
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changed default of r_stains to 0.75
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-17 21:51:42 +00:00
Spoike
87f100ad88
scr_centersbar
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 02:23:46 +00:00
Spoike
339d478659
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
TimeServ
3d531e6f45
added vid_desktopgamma
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-18 04:42:13 +00:00
TimeServ
ff9003eeb0
gl_part_flame should be registered under a SW-only build (it's not really a SW-only option...)
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few more minor fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 01:36:42 +00:00
TimeServ
cf2a589dbf
sw build fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-06 02:32:24 +00:00
TimeServ
12a172bc95
r_menutint added, changes background tint for gl and sw
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:20:29 +00:00
Spoike
8af4819804
Added some cvars and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 23:38:51 +00:00
Spoike
348a1024be
Now compiles and works fine in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
Spoike
822ea1c963
Added a mod_md3flags cvar to disable reading flags on md3s.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:02:31 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
TimeServ
bc6d871f37
gl_blendsprites hack added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-23 23:36:04 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
c30d79eb31
fix to sw character drawing (should speed SW up)
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gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike
69b3c5f51e
Make software rendering work again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 00:36:08 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
TimeServ
ea9c3b0360
software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
7e9bbc3fac
ktpro should work better now woot. a few other things too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
TimeServ
ed8f285738
con_ocranaleds preliminary (should obsolete rid# 1215521)
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conwidth/conheight set to CVAR_ARCHIVE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
Spoike
39990c213d
I wonder how many things this will break...
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Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
TimeServ
e73095a23a
added bit depth selection to menu
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 07:44:16 +00:00
Spoike
0fb5e1dccb
Makes vid_restart not do a double flush, resulting in faster vid_restarts, or at least less stutters when loading models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:52:42 +00:00
Spoike
b8060f60b2
Fixed up some line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:44:39 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
76350b3463
Added gl_motionblur cvar.
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>=1 and <= 0 are bad values.
experiment to find a value you like.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:24:31 +00:00
TimeServ
641986a0ee
r_lightmap_saturation
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
5926f9f4cf
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
cb487034e9
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
70289170f1
added gl_lerpimages, changed default video mode to 640*480
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:24:40 +00:00
Spoike
1a14d41488
Improved video menu and 2d scale.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 18:56:49 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
c2988990c2
I committed too much last time, so here goes for a big commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
d28993bd60
Making FTE run without any gamedata.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:06:55 +00:00
TimeServ
eede8928f3
removed Auto: Changed resolution
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particles/beams should clear correctly on r_part
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
07ebed7f87
Whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 01:06:31 +00:00
Spoike
2cdaa69fe2
bug fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:40:06 +00:00
Spoike
933cd63cd3
new defs added for r_drawflat
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@625 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:41:12 +00:00
Spoike
1d5a68fe88
Fixed a gcc warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:34:24 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
1a4aa4ae5e
Bit cleaner now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:08:59 +00:00
Spoike
72c3b0e8b2
Sortof an 'I know' option. We don't have a builtin palette... Though DP does so we should probably expect the occasional problem.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:16:43 +00:00
Spoike
ac284a1b94
Adding a few tiny optimisations and playdemo working on qwd files again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
f17ea2d97e
We don't need a palette now... As we can download it. :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:06:06 +00:00
Spoike
1f64e32b45
small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@416 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:29:47 +00:00
TimeServ
bd038aa1d8
cvar cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-10 19:28:24 +00:00
Spoike
f2ddeefe19
Warning and target fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
9982c2d9f9
Vertex lighting cvar added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:31:39 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
8473252e1a
More sensible support for gamma settings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 12:32:32 +00:00