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343 commits

Author SHA1 Message Date
Spoike
9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Lance
812ae15aaf "version" command I tried to make it be more helpful by identifying the compiler that was used to build it, and also identifying any optimizations (or lack of) that were used during the compile process.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 05:01:55 +00:00
Lance
e71b59bf92 Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-08 08:12:29 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
Spoike
99c153199e version console command is now common, instead of client only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:50:17 +00:00
Spoike
7f90f66bfc Strip all extensions before trying to add new ones to image file names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:08:57 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ
13eeec99a2 removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-13 22:27:56 +00:00
Molgrum
5979a8b4df Will make teamskins work properly with funchars and uppercase letters in teamnames.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-05 22:36:23 +00:00
Molgrum
cf1a12ee11 Trying to fix the remaining warnings. Is this correct? Builds that now compiles with no warnings in VS 2005: Debug, Debug Dedicated Server and GLDebug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-08 02:37:59 +00:00
Spoike
5b04efa344 Fixed some toolchain warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 10:59:48 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike
42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
Mark Olsen
0446b1d81a That's endian, not endien.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-08 22:34:47 +00:00
TimeServ
b67a5991dc sound resampling rehash, added snd_linearsample_stream, 1 will use linear resampling with RoQ/CIN playback (ogg resampling fix not there yet), defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 01:43:52 +00:00
TimeServ
d2584c26b9 fix buffer overruns in file enumeration
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:15:52 +00:00
TimeServ
4b88bb7293 adjust ftoa function a bit more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 04:22:12 +00:00
TimeServ
bb98dc4939 Attempted precision fix for ftos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 03:45:44 +00:00
TimeServ
9338715489 fix snprintf for msvc8 compiled builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 02:54:22 +00:00
TimeServ
8e65ba98d5 minor fixes, change name and sys_linebuffer to callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 02:53:36 +00:00
Spoike
629834c8a6 Should give more accurate results.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 01:15:42 +00:00
Spoike
aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
TimeServ
bdb177ea94 exclude linuxlikes from MSVC8
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 21:33:29 +00:00
Spoike
c0619d3015 Work on non-win32
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 21:29:24 +00:00
Spoike
2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
d27d3c5b6d Less warnings (none at the gcc-default warning level)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike
38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
88aba16c08 dump the input packet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:45:15 +00:00
Spoike
6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
9620a98dc2 Removed moodles' infokey stuff which was totally wrong anyway.
Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
Lance
20ef474862 fixed msvc6 warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:06:48 +00:00
Lance
88dfd74e81 unfixed static stuff, and put #pragma warning(disable:4701) where msvc complains
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 03:22:45 +00:00
Lance
e9d294191a fix msvc warnings, hopefully I dont break anything
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1892 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 03:05:33 +00:00
Lance
ed4dbcb903 fixed msvc warnings with #pragma warning(disable:4701)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 02:45:16 +00:00
TimeServ
afb9ec7a08 fix for RID #1394691 (boss2 at least)
added r_drawviewmodelinvis
Spike needs to fix heightmaps, they have a similar issue


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-09 01:49:06 +00:00
Spoike
44d7f0d5c9 vfs fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:58:16 +00:00
TimeServ
a32c1af46d kill some unnecessary Sys_Errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 08:34:34 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
Spoike
4366f644e5 A few tweeks here and there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
Spoike
347311db8c q3 fixes and misilaneous minor changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
Spoike
c0ff57d388 small fixes to make stuff nicer, and more likly to build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 23:55:09 +00:00
Spoike
1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Mark Olsen
b17bedde4a That's #ifdef HUFFNETWORK, not #ifndef MINIMAL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 22:39:56 +00:00
Spoike
5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen
20880b07be Fix use of uninitialised variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:35:14 +00:00
Mark Olsen
b5d6325fe3 Redid COM_StripExtension to only strip from the first dot after the last slash in a filename.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:23:42 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
d63bedbad1 -basegame fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-25 03:03:32 +00:00
Spoike
c920170d2a Bugfix: fix crash with no active game paths...
Shouldn't really happen anyway.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:41:37 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
1534fee1ae Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
98bbcc2c94 big-endian network compatability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1016 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:00:13 +00:00
Spoike
e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
638fad7d95 Give JK2 paths a go too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:46:20 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
94233a33c0 correct config loading order.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-01 17:30:19 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
f23f8ba961 Small changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:36 +00:00
Spoike
2621cc6aad *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
b78f12477d __fastcall as the default calling convention now compiles fine. Which is good.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 19:53:31 +00:00
Spoike
dec44590b2 Does this fix any zlib issues?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:25:40 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
ca3f6d69a6 fixme: make all calls go through this new function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike
36606e1216 Q2-alike +set handling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike
bd3c4d6b1e Added some new file finding console commands.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:49:23 +00:00
Spoike
5c7b6b809f minor fixes to get the non-merged version to build properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
b255ce926b Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
b94e7f7ff1 tweeked that a bit... well, it got rid of a warning, so...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike
5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
f26eb67d2b An indication as to my motives... floating point coords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
20e15438ed better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike
cc8b34639b better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
4a699715bd compiles in linux now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 11:14:12 +00:00
Spoike
a67a6355d2 Initial checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-21 01:25:48 +00:00