Spoike
258a4163ae
random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow.
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gles renderer can use fbos now.
webgl now saves configs+savedgames persistently using localstorage.
misc startup/manifest refinements.
make nacl compile again.
webgl port can now use #stuff to select different manifest files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 08:41:31 +00:00
Spoike
3b51dae2c9
misc fixes/tweaks/stuff intended to get the emscripten port working better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-07 14:20:24 +00:00
Spoike
d97a163011
Playing around trying to make the emscriptem port more usable/nicer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 18:38:42 +00:00
TimeServ
292f61c6e0
add command line options via query string for web build, add web memory option and boost default to 384MB, use gcc4.7 for android build, fix pnacl, clean makefile slightly
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-09 21:31:44 +00:00
Spoike
586eee6a60
try to be more conservative, just to show something works.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-04 18:04:48 +00:00
Spoike
096beec004
probably useful.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-04 08:38:01 +00:00