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87 commits

Author SHA1 Message Date
Spoike
b1ad773292 This might be a small speedup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:48:47 +00:00
Spoike
c011c912f7 Tweeked the conditions (Q3Debug/Q3Release targets are obsolete now)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:47:56 +00:00
Spoike
7975bbfe69 Moved some code to somewhere where it makes more sence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@601 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:38:53 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
b719cd9109 Erm, yeah, don't want CLIENTONLY when we're going for a mimimal server...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:48:42 +00:00
Spoike
f1ebcd115c Fixed the unresolved Host_Error external.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:47:58 +00:00
Spoike
b255ce926b Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike
5888f552f4 Killed a warning in release builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:36:34 +00:00
Spoike
e1c927d621 Tiny fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:18:14 +00:00
Spoike
b523ee04c7 Added a new stat from DP-P6.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:46 +00:00
Spoike
a8db440abb Split up my matrix library.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:17:09 +00:00
Spoike
738dfcab46 New function headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@554 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:15:49 +00:00
Hexum
ab41bbb0a7 fix for random linux crashes (from spike)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-04 16:26:22 +00:00
Spoike
98b6061185 hmm... multiples of 4 would be nice...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@548 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-03 03:02:17 +00:00
Spoike
f3c4aa6293 zone.c made more reliable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@543 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-02 06:00:21 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
b4e92d7af3 does that make anyting nicer?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:14:00 +00:00
Spoike
b94e7f7ff1 tweeked that a bit... well, it got rid of a warning, so...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike
eb8f1f7149 certainly made that a bit cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:11:54 +00:00
Spoike
45b6532350 Lots of maths stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:10:51 +00:00
Spoike
bf3edade55 Removed some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:37:02 +00:00
Spoike
85e7fc3987 special sentinal checking and a small optimisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:31:46 +00:00
Spoike
6317634447 Spare variable removed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:30:25 +00:00
Spoike
e79177657d server stuffs can't use cmd_arvc/cmd_argv in aliases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-22 08:28:30 +00:00
Spoike
c8438cbc3e Small tweek... The mins/max mismatching code was disabled. Hopefully q3 bsps should have a little better physics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:03:57 +00:00
Spoike
9721b3c21d some DP compatability stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:59:29 +00:00
Spoike
ac284a1b94 Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
956b174c9d cfg_save causes serverinfo/localinfo to be saved. (as well as a warnings fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:37:18 +00:00
Spoike
5f50922094 added baseq3 as a possible alternative gamedir
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
b4c6345c34 the coord change reaches protocol.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:01 +00:00
Spoike
3c5ef43b0d floating point orgs added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:34:14 +00:00
Spoike
5e9a4033cb Does that make physics any nicer?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:33:16 +00:00
Spoike
dbf4d2b8c4 Erm... whoops... Use the one from the headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:46 +00:00
Spoike
f26eb67d2b An indication as to my motives... floating point coords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
6e4d99572a Closed a security hole
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:22:13 +00:00
Spoike
ecc515918e Put some limits up... I really need to make those dynamic!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:21:33 +00:00
Spoike
99c8a53d00 Enemy territory (and possibly rtcw if we didn't have that already - I dunno.. I don't have a copy!) bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:20:25 +00:00
Spoike
ed24206d93 I thought TimeServ had fixed this... Ah well, here timeserv, have a conflict!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 09:23:09 +00:00
Spoike
f2ddeefe19 Warning and target fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
3508d4c3a3 couple more max map planes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:57 +00:00
Spoike
7a2b6570f2 Giving shaders the normals info.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:30:13 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
TimeServ
7cc2a8b85e unused union search and replace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
528829d5a1 texture s coordinate needs to be maintained.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:25:17 +00:00
TimeServ
fd5c54cbdc beam system overhaul
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 00:00:15 +00:00
Spoike
a9384fc55c Allow dlls by default
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:26:13 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
f6343b338c Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:00:48 +00:00