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3354 commits

Author SHA1 Message Date
Spoike
57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
33bdcfb367 Link dynamically to freetype.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:59:49 +00:00
Spoike
a79b7f90cf sbar compiles again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:58:07 +00:00
Spoike
887f204330 This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:14:25 +00:00
Spoike
9ad2588aed Might as well optimise it while its still present.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike
91da30299d Whoops, this fixes up the path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:11:31 +00:00
Spoike
cd619e991f Only start timedemo counters once the map has actually finished loading, and force the console up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:10:07 +00:00
Spoike
8c66660fe0 Don't show the deathmatch scoreboard in single player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:07:14 +00:00
Spoike
294e82f158 That spam was annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:05:56 +00:00
Spoike
e7b05772b6 Menus broken again. On behalf of bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:04:32 +00:00
Spoike
12a72a64f3 console should now compile again. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00
Spoike
9cccfe2f35 Particles will now have the correct trails when switching to the classic particle system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 01:17:22 +00:00
Spoike
0135abdf5e Fixing bugs (including a massive slowdown with high con_maxlines).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 00:32:31 +00:00
Mark Olsen
5aad58610a Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:57:40 +00:00
Spoike
d96cdc237c Indeed I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:03:39 +00:00
Spoike
9728dde4ac Trying to fix grey stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 17:00:52 +00:00
Spoike
27fddffedb Does that fix mac gamma? (can't test this stuff)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:26:47 +00:00
Spoike
942af209a7 Apparently it didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:01:18 +00:00
Spoike
b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
Spoike
d0e156d4b5 Fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:27:06 +00:00
Spoike
bde52736c2 A minor optimisation for lazy compilers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:41 +00:00
Spoike
3b9f4c9fbb Made so lines don't jitter around if its drawing wireframe because of no surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:03 +00:00
Spoike
921bfbb1d3 Fixed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:57 +00:00
Spoike
386aac4da7 Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:07 +00:00
Spoike
f7b9395261 Updated to support mvdsv's qvm api version 13 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:22:02 +00:00
Spoike
03aa7fefaf Fixes a conflict.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:21:14 +00:00
Spoike
0cf09d8063 Well that was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 16:49:36 +00:00
Spoike
b1ac73b6cb Should help mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 22:12:29 +00:00
Spoike
2513254510 My god, was I asleep when I did that?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 18:31:43 +00:00
Spoike
eda16ea10f Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-08 01:17:27 +00:00
Spoike
839a2a8c06 splat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-08 00:15:06 +00:00
Spoike
041dcbe4e9 Yibble.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 23:50:02 +00:00
Spoike
5bb7c56c1a MSVC doesn't even warn about that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 23:44:13 +00:00
Spoike
0e3193a3ef Broken more stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 23:40:06 +00:00
Spoike
6147a2dcd3 That should fix bigfoot's shift.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 21:32:54 +00:00
Spoike
699104d667 Notify text should no longer be in the middle of the screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 20:00:19 +00:00
Spoike
cfadc8e717 Now works properly with larger multi-surface md5 models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:35:15 +00:00
Spoike
c021324009 Fixed non-square dds images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3242 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:34:07 +00:00
Mark Olsen
670b45edd9 Now builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:36:16 +00:00
Mark Olsen
632cba0618 No, Spike, you're not programming C++. Besides, b was already declared once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:33:12 +00:00
Spoike
e1ab049608 Attempting to fix recent breakages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 07:45:46 +00:00
Spoike
4767b7215d Blame the monkey.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 06:09:49 +00:00
Spoike
7ddd50b854 frames keyword is now supported in externalanim files.
it inserts an entire anim into a sequential series of frames.
there's no control over starting/ending frame numbers. so you need to change frame indexes if any frames are added/removed in any md5anim files that are expanded in this way.
void(float modidx, string framename) frameforname = #276 should be usable for this, but its not tested yet - expanded frame names are eg: path/blah.md5anim0

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:44:26 +00:00
Spoike
18b617f4a1 vweps.
added builtin float(float modidx, float framenum) getframeduration = #277; to both csqc and ssqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:20:20 +00:00
Spoike
3b8c5d74bc I wonder how many more bugs there are left for Blub to find.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 21:44:17 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
5206c1a0c8 Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-04 16:53:01 +00:00
Spoike
2b58210060 Bugfixes courtesy of Blub:
Fixed new line counting in multi-line comments.
Fixed unary operators to favour a single term, except for the unary not operator.
Added:
Unary not operator warns whenever it consumes more than a single term.
Added more ways to optimise logic (a+0 = a).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3232 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-03 19:02:42 +00:00
Spoike
2f848fa7b0 Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-30 22:05:18 +00:00
Spoike
ca7a6224a4 Fixed flickering entities bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-28 19:57:09 +00:00