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253 commits

Author SHA1 Message Date
Spoike
c0c2130978 Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:20:04 +00:00
Spoike
ade2b682c6 made gldraw_cachepic more resiliant to binaray files that are not lmps
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@96 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 00:02:00 +00:00
Spoike
8aa0eee611 Initial checkin of OpenGL renderer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-22 22:29:09 +00:00