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27 commits

Author SHA1 Message Date
Spoike
31506617f0 Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
Fixed openal linux .so name, now usable in linux.
sdl audio code now uses sdl2 audio, and thus can support multiple devices simultaneously.
linux non-sdl builds now dynamically link to SDL2 for audio. This is now the default audio system in ALL non-android linux builds. This is the only real option to cope with the mess that is alsa.
Fix netgraph when running q2. No longer makes palette assumptions.
Fixed q2 ping values.
Tweaked a load of windows code to use wide chars, because microsoft do not support utf-8.
fixed an issue with winsspi where data from large packets could get lost.
now tries to read .lit2 files (although still refuses to read them for now).
Fixed motionblur. To make Shpuld happy... :P

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-05-14 03:06:58 +00:00
Spoike
402aa52362 misc fixes, tweaks, and hacks.
qc rt target api now uses names instead of numbers. shaders can name such rendertargets in advance.
added timing info to qc profiling, instead of just opcodes executed.
added sv_showconnectionlessmessages, to show all messages that don't relate to a client, so omc can see if he's getting DDOSed easily.
try to show proper error messages with the xmpp plugin, at least for certain things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-03 14:47:47 +00:00
Spoike
38305b4f06 Added OpenAL capture support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-26 02:50:24 +00:00
Spoike
763cef2441 added mic input device option.
reworked prediction code, now more generic.
added cl_lerp_smooth, cl_predict_extrapolate, cl_predict_timenudge cvars to allow tweaking player prediction/smoothness in a few different ways. cl_lerp_smooth's default changed to not smooth out live games in order to avoid unnecessary lag (was effectively set to 1, and would be 0 in vanilla).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-06 22:57:44 +00:00
Spoike
d60d64c640 does apparently work after all.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:18:01 +00:00
Spoike
82542ae037 Committing this before I break it any more.
Massive terrain system rewrite.
Added a Native Client port (sound is stereo 44khz only, rendering is gles2, networking is websockets only (sv_port_tcp supports acting as a qw websockets server with non-nacl servers, filesystem is downloads-only - no saves/configs). Blame Zalon. Grr.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-09 19:12:12 +00:00
Lance
950f914180 More GCC warnings gone (32 & 64bit)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-02 05:16:44 +00:00
Lance
0e078381b3 Fixed incorrect pointer types, and some other warning types for GCC and MinGW
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:34:07 +00:00
Spoike
4fb854e261 Fix a couple of things I noticed while playing in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
Spoike
1711a05852 Attempting to fix gb's mmap-related oss4 crash by reordering the entire function. Not tested it, so probably won't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-28 20:36:54 +00:00
Mark Olsen
fa9ffe86b4 thier -> their
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-23 20:28:40 +00:00
Spoike
5993f78949 fixed a minor quirk where it was checking if the sound card supports 8bit audio when its trying to use 16bit audio instead - blame alsa for this ever being noticed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-16 21:52:55 +00:00
Mark Olsen
faac72835c SP_#? -> CON_#?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Mark Olsen
7bbd3c539d Fixing some fallout from Spike's commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:43:05 +00:00
Spoike
0a682a76d6 Resolved conflicts with macosx header files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Molgrum
865a5a003d Fixed a few Cygwin warnings: Removed/commented unused variables, added newline at end of crc.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 17:49:35 +00:00
Mark Olsen
321b2689e3 splitbuffer and submission_chunk no longer exist.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-09 22:29:37 +00:00
TimeServ
df51d08616 add snd_samplebits to change sample bit size (defaults to 16, can use 8), add snd_buffersize to control driver buffer size (usable with ALSA and directsound, defaults to 0 which lets the driver decide)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 05:18:08 +00:00
Spoike
d27d3c5b6d Less warnings (none at the gcc-default warning level)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike
9355c7dda5 makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike
7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike
973d26da3e Let's fix the sound code so it doesn't loop infinatly, shall we?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:04:41 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
d1d52a49ac sw client builds and runs now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
6580299f61 Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
8b9eb9f5f8 Files needed for linux to compile properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:18:02 +00:00