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Author SHA1 Message Date
Spoike
8a411cf73a A list of known extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 15:58:00 +00:00
Spoike
8cd2855713 forgot to add gl_alias.c to the dedicated server - which uses the same loading/tags code as the client version. Ideally these would be split up properly, but I'm too lazy for that today.
This adds MOVE_HITMODEL support and tags.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 14:37:38 +00:00
Spoike
50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
TimeServ
c69d233c71 monsters added but not "finished", i'm neglecting some bugs.. will fix later
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1144 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-12 07:30:22 +00:00
Mark Olsen
c428a29469 More endian fixes, Q3 maps work on big endian machines now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 17:14:55 +00:00
Mark Olsen
78390adbfa Some byteswapping for Q3 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 16:36:26 +00:00
Spoike
83bf982654 Small tweeks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 15:47:20 +00:00
Spoike
badc9d1934 msvc7/.net project files.
the vc6 ones are still the main working copy, and these will be updated less frequently.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 16:49:53 +00:00
Spoike
2e65de8d84 Updated by TortoiseCVS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 16:48:23 +00:00
Spoike
891d732cac Updated by TortoiseCVS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 16:48:08 +00:00
Spoike
86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike
cc753531a5 'autoext' program. Reads a list of extensions, works out what the engine supports, and generates a modder friendly qc file listing all the extensions that engine supports. Yay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-07 00:48:23 +00:00
Spoike
372d64347f Make ktpro work a bit better, a few new csqc builtins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 23:46:10 +00:00
Mark Olsen
6bb342cb83 That's SWR_InitSky, not R_InitSky.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 18:22:48 +00:00
Mark Olsen
b32e4b1cc8 Added a newline at the end of file to keep GCC from whining.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 17:48:26 +00:00
Mark Olsen
09d65658b4 Fixed to work on big endian.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 16:55:59 +00:00
Mark Olsen
11cb7c2c15 Added some missing newlines in error messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-04 16:55:36 +00:00
Spoike
7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
TimeServ
4261e03dc7 comment out test file writes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 05:12:24 +00:00
TimeServ
1221d62d09 small fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 01:42:31 +00:00
Spoike
996fd0b84e Whoops, fix that small bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 12:22:40 +00:00
Spoike
9e70027aaa Fix missing model precaches (thanks cheapy)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 04:30:23 +00:00
Spoike
c050c4bcf9 spikeset has a cool new te_gunshot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 01:43:11 +00:00
Spoike
dcd75be7c1 fix for msg_trigger
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 00:32:09 +00:00
Spoike
8362b8394b Two bugs fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 00:15:19 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
28e6b70ba7 particle field fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-30 00:47:00 +00:00
TimeServ
0a25f2084f Windows XP raw input support (should fix rid#1217412?)
enhanced con_ocranaleds


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-29 21:20:34 +00:00
TimeServ
ed8f285738 con_ocranaleds preliminary (should obsolete rid# 1215521)
conwidth/conheight set to CVAR_ARCHIVE


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
TimeServ
d63bedbad1 -basegame fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-25 03:03:32 +00:00
TimeServ
2711a050ed got the fields wrong
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-24 00:45:49 +00:00
TimeServ
476f679303 no spectators in NQ
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-24 00:44:14 +00:00
TimeServ
12b36e7311 no spectators in NQ
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-24 00:39:43 +00:00
TimeServ
a51bbbdbcb monsters change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-24 00:26:14 +00:00
Spoike
39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
f64645ff6d Fix d3d renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 16:38:49 +00:00
TimeServ
96b1f8e9f0 fix to viewshift (rid# 1089460)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 04:02:36 +00:00
Spoike
c920170d2a Bugfix: fix crash with no active game paths...
Shouldn't really happen anyway.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:41:37 +00:00
Spoike
336482b07b Bugfix: [ 1222450 ] capturing and Z_Malloc: size 0 problem
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:39:47 +00:00
TimeServ
e73095a23a added bit depth selection to menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 07:44:16 +00:00
TimeServ
04d207f0d8 switched progs.src format
small fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 05:24:17 +00:00
TimeServ
cb7bd8eba5 fix to viewshift (rid# 1089460)
snd_inactive with primarysound


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 01:39:36 +00:00
TimeServ
dc3a037985 item fixes
ammo_type implementation (for rogue, hopefully)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-20 09:14:01 +00:00
Spoike
5d59ff92d1 Bugfix: [ 1223487 ] Scripted menus: menubox client crash
allocation size was wrong.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-19 09:08:47 +00:00
Spoike
7c4257cc54 Small cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:56:06 +00:00
Spoike
b172d60b88 Fixed some plugin problems.
loading/closing is more verbose (and a tiny bit easier)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:54:34 +00:00
Spoike
abc205c2e5 This is subtly more correct.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:53:21 +00:00
Spoike
0fb5e1dccb Makes vid_restart not do a double flush, resulting in faster vid_restarts, or at least less stutters when loading models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:52:42 +00:00
Spoike
2c5eeb9fa4 Fix for colourless models after a vid_restart (or a flush, it turns out)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:50:18 +00:00