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16 commits

Author SHA1 Message Date
TimeServ
027032a304 roq fixes, but timing is still way off
an attempt to fix avi playback.. but it's still busted


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 19:37:24 +00:00
Spoike
7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
336482b07b Bugfix: [ 1222450 ] capturing and Z_Malloc: size 0 problem
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:39:47 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
7ac4045675 backend stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@462 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:08:31 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ab8d562f8b fixing avi files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 04:41:15 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
TimeServ
de51889f62 transtable/palconvbits updates
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 01:18:24 +00:00
TimeServ
3b26e6ff2f r_partconvbits
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-02 04:23:16 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00