TimeServ
dcabb778f6
fixed crosshairimage w/ crosshaircolor
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:12:49 +00:00
Spoike
8ca97dc86b
Getting rid of the version number, now using build numbers only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 21:08:06 +00:00
Spoike
953e87faaf
-dedicated server crash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 18:07:32 +00:00
Spoike
4366f644e5
A few tweeks here and there.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
TimeServ
95a9c06645
$#!*()$#!)@$!@)#(@!)(#
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:20:19 +00:00
TimeServ
690bb8cb0a
crosshair correction, again...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:17:51 +00:00
TimeServ
81e7b2020d
crosshair position fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:12:01 +00:00
TimeServ
11fa1bfbef
small r_menutint fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 01:29:27 +00:00
Spoike
e91c945952
A bugfix and a slightly more efficient rendering thingie.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:33:26 +00:00
Spoike
710d7aa3ed
r_waterwarp -1 warps the fov, not a post-processing pass.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:32:22 +00:00
Spoike
4a15a60ab1
You don't need shaders for blending 2d images.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:31:08 +00:00
Spoike
bcc1f2c081
Fix the shineyness, so it actually fully matches q3.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:28:53 +00:00
Spoike
fe6158f8a9
More correct.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:28:08 +00:00
TimeServ
12a172bc95
r_menutint added, changes background tint for gl and sw
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:20:29 +00:00
TimeServ
ad3f2c26ac
warning fixes
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log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike
c86db94c76
Added alternate replacement texture names for compatability. (as requested by rjlan)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-22 12:59:34 +00:00
TimeServ
b7318bfaf4
warning fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:21:35 +00:00
TimeServ
e9a0c2edc3
r_shadows fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:14:58 +00:00
Spoike
3e7a823089
A fix for TimeServ's memory leak report: 'gl_draw.c: 3507 zone difference is 2600'
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-17 16:48:47 +00:00
Spoike
13cade8fe9
fixed some minor issues
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-15 05:55:43 +00:00
Spoike
f1ec9f4952
Added new rendertypes for q3.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:29:22 +00:00
Spoike
e08dc42386
Due to a few other commits today, we can fasttrack shaders slightly.
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Also added extra q3 entity types. We now see lightning and railgun beams.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:27:20 +00:00
Spoike
a294161ce5
upload deluxemaps only if we're actually using bumpmapping. This might help drop texture memory and boost fps slightly. Probably not by much, however.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:25:10 +00:00
Spoike
8c38072cbb
Fixed some mipmapping, so we probably get higher fps now, yay. :p
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:23:54 +00:00
Spoike
ac99836c88
just made some of the coding style more readable, a cosmetic whitespace change only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:23:18 +00:00
Spoike
7e3bc6a2e1
new cvar to disable ^b, especially with people's names on the hud..
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:22:17 +00:00
Spoike
7f993dfb75
Fixed a couple of warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:21:32 +00:00
Spoike
3d3199eeda
And dedicated server compiles too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:54:54 +00:00
Spoike
348a1024be
Now compiles and works fine in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
TimeServ
eb06704511
fixes to particle emitting (temp?)
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build fixes to SW
parsing fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
Spoike
347311db8c
q3 fixes and misilaneous minor changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
Spoike
2486c48927
Added dpm support, and a mod_md3flags cvar to disable reading flags on md3s.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:02:09 +00:00
TimeServ
c3219a8ba5
linux fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 01:47:48 +00:00
TimeServ
6c49205520
Q2 fixes
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minor input fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-04 05:48:26 +00:00
TimeServ
398e6b23cf
r_rocketlight should be variable
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maybe some fixes to dlights?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-28 05:21:25 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
33542049b2
still needs tracing to be rewritten
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:49:36 +00:00
TimeServ
bc6d871f37
gl_blendsprites hack added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-23 23:36:04 +00:00
Spoike
9a4e707fda
Fixed some precompiler constant usage.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 16:35:49 +00:00
Mark Olsen
9b822244ee
Fixes to minimal build.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 15:46:31 +00:00
Mark Olsen
467f564f1a
Fix for minimal build.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 15:42:56 +00:00
Spoike
83a2f3aa06
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
f4a3068ae2
dedicated server should compile properly now, yay.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 17:22:49 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
48fd9285e7
Fixes skinning issues with multiple surface models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:16:20 +00:00
Spoike
887d613984
Fix rgbgen topcolor and rgbgen bottomcolor
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:11:23 +00:00
Mark Olsen
4cf65db4b7
Endian fixes to the Q3 model loader.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 02:21:20 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
c30d79eb31
fix to sw character drawing (should speed SW up)
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gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike
a3c6317802
make d3d compile again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 00:36:55 +00:00