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5694 commits

Author SHA1 Message Date
Spoike
06be934fa2 Try to fix xrandr monitor selection - should now properly default to the primary monitor, as well as actually use it...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-20 11:45:43 +00:00
Spoike
267d9a1753 Make astc pixel formats more likely to load (nvidia are the only ones that don't support ldr astc on new gpus, but their drivers can emulate it so things still work).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-20 10:46:02 +00:00
Spoike
eeba6c912e Remove the 'weapon' command and a few others in q2/q3. Never reset pending input angles to 0 (makes mods that use input_angles instead of view_angles work a bit better). Some c++ tweaks for the bullet plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5521 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-19 16:15:31 +00:00
Spoike
b497142fa7 Fix some ragdoll issues with the modelviewer. Fix mouse not working in mods menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-19 16:10:57 +00:00
Spoike
2f6cd29511 Allow ragdoll joints to default to disabled, fix off-by-one bug (which can cause ode problems).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-19 16:09:47 +00:00
Spoike
87fdee2282 Try to add some ragdoll joints to the bullet plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-19 16:03:23 +00:00
Spoike
a6ec9fd9b5 Avoid unintended clamping when approaching slopes the wrong way (typically because of minor precision issues).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-19 16:01:24 +00:00
Eukara
e9e15b77f6 qclib: register VF_SKYROOM_CAMERA to make the voices in my shell go away
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-17 23:41:25 +00:00
Spoike
3986dfe944 Add some warnings for ragdoll errors, instead of crashing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-16 20:28:13 +00:00
Spoike
1effff9be4 Some mapcluster/nq fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-16 06:58:37 +00:00
Spoike
e378ff51ac Fix high's te_teleport effect.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-12 03:48:46 +00:00
Eukara
3250a794b3 Hardlink against Freetype on OpenBSD from now on. The versioning is different on systems apparently and we don't want dynamic linking to turn into a Lovecraftian nightmare
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-12 02:32:18 +00:00
Eukara
299921118d Use CC=cc on BSD systems. On OpenBSD that'll use clang which produces more stable results than its version of gcc. For example release builds will break on Quake 3 Arena when playing with bots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 23:35:23 +00:00
Spoike
c0b383886e Fix downloads-are-going-to-qw-gamedir bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 13:54:26 +00:00
Spoike
c8b040b360 Fix obscure compile bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 07:02:38 +00:00
Eukara
e7726fe42f Fixed crash with the getchannellevel QC builtin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 05:34:37 +00:00
Spoike
93a9fe379a fix a few unrelated bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 05:32:53 +00:00
Eukara
3d55513a48 Fixed off-by-one that'll totally fix model issues, especially on OpenBSD.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5506 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-06 07:46:38 +00:00
Spoike
07ac8fd047 fix outline quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5505 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 18:02:21 +00:00
Spoike
15faa72a3d Fix gles-only builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 03:41:22 +00:00
Spoike
5066a8b1b5 Compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 02:28:31 +00:00
Spoike
707fba95cd Implement gl_outline, fixing some of the issues with my previous attempt.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 02:07:40 +00:00
Spoike
26e527a8a6 Fix compile issues when HAVE_PACKET is disabled, also removing references to resulting unusable hostnames.
Fix recent sizeof(void) error.
Fix crashes from 0-byte lit files (and a few other related bugs that noone else noticed yet).
r_loadlit 3 now generates e5bgr9 .lit format (for over-over-bright). Also supports world.light for minlight values, now also uses super-sampling (slower but nicer).
Additionally disable PEXT_TRANS in the FortressOne fork of ezQuake (sidestepping its inherited bugs).
Fix q3's sprites getting horizontally flipped.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 01:58:03 +00:00
Spoike
7991260cc0 Add BPTC (aka: bc6+bc7) fallback decompression.
Fix some warnings.
Work around ezquake's PEXT_TRANS bug - now properly gets disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-01 02:13:44 +00:00
Eukara
c159d90253 Fixed FTE not compiling on OpenBSD 6.5.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-30 23:34:18 +00:00
Spoike
e88ae1537e Fix up SDL port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 16:33:59 +00:00
Spoike
b7204b7004 Fix some more stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 06:32:37 +00:00
Spoike
8612ca3437 Lets try enabling Z_EXT_PF_ONGROUND by default for a bit, lets see what explodes.
Some warning/compile fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 06:04:43 +00:00
Spoike
7ca727489a Fix some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 05:49:27 +00:00
Spoike
1b8e779b9b Last fix for skyrooms. Should now show entities in the skyroom.
Fix a couple of valgrind issues.
Added reason info for when a download fails.
Downloading models now forgets failed-to-load state, fixing a downloaded-but-still-missing bug.
Use anisotropic filtering in more fps_presets.
Fix significant fps loss when using the modelviewer.
First attempt at automatic LOD (supported for md3s and extended-iqms for now).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 05:28:20 +00:00
Spoike
326f9dddc8 Fix skyrotate glsl compilation error, apparently nvidia are fine with qcish syntax while other drivers are not.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-21 05:00:29 +00:00
Spoike
df8440d682 Make sure skyrooms show only the entities inside the skyroom (disabling non-static entities if their pvs is not reliable).
Make sure q2's skyaxis/skyrotate stuff actually works properly on skyboxes.
Add a cvar to spin skyrooms too (separate from skyboxes, allowing for double spins though probably only one will be useful).
Fix win32+reversedns issue.
Fix a splitscreen networking bug.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-19 02:13:19 +00:00
Spoike
e0fe3c8dec vulkan: fixed anisotropy
vulkan: fixed msaa
vulkan: fixed some validation errors
input: fixed bug with mwheel etc failing to register
screenshot_360: default to vid width/height instead of assuming a megascreeny
images: reworked Image_ResampleTexture to handle image formats in a more generic way
console: toggle command now accepts two args to toggle the cvar between
skyrooms: fixed a couple of bugs.
x11-egl: should actually work now
wayland: fixed up some omissions. still needs more work but should at least be somewhat tolerable now.
server: be a little more friendly towards ktx
server: added sv_use_dns cvar, to report reverse-dns instead of ip addresses.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-16 02:59:12 +00:00
Spoike
f75beaff81 Make sure the menus for quake2 and hexen2 have a splitscreen option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-07 04:20:09 +00:00
Spoike
145c99e802 Make sure stripping actually happens now that we're spitting out .db files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5489 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-03 18:27:09 +00:00
Spoike
69e1c6a880 Ignore maxclients limit when adding splitscreen seats for loopback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-03 17:53:08 +00:00
Spoike
748f373783 Fix bug with xinput axis not triggering simulated buttons.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-03 17:41:30 +00:00
Spoike
49e10926be Fix bug with offset capsule collisions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-03 15:45:54 +00:00
Spoike
af48d07bc5 Fixes for winX_sdl builds.
Disable -ffast-math in release builds, as it was causing problems.
Added a build config that disables a number of things that might trigger antivirus FALSE-positives (including all http+tcp support, process forking, tls/crypto), for use in SDL builds where any further system interactions is deferred to SDL. For crippled builds.
Made the output of the version command more verbose to reflect networking features.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-02 04:37:11 +00:00
Spoike
8197e0875f Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
Fix up r_ignoreentpvs 0 to check areas properly.
checkpvs builtin can no longer mess up area checks elsewhere.
Write out foo.db files for release builds, in the hopes of at least getting function names from release-build crashes.
Implement _skyroom worldspawn field, still needs a few tweaks though.
Try to fix android surface-related crashes, AGAIN.
Separate parsing of connect requests, in preparation for formal logins (and removal of the old ranking code).
A few tweaks to try to improve compatibility with q3 mods.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-02 04:12:20 +00:00
Spoike
6c7220324e Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-27 14:38:51 +00:00
Spoike
1f421b40cc Try to fix emscripten build error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-22 03:11:41 +00:00
Spoike
73ef27d709 Fix quad-speaker audio crash when LG is fired (issue reported by Monster).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-21 23:08:34 +00:00
Spoike
9c7ba654b5 Add a maptimes log, to display best times (and whether a map has actually been completed).
update the qi plugin a little, and for maptimes.
Try to fix a bug with android.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-21 03:59:46 +00:00
Spoike
5fabdcd186 Fix missing symbol in certain build types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 15:09:31 +00:00
Spoike
5c5830eb53 Fix possible crash with deluxemapping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 15:06:51 +00:00
Spoike
6ed36fa5a9 Fix shaders forcing lowercase.
Fix saving of infoblobs (larger than 48000 bytes will not be saved).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 13:03:37 +00:00
Spoike
2715ee0767 That gl define wasn't defined on windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-17 17:48:42 +00:00
Spoike
5721e754a6 Rework android code to avoid google's nativeactivity limitations.
Fix a number of gles2 bugs.
Fix infoblobs. they should be much more reliable now.
Added callbacks so csqc can know when serverinfo|playerinfo changes (at least for processing blob changes anyway).
Fix 'pkg addsource' not saving (and remsource).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-17 04:21:41 +00:00
Spoike
b0083491a7 Fix csqc te_lightning quirk.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-12 01:47:03 +00:00