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561 commits

Author SHA1 Message Date
Lance
afa29b36fb Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3800 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-29 04:26:29 +00:00
Spoike
d5ab16befc heightmap semi-functional again, but still useless.
A few bugs fixed.
Slightly better compatibility with DP.
Added breakpoint_csqc command to set breakpoints in csqc to better debug csprogs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-20 04:10:46 +00:00
Lance
f6741d8dde My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-15 13:23:13 +00:00
Spoike
528b27b719 Hopefully improves lighting on players, they won't look so garishly ugly any more.
Also added powerup shells. Could do with some glsl, or a texture or something. Defaults to off.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 03:25:22 +00:00
Spoike
6a4976300e fog control, vaugely similar to fitzquake, but runs slower. does at least work properly with rtlights.
fixed menutint.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 02:32:32 +00:00
TimeServ
e4e2399c69 change out build number/version number logic, remove some unused variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 15:17:55 +00:00
TimeServ
cdb6dccb97 remove bulleten support, rename vidgles -> videgl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-24 14:35:24 +00:00
Spoike
fcb7dbd04b Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
TimeServ
2fba86e3a0 progs version 3 support in qclib, attempt fix qtest traceline
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 13:59:06 +00:00
TimeServ
23bc19fc14 particle parse fix (count=255 should be explosion), fix qtest mdl loading, fix decompile, map MOVETYPE_ANGLENOCLIP to MOVETYPE_NOCLIP, map some qtest builtins/globals
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 15:01:56 +00:00
Spoike
ab865b7e25 Playing with valgrind and hexen2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 01:32:30 +00:00
Spoike
4fb854e261 Fix a couple of things I noticed while playing in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
TimeServ
cc4f8982da msvc2010 fix
rename win_mysql -> sv_sql
make mysql calls os independent


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 21:30:16 +00:00
Spoike
4505f7321b various small bugfixes, mvd+voip should work again, qcjit changes, towards usability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 17:02:47 +00:00
Spoike
ca9028ef76 Lets see if this works in loonix.. ehehe.
Added win7 recently opened links, so rightclicking pinned icons gives recent servers. Perhaps not the best implementation (lol) but yay, only a little bit of horrible COM crap.
Hacked about with the scripted particle system. Classic is now the default set, but the scripted system is still active and can be used by mods or whatever if they wish.
Interpolation changes: should feel better on non-fte QW servers now. Not sure about other server types.
Added svc_setanglesdelta.
Fixed vwep+skins.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:46:07 +00:00
Spoike
8e8758f053 csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
Now sorting players by team first, if teamplay.
Sort NQ players into teams based upon their lower colour. teamplay is only set if its a server that sets a proquake team thingie, but the rest is basically ignored.
Interpolate svc_setangles spam on nq servers, still need to do/test qw servers.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-21 03:39:12 +00:00
Spoike
540830d955 Voice activation detection for voicechat, with a few cvars for it.
Added mic level indicator.
Able to record voice into mvds.
Fixed mvd recording.
Fixed mvd player sizes.
Fixed interpolation.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-20 22:01:16 +00:00
Spoike
2937f9d861 Now understands spams setangles.
D3D is a little more complete, lighting on models appears correct.
Added rate scaling to the sound system. Not sure on the configuration yet, and its not queryable in any way. Misc sound related cleanups.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 23:05:29 +00:00
Spoike
dfd02ad9e3 Fix hexen2 cd tracks.
Fix zalon's crash.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-09-05 10:42:23 +00:00
Spoike
22bb395305 hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
Fixed svc_setangles and sv_bigcoords.
Model code is now responsible for transforming traces instead of it being generic. This fixes rotating things getting stuck in players in hexen2.
The renderer now generates a list of surfaces to draw. Backend now performs rotations/scaling per entity. This fixes sorting order, at least when not using realtime lights.
Hidden items in the hexen2 inventory that you do not have.
Added colourmapping for hexen2.
Should be easier to click on menu items for hexen2.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-28 17:14:38 +00:00
Spoike
2e9336eb91 Don't let spammed centerprints/h2plaques result in disconnections.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3598 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-21 22:12:43 +00:00
Spoike
4948652e17 Fixed the hexen2 looping sound bug (implemented stopsound).
Muted some hexen2 effect warning prints, so it feels more stable even if its not.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3597 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-21 13:31:39 +00:00
Spoike
918833a763 hexen2 infoplaque.
splitscreen controls now on the menu.
Fixed splitscreen panorama.
Pause automatically when at the console/menus.
Attempting to clean up replacement texture paths (internal textures are still an issue).
Fixed a crash when playing oversized demos.
gl_bloom/ffov should now work again without bugging out.
H2 Demoness's staff should no longer generate errors when shooting with the tome of power. Some other related changes.
Server should compile now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-16 02:03:02 +00:00
Spoike
f535baa59f Added per-player userinfos (for splitscreen).
Enabled cheats in single player by default.
Added a 'sky' alias to wrap r_skybox.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3583 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 03:17:33 +00:00
Spoike
fd16657900 Hexen2 fixes, compile fix, and splitscreen fixes although you won't see other players yet - I know why but its not an easy fix, and I don't want to break other things any more than I have to (R_ShouldDraw+external models).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 09:04:05 +00:00
Spoike
6d8e3b01a9 Can jump through hexen2 windows now, changing h2 classes no longer kills the server. Provided Sys_EnumerateFiles for win32+unix targets, other targets will now spam warnings, as its kinda needed for fs_cache (which is default).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 23:55:35 +00:00
Spoike
ce07219448 Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
Spoike
244c08ad04 Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else.
Also tweeked video code to remove 6 dead sw-only functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 08:42:59 +00:00
Spoike
1a54e541be Fixed a potentially nasty bug that was causing nasty things to happen to QW mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 07:47:24 +00:00
Spoike
0b1e3020d3 Trying to kill a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
3b460e37b7 Reworked polyblends to use the backend. They no longer get stuck quite so much either. Added cl_download_mapsrc cvar (and plugin field) to specify an http location to download maps from (useful for demos, etc). A few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-25 22:56:11 +00:00
Spoike
589ef03c05 FTE, now with added C support - no longer treating enums as regular ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Spoike
e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
a5d741c592 Ripped LordHavoc's ODE physics support. It'll probably crash and burn. 99.995% untested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:22:27 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
58af42990d Fixed up some EXT_CSQC expectations.
Tweeked interpolation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:46:42 +00:00
Spoike
4671892cce Removed some unused variables.
Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
Spoike
57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
e1ab049608 Attempting to fix recent breakages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 07:45:46 +00:00
Spoike
18b617f4a1 vweps.
added builtin float(float modidx, float framenum) getframeduration = #277; to both csqc and ssqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:20:20 +00:00
Spoike
f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
5f1a9d8cbf added cprint console command.
fixed nq client loading-screen persisting bug
fixed nq clients getting flooded by packets.
fixed nq clients not receiving any entities
removed a bit of redundant code in pmove
fteqcc: merged array function calls with real function calls, fixing return values in the process.
vid_preservegamma now defaults to off. windows sucks.
tweeked the prototype FTE_CSQC_SKELETONOBJECTS a bit. still not official nor advertised.
added a little bit more functionality to halflife support
csqc got some pmove tweeks. this is how I want it to work. nothing has been changed that is really incompatible with darkplaces in this commit.
added markers around some ext_csqc_1 features.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 00:50:42 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
Spoike
b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
88aa502054 Reduced spam a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:31:51 +00:00
Spoike
6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ
828b3e99ab fix a few casting issues allowing maps such as warpa, etc. to load (probably not done here)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-06 12:11:27 +00:00
Spoike
9741aacb98 Fix a crash which qqshka reported, and fixed up some C style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-07 20:39:21 +00:00
TimeServ
9cf2db123c added persistant queries (UNTESTED), changed sqlopenquery call, added sqlreadfloat, fixed deallocs, self/other is stored on openquery call and is checked against a spawnid on callback call (reset to world when check fails), preliminary add FTE_ENT_UNIQUESPAWNID
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-11 16:04:14 +00:00
Molgrum
33140dbf24 Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 14:37:57 +00:00
Mark Olsen
f15fc6fefd Build... Even if you don't have SQL defined.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-06 21:27:04 +00:00
TimeServ
f0b6bf19d3 commands sqlstatus, sqlkill, sqlkillall added; cvars sql_driver, sql_host, sql_username, sql_password, sql_defaultdb added; sqlconnect params changed to (string host, string user, string pass, string db, string driver) with all params optional; code works with these cvars when params omitted or "" but we only have one driver (mysql)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-04 20:48:28 +00:00
TimeServ
8761bb1485 fix sql init/deinit, add broadcast to force sql thread termination
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-02 23:13:03 +00:00
Spoike
519983dee2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
TimeServ
a631205fe7 added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
TimeServ
ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
TimeServ
cd0171d73e fix sqlescape, sqlopenquery changed so parameters 3+ can be concatenated for final query string
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-17 19:16:21 +00:00
TimeServ
9e7a43c96c SQL: sqlreadfield with a negative row returns field name, server request/result stacks changed to queues, query references numbers limited to +/-50000, proper library init/end calls, sqlversion call
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-15 00:29:17 +00:00
TimeServ
7f73771ba2 mysql includes and libmysql.dll loader code for win32
added preliminary FTE_SQL code (not in a usable state), current problems: 
WINDOWS ONLY, database connect is hardcoded to a local server, conditional wait needed for worker thread (currently consumes 100% cpu), query requests and results should be a queue not a stack, sql init and deinit is in the wrong place, project and defines need updating, tons more things

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-14 07:47:30 +00:00
Mark Olsen
83d23423ab characture -> character
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 13:27:30 +00:00
Spoike
7584ae2e34 Changed the pf_clientstat function and parameters to match the ordering originally documented in the ext_csqc extension I posted on wiki.quakesrc.org, as per krimzon's recommendation. Updated qclib to support querying fields based on their offset rather than purely a name basis, to support the clientstat change.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 01:31:01 +00:00
Molgrum
d598dbbe64 Naming standard being followed: DP_QC_BOTCLIENT -> DP_SV_BOTCLIENT
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 01:52:42 +00:00
Molgrum
0f02f12b8b s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum
379efc8376 s/thier/their
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 17:43:26 +00:00
Spoike
f9277a9e74 Made minimal builds compile again, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:11:17 +00:00
Spoike
9af1ba84cc A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-17 20:35:39 +00:00
Molgrum
0ae105907d Fixed a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-10 18:22:33 +00:00
Spoike
06da06f9b3 improved q1qvm support - now runs on 64bit servers with 32bit qvm
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-03 22:37:13 +00:00
Spoike
dc3e0d5872 Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-02 19:55:17 +00:00
Molgrum
d1907666fb Moved declaration of COM_FileSize to common.h to fix warnings. Fixed one GCC warning in pr_cmds.c, added one ifdef in gl_alias.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-18 02:46:10 +00:00
Mark Olsen
93325eed51 Now actually builds\!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2521 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-16 17:18:11 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
57f2fd6edc git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2476 fc73d0e0-1445-4013-8a0c-d673dee63da5 2007-03-12 01:22:30 +00:00
Spoike
4a823c3601 bigfoot: Works for me(TM)
final 64bit qcvm portability issues fixed (I hope).
new qc extension: DP_QC_UNLIMITEDTEMPSTRINGS (assuming pr_tempstringcount = 0)
fixed a couple of issues with msg_entity being random.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-11 16:51:45 +00:00
Spoike
d804efe0cb This commit brought to you to shut up bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-04 19:17:16 +00:00
Spoike
35c93f1f60 Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-02-23 00:21:33 +00:00
Spoike
18e24f710c De-spammified Hexen2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2415 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-18 23:39:37 +00:00
Spoike
3bda76ade3 Stopping nexuiz from looping infinatly with lots of new bots being spawned..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-18 22:48:44 +00:00
Spoike
42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
bded857feb force flame models to render fullbright, very slight fps increase with r_shadows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-08 06:24:07 +00:00
TimeServ
a10f1f22a6 cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ
4942e86843 remove floodprot and floodprotmsg commands, add sv_floodprotect_messages/sv_floodprotect_interval/sv_floodprotect_silencetime cvars to replace old functionality, needs testing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 06:12:12 +00:00
TimeServ
637633af80 vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
TimeServ
bb98dc4939 Attempted precision fix for ftos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 03:45:44 +00:00
TimeServ
dccc3efb10 mimic DP ftos for now, added pr_brokenfloatconvert which enables the old ftos behavior, defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 07:37:34 +00:00
TimeServ
f57808caf0 warning cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 03:55:55 +00:00
Spoike
45a50b2e8e Two things.
1: make qclib's qcc more consistant, by passing in a '-src src' instead of hardcoding it inside qclib.
2: fixes the 'vote kick'/op_load bug in cutf.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 23:47:27 +00:00
Spoike
b5b74f2529 Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-23 19:22:12 +00:00
Spoike
aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Spoike
2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
c77c317370 Added an sv_gameplayfix_honest_tracelines cvar, which defaults to on. Set to 0 for compatability, or 1 for sanity.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2041 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-02 19:52:00 +00:00
Spoike
38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
0bd1517522 Fixed a few warning messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1972 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 19:54:47 +00:00
TimeServ
d245b06c91 got rid of some anonymous unions
fixed a few msvc2005 complaints


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00
Spoike
6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
8b3c4d9071 Fixed some bug type thingos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-05 22:53:59 +00:00
Spoike
6b2b084b76 don't look for qwprogs quite so much in single player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:34:24 +00:00
Spoike
9620a98dc2 Removed moodles' infokey stuff which was totally wrong anyway.
Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
TimeServ
8f550d6d1f half-alpha character rendering for software
changed background to not blink
added BX_COLOREDTEXT extension (although the FTE extension conflicts)
fix to console clearing which should hopefully speed things up a little bit


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 03:10:16 +00:00
Spoike
e3cb464de9 Some bugs fixed. I wonder what I've broken.
Oh yeah, hud scoreboard stuff works now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:06:49 +00:00
Spoike
e1caf72792 Added an FTE_SV_REENTER extension and fixed a bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-12 22:27:56 +00:00
Spoike
a1d78aece3 log builtin now uses vfs. And a newline fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:39:59 +00:00
TimeServ
a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
06b2836ecc Fixed the old fs stuff here, to use the vfs thingie.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-23 01:23:03 +00:00
TimeServ
55f788ef0d removed Draw_PicFromWad so we only use the "safe" version
killed some Sys_Errors
transtable loading to vfs
log rotation fix
server cosmetic changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 07:00:33 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
12bef1befc Stop fussing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-16 17:12:11 +00:00
Spoike
34ea2f2292 Fixes a bug where ktpro wasn't being given the correct strings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 23:32:06 +00:00
TimeServ
9a4a8aa411 remove superfluous extension
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 01:18:47 +00:00
TimeServ
87d4c83abe logging now shuts off after a bad write
colormapping made more generic (more with that later)
small stat fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 16:47:29 +00:00
Spoike
806c2eb85b Slightly better ktpro support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1613 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-28 00:14:32 +00:00
TimeServ
9795a359d1 small fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-22 21:49:56 +00:00
Spoike
9e89e2273a An attempted ktpro fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-21 21:46:52 +00:00
Spoike
07593bca79 Cleaned up some extensions, added the new ones that we support, etc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1564 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-09 23:35:38 +00:00
Spoike
118d71793d Cleaned up some precompiler conditions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1553 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-03 23:40:51 +00:00
TimeServ
146e8a253f add DP_INPUTBUTTONS to extension list, we've been supporting it for a while
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1536 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-23 03:42:20 +00:00
Spoike
40fcabd08d Fixes mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-22 00:29:05 +00:00
Spoike
c407b987ee A slight possible speedup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1489 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 04:00:43 +00:00
Spoike
d4d365175d I've been fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-07 16:27:20 +00:00
TimeServ
25a65bbf8e UDC_EXTEFFECT sucks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:15:33 +00:00
Spoike
8ca97dc86b Getting rid of the version number, now using build numbers only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 21:08:06 +00:00
Spoike
32da3157b4 Fix for the random missing strings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 14:16:57 +00:00
Spoike
4366f644e5 A few tweeks here and there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
Spoike
d697b1ca2d Some small tweeks, and a new matchclientname extension. Woot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 03:40:09 +00:00
Spoike
788718e6d8 Added DP_SV_WRITEUNTERMINATEDSTRING
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:36:54 +00:00
Spoike
347311db8c q3 fixes and misilaneous minor changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
Spoike
e114d9203a *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-06 22:42:45 +00:00
Spoike
1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
TimeServ
e339bfa096 progs control cvars, pf_cs_sound fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 19:06:22 +00:00
TimeServ
b3ba498aad added coredump commands for all progs types
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-16 18:35:43 +00:00
TimeServ
ac678cc0be FTE_TE_STANDARDEFFECTBUILTINS added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-13 06:01:18 +00:00
Spoike
83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
c5c278da85 origional -> original.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen
19476733cb allready -> already.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Spoike
b628439038 Make sure strzone is always freed when the mod is closed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1162 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-26 21:01:26 +00:00
Spoike
ce28a040f8 Thanks to bigfoot for pointing that one out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 21:39:17 +00:00
Spoike
4fad5d02bc work, dammit!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 17:04:36 +00:00
Spoike
50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
83bf982654 Small tweeks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 15:47:20 +00:00
Spoike
86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike
372d64347f Make ktpro work a bit better, a few new csqc builtins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 23:46:10 +00:00
Spoike
7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike
996fd0b84e Whoops, fix that small bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 12:22:40 +00:00
Spoike
9e70027aaa Fix missing model precaches (thanks cheapy)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 04:30:23 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike
39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
8641ac86f5 64bit should compile properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 03:32:53 +00:00
Spoike
077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
b18f6e37d6 Prerelease progs support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:03:19 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
545b457f02 Trying to improve portability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
6f5a1247e8 menu.dat works! yay!
And a couple of bug fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
061024cf36 print/dprint issues cleaned up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:55:30 +00:00
Spoike
e269aeaf16 Qux removed to a plugin.
Small bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
fa82bc9c8c Fixed custom beams
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 19:26:24 +00:00
Spoike
71dd0f167d Fixed a small stack problem with timeofday string
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@810 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:49:57 +00:00
Spoike
f09294cc07 A fix so *spectator via forceinfokey works properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:46:49 +00:00
Spoike
4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
d36eac6baf walkmove(0,0) is a solidity test. Test properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:58:19 +00:00
Spoike
0df2f91f9f Maybe this will fix something.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 08:04:06 +00:00
Spoike
3c69370a6f Hopefully that'll finally fix parsecommand stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-19 04:37:42 +00:00
Spoike
e62fd88bdc tweeking parsecommand and mvdsv's usercmd stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
3f071c9876 Shadowalker wanted me to move it, so moving it I am.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-14 11:16:42 +00:00
Spoike
bdc9e2e5c7 A fix for some of the warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:46:41 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
799eec7a81 Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
854f5340c1 server can be configured out, rtlights are a bit more responcible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
64e5dd682f cleaned up a bit, made more generic and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:35:37 +00:00
Spoike
297bf5cb2d Erm. Whoops. Let's fix that bug now...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 21:24:46 +00:00
Spoike
3f775349b3 Small changes to make it more generic to use.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:31:26 +00:00
Spoike
36d7a807e6 Added stubs and a way of forcing QW prediction to work nicly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
bcbd887bab FTE_STRINGS is now supported (and created...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:18 +00:00
Spoike
4f36d50f60 Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
c9f4af34bf Added a few more simple extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 13:08:09 +00:00
Spoike
61fe78cf77 Couple new extensions, and a hexen2 stats change.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:37:44 +00:00
Spoike
ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
76f36d2bf3 should make that one a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:22:32 +00:00
Spoike
2567fe442a Imitation of NQ servers is now a little better (QuakeRally is a little better...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:27:05 +00:00
Spoike
9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
4f2b56587d fixing gcc warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:41:59 +00:00
Spoike
1bd0738d12 few builtin changes. (TEI_SHOWLMP should work splitscreen, at least server side)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 02:22:02 +00:00
Spoike
af549b1f03 That'll make the debugger a little nicer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:09:33 +00:00
Spoike
ae19b17531 Small fixes so minimal builds compile properly (NQPROT issues).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:28:25 +00:00
Spoike
34f7c5e517 extension changes. DP_INPUTBUTTONS and EXT_DIMENSION_XYZ
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:52:32 +00:00
Spoike
4f6b0592b7 QSG_DIMENSION_PLANES and TEI_SHOWLMP2 support added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@94 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 23:58:18 +00:00
TimeServ
fe53615900 custom tent change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@74 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-30 06:07:13 +00:00
Spoike
7899805b46 Q2 servers were stealing all chat text. 'sv ' is the only prefix allowed to get q2 commands executing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@59 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:42:51 +00:00
Spoike
8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00