Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
545b457f02
Trying to improve portability.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
b8eca23cfb
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
1c47b03601
Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 02:22:51 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
6f5a1247e8
menu.dat works! yay!
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And a couple of bug fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 07:05:38 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
0b3fc5c57f
New cvar: allow_download_pakcontents
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 18:32:44 +00:00
Spoike
5926f9f4cf
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
0a819ecd64
heh, whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:07:24 +00:00
Spoike
cd404b7477
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 03:05:36 +00:00
Spoike
7e1ab9e29b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
74f9fa8581
Q2 now runs properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:11 +00:00
Spoike
d4e494488b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
2621cc6aad
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
061024cf36
print/dprint issues cleaned up.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:55:30 +00:00
Spoike
d648c9e733
A couple of fixes. MVD recordings now actually record frags. Splitscreen no longer causes illegible messages.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-04 13:30:30 +00:00
Spoike
e269aeaf16
Qux removed to a plugin.
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Small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
acde8ade44
CSQC support changes and some small bugfixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
f4cfc008e1
Added some extensions to csqc. Added capability for obtaining stats. Fixed a big-endian issue with string stats.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-10 00:14:10 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
b1c2a6494a
bigfoot pointed out this problem without NQPROT on a server
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:14:57 +00:00
Spoike
fa82bc9c8c
Fixed custom beams
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 19:26:24 +00:00
Spoike
bfb1906d8e
Removed some unneeded defs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:31:44 +00:00
Spoike
cf69910a6b
That's the angles compleatly smoothed now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 01:53:05 +00:00
Spoike
8233e58472
mvdplay should be run fine now, once in. You can still hijack scoreboards though.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 03:39:47 +00:00
Spoike
0f0081d8db
Whoops
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 20:46:24 +00:00
Spoike
6580299f61
Server-side MVD playback is more healthy now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
7d85e1d695
make sure time is set correctly. Just paranoid, I know.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:11:55 +00:00
Spoike
71dd0f167d
Fixed a small stack problem with timeofday string
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@810 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:49:57 +00:00
Spoike
6b9650f045
Removed some utterly hideous coding style.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:48:13 +00:00
Spoike
f09294cc07
A fix so *spectator via forceinfokey works properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:46:49 +00:00
Spoike
0f9893992a
it's more likly to compile now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 19:55:35 +00:00
Spoike
0f3b5f4b33
First version of chunked downloads.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike
ac072a4ed6
Fixed commandline arguments.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:23:31 +00:00
Spoike
4341984aa6
Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
9f7ca44459
Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike
340acfd808
Fixed a map name bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:59 +00:00
Spoike
63685e264b
That's more stable now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:25 +00:00
Spoike
a1d1f34fe3
Urm, yeah, that's probably better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:32:32 +00:00
Spoike
e4213157a9
Fixed a bug which was causing a Q2 game error when failing to open the level cache for writing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:31:38 +00:00
Spoike
585dc4db55
don't crash if they gave us a dodgy model (md3s... hmm)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 10:58:18 +00:00
Spoike
73aa56a830
Wall jumping... and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
ab3644ddf4
Give is more fun on dedicated servers now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:01:03 +00:00
Spoike
d36eac6baf
walkmove(0,0) is a solidity test. Test properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:58:19 +00:00
Spoike
5c7b6b809f
minor fixes to get the non-merged version to build properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0df2f91f9f
Maybe this will fix something.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 08:04:06 +00:00
Spoike
fee761f9d4
Added clearer syntax to sv_settimer
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:39:47 +00:00
Spoike
3c69370a6f
Hopefully that'll finally fix parsecommand stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-19 04:37:42 +00:00
Spoike
e62fd88bdc
tweeking parsecommand and mvdsv's usercmd stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:58:07 +00:00
Spoike
3f071c9876
Shadowalker wanted me to move it, so moving it I am.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-14 11:16:42 +00:00
Spoike
d62b960d17
It's a bit cleaner this way.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:43 +00:00
Spoike
c72469e124
It's cleaner this way.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-13 00:44:05 +00:00
Spoike
d217414289
The server can now stream an MVD to multiple destinations at once. mvdrecord does not stop the old demo from recording. Please note, this hasn't been exaustivly tested.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:34:42 +00:00
Spoike
1719ea7dc6
Try not to allow anyone to crash us with corrupt mvds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:32:54 +00:00
Spoike
9611c2acc3
Fix for the correct map name when playing back an MVD.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 03:04:42 +00:00
Spoike
be37bfeb5e
potential bug-fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:48:30 +00:00
Spoike
7a854736e4
gcc warning fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:47:43 +00:00
Spoike
bdc9e2e5c7
A fix for some of the warnings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:46:41 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
36aa923e2e
mvd playback fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:57:07 +00:00
Spoike
f63916139d
overflow without overflow set should now be gone when playing back mvds server side.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 01:52:32 +00:00
Spoike
784d080071
Makes noclipping with playback of mvd demos work a bit better, though it breaks tracking with FTE's independant physics (zquake is fine)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@580 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:58:19 +00:00
Spoike
8388988809
svc_nails2 works fine in server side mvd demos now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-06 00:56:39 +00:00
Spoike
eac52dedf2
prevent mvd playback from doing prespawnie type things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:57 +00:00
Spoike
fa303f250e
Make overkill.mvd not overflow the client when coming in fresh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:38:18 +00:00
Spoike
0fd9cb8c9c
Trying to get MVDs working again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 15:19:11 +00:00
Spoike
799eec7a81
Tweeked KRIMZON_SV_PARSECLIENTCOMMAND. It should have better behaviour now. (More like DP)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:51:44 +00:00
Spoike
b48cc1ae58
Fix for download paths.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:22:06 +00:00
Spoike
abad34c826
Big coords work with NQ mods too now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@561 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:21:31 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
TimeServ
db4c8fadc5
part 1 of the entity particle fiasco
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-25 06:57:30 +00:00
Spoike
5c566ea7e2
SOLID_LADDERQ1 -> SOLID_CORPSE. if you needed ladder, use 20 instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:13:32 +00:00
Spoike
cefa1be2ac
removed an unneeded variable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:36:33 +00:00
Spoike
64e5dd682f
cleaned up a bit, made more generic and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:35:37 +00:00
Spoike
2d54b24930
Splatt go some warnings. And I thought it was only bugs that could go splatt.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:34:41 +00:00
Spoike
297bf5cb2d
Erm. Whoops. Let's fix that bug now...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 21:24:46 +00:00
Spoike
3f775349b3
Small changes to make it more generic to use.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:31:26 +00:00
Spoike
5e9f13e088
pr_trace (the macro) was just causing problems. removed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-21 07:29:53 +00:00
Spoike
36d7a807e6
Added stubs and a way of forcing QW prediction to work nicly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:55:29 +00:00
Spoike
c75be163d3
fix for mvd recording. Also now sends extensions for DP clients to see.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:54:23 +00:00
Spoike
91e056dc2f
NQ clients wern't working properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:52:49 +00:00
Spoike
5b2eb1c44b
Don't try using QW extensions in Q2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:51:57 +00:00
Spoike
4805ea3409
Small fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 00:50:52 +00:00
Spoike
ce8e3dd27f
More responsible code with regard to player models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:45:22 +00:00
Spoike
31e43d1021
It now knows how NQ mods can set TE_ effects 76 and 79
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:44:33 +00:00
Spoike
64182c848a
An attempt at more stable NQ physics.... Still doesn't seem right.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@476 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:43:55 +00:00
Spoike
a01475c2be
Hrm. Need a better solution than this. Needs to be more generic... Dooms going to want it... maybe that's why I couldn't get it stable?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:42:54 +00:00
Spoike
649e8c5c27
Bug fix. You can use listen 1 again now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:51 +00:00
Spoike
31cf61938f
That message is annoying.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 17:41:03 +00:00
Spoike
6a2482ad17
some parts rewritten to cope with bigcoords.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:56 +00:00
Spoike
bcbd887bab
FTE_STRINGS is now supported (and created...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:52:18 +00:00
Spoike
9d1ae54baa
server switches to bigcoords
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:49:18 +00:00
Spoike
b07301c633
Finish off some serverside bigcoords stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@443 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:43:07 +00:00
Spoike
12de27385e
localinfo/serverinfo savings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@442 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:42:28 +00:00
Spoike
7da6c1188e
it can switch to big origins now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:41:25 +00:00
Spoike
7a8da0015d
hexen2 angles stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:39 +00:00
Spoike
a5f4315437
hexen2 angle fixes... reminds me... I should look at hipnotics rotating stuff some time... If only I HAD hipnotic. Can someone test and tell me if I got rotating pitches correct?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:40:05 +00:00
Spoike
93a54a0a0d
coords stuff (and early pk3 downloading support)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:38:49 +00:00
Spoike
bf8ac1cb3b
removed some warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:31:21 +00:00
Spoike
dd533981a0
Added an option to prevent restarting. Users might object to always having it reset. Plus, if a user can get a crash, we can allow windows to let us know where abouts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@425 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:39:26 +00:00
Spoike
0f7ea1c673
Small change that'll help diagnosing mvd playback errors...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@424 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:37:49 +00:00
Spoike
2b4346e954
PF_ORIGINDBL is gone. We're going for engine-wide conversion to float coords depending on map size.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:36:42 +00:00
Spoike
d2ea3b7768
Frindlier error.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:34:58 +00:00
Spoike
eb4b6fff0f
Made things more robust (particuarly with respect to cmd observe)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-29 06:11:33 +00:00
Spoike
cd9c6d7811
Loophole closed that could have been used to crash the engine.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-28 21:13:52 +00:00
Spoike
b5e691d873
Small harmless bugfix in SV_SpawnSpectator.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 15:33:33 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
b0e12ff2ba
Ignore svc_cutscene for now. Sorry, but there's no QW equivelent.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:51:40 +00:00
Spoike
2883398d69
Hiding that message.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:50:23 +00:00
Spoike
75684fdade
It's a bit annoying getting those messages.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:49:19 +00:00
Spoike
fdad8d48af
MOVETYPE_NONE is being set by some very naughty mods.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:48:33 +00:00
Spoike
0bb2a0854d
Optimised the size of rotated bsp absmin/max. (doesn't use as many leafs, so the object does get broadcast across the net...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-18 10:46:06 +00:00
Spoike
c9f4af34bf
Added a few more simple extensions.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 13:08:09 +00:00
Spoike
5fe626d5cb
Can't believe I forgot that line...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:27:20 +00:00
Spoike
7a64190e22
Strimmed some fields. QW servers should be lighter now, because of this.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:38:21 +00:00
Spoike
61fe78cf77
Couple new extensions, and a hexen2 stats change.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:37:44 +00:00
Spoike
2ffb2ae076
Changed the way hexen2 stats work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:36:08 +00:00
Spoike
e7b1517ccd
A trace toss, and a small fix so dropping entities in hexen2 play the right sounds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:35:27 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
76f36d2bf3
should make that one a bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:22:32 +00:00
Spoike
81c77ee8ab
Does that make bots any more consistant?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-28 06:36:57 +00:00
Spoike
527e3ee7a0
That should make NQ physics (sv_nomsec 1) work a bit better. And yeah, slide works now, though QuakeRally seems to have too much gravity on slopes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:29:33 +00:00
Spoike
7b411a7abe
you've got control over more download paths now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:27:48 +00:00
Spoike
2567fe442a
Imitation of NQ servers is now a little better (QuakeRally is a little better...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:27:05 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
0dd089949e
gcc was warning about that too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:08:38 +00:00
Spoike
8641df62aa
Clarified the braces, at GCC's prompting.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:08:02 +00:00
Spoike
f9927aac27
Annother few gcc warnings bite the dust.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:07:18 +00:00
Spoike
0d9f13a32e
That's just one of gcc's warnings gone...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@218 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:06:20 +00:00
Spoike
fa84839011
bye bye gcc warnings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:43:46 +00:00
Spoike
4f2b56587d
fixing gcc warnings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:41:59 +00:00
Spoike
18307cdb47
Great new mini-game - Warning Hunters!!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:18:15 +00:00
Spoike
1bd0738d12
few builtin changes. (TEI_SHOWLMP should work splitscreen, at least server side)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 02:22:02 +00:00
Spoike
af549b1f03
That'll make the debugger a little nicer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:09:33 +00:00
Spoike
a9f095ae42
bye bye one more warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@180 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:08:44 +00:00
Spoike
cbec5d1520
svc_setname fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@179 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 05:08:21 +00:00
Spoike
45dfeb3bd3
frikbots don't flush the client slots properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 00:46:18 +00:00
Spoike
f1759c3619
Fix DP_SV_PLAYERPHYSICS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:12:46 +00:00
Spoike
ae19b17531
Small fixes so minimal builds compile properly (NQPROT issues).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:28:25 +00:00
Spoike
61f7afedb5
server specific system file for unix systems.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:10:08 +00:00
Spoike
e76cd7f2ac
compile the lot, let the compiler filter out the unneeded files.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:02:41 +00:00
Spoike
87d532c3e8
Changing splitscreen code so that sol.net can still work with our client. (Always expect a clc_move)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:01:53 +00:00
Spoike
7ed4086431
ifdef server only so that it can be compiled as just annother file
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 17:59:22 +00:00