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838 commits

Author SHA1 Message Date
TimeServ
8b658df029 attempted vs2008 compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Spoike
4b1032c337 Script particles and d3d renderer will now build again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike
9fc7a20e9c old fixes including for rgb_gen_topcolor in shaders
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:56:44 +00:00
Spoike
6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
0aac90de3b Correctly colour the tops of players again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:04:29 +00:00
Spoike
1b1f67bbfb Revamped FTE's skeletal animation system to support basebone/baseframe/baseframe2/etc on hierarchical skeletal models (eg: zym/dpm/md5anim).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:09:02 +00:00
Lance
41a92be8b2 Defined GL_BGRA_EXT so morphos and macosx crosscompilers can do the OpenGL targets again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 12:05:29 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Spoike
9f5fb267c3 Makes nexuiz's csqc work ever so slightly better (pics with size 0*0 now mean to draw at the natural size, instead of 64*64...).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:58:22 +00:00
TimeServ
828b3e99ab fix a few casting issues allowing maps such as warpa, etc. to load (probably not done here)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-06 12:11:27 +00:00
Spoike
c29cf3db99 Framerate will be more stable when picking up items/getting shot/etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-16 00:19:33 +00:00
TimeServ
0adc1e1054 clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 23:19:47 +00:00
Spoike
5b1679ad85 Molgrum doesn't like bgr, even though x86 display hardware uses it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-03 22:16:39 +00:00
TimeServ
5c65851fb7 fix merged build (d3d color references, renderinfo fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:34:19 +00:00
Spoike
519983dee2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Molgrum
61ee26d0ff Fix an uninitialised value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-16 23:28:47 +00:00
TimeServ
a61d819f68 fix hash table inits, fix shader inits
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-14 18:06:58 +00:00
Molgrum
55071c68e4 Implemented DGA-code similar to Fuhquake, works much better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2954 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-13 11:16:20 +00:00
TimeServ
ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
Molgrum
c1f86620db Backpacks are visible again, now let's throw lots of eggs at Spike.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-24 19:20:51 +00:00
Spoike
b134fd9e65 Cleaned up the bloom code a little, fixed bloom so view2/splitscreen doesn't cause the main view to get a double dose, by pulling the pixel offsets from outside rather than recalculating them (thus no longer wrongly assuming a full screen). Made the code slightly more readable - no more ugly braces!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2930 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-21 03:19:46 +00:00
Spoike
9060465c0e Fixed r_shadows 1 on nvidia hardware, and a little paranoia.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2929 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-21 03:13:59 +00:00
Spoike
7b8e20d0ae Fixes the black lines bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 15:57:46 +00:00
Spoike
794ac6d3d3 Don't leave the mouse grabbed if the video mode failed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2926 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:41:15 +00:00
Mark Olsen
c343bc3b6a printf()s, be gone.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-14 12:45:08 +00:00
Spoike
406a7645a5 Okay, that ruleset cvar actually works now, correctly locking out modified textures on backpack.mdl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-08 23:26:25 +00:00
Spoike
10f49b7705 Support for x11 mwheel conventions instead of traditional support, and hopefully fixed gamma on task switches in the glx renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:38:41 +00:00
Molgrum
1e64dfd76d Patch from Spike. Two new ruleset cvars, one that prevents custom eyes models, one that prevents custom skins on packs/eyes (this doesn't work yet, needs fix).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-01 15:21:14 +00:00
Spoike
2801b70dd2 Attempts to fix the quad/pent glows not appearing on bots (normal style). More changes than strictly necessary to clean up combined gl_flashblend and r_dynamic usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-24 01:24:10 +00:00
Spoike
cc14795cba Model clamping finally implemented. Please test :)
Moved the call to PreNewMap to a bit earlier.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-19 05:59:00 +00:00
TimeServ
d46a2ca5d5 remove GL_Smoothfont_Callback in reinit
set gl_smoothfont as CVAR_RENDERERCALLBACK

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 04:57:44 +00:00
Spoike
4dcbbf5054 Fixed bugs regarding reading the pcx file format for player skins.
Fixed a bug in the colour-mapping code regarding player skins with sizes smaller than the player's model's skin, and optimised the uploaded image size when small skins are used.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2860 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 03:19:14 +00:00
Molgrum
01483e5e89 Patch by Spike, don't let gl_texturemode2d affect the console font.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2859 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-16 00:27:28 +00:00
TimeServ
9f09a30019 r_fastskycolour accepts rgb format
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-13 05:05:30 +00:00
Spoike
aeef86dc62 New cvar, vid_preservegamma. Set it to 0 to obliterate your old gamma settings when you leave FTE. This mimics the use of quake3 to reset your gamma settings should FTE crash on you. The default is to restore gamma settings to how they were when you first loaded FTE, the same as before. You can now use FTE to reset your gamma if FTE crashed and broke it. Only applies to the windows version so far.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:37:17 +00:00
Molgrum
3b1ac20640 s/componants/components + missing newline.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-29 06:06:20 +00:00
Molgrum
30daf3a9e7 r_replacemodels didn't work when gl_load24bit was 1, should be the other way around.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-23 03:14:25 +00:00
Mark Olsen
45c953d819 Added non-public constants.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 15:54:04 +00:00
Molgrum
a7d75f8889 DGA mouse support compiles now, maybe.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-17 14:09:43 +00:00
Molgrum
612674fc53 Merged builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-12 13:23:46 +00:00
Molgrum
0b046e2f5e s/possabilities/possibilities, sv_displaypossabilities has changed name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-08 12:56:17 +00:00
Molgrum
8482bc2c52 More warnings fixed in D3D.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-06 15:33:38 +00:00
Molgrum
0f02f12b8b s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum
379efc8376 s/thier/their
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 17:43:26 +00:00
Spoike
fb99c6f501 I suck
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:17:55 +00:00
Spoike
f9277a9e74 Made minimal builds compile again, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:11:17 +00:00
Spoike
e59d02ed52 We now have a really crappy gl renderer for macosx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:00:19 +00:00
Molgrum
43c48f23e6 Include the alloca-function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:52:35 +00:00
Mark Olsen
faac72835c SP_#? -> CON_#?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Mark Olsen
b97f2c5d69 No more HandlePause crap.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:20:46 +00:00
Mark Olsen
4828fb8947 vid_curpal isn't needed with GL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 09:57:48 +00:00
Mark Olsen
93a505f0a8 Now registering the in_xflip cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 09:55:38 +00:00
Mark Olsen
6a6ae57c84 Added a dummy GL video renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 09:53:41 +00:00
Mark Olsen
7bbd3c539d Fixing some fallout from Spike's commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:43:05 +00:00
Spoike
0a682a76d6 Resolved conflicts with macosx header files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Spoike
9af1ba84cc A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-17 20:35:39 +00:00
TimeServ
13eeec99a2 removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-13 22:27:56 +00:00
Mark Olsen
f6b0cba2f2 Added copyright header, extended the comment a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2646 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-09 14:33:13 +00:00
Mark Olsen
589292cfe1 Added copyright header.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-09 14:30:04 +00:00
Spoike
ddf6246a83 making client-only builds build a little further
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-30 18:27:39 +00:00
Molgrum
4861637b3b Unused variables here too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2613 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-25 04:22:18 +00:00
Molgrum
8fcb33d00e MAJOR MAJOR MAJOR cleanup in renderer.c, see if you like it. Added gl_loadmd3 and gl_loadmd2 cvars, set to 1 as default for consistency.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-21 22:41:15 +00:00
Molgrum
8c4253ec8c Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2604 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-21 18:42:42 +00:00
Molgrum
bb7975a47a Fixed an error that I caused. Modified the rcon-command so you can write "rcon <password> cmd" without needing to set rcon_password every time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-21 17:16:52 +00:00
Molgrum
71076ab1ca Made D3D compile, check this and rearrange however you like. Removed "gammaworks", copied GL_RoundDimensions and modded it for D3D (ugly, fix this), removed GetPalette and D_FlushCaches from vid_d3d9.c since it's already declared in vid_d3d.c, inserted vid_gamma (and I have no idea what this is good for, it seems it could just as well be a #define).
Happy time!

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2597 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-20 02:23:53 +00:00
Molgrum
d1907666fb Moved declaration of COM_FileSize to common.h to fix warnings. Fixed one GCC warning in pr_cmds.c, added one ifdef in gl_alias.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-18 02:46:10 +00:00
Molgrum
ef31d5cfab Fixed a few declaration-warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2592 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-17 23:24:05 +00:00
Molgrum
1173ee0759 Let's hope this fixes r_drawviewmodel
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2591 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-17 18:41:14 +00:00
Molgrum
cf1a12ee11 Trying to fix the remaining warnings. Is this correct? Builds that now compiles with no warnings in VS 2005: Debug, Debug Dedicated Server and GLDebug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-08 02:37:59 +00:00
Molgrum
273dedc28c Added endifs, moved log.c declarations to common.h but kept SV_LogPlayer in server.h (is this ugly? probably)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 14:41:23 +00:00
Molgrum
75d9afc8c7 Fixed _alot_ of warnings, happy reviewing!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-06 21:13:15 +00:00
Molgrum
8581240774 Fixed a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-04 17:25:25 +00:00
Spoike
56526bfe69 Fixed the loading screen in nexuiz a little
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2558 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-01 14:56:55 +00:00
Spoike
7b4f6508b9 A few changes, I hope it makes people very happy
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-27 21:24:31 +00:00
Spoike
856d1ca150 Fixed bugs caused by last commit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2548 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 18:52:41 +00:00
Spoike
b41d8b205e Fixes a 64-bit sw crash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 11:51:57 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
d74c6f738a Added some new bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 21:33:24 +00:00
Spoike
36f35cff78 added gl_texturemode2d
fixed an nq network message corruption bug with large reliables.
CSQC is supported on the server with the DP7 protocol
sv_listen_qw can be switched off leaving sv_listen_dp enabled in order to force DP to connect with a specific protocol. This needs to be improved, but works well enough for what it was added for.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 05:14:38 +00:00
Mark Olsen
03be582675 No more unimplemented functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-27 14:45:40 +00:00
Spoike
1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike
9ed683614a Mostly software renderer fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 13:27:35 +00:00
Mark Olsen
3df97e1e19 Added support for (GL|SW)VID_SetCaption to the X code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 12:57:05 +00:00
Mark Olsen
900d16ee65 Added support for (GL|SW)VID_SetCaption to the MorphOS port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 12:37:30 +00:00
Spoike
35c93f1f60 Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-02-23 00:21:33 +00:00
Spoike
742c8df40b Added code to check for truncated BSPs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-05 21:12:04 +00:00
Spoike
42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
0089cf5a3f don't Sys_Error with NULL Q2 setmodel call, properly fallthrough if bSetupPixelFormat fails
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2364 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-21 23:38:24 +00:00
Mark Olsen
f530e5f782 Added a glCopyTexSubImage2D stub.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2363 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-18 22:25:41 +00:00
TimeServ
2e4995fdaa gl_fontedgeclamp to gl_fontinwardstep, fix gl_fontinwardstep and make it accept a float range (0-1)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-15 22:03:34 +00:00
TimeServ
2b946b97f4 fix graphic error with 8-bit images and gl_blend2d, don't Sys_Error loading textures when out of scrap space
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-15 21:40:54 +00:00
TimeServ
bded857feb force flame models to render fullbright, very slight fps increase with r_shadows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-08 06:24:07 +00:00
TimeServ
3866a4c292 add r_drawflat_nonworldmodel, defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 16:02:03 +00:00
TimeServ
f67a1e5ce4 fix renderer switch with gl_texture_anisotropic_filtering callback
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 03:55:51 +00:00
TimeServ
6eac4b965b gl_texture_anisotropic_filtering is now a cvar with archive flag set
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 02:25:10 +00:00
TimeServ
a10f1f22a6 cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ
637633af80 vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
Mark Olsen
00438b27fa Fixed TGA loading when PNG support is enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-28 23:17:30 +00:00
TimeServ
c19474d271 fixed sw build, fixed server banning, banip works properly and accepts the format x.x.x.x/n and x.x.x.x/x.x.x.x, added unban and banlist
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-22 22:51:14 +00:00
TimeServ
c14115d90e gl_conback loads from gfx/ instead of conbacks/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 01:39:19 +00:00
TimeServ
50c00fb7bc add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:01:06 +00:00
TimeServ
75af125d79 r_floorcolour/r_wallcolour uses 0-255 range
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-12 21:02:56 +00:00
TimeServ
15fac4ad44 optimization to dlights, slight FPS increase
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 03:14:41 +00:00
TimeServ
181592a0e3 attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 02:30:13 +00:00
TimeServ
640524e990 some input cleanup, restarts should work a bit better
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 22:12:20 +00:00
TimeServ
6197004228 add r_floortexture/r_walltexture, tweak to Doom speaker sounds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 04:30:04 +00:00
TimeServ
18de9855ae build fixes, miscalc on bar thing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 07:25:18 +00:00
TimeServ
0f2a193838 only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 05:50:33 +00:00
TimeServ
551f37340b r_drawflat, r_wallcolour, r_floorcolour to callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 03:28:48 +00:00
TimeServ
8e65ba98d5 minor fixes, change name and sys_linebuffer to callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 02:53:36 +00:00
TimeServ
0cc2ba719c vid_wait aliased to _vid_wait_override properly, command completion will now show renamed cvars (like mapname, host_setspeed, vid_wait) correctly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-21 06:02:06 +00:00
TimeServ
bd3cab06a3 probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-21 05:23:51 +00:00
TimeServ
8709f8ec1f gl_font should now update the menu cache conchars texture
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2224 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 07:22:56 +00:00
TimeServ
ba38acd1ce gl_overbright_all effects gl_lightmap_shift, and gl_overbright_all 0 correctly works for only Q2 vs Q3 however just noticed Q3 uses overbright 2 for maps and 1 for models... yay
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 07:01:06 +00:00
TimeServ
a7a6dcc92f add cvar gl_overbright_all, 0 (default) = use overbrights only on Q1/H2/Q2 models, 1 = use on all models, set an engineflag marking non-map stuff but Spike needs to implement a gl_overbright_models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 06:03:58 +00:00
TimeServ
f57808caf0 warning cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 03:55:55 +00:00
TimeServ
70d31d2617 added gl_smoothcrosshair, defaults to 1, 0 = don't smooth, 1 = old behavior (smooth on crosshairsize > 16 or using image)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 07:10:49 +00:00
TimeServ
960b2b8d96 cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 06:57:13 +00:00
TimeServ
3fd1a224e3 internal cleanup, r_menutint and r_skybox use callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 05:28:44 +00:00
TimeServ
ceafd30644 vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:31:23 +00:00
TimeServ
68a5e9d3b3 simplified r_floorcolour/r_wallcolour, switched gl_texturemode to callback, some cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 05:23:11 +00:00
TimeServ
363223186e change crosshairimage/crosshair/crosshaircolor to use callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 04:31:29 +00:00
Spoike
0560842635 Prevent 8bpp opengl. I hate you Up2nOgOoD[ROCK].
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 01:55:12 +00:00
TimeServ
1d6899434a fix lightmap_textures with init function
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-12 03:36:31 +00:00
TimeServ
75648fd2ff fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-12 00:17:02 +00:00
Spoike
d71040af7a Fixes halflife sprites on big-endian machines.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-09 15:35:50 +00:00
Spoike
9b9b696afe Fixed the bloom/gl_max_size issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2180 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-08 15:16:47 +00:00
TimeServ
6a67fa367e fix loading graphic on reinit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-07 02:59:17 +00:00
Spoike
f1fc7284b5 Yup, TimeServ did add an endian bug with his qtest model support, it seems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-03 18:52:28 +00:00
TimeServ
19cfb4a2c5 make sure vid_conautoscale refreshes on reinit and resize, go back to old behavior with vid_conheight/vid_conwidth
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 09:11:37 +00:00
TimeServ
1785c0bfc5 added vid_conautoscale which allows vid_conheight/vid_conwiidth to be updated based on scale of current resolution, updated vc2005 project yet again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 07:14:25 +00:00
Spoike
b5b74f2529 Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-23 19:22:12 +00:00
Spoike
ca278f79e0 Slight improvement on antialiasing, like the cvar being registered and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-15 20:48:48 +00:00
Spoike
a0964b50e9 fsaa as promised to moodles. vid_multisample should be set to something like 4. Moodles needs to do the enables/disables. :)
I've not done GLX.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-15 20:11:37 +00:00
Spoike
eda0633c4e This needs a proper fix some time, but I don't want to be the one to do it, it's hideous! Hrm, colormap stuff... I dunno. This works well enough for most q3 mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-15 20:07:43 +00:00
TimeServ
62462f3b5d sv_http/sv_ftp paranoia, add gl_menutint_shader cvar, use shaders for r_menutint rendering on GL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 09:20:07 +00:00
Spoike
6231281e5e Fix a bug where shaded wateralpha surfaces were not being drawn.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 01:28:22 +00:00
TimeServ
baad7f5422 mdl version 3 support, misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 23:20:49 +00:00
TimeServ
0138b991e1 removed Sys_Errors with SPR/SP2 loading
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 06:15:11 +00:00
TimeServ
5ebe24d121 removed Host_Error/Sys_Errors in Q2/Q3BSP/RBSP and MD5 loading, fix possible memory leaks with failed loads
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 05:54:12 +00:00
TimeServ
322fd2a900 SW won't Sys_Error on game necessary models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 22:11:41 +00:00
TimeServ
28979e3d12 don't Sys_Error on invalid translation, BSP (HL/Q1/H2) loading will no longer Sys_Error
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 22:01:49 +00:00
TimeServ
4b4a26aae0 cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 09:19:31 +00:00
TimeServ
2df1c6674b console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 08:01:48 +00:00
Spoike
96cc1e17aa gl_texturemode was made into a cvar yonks ago.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 05:24:57 +00:00
Spoike
a93e959fa4 Removed a little dead code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 05:22:16 +00:00
TimeServ
1cb4fa386a fix warning, fix building of direct3d on msvc8, update project
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 04:33:22 +00:00
TimeServ
e82a8ac9aa add gl_lightmap_shift (needs to handle renderer swap), fix linux building
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 18:33:56 +00:00
TimeServ
12cd7eb5bd fix builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 04:39:16 +00:00
Spoike
aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
TimeServ
05ace9bdcb add Draw_FillRGB, allow con_selectioncolour to use R/G/B
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 00:51:00 +00:00
TimeServ
973d2830a0 use stringtorgb and stringtoindex functions for crosshaircolor and r_menutint
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 00:35:56 +00:00
Spoike
3e6c4e4c34 A comment for the sake of reasoning for this file to exist. (poor windows/unix programmers)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-10 03:57:11 +00:00
Spoike
176b5688eb Removed some dead code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-10 03:56:44 +00:00
Mark Olsen
7d27fc8e57 Added the MorphOS files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 22:10:32 +00:00
Spoike
b48c3034dd Trying to fix the crash rjlan gets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 02:02:17 +00:00
Spoike
2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
TimeServ
789c9b0ee6 use engineflags instead of constant strcmp checks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2053 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 00:19:46 +00:00
TimeServ
1ed370ac4a assure that bsp entity lumps are null terminated (fix 2fort5p loading), cosmetic fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-05 03:50:54 +00:00
TimeServ
d8240c391a fix tile clearing with hud plugins (screensize), fix host_endgame message, fix issue with loading icon, add gl_bloom to vc2005 project
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2047 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 22:37:28 +00:00
Spoike
d27d3c5b6d Less warnings (none at the gcc-default warning level)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike
0fe03c7b25 blooming stuff. I hope I got enough of the bugs out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-03 03:31:19 +00:00
Spoike
c2aa755e86 Fixes the TF teleporter skin bug (which was a general problem with skingroups).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2040 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-01 20:47:24 +00:00
Spoike
d0661cdc47 An alternate server browser, accessable via menu_servers2.
Needs tweeks. A good base for killing off the origional browser. Mouse driven. Needs keyboard input to actually connect still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-28 00:46:04 +00:00
Spoike
38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
TimeServ
ec3d886864 scr_conalpha added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-25 21:03:56 +00:00
Spoike
30fa877587 Small loading speedup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2012 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:50:12 +00:00
Spoike
7120a5d1b9 Fixes some alienarena issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:49:35 +00:00
Spoike
bff51b251a Fix the logic with gl_font
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:48:29 +00:00
TimeServ
df16aa1400 fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 01:24:22 +00:00
Spoike
01c3544aeb Don't crash when trying to use d3d.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-12 17:06:55 +00:00
Spoike
0ad239ca6a Fixed all warnings in MDebug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 14:51:36 +00:00
Spoike
6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
bc1f25a11b A bit of fun with gamma.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:05:15 +00:00
Spoike
cf73c8b81e Copyable console, and up2's demand for aliases like fuhquake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-06 01:06:17 +00:00
Spoike
bb67cd181e Fixes the skybox in d3d.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:32:39 +00:00
Spoike
48d07feec4 vid_wait_override stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:32:30 +00:00
Spoike
d09c73dfeb Fixes mouse + sbar_edit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:21:16 +00:00
Spoike
52ddfccfaa Removed moodles' multisample stuff. That's not how it's done.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-29 00:18:27 +00:00
Spoike
fdb5cf3aff Fixed mvd playback as correctly as I can think how.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 19:04:13 +00:00
TimeServ
f3f02e5353 fix warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:43:10 +00:00
Spoike
9620a98dc2 Removed moodles' infokey stuff which was totally wrong anyway.
Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
Lance
20ef474862 fixed msvc6 warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:06:48 +00:00
TimeServ
8f550d6d1f half-alpha character rendering for software
changed background to not blink
added BX_COLOREDTEXT extension (although the FTE extension conflicts)
fix to console clearing which should hopefully speed things up a little bit


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 03:10:16 +00:00
Spoike
e3cb464de9 Some bugs fixed. I wonder what I've broken.
Oh yeah, hud scoreboard stuff works now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:06:49 +00:00
Lance
e713a9b5ab Better anisotropic filtering support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-16 06:22:18 +00:00
Lance
dc53b0aae4 I spelt anisotropic wrong
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-16 06:20:43 +00:00
Spoike
f0feb82b90 rjlan wanted mingl to compile again, and moodles reported a demorecording bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-13 06:27:18 +00:00
Spoike
15a7211e20 Fixes something with skeletal animated frame groups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-12 22:25:15 +00:00
Spoike
1ac26032f6 Use the pink checkerboard instead of pure white. This makes it obvious that the texture is missing, hides an ATI driver bug, and generally looks a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-12 22:24:06 +00:00
Spoike
840ab4682d *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-12 22:23:03 +00:00
Spoike
ba789a5446 I've been fixing up client downloading. Hopefully we're a little more robust.
requiredownloads 0 can possibly cause problems though, with missing maps and such.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-04 00:44:34 +00:00
Spoike
19ab4fd050 Meh, I'm just going to commit everything.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 23:01:54 +00:00
TimeServ
a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
6f52e8ea5a Fixes the fog shader on q3dm4 and similar shaders (they do occur elsewhere in std q3).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-27 16:54:28 +00:00
TimeServ
6dd7ddd353 palette remap per entity for sw
minor change to qclib for hexen2


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 20:35:04 +00:00
TimeServ
a32c1af46d kill some unnecessary Sys_Errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 08:34:34 +00:00
TimeServ
55f788ef0d removed Draw_PicFromWad so we only use the "safe" version
killed some Sys_Errors
transtable loading to vfs
log rotation fix
server cosmetic changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 07:00:33 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
TimeServ
96de3b78c3 added partial r_stains
changed default of r_stains to 0.75


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-17 21:51:42 +00:00
Spoike
2cd3740b2f This *WILL* boost fps slightly. By as much as 50 perhaps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-17 20:16:49 +00:00
Spoike
13d0a98133 cygwin, mingw should compile, plugins in dedicated servers, and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-15 19:15:39 +00:00
Spoike
0ed3044f0f Use skin files to replace the skins, instead of add.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-12 01:58:15 +00:00
Mark Olsen
df41c9461d Let's try not to fuck it up for little endian next time :P
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 21:52:38 +00:00
Spoike
b14f789fbe Convert q3 flares to dynamic flashblendable lights
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 02:20:11 +00:00
Spoike
688bae5fdb Fixes taskswitch bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-06 02:19:22 +00:00
Mark Olsen
4120541f06 Reenabled the XCloseDisplay call as things fuck up without it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 21:22:36 +00:00
Mark Olsen
2e22b57fc2 Fixed big endian support for Linux/GLX
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 20:51:18 +00:00
TimeServ
1b2dfa9701 fixes to stainmaps (project options got screwed up so I didn't catch the glitches)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-02 00:49:20 +00:00
TimeServ
bc44aaf54b stains are multiplicative instead of additive
get rid of infokey usage in cl_ignore
reduce sw stainmaps from int to unsigned char


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 22:36:01 +00:00
Lance
79d122b3cf Anisotropic Filtering take 2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 15:52:36 +00:00
Lance
a42d9dac20 Anisotropic Filtering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1655 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 11:40:45 +00:00
Lance
96c5dd71ec Anisotropic Filtering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 11:22:20 +00:00
Lance
eae50d7bf6 Anisotropic Texture Filtering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 11:20:19 +00:00
Spoike
77474af3b2 Stops a recursive error when the MessageBox function tells us that it's appeared, over and over and over again, causing more MessageBoxes... Grr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 01:24:07 +00:00
Spoike
6f6b337428 fix for dedicated servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 21:35:43 +00:00
TimeServ
18b062a0fe also look in charsets for quake character sets
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1636 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 02:53:08 +00:00
Spoike
339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
Mark Olsen
a481295083 Fixed some newly added endian bugs. Quake 2 support works again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-29 11:57:02 +00:00
TimeServ
8728f3abbb pe_defaulttrail junk for Q1/H2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 23:11:19 +00:00
Spoike
ebcaac9a08 This should fix the recent windows gamma issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1591 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 21:13:45 +00:00
Spoike
9355c7dda5 makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike
277d0b6960 small tweeks and hacks for better integration with kde
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1575 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-21 21:07:45 +00:00
Spoike
de5dd89b74 Tweeked automatic generation of shaders, we now search for shirt/pants textures for default skin shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1570 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-14 01:33:25 +00:00
Spoike
35192beb47 More tweekable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-14 01:32:21 +00:00
Spoike
6b8551e8b9 Added a flag that can disable looping of animations, used by some zyms.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1568 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-14 01:31:14 +00:00
Spoike
06f02a2765 don't light alias models, and use shaders on md3s again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 20:02:33 +00:00
TimeServ
dbf8fee5d2 gl_blend2d fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 18:16:32 +00:00
TimeServ
3d861b61e3 fix to gl crosshair
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 04:32:51 +00:00
TimeServ
3d531e6f45 added vid_desktopgamma
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-18 04:42:13 +00:00
Spoike
293cacfca4 Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 04:03:13 +00:00
Spoike
0c2beaafa8 Push the skybox back if the user set the gl_maxdist to infinate.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 03:59:45 +00:00
Spoike
e3e01642bc Use q2-style skybox rotation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-15 20:08:50 +00:00
Spoike
65c00d62b5 Fixes the seams, allows the mapper to specify a skybox.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-15 20:06:34 +00:00
Spoike
04181ac219 Fix sprites and particle effects.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-10 23:17:35 +00:00
TimeServ
fbf48a84dc fix to radomvelvert
rehashed particle sets (spikeset, faithful, and highfps are now complete sets), added minimal
fix to gl crosshair...


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 22:06:52 +00:00
TimeServ
6523dc2235 more stupid errors...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1452 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-08 05:05:09 +00:00
Spoike
d4d365175d I've been fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-07 16:27:20 +00:00
Spoike
b73f794d7d Just fixing some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-07 02:13:15 +00:00
TimeServ
e2f76d2861 fixed stupid mistake
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1430 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:23:30 +00:00
TimeServ
dcabb778f6 fixed crosshairimage w/ crosshaircolor
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:12:49 +00:00
Spoike
8ca97dc86b Getting rid of the version number, now using build numbers only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 21:08:06 +00:00
Spoike
953e87faaf -dedicated server crash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 18:07:32 +00:00
Spoike
4366f644e5 A few tweeks here and there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
TimeServ
95a9c06645 $#!*()$#!)@$!@)#(@!)(#
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:20:19 +00:00
TimeServ
690bb8cb0a crosshair correction, again...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:17:51 +00:00
TimeServ
81e7b2020d crosshair position fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 03:12:01 +00:00
TimeServ
11fa1bfbef small r_menutint fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-30 01:29:27 +00:00
Spoike
e91c945952 A bugfix and a slightly more efficient rendering thingie.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:33:26 +00:00
Spoike
710d7aa3ed r_waterwarp -1 warps the fov, not a post-processing pass.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:32:22 +00:00
Spoike
4a15a60ab1 You don't need shaders for blending 2d images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:31:08 +00:00
Spoike
bcc1f2c081 Fix the shineyness, so it actually fully matches q3.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:28:53 +00:00
Spoike
fe6158f8a9 More correct.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:28:08 +00:00
TimeServ
12a172bc95 r_menutint added, changes background tint for gl and sw
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-29 23:20:29 +00:00
TimeServ
ad3f2c26ac warning fixes
log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike
c86db94c76 Added alternate replacement texture names for compatability. (as requested by rjlan)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-22 12:59:34 +00:00
TimeServ
b7318bfaf4 warning fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:21:35 +00:00
TimeServ
e9a0c2edc3 r_shadows fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:14:58 +00:00
Spoike
3e7a823089 A fix for TimeServ's memory leak report: 'gl_draw.c: 3507 zone difference is 2600'
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-17 16:48:47 +00:00
Spoike
13cade8fe9 fixed some minor issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-15 05:55:43 +00:00
Spoike
f1ec9f4952 Added new rendertypes for q3.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:29:22 +00:00
Spoike
e08dc42386 Due to a few other commits today, we can fasttrack shaders slightly.
Also added extra q3 entity types. We now see lightning and railgun beams.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:27:20 +00:00
Spoike
a294161ce5 upload deluxemaps only if we're actually using bumpmapping. This might help drop texture memory and boost fps slightly. Probably not by much, however.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:25:10 +00:00
Spoike
8c38072cbb Fixed some mipmapping, so we probably get higher fps now, yay. :p
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:23:54 +00:00
Spoike
ac99836c88 just made some of the coding style more readable, a cosmetic whitespace change only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:23:18 +00:00
Spoike
7e3bc6a2e1 new cvar to disable ^b, especially with people's names on the hud..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:22:17 +00:00
Spoike
7f993dfb75 Fixed a couple of warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:21:32 +00:00
Spoike
3d3199eeda And dedicated server compiles too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:54:54 +00:00
Spoike
348a1024be Now compiles and works fine in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
TimeServ
eb06704511 fixes to particle emitting (temp?)
build fixes to SW
parsing fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
Spoike
347311db8c q3 fixes and misilaneous minor changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
Spoike
2486c48927 Added dpm support, and a mod_md3flags cvar to disable reading flags on md3s.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:02:09 +00:00
TimeServ
c3219a8ba5 linux fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 01:47:48 +00:00
TimeServ
6c49205520 Q2 fixes
minor input fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-04 05:48:26 +00:00
TimeServ
398e6b23cf r_rocketlight should be variable
maybe some fixes to dlights?


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-28 05:21:25 +00:00
Spoike
1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
33542049b2 still needs tracing to be rewritten
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:49:36 +00:00
TimeServ
bc6d871f37 gl_blendsprites hack added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-23 23:36:04 +00:00
Spoike
9a4e707fda Fixed some precompiler constant usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 16:35:49 +00:00
Mark Olsen
9b822244ee Fixes to minimal build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 15:46:31 +00:00
Mark Olsen
467f564f1a Fix for minimal build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 15:42:56 +00:00
Spoike
83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
f4a3068ae2 dedicated server should compile properly now, yay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 17:22:49 +00:00
Spoike
5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
48fd9285e7 Fixes skinning issues with multiple surface models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:16:20 +00:00
Spoike
887d613984 Fix rgbgen topcolor and rgbgen bottomcolor
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:11:23 +00:00
Mark Olsen
4cf65db4b7 Endian fixes to the Q3 model loader.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 02:21:20 +00:00
TimeServ
83cc102208 m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
c30d79eb31 fix to sw character drawing (should speed SW up)
gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike
a3c6317802 make d3d compile again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 00:36:55 +00:00
Spoike
7900f2b598 Make fov change view size in isometric.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1197 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-04 11:42:15 +00:00
Spoike
7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
c43ca67df6 Only include glquake.h if we're actually building a GL renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 22:35:11 +00:00
Spoike
e8e35a4a19 Why do compilers have to be so fussy ?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1189 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 16:55:42 +00:00
Spoike
16ca2a1cc8 Small, easy fix for a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 16:51:12 +00:00
Mark Olsen
c5c278da85 origional -> original.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen
46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen
19476733cb allready -> already.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
TimeServ
b43869f191 fix to q1 model loading
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1164 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:13:06 +00:00
Spoike
4fad5d02bc work, dammit!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 17:04:36 +00:00
Spoike
50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
83bf982654 Small tweeks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 15:47:20 +00:00
Spoike
86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike
7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
0a25f2084f Windows XP raw input support (should fix rid#1217412?)
enhanced con_ocranaleds


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-29 21:20:34 +00:00
TimeServ
ed8f285738 con_ocranaleds preliminary (should obsolete rid# 1215521)
conwidth/conheight set to CVAR_ARCHIVE


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
Spoike
39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
f64645ff6d Fix d3d renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 16:38:49 +00:00
Spoike
2c5eeb9fa4 Fix for colourless models after a vid_restart (or a flush, it turns out)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:50:18 +00:00
TimeServ
e5b76314ac - Q3 UI IS NOW BROKEN -
mouse5/6/7/8 attempt (rid #1217412)
DX3/DX7 dual compatibility (hopefully, needs testing)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 22:30:57 +00:00
Spoike
92c6acd4ec *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:36:20 +00:00
Spoike
def6f6fa60 So that sdl compiles
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:36:06 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
87b0e0aa80 Fixed the shadow related bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 01:58:17 +00:00
Mark Olsen
3190345f6e Moved up #ifdef RGLQUAKE so glquake.h isn't included for sw only builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:58:27 +00:00
Spoike
76350b3463 Added gl_motionblur cvar.
>=1 and <= 0 are bad values.
experiment to find a value you like.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:24:31 +00:00
Spoike
7ca1642488 Fixed r_shadows. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:22:56 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
922a876cd4 bigfoot's code doesn't compile very well in windows. Heh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1052 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-23 05:32:55 +00:00
Mark Olsen
16d52bd692 Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB.
Added glDrawRangeElements "emulation" using glDrawElements for systems without
glDrawRangeElements.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-21 01:33:58 +00:00
Mark Olsen
decafeddd3 Fixed clearing of qglClientActiveTextureARB if multitexturing couldn't be enabled.
Moved printf to tell the user that multitexturing is enabled to make it really only say
that if it was. Before it would say so even if the addresses of the MT functions
couldn't be found.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 12:48:06 +00:00
Spoike
979df82f05 Support DP style skin files on zym models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:43:11 +00:00
TimeServ
641986a0ee r_lightmap_saturation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
9a628f626b don't redefine vec4_t
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-14 23:10:38 +00:00
Spoike
9a4633b19f Compile dammit!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1012 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-14 18:30:06 +00:00
Spoike
e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
TimeServ
b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
4b48999fdc Preliminary RBSP support.
Q3 needs retesting.
With regard to lightmaps. It currently uses only the first lightmap on the surface, and doesn't yet respond to lightstyles. This can result in some fairly patchy edges, and is a bit darker in those areas. I need to rewrite a few other areas to get the rest to work properly (like how lightmaps are drawn...). Everything else should work fine (this doesn't include working gamecode of course).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@974 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-21 00:02:01 +00:00
Spoike
ae19812e92 jk2 shader path added (which is also a cleaner name anyway...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:54:54 +00:00
Spoike
9d65df9b4d Byteswap the palette (for macs).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@972 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:51:56 +00:00
Spoike
545b457f02 Trying to improve portability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
d03c99b3eb Fixed SDL stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 19:31:15 +00:00
Spoike
ba70042981 Trying to fix some gamma ramp sizes. :/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@965 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:31:53 +00:00
Spoike
b8eca23cfb *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
ee02371019 Added an option to compleatly disable gamma ramps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 05:41:39 +00:00
Spoike
998efee8c3 Trying to fix bsd gl support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 05:35:23 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
1baee5fbe1 A small speedup, and more memory efficiency too. Won't shadowalker be happy. :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-29 03:17:17 +00:00
Spoike
d7bb31a516 Some changes. QC execution has been tweeked a little. It needs further work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
2000d01334 Small changes, a few bugs fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:33 +00:00
Spoike
d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00