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305 commits

Author SHA1 Message Date
TimeServ
5aebd86482 windowed sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-05 16:17:40 +00:00
Spoike
e2e008d695 fixing visability of tracked players with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:27:41 +00:00
Spoike
70747835c1 fixing visability of cl_chasecan 1 tracked players.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:59 +00:00
Spoike
f8f4157f92 Fixing positioning with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:16 +00:00
Spoike
73cfeca6f3 fixing cl_chasecam 0 positioning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:25:47 +00:00
Spoike
e84cf19ffc removed a message
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:25:05 +00:00
Spoike
9b9c48baa0 progress bar on console about lighting list.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:24:34 +00:00
Spoike
960b9e734a removed my debugging spam.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 23:06:58 +00:00
Spoike
5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
TimeServ
1ba53e017e rogue sbar
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:13:30 +00:00
Spoike
70ab01cb49 vid_hardware gamma should be more consistant now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 11:05:31 +00:00
Spoike
c7c0246eb4 We don't block ctrl+esc any more...
You should be able to use that with sys_disableWinKeys again.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:19:58 +00:00
Spoike
1f7dda0006 A couple of keys fixed and added... capslock/scroll lock should be bindable now, and full working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:17:15 +00:00
Spoike
f2a89538fa Slow gametime when paused.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:16:15 +00:00
Spoike
363b89ce91 Should now be able to cope with malloc errors better by disabling the compiler entirly if the problem occurs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:15:15 +00:00
Spoike
c984889446 Does that make it more tolerant of QC hacks?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:14:26 +00:00
Spoike
5b197459eb skys are pausable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:13:22 +00:00
Spoike
173875eb5f fixing gl_2dscale bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:09 +00:00
Spoike
d89c1944ff fixing gl_2dscale bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:00 +00:00
Spoike
b39a76bd58 changed the homepage part.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:19:56 +00:00
Spoike
c5fc5858b6 hmm. that should make downloads less crazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 05:42:20 +00:00
Spoike
20e15438ed better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike
30d0582da8 Well, that'll make debugging less crashy...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:20:50 +00:00
Spoike
467fb6c704 healing the compiler a tiny bit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:20:19 +00:00
Spoike
bc49957d23 those conditions are slightly better than before.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:17:33 +00:00
Spoike
e5cc1ba3c3 fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:44 +00:00
Spoike
dc559bf6df dedicated servers debugging is improved with this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:01 +00:00
Spoike
d47895df56 Spinning particles should be feeling better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:14:16 +00:00
Spoike
6f52211bb2 fixing gamma ramps and stuff... god I hate windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 02:19:17 +00:00
Spoike
b81cfa6077 playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 23:02:52 +00:00
Spoike
db3aebb341 bit more... 'optional'...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:51:15 +00:00
Spoike
cc8b34639b better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike
37a8fd5056 teamplay and plugin stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:49:01 +00:00
Spoike
0c6d688751 removed a pointless if statement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:48:09 +00:00
Spoike
705d84c214 teamplay info
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:31 +00:00
Spoike
fbda24bd34 trying to fix the whole gl_2dscale stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:02 +00:00
Spoike
d592a4f647 hmm. is that better at all?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:46:24 +00:00
Spoike
6391f4428f supports norms, and might actually be a tiny bit faster at loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:45:08 +00:00
Spoike
42b0c88591 small teamplay info fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:44:05 +00:00
Spoike
95ca49effb Surface particle emittence should be nicer now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:43:23 +00:00
Spoike
b08fe6561b playing with teamplay code and plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:42:34 +00:00
Spoike
9cf99374db added an if. defaults on anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:41:42 +00:00
Spoike
19e99274fd should make clients more stable... though I'm not sure if this is a good thing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:40:24 +00:00
Spoike
dc91267fff clarified the help message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:39:32 +00:00
Spoike
f04e0eba67 make it that bit more noticable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:38:29 +00:00
Spoike
103cf9b7b0 couple of fixes there...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:25:55 +00:00
Spoike
8a34e35fc4 should make things easier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:24:38 +00:00
Spoike
76f36d2bf3 should make that one a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:22:32 +00:00
Spoike
8edb4a5259 Hmm. Whoops.. that'll help norms a bit better...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:09:22 +00:00
Spoike
81c77ee8ab Does that make bots any more consistant?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-28 06:36:57 +00:00