1
0
Fork 0
forked from fte/fteqw
Commit graph

5681 commits

Author SHA1 Message Date
Spoike
571d16b14f Attempt to fix VK_NOT_READY issue on amd vulkan drivers, as well as xlib errors also on amd.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:31:55 +00:00
Spoike
08f8cb2d35 Fix double-free crash on TLS failure.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-27 19:31:48 +00:00
Spoike
dfc44e5d36 Print a warning message when we try to make sense of an invalid/corrupt infostring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-20 09:19:18 +00:00
Spoike
dfed212698 Try to handle 'r_clearcolour 1 0 0' better without getting confused by palette indexes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-20 09:17:38 +00:00
Eukara
4851956acb GLX: Map the key 'MENU' aka K_APP to XK_Menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-13 20:02:55 +00:00
Spoike
ce76201081 Work around gcc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-13 00:21:47 +00:00
Spoike
5501fa249d makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
emenu: clean up hexen2's maplist options slightly.
emenu: modelviewer should now be slightly more friendly (click+wasd to move around).
particles: fix up randomised s coords.
csqc: try to fix issue with applycustomskin not refcounting properly.
client: [s_]precache and (new) mod_precache cvars can be set to 2 to precache the resources after load, for faster loading at the expense of some early stutter, without risking later mid-game stuttering.
gltf: add support for morphweights in a cpu-fallback path. don't expect good performance on surfaces with morphtargets for now.
gtlf: add some support for gltf1 files. far from perfect.
shaders: gltf1 semantics handling
shaders: const correctness
iqmtool: fix up mdl skin export.
iqmtool: integrate the engine's gltf2 loader. works with animated models, but unanimated ones suffer from basepose-different-from-bindpose issues.
q3bsp: hopefully fixed bih traces. still disabled for now.
qc: change default value of pr_gc_threaded to 1.
qcext: add the '__deprecated' keyword to various symbols in fteextensions.qc, now that fteqcc supports it.
ssqc: spit out a more readable error for WriteByte(MSG_CSQC,...) outside of SendEntity.
ssqc: add registercommand builtin, for consistency with menuqc and csqc (though only one can register any single command).
sv: report userinfo/serverinfo sizes (some clients still have arbitrary limits, plus its nice to see how abusive things are)
sv: try to optimise sv_cullentities_trace a little.
movechain: relink moved ents.
csqc: add spriteframe builtin, for freecs to use instead of more ugly less reliable hacks.
menuqc: fopen("tls://host:port", FILE_STREAM) should now open a tls stream. tcp:// should also work.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-13 00:05:47 +00:00
Spoike
5aa11ddbb1 makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
emenu: clean up hexen2's maplist options slightly.
emenu: modelviewer should now be slightly more friendly (click+wasd to move around).
particles: fix up randomised s coords.
csqc: try to fix issue with applycustomskin not refcounting properly.
client: [s_]precache and (new) mod_precache cvars can be set to 2 to precache the resources after load, for faster loading at the expense of some early stutter, without risking later mid-game stuttering.
gltf: add support for morphweights in a cpu-fallback path. don't expect good performance on surfaces with morphtargets for now.
gtlf: add some support for gltf1 files. far from perfect.
shaders: gltf1 semantics handling
shaders: const correctness
iqmtool: fix up mdl skin export.
iqmtool: integrate the engine's gltf2 loader. works with animated models, but unanimated ones suffer from basepose-different-from-bindpose issues.
q3bsp: hopefully fixed bih traces. still disabled for now.
qc: change default value of pr_gc_threaded to 1.
qcext: add the '__deprecated' keyword to various symbols in fteextensions.qc, now that fteqcc supports it.
ssqc: spit out a more readable error for WriteByte(MSG_CSQC,...) outside of SendEntity.
ssqc: add registercommand builtin, for consistency with menuqc and csqc (though only one can register any single command).
sv: report userinfo/serverinfo sizes (some clients still have arbitrary limits, plus its nice to see how abusive things are)
sv: try to optimise sv_cullentities_trace a little.
movechain: relink moved ents.
csqc: add spriteframe builtin, for freecs to use instead of more ugly less reliable hacks.
menuqc: fopen("tls://host:port", FILE_STREAM) should now open a tls stream. tcp:// should also work.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-12 23:29:58 +00:00
Spoike
a37f70e5f0 Add con_savehistory cvar, so the user can disable saving conhistory.txt all the time.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:41:17 +00:00
Spoike
f6874f99b8 Don't trigger link clicks from RMB while scrolling the console up/down.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:38:55 +00:00
Spoike
24267a24ae Add spriteframe csqc builtin (presumably only useful for freehl/freecs).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:31:46 +00:00
Spoike
f688882d3e Fix r_dynamic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-06-01 01:30:31 +00:00
Spoike
62a4572f23 Fix some -TFTE issues with xonotic.
Implement OP_STOREF_F, but don't generate it just yet (waiting for next 'stable' build).
Just disable fteqcc.log by default. If this affects adversely you then you should probably just be using fteqccgui instead.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-30 12:12:46 +00:00
Spoike
df5b4e4e48 Add -nolog arg for windows users to disable fteqcc.log files (and a -log arg for non-windows users).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-29 10:27:43 +00:00
Spoike
53deb25340 Add __deprecated keyword. Add strlen intrinsic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-20 02:00:37 +00:00
Spoike
80474cc3be Fix web+android targets. Fix some relatively recent quake2 bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-16 13:12:58 +00:00
Spoike
c949500da8 Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
Fix prediction issues with the ftenq protocol.
Fix some console image previews.
Added mod_precache cvar. set to 0 to significantly reduce memory usage in xonotic...
Prevent xonotic's random file writes from forcing full worker syncs, for faster loading.
QTV connections are now accepted only from localhost peers by default.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 15:50:26 +00:00
Spoike
402fd12785 Fix uninitialised locals detection (for both -WF302 and -Olo).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 13:43:32 +00:00
Spoike
89f1fa4011 Try to fix antilag crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-02 10:55:23 +00:00
Spoike
31a2726f10 Fix typo on a minor builtin's number.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-01 11:36:20 +00:00
Spoike
9859e199a0 Tweak emcc args to try to stop the web version of shpuld's bloodletter game from crashing. Still basically unplayable though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-01 07:57:31 +00:00
Spoike
5d1d1ef9be Fix up some netquake initial angle quirk.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-01 07:34:21 +00:00
Spoike
08ccf2d0a8 Fix up some netquake initiak angle quirk, and related quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-30 14:33:58 +00:00
Spoike
813c8c54ff Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 15:07:25 +00:00
Spoike
4b8f303ca9 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 13:16:33 +00:00
Spoike
97861a59a3 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 12:25:24 +00:00
Spoike
6931c565df Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 11:43:33 +00:00
Spoike
4c2066601a Support connecting subnodes to servers over tcp (instead of depending on fork).
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now.
sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients.
Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway.
Fix broken mousewheel in SDL2 builds.
Fix configs not getting loaded following initial downloads in the web port/etc.
Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla).
Sky fog now ignores depth, treating it as an infinite distance.
Fix turbs not responding to fog.
r_fullbright no longer needs vid_reload to take effect (and more efficient now).
Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8.
Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable!



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 10:43:22 +00:00
Spoike
7e66608b36 Fix stupid buggy flawed bounds check.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-26 04:24:22 +00:00
Spoike
b332742d6f Fix the web port's numerous audio issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-26 01:32:02 +00:00
Spoike
a92778fdbe Fix the web port's decals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5680 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-26 01:31:00 +00:00
Spoike
0e8d1acb05 Try to fix load times with certain q3bsps, by deferring phs calcs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5679 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-24 12:11:29 +00:00
Spoike
ab36996acd Try to fix compressed audio loading issue with the web port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-24 12:09:48 +00:00
Spoike
712b57851a Fixes https://sourceforge.net/p/fteqw/tickets/79/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-24 04:26:45 +00:00
Spoike
eb277c45bd Fixes https://sourceforge.net/p/fteqw/tickets/81/
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-24 04:23:13 +00:00
Spoike
5b6b902c29 Fix music not looping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 10:17:11 +00:00
Spoike
9c0c6c5cc1 Fix music not looping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5674 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 08:29:58 +00:00
Spoike
9c348a4bc8 Fix underflow bug in Base64_EncodeBlock
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 05:13:51 +00:00
Spoike
843f971e2c minor compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 05:11:19 +00:00
Spoike
81b270db70 Add mods menu and all-cvars menu to menusys.
combo widgets  now have sliders on dropdown lists.
text edit widgets accept mouse-clicks to move the cursor.
Fixed a bug with audio device selection.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 03:56:01 +00:00
Spoike
50c4e75c65 Stop some plugins from failing/crashing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 03:50:14 +00:00
Spoike
81617eaebc minor compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 03:44:32 +00:00
Spoike
e8aa715763 disabled some quake-only teamplay stuff in non-quake builds.
GL: r_dynamic -1 is now r_temporalscenecache 1, which makes menu options etc a little friendlier. fixed a serious memory leak.
GL: Lightmaps are now uploaded using pbos to reduce cpu stalls (especially with temporalscenecache) and the resulting periodic framerate drops. Requires gl4.4.
PM: moved manifest-downloads to the package manager. still needs some proper testing.
PM: Fixed bug with downloading updates from every known mirror for that update.
PM: Fixed bug with duplicate mirrors...
PM: menuqc is now able to query available updates.
engine's Draw_TextBox centers the text box more appropriately and easily.
SV: added sv_autooffload cvar, when set the map command will automatically create a server in a separate process to reduce the effects of stutter in inefficient ssqc mods.
Menu: menu_mods now shares data with getgamedirinfo builtin.
MenuQC: Added some extra properties to the getgamedirinfo builtin.
MenuQC: Added Menu_RendererRestarted entrypoint.
MenuQC: _vid_renderer_opts cvar now has a value that actually reflects the windowing systems in the build, rather than just renderers.
CQSC: Added getlocationname builtin.
ALSA: device names are now more consistent with other audio drivers.
SV: added unsavegame console command, to delete unwanted saved games.
SV: hashtable entries are now saved into saved games.
SV: reworked player remapping strategy when loading games. Player slots are now directly swapped serverside, not reconnected.
SV: resend all csqc entity state when a client signals that it started recording a demo.
SV: Added SOLID_BSPTRIGGER as a shapely alternative to the aabb SOLID_TRIGGER. modelindex must still be set for this to work.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-19 01:23:32 +00:00
Eukara
dba2e93f51 Fix memalloc corruption between saves/changelevel
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-12 19:14:08 +00:00
Eukara
82f4b73a44 WAD3 inverted decals don't actually exist non-white
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-02 20:28:11 +00:00
Eukara
d45889800f Manifest cvars can now be queried via getgameinfo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-01 09:27:04 +00:00
Eukara
00479d0567 WAD3: Handle decals with their 255-index hack.
At least I *think* how this is meant to be handled - looks okay.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 19:42:40 +00:00
Eukara
b8a81d1868 Permission to kill the glass-shader hack.
It would have been cvar'd, but we figured it'd be a waste of LOC.
Handle this in the game-logic instead.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 18:37:10 +00:00
Eukara
cd21e68e3b Fixed frameduration() for HL MDL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5662 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 09:49:12 +00:00
Eukara
baa9f5004a Fixed FreeType 'makelibs' URL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5661 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-29 06:36:49 +00:00