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Author SHA1 Message Date
Eukara
1ffacb95b2 Missed that bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-12 10:15:43 +00:00
Spoike
2759632327 fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too.
ignore mip levels that don't match what gl/vk require.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-10 19:40:47 +00:00
Eukara
145666ac22 .cin, .avi volume fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-08 07:04:38 +00:00
Eukara
a11e1e1e4d dir/explorer recognizes .vvm extension now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-07 19:46:29 +00:00
Eukara
827ac5c2de Fixes the awful datagram overflow present in Q3BSP (thanks bby)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-02 11:11:33 +00:00
Spoike
e8c0014b58 fix .gravity on non-players.
try to fix webgl's mouse cursors on misaligned canvases.
fix q2 tent issue.
fix bmp screenshots.
allow disabling packages via renaming, instead of only deleting.
support negative dlights.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-31 17:15:37 +00:00
Eukara
d980fd74a0 Alternative .ico file without PNG compression in case you're using an older MSVC version.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-31 14:42:31 +00:00
Eukara
3360e42379 New icon, woop woop.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-30 10:26:15 +00:00
Spoike
db2c378fa0 centerprints with links now show cursors.
q2 temp entity tweaks. still more work to be done.
support sRGB (mostly)properly in gl+vk+d3d9+d3d11.
vulkan tweaks - multisample works under certain conditions. additional other changes to comply... cvars to enable some other device extensions.
removed r_viewleaf. now using clusters for q1 too.
improved compat with quakespasm's sky command.
Added vid_winthread cvar, to handle window messages on a separate thread. When set this allows the game to keep redrawing when the user is resizing the window etc.
Finally added renderers option to menusys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-28 01:49:25 +00:00
Spoike
d66db9930d fix time changing issue in runstandardplayerphysics.
fix doom-sprites, although their angles still seem to be biased.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-13 10:44:54 +00:00
Spoike
776b8f6565 Added .dz playback support.
demo menu now properly lists the contents of archives.
demos played from subdirs/archives can now chain properly.
autodetect nehahra's demos. Add -nehahra argument to register/override cvar defaults (and set the right gamedir+startmap).
fix some q2 download bugs.
lame attempt at proper sRGB support (gl+vk+d3d9+d3d11 renderers).
fix q3bsp wrong-lightmaps bug.
match DP's viewzoom behaviour by not applying it when VF_[A]FOV was explicitly used.
fix d3d9 issue with missing textures screwing up blend modes.
vk: use a staging buffer instead of a staging textures per mip.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-12 08:15:27 +00:00
Eukara
2c17bcc3d5 Including "fragstats" features only when QUAKEHUD is defined.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-10 15:40:42 +00:00
Spoike
db8663d826 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5126 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-07-04 05:13:44 +00:00
Spoike
904a701281 command argument completion for a few commands.
fix off-by-one pvs bug.
add another settings preset.
fix classic particles colour issue.
fix d3d9 renderer's scissoring (including splitscreen huds)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-04 05:07:51 +00:00
Spoike
9221a1a6ae fix iqm crash bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-02 23:45:04 +00:00
Eukara
2b3d8b39e4 Just shoving that bit in here
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-02 18:59:27 +00:00
Spoike
a255ee0def apparently I forgot to add some files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-30 05:32:00 +00:00
Spoike
783ef32e67 enable the bmp screenshots code. needs testing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-26 09:35:23 +00:00
Spoike
419b2b1f7f fix brush editor giving up with too many polys.
fix race condition that was causing prespawning to skip the call to CSQC_WorldLoaded.
misc other irrelevant tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-26 09:31:02 +00:00
Spoike
b2824ee266 Try to fix android+emscripten builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-23 20:36:35 +00:00
Spoike
6946af8dee fix a silly bug, and some other compile warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-22 16:49:29 +00:00
Spoike
705067928a fix corrupt d3d batches (on large maps)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-22 10:29:06 +00:00
Spoike
272e3f978c fix compile errors+warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-21 02:57:41 +00:00
Spoike
f57be48687 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5115 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-06-21 01:34:33 +00:00
Spoike
2bf193001b implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
remove MAX_MAP_LEAFS limit, although its still checked for sanity (just MUCH higher). You may need 64bit processes on account of the pvs+phs memory required.
integrated my fork of frikdec into fteqccgui. Just associate .dat with fteqccgui and it'll decompile the progs (compiling will then embed the decompiled source into the resulting .dat to avoid repeated decompilation). Be sure to back up first... not tested as a 64bit process.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-21 01:24:25 +00:00
Eukara
5e2a985f7f Builtin for movetype_push ents, wastes config changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-15 14:23:26 +00:00
Spoike
ca31acefea qccgui: add custom right-click menu. move buttons for more screen space.
some fixes for various other small things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-05 15:20:57 +00:00
Spoike
519350c635 example terrain generator for eukara.
some compile fixes too.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 17:14:23 +00:00
Spoike
025aeff8a4 qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat.
added parm_string global for richer map change stuff.
dpp7: fixed and reinstated.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 15:42:32 +00:00
Spoike
0fad8fe37d Compile error+warning fixes for linux
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 08:17:25 +00:00
Spoike
9689f7680e try to fix some build types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:48:45 +00:00
Spoike
bdd0af432f mingl build fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:23:24 +00:00
Spoike
14c665076b update the clustertransfer builtin to work on non-cluster dedicated servers.
implement redirectcmd. because I can.
add a few more qc extensions that define features already implemented.
changing/restarting the map will explicitly flush the worldmodel if the file's modification time is newer. this should make map editing a little nicer.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:03:07 +00:00
Spoike
f64cb13cab use smartjump on nq servers.
try to work around a Chrome webaudio bug, to stop an exception preventing the webgl port from starting any maps.
don't open so many ipv6 client sockets (hybrid sockets don't need it).
fix fteqcc to support qccx a bit better. crmod should now compile when using -fqccx, seems to work in proquake too (ignoring the string replacer hack/tool).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-22 05:12:01 +00:00
Spoike
445e7f476b a dos port, as a dig at eukara about his xbox port project.
mouse+kb+soundblaster devices should work.
you can compile a dedicated server, but the lack of any networking support makes it a bit pointless.
the software renderer will work, but its crap and gets absolutely dire framerates.
there's no code to init mesa or anything, so its crappy-software rendering only.
I doubt anything useful will ever result from this, but it was still interesting to do. possibly the only useful thing to come from this will be from limiting ram use.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-19 03:32:02 +00:00
Spoike
5d2ff1286d first version with dtls support. disabled for now.
schannel (ie: windows native) works as a client, not a server.
gnutls provides both client+server support. servers need to load a pre-generated cert from disk.
tweaked gamepads to actually work in the web target.
tweak gamepads a bit. added gp_* bind aliases. xinput+sdl+web should all use the same key mappings.
finally added the itemtimer glsl.
tweaked software renderer to not be quite so buggy, but you probably won't realise that if you try it.
disabled the ill-fated QWOVERQ3 feature.
don't do the oldorigin thing in quakeworld mods. hopefully this'll fix cspree's weird stuck-in-floor issue.
dpp7 is buggy serverside. disabled for now. I'm part way through rewriting its deltas.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-18 10:24:09 +00:00
Spoike
e5db7c32ba git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5102 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-05-10 05:05:39 +00:00
Spoike
670d96dc3e git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5101 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-05-10 04:49:12 +00:00
Spoike
493d66b832 misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 04:32:49 +00:00
Spoike
1f729f4afd compile fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 03:13:18 +00:00
Spoike
f449b0eb88 Small tweaks to get libav working as well as ffmpeg, for old debian versions. Some other tweaks too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:57:34 +00:00
Spoike
484e8bbfc2 playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
Eukara
f6cbd61760 Fixed particleeffectnum failing from looking up already existing particle effect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-03 22:51:25 +00:00
Spoike
85da162f49 Try to fix up some linux / build script stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-29 02:45:21 +00:00
Spoike
e5e7ba17da fix a stupid bug when loading q2/q3 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-22 14:17:45 +00:00
Spoike
40a52b3724 fix nocompat builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 16:58:17 +00:00
Spoike
96f4f0ac80 Disable world damping by default, it was making ODE physics unusable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 16:57:44 +00:00
Spoike
46d3fedc14 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5091 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-04-18 13:47:02 +00:00
Spoike
09ec3bf6ea added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders.
addtrisoup_simple now supports line lists too.
fix a memory leak in the sound code.
fix chunked http download corruption in certain cases.
reworked the networking associated with entity editing. now carries ids instead of indexes (qc isn't aware of them).
'map blarg.map' will now auto-create a dummy map if it does not already exist. this should make it easier to get started with map editing.
fix some issues with banning yourself - loopback can now mute etc themselves, but not ban themselves.
downloads/updates menu now handles plugin detection. user-installed plugins will result in a prompt allowing the user to enable/disable/delete them. This makes using plugins more explicit.
revamped help menu to remove m_state
fix silly ode copypasta bug, added preliminary bullet code in case anyone is interested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 11:12:17 +00:00
Spoike
81a9c45efa Added the build-everything script from triptohell to the svn. Made more generic, and included a second script to install emscripten+android+nacl dependancies. Updated the makefile and fixed a couple of bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-16 09:27:43 +00:00