1
0
Fork 0
forked from fte/fteqw
Commit graph

909 commits

Author SHA1 Message Date
Spoike
f762446a7d make cheat cvars allowed in single player by default.
fix an issue with referenced packs getting forgotten when running non-dedicated servers.
whichpack now always references packs even if allow_download_refpackages is disabled.
add setcursormode for compat with dp's csqc.
fix some qcc issues that came up.
bump some q3bsp sanity limits a little.
greater precision for android's vibrate feature.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-17 22:45:37 +00:00
Spoike
a445b8486a fix terrain not saving properly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4564 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-10 20:52:28 +00:00
Spoike
483403dc9a misc bugfixes for things reported by 1path0gen1.
and a few added bugs for fun.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-08 20:06:55 +00:00
Spoike
591b848148 trying improve ftedroid and fix the issue with opera+file urls.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4558 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-07 00:30:48 +00:00
Spoike
218006198d fix q2 bsp texture animations.
fix q2 prediction.
fix q2 saved games issues.
fix q2bsp fullbright/fullwhite lights.
fix potential issues from svs.clients no longer being preallocated.
fix rtlights not doing q1 bsp texture animations.
misc crash fixes.
hack to allow a clickable hud when using a touchscreen.
gl_max_size no longer affects 2d images.
select faithful fps preset option by default.
gl_font a,b,c works to select fallback fonts. freetype fonts reused to reduce memory usage when the same font is used multiple times either with different sizes or as fallbacks as part of other fonts.
allow static member functions. allow static locals.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-02 14:30:30 +00:00
Spoike
409c17b9fc fix some rtlight issues on q2bsp. this has a sideeffect of about trippling framerates, as well as enabling shadows and stopping glitches... a win all round... yay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4551 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-01 10:54:16 +00:00
Spoike
9d3c1e4477 stop getting confused between lava and slime.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4545 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 15:36:21 +00:00
Spoike
87564c9d79 stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
try to imitate cyrillic chars if the charset doesn't support them using koi8 mappings, so russian-speaking users don't get so easily pissed about not knowing how to select a font that actually contains chars for their language.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4544 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 14:36:47 +00:00
Spoike
f08489f141 .po support for qc.
rewrote messagemode to support utf8 properly, as well as left-arrow etc keys.
support for mouse-over images on console links and stuff.
added r_lerpmuzzlehack for certain viewmodels.
use libtool's dlopen stuff on cygwin to try to cover some cygwin path differences.
try to support utf-8 in filenames even in windows (only in nt, 9x is still ascii only).
added certificate validation for gnutls. gnutls now enabled by default in linux.
d3d11 tweaks. shadowmapping works.
tweaks for updated terrain format, to try to fix some inefficiencies/limitations.
xmpp plugin can now display avatars (xmpp /set avatars 1)
xmpp file transfers supported by default, but capability is disabled by default (can be enabled by hacking config).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:02:28 +00:00
Spoike
b85672ddfa I never learnt how to test stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4521 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-10 21:41:12 +00:00
Spoike
4ccf715bb1 fix shadowmaps on terrain.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-10 21:14:28 +00:00
Spoike
365e104f88 a couple of fixes for things that didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-29 17:58:20 +00:00
Spoike
fb86222fc7 made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
tweaked shadowmaps. now seems faster than stencil shadows. cubemap orientation should now match other engines.
tweaked terrain. rtlights work. added pvs tests for embedded terrain. sections are now saved in chunks instead, which should mean windows doesn't have a panic attack at 16 million files in a single directory. hurrah.
first pass at realigning menu options to cope with variable-width fonts. still need to do pure-text items.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-29 17:38:22 +00:00
Spoike
667b40ddf6 no water warping for secondary views.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-25 15:46:05 +00:00
Spoike
27debce140 try to fix a crash OMC is having.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-21 04:27:36 +00:00
Spoike
a4481bac93 fix black skies bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-09 00:16:08 +00:00
Spoike
ae84691b38 fix some non-gl builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:23:42 +00:00
Spoike
c469bcd446 fix some non-gl builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:13:18 +00:00
Spoike
d396450a0a log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
fixed numerous shadowmapping bugs. actually seems to work now. appears to draw more lights than is actually needed, however.
changed how keyboard focus works. can now have menu+console open at once, although you probably need shift+escape to get at it.
fixed a few issues with nexuiz compat. there are *still* other issues.
greatly refactored cd playback code. cd driver code is now a backend only and does not provide its own commands. track remapping accepts named faketracks. worked around missing notifications in vista+, so looping will now work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 14:28:11 +00:00
Spoike
763cef2441 added mic input device option.
reworked prediction code, now more generic.
added cl_lerp_smooth, cl_predict_extrapolate, cl_predict_timenudge cvars to allow tweaking player prediction/smoothness in a few different ways. cl_lerp_smooth's default changed to not smooth out live games in order to avoid unnecessary lag (was effectively set to 1, and would be 0 in vanilla).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-06 22:57:44 +00:00
Spoike
61ff88d970 aaaand fix terrain too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-27 18:09:14 +00:00
Spoike
7f84519ce2 fixed fbsp vertex lighting the lame way. still needs a glsl method.
fixed shader lighting levels due to overbright methods.
fixed scaling.
misc other fixes and tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-27 13:18:09 +00:00
Spoike
e0aab1c134 try to fix shader vertex lighting issue.
fix issue where ftenq protocol positions were sticking.
fixed manifest file windowless infinite wait.
Added support for ^[\img\foo^] images on the console if they are at the start of the line.
Console objects may now be drawn by csqc. Key input is blocked for now, lest csqc get access to things its not allowed to access. Will add provisions later.
fixed sound menu crash.
added ultrawide speex codec.
clamp micamp levels to try to boost audio quality/audiability.
rtp control plugins are now allowed to use opus, speex support is correctly queried instead of assumed.
WriteFloat now works properly, and not just for ents.
no longer sending prespawn/precaches/signon commands to clients that do not expect them.
fix sql column header queries.
more verbose about active nq protocol verions.
-condebug overrides config.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-21 07:14:39 +00:00
Spoike
3b51dae2c9 misc fixes/tweaks/stuff intended to get the emscripten port working better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-07 14:20:24 +00:00
Spoike
dcc3d4c5d9 nacl has a chance of compiling again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-06 10:48:51 +00:00
Spoike
627fe505b9 Fix some of the issues highlighted by the emscripten port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4453 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-06 02:20:56 +00:00
Spoike
3343370115 Fix some of the issues highlighted by the emscripten port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4452 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-06 02:19:06 +00:00
Spoike
7b1eb0b906 don't crash on missing fog shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-31 18:00:11 +00:00
Spoike
ab2351a18f Fix sse alignment issues in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4443 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-31 00:17:51 +00:00
Spoike
a05f3f36a0 slightly better doom3 compat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-29 17:36:44 +00:00
Spoike
48c5f98aa5 fix for gles2 headers/omissions
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 23:13:40 +00:00
Spoike
50c2df12df small update
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 19:00:00 +00:00
Spoike
0fae92fec2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4433 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-07-27 18:59:52 +00:00
Spoike
fceb09fe37 reworked demo playback and interpolation.
added support for recording nq demos, but only if not already on the server.
added capturedriver as a sane way to select between screenshots, avi, or various plugins.
output sound device can now be selected via the menu. not all drivers provide device enumeration (openal and dsound do).
enabled openal, but not using it unless an openal device is explicitly requested as its still a little buggy.
added \"\"" markup in the console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-26 17:19:06 +00:00
Spoike
4a1416a5d2 removed hunk memory (as well as -mem argument).
removed cache memory.
added fallback normalmap texture.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-14 12:22:51 +00:00
Spoike
b2f5ae8f1c removed userinfobasic, things should be kept in sync more easily now.
xmpp got some major tweaks. more sasl methods etc. multiple accounts.
misc other tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-13 12:14:32 +00:00
Spoike
229eb39bfc fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4416 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-29 23:46:34 +00:00
Spoike
8db6963fc4 fix terrain issues.
xmpp: add support for /poke and /slap.
lame notify hack. need to work out what I'm doing with that stuff.
xmpp: easier targeting of friends (engine finds it easier too... yay less bugs).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4414 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-29 21:08:09 +00:00
Spoike
138eecf7d7 misc fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 00:39:13 +00:00
Spoike
2ff17aed07 Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-24 09:04:00 +00:00
Spoike
b6252d940c fixed a few warnings and errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 03:59:48 +00:00
Spoike
fa9252cefa splitscreen cleaned up more.
demo menu can now leave quake dir.
scissor+line rendering abstracted from csqc.
added a rain particle effect to the 'high' particle set.
added support for parsing ezquake's koi stuff. Still only generates utf-8.
implemented some string-buffer builtins from dp that have been stubs for quite some time.
http code now supports/uses gzipped downloads properly.
added support for non-blocking tcp connects.
#pragma optimize makes more sense with the gui version now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 02:17:02 +00:00
Spoike
10d2188eb2 urr, no warnings if they wanted a tga one
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 01:29:01 +00:00
Spoike
3c1c9a3c65 more verbose on errors. also load up the right shared object on non-windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 01:27:49 +00:00
Spoike
71207fce9b Try to fix a colours issue mixup. that glsl specifies a colour attribute.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-20 16:01:40 +00:00
Spoike
d97a163011 Playing around trying to make the emscriptem port more usable/nicer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 18:38:42 +00:00
Spoike
594a297ffa updated.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 13:02:54 +00:00
Spoike
2085f67ad4 update for VID_ApplyGammaRamps
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 06:01:02 +00:00
Spoike
ab1d780e33 various linux tweaks that make it run a little better in debian. Added the handy stack dump code for debug client builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-13 13:43:18 +00:00
Spoike
9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00