Spoike
1d136eab27
yup, I'm an honourary vacuum cleaner.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:00:19 +00:00
Spoike
815c33a8cc
Missed a file.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 17:48:11 +00:00
Spoike
14ed1fe230
Added fractional antilerp, and fixed a bug in the antilag stuff (potential showstopper).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 16:54:21 +00:00
Spoike
25b5732ec7
Gnnrgh
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 01:37:00 +00:00
Spoike
9b091baae9
less debugging junk on screen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:42:04 +00:00
Spoike
9f05a93a07
Minor improvements to make it more robust.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:16:34 +00:00
Spoike
67e90812c2
ODE support works slightly better now. remember to force fixed-rate tics by setting sv_[min|max]tic to the same value.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-12 08:53:10 +00:00
Spoike
b9baebe711
FTE/DP differences.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:26:03 +00:00
Spoike
0e9a9dd00f
couple of fixes there.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:00:11 +00:00
Spoike
e6d1ae1a8f
more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
79a45e1a19
__NULL__ no longer triggers deprecation warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:34:32 +00:00
Spoike
e6498c778e
only send qw prydoncursor when we're fully connected.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:32:07 +00:00
Spoike
ad83ffa7c8
Fixed dependencies. Finally.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 02:55:09 +00:00
Spoike
4c37c34c13
Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
5a649378f5
makefile works for the server again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:42:19 +00:00
Spoike
a5d741c592
Ripped LordHavoc's ODE physics support. It'll probably crash and burn. 99.995% untested.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:22:27 +00:00
Spoike
8ecfac1423
Killed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:37 +00:00
Spoike
7188917d6c
Whoops, that fixed d3d, but broke GL. Anyway, here's a fix that works for both.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:08 +00:00
Spoike
f6b3416ce7
Fixed up some stuff so it actually compiles now. Also corrected pixel offsets on d3d chars so fonts are like in GL. Removed the unneeded gl_ppl file.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 23:20:50 +00:00
Spoike
260713ec34
Still messy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:44:48 +00:00
Spoike
66b78c0b11
Work In Progress branch.
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In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
7184ac46d1
Slightly less weird console histories.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 23:37:05 +00:00
Spoike
546734610c
Attempting to fix what I broke.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:13:07 +00:00
Spoike
8b16f7c7f6
Attempting to fix what I broke.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:12:29 +00:00
Spoike
8019ad0fae
so botlib doesn't outright crash.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:47:07 +00:00
Spoike
2059803eb5
Fixes a few gcc warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:44:49 +00:00
Spoike
d950889fda
Fixes a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:43:23 +00:00
Spoike
a01158a6e0
Improved name matching. Added a clientkick command to empty a specific client slot. This makes the q3 remove bot menu item work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:41:42 +00:00
Spoike
92b1572092
Removed some unused bss.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:40:15 +00:00
Spoike
aadd51a94c
Fixed some warnings related to errors.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:39:35 +00:00
Spoike
e0edbe444d
Fixed a warning message.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:38:42 +00:00
Spoike
db66fa07f5
Warning message bugfix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:37:47 +00:00
Spoike
8f11f5f73b
Acting as a Q3 server is now more robust.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3389 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:35:33 +00:00
Spoike
fb190d430c
Improved the clipped decal algorithm. Less fragments now. Also added support for q3bsp clipped decals.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:33:54 +00:00
Spoike
300cfd85a8
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3387 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:32:28 +00:00
Spoike
cf86183cca
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:31:48 +00:00
Spoike
b51fac65f5
%d is int... not double. %f is double. :s
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:30:39 +00:00
Spoike
25114afb04
added an ival field to cvars. like value but an int. because its faster to test.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3384 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:29:17 +00:00
Spoike
18ef542c7f
autostatus was annoying with a default that actually prints useless stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:25:54 +00:00
Spoike
b0d29915c5
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:24:07 +00:00
Spoike
17bc508348
Calm down, its just a missing new line...
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Silly gcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3381 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:23:21 +00:00
Spoike
e3dc3fb7b3
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:22:28 +00:00
Spoike
abc8b40d31
Yes, I have more changes than just that.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:20:48 +00:00
Spoike
0ba6d4c515
More robust. Slightly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:17:04 +00:00
Spoike
1fb8ab1487
Trying to fix a bug with a map bigfoot gave me. Blame him! Not me!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:15:55 +00:00
Spoike
f52ebd3f00
should fix the crash that happens after a while (actually about 1024 con prints).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-04 22:03:16 +00:00
Blub
fbf5e5b627
OP_MULSTORE_V is actually vec*float, so translate it to OP_MUL_VF instead of OP_MUL_V - this allows the direct use of vec *= float
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-18 18:39:11 +00:00
Mark Olsen
7b9bfe0ae9
Spike for president, less GLSL compile errors! Oh, and happy birthday yesterday, BTW ;)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-16 19:33:50 +00:00
Mark Olsen
02fd259fab
Don't crash when clients disconnect, kthx.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-08 14:52:32 +00:00
Lance
b773f51349
Added GCC profiling targets "-profile" which is just the release "-rel"
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targets but with support for profiling. When FTE is exited cleanly it
will create a profiling file (a.out or gmon.out) in the same
directory depending on the compiler used. Can then "gprof programname
gmon.out > humanreadable.txt" to read the profiling data.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-05 11:03:25 +00:00
Molgrum
ae4a809407
Added a mingl-dbg target to the Makefile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:29:08 +00:00
Molgrum
3c23d47e50
Added all targets to the Eclipse cproject file.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:27:23 +00:00
Blub
e1e589e729
keep using num*sign when the token has no . in it, since in such cases it shouldn't become NaN, and we cannot use atof on tokens like 0xABC which end up, too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 10:35:41 +00:00
Blub
25c5f6ba1b
null-terminate before using atof, not afterwards...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3368 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 17:04:55 +00:00
Lance
8b086016f4
Removed all compiler optimizations from the crosscompiled MinGW32
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binaries, so we're not chasing our tails with compiler bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 15:14:50 +00:00
Blub
e197253558
-Ocj must take OP_GOTO into account
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this removes the unreachable-code warning when using 'break' at the end of an
if block within a loop
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 13:22:32 +00:00
Molgrum
e31fa29044
Changed compiler (CC) to use MinGW GCC, but it still uses Cygwin Make because it works better atm.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3365 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 04:32:47 +00:00
Molgrum
b971a31f1b
Successfully built the Win32 MinGW build with these in Eclipse. You need to install MinGW seperately.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3364 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 03:16:42 +00:00
Blub
e0f2bb3a50
using atof() for floats in QCC_PR_LexNumber() so huge numbers don't create NaNs
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3363 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-01 22:23:47 +00:00
Spoike
59d474b547
don't use -fiffloat by default due to the performance hit. but always force it to be active if we have an actual OP_IF_F instruction in the target.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3362 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 19:44:58 +00:00
Spoike
47d924ceff
iffloat by default.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 18:52:59 +00:00
Spoike
ee599e97a6
removed unused var.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3359 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:54:05 +00:00
Spoike
222529619e
Can I go back to bed now?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3358 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:51:13 +00:00
Spoike
5a5f38dbfc
Yeah, I suck. Really works properly now. Maybe.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:24:20 +00:00
Spoike
5e5ad719c2
Fixed LexNumber to properly replace LexFloat.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3356 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 16:53:22 +00:00
Spoike
09a31850aa
Bah, forgot to save after disabling it again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:34:10 +00:00
Lance
d2f908b886
Makefile should be all happy cat now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:17:43 +00:00
Spoike
ee25afa861
Ensure paths exist when saving games.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:09:35 +00:00
Spoike
38d8b7189b
Use the correct field names for prydon cursor.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:08:39 +00:00
Spoike
f62dc94d87
You can kill me now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:07:08 +00:00
Lance
4ff8acffb9
Hack to get MinGL to compile again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:01:00 +00:00
Spoike
2158389bef
Added IF_F instructions.
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Added -fassumeint so constants are by default ints instead of floats (like in C). Use a decimal point and it'll be a float.
Fixed a couple of omissions/bugs reported by Blub.
Added lame x86 jit which is still buggy, incomplete, and disabled. And bigfoot will hate it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 14:56:42 +00:00
Spoike
1718aae24b
Should boost q3 server stability slightly, by not sending so many gibberish wrong-protocol packets.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:41:22 +00:00
Spoike
2c0a7508b0
-werror support for fteqcc
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once again, blame blub.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:39:57 +00:00
Spoike
f5e3d5e499
Fix glitching with q3 skies.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3345 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-12 08:12:36 +00:00
Spoike
9f20876069
Fix q2bsp support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:49:51 +00:00
Spoike
00cca0ea84
Fixed some client protocol bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:43:35 +00:00
Spoike
cf62594631
Well that was a stupid bug. Allocate frames for the correct client type, instead of q1.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:42:12 +00:00
Spoike
4461e90337
Fix prydon's sprite cursor.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 11:09:35 +00:00
Spoike
492e01192a
Replaced one of the built in crosshairs with a single pixel one.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:57:33 +00:00
Spoike
fd713df2e1
Fixes the rawinput not working without in_restart bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:56:43 +00:00
Spoike
3fb15701b1
Fix the missing final character in the server browser.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-01 13:29:52 +00:00
Spoike
fb95c21dcd
Attempt to load truncated wav files. Because everything else does. And then people complain that its a bug. But do warn (just clamp chunk length).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:38:11 +00:00
Spoike
fab8161e68
Yeah... That was a stupid bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:34:10 +00:00
Spoike
9357d554f4
mneh
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:49:33 +00:00
Mark Olsen
959b204c3e
Call svnversion only once.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:21:40 +00:00
Lance
c88cdc4716
Added the SVN revision number to the 'version' command, but only for
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compilers which use "Makefile" (which rules out MSVC)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:22:28 +00:00
Spoike
10accd2908
Cleaned up GL a minor amount more.
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Sounds can now be recorded while capturing to tga sequences (as raw sound). Fixed frame limits a little.
Passed the unicode key values around to a few more key input functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:05:06 +00:00
Spoike
bce186834f
Sound mixing was failing to add sound effects on certain sound outputs...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 09:15:42 +00:00
Spoike
1d68abc578
Should fix vweps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 20:20:31 +00:00
Spoike
ad07e50ee8
Allow lumas if the server doesn't care.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 19:46:32 +00:00
Lance
e14edce4fd
FTE now looks for libraries & associated includes where Fink installs
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them in addition to where MacPorts/Darwinports installs them in MacOSX
while compiling
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-22 05:43:13 +00:00
Spoike
b60e062fc7
Fixes shift in message mode stuff. I prolly need to fix it elsewhere too... mneh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:48:19 +00:00
Spoike
4b6f269963
gl_doubleeyes. evil hacks courtesy of id.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:43:10 +00:00
Spoike
ff1246589a
fixing mingl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 07:45:05 +00:00
Lance
233ffe7ccd
Fixed fisheye, should compile now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 02:50:00 +00:00
Lance
cdf2b2670e
Updated MSVC 6.0 and .net 2005's NPQTV project files to include the freetype header location.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 01:58:50 +00:00
Lance
72d41bc846
Added include directories for freetype, MinGW working again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 00:58:37 +00:00
Spoike
f419538b37
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 20:43:07 +00:00
Spoike
12cccf0e39
ffov implemented in GL.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 18:13:03 +00:00
Spoike
efb1d412a5
if its a vwep player model, pretend to be the real player model for the purposes of skinning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 17:00:22 +00:00
Spoike
4cc13b2bbf
fixed vweps when spectating.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 15:08:30 +00:00
Lance
150fdb2bd4
Minor MacOSX dedicated server tweak, zlib enabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 11:05:00 +00:00
Lance
2e10193d27
Enabled zlib, png & jpeg support in MacOSX.
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If GCC complains about missing headers for libjpeg and libpng:
1. Install Darwin Ports from darwinports.com.
2. export PATH=$PATH:/opt/local/bin
3. sudo port -d selfupdate
4. sudo port install libpng
5. sudo port install jpeg
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 10:11:32 +00:00
Spoike
a976ac2428
Made the version command print which external libraries were disabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 03:51:07 +00:00
Spoike
696b1365d6
I thought I already committed that...
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Fixes for the interpolation changes - csqc needs to receive lerped ents too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 01:55:21 +00:00
Spoike
58af42990d
Fixed up some EXT_CSQC expectations.
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Tweeked interpolation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:46:42 +00:00
Spoike
d119e7fadb
Added scr_turtlefps - sets the framerate that the engine has to maintain in order for the turtle to hibernate. Because... why not?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:26:24 +00:00
Spoike
b2b371f44b
Removed unused variables.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:25:09 +00:00
Spoike
0cc6e71ca6
Code so I can copy from the console again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:24:23 +00:00
Spoike
622254e036
Code so I can copy from the console again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:56 +00:00
Spoike
5b94a0b20d
native plugin support for 64bit platforms. Supposedly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:00 +00:00
Spoike
016629a6c9
Fixed a warning.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:22:32 +00:00
Spoike
1402935058
native plugin support for 64bit platforms. Supposedly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:21:02 +00:00
Spoike
086ccd96ae
Reduce warnings. Try and peek in the windows font directory.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:15:16 +00:00
Spoike
5a9e576796
Fixed an old id bug. Slow moving objects will now always delta properly, instead of sticking.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:14:10 +00:00
Spoike
b9d0d937c6
Added a VectorEquals macro. Because I can.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:10:44 +00:00
Spoike
ba368d0210
FTE isn't mvdsv. But just in case someone thinks it is...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:09:07 +00:00
Spoike
7df1428358
Let the cursor work in demos/console when playing demos.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:47:37 +00:00
Spoike
0cf3e1ff54
Freeze NQ demos while content is being loaded, so it starts at, urm, the start.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:46:32 +00:00
Spoike
fdf09ce18b
mipmapped non-square textures no longer look terrible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 11:06:28 +00:00
Spoike
ccf1338d41
Check bounds before, not after.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:35:38 +00:00
Spoike
db97dd67d0
Check bounds before, not after.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:33:30 +00:00
Lance
a55a2326f2
Temporarily remove merged release & debug (m-rel & m-dbg) from the
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"all" target in the makefile until it's needed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 05:19:09 +00:00
Lance
1bb9df702c
OpenGL SDL targets will build again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 04:07:57 +00:00
TimeServ
40bc6b577c
attempt fix other platforms
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:47:21 +00:00
TimeServ
9c9c655d6c
attempt fix morphos
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:44:10 +00:00
TimeServ
d0a8a8ee9d
default vid_width/vid_height cvars to 0 to use desktop params (unless windowed then use 640x480x32)
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don't try to switch to 640x480 if we already attempted it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 23:11:34 +00:00
Spoike
4671892cce
Removed some unused variables.
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Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
TimeServ
4b2c4ed77a
remove more unused sw variables
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:15:37 +00:00
Spoike
793825b0ee
Updated the msvc2005 projects, killing the SW renderer targets and removing SW renderer from merged builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:45:08 +00:00
TimeServ
1b101bab97
remove ram icon (no longer makes sense with non-sw)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:25:53 +00:00
Spoike
97f98672d2
Should be a bit less crashy and actually able to compile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 18:55:50 +00:00
TimeServ
5038d72933
recommit revs 3280-3282
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update dotnet2005 ignores
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 15:34:16 +00:00
TimeServ
d753d47758
fix "merged" sdl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 10:17:22 +00:00
TimeServ
a94a33212c
destroy software rendering and break everything (and that won't be all!)
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also note that merged builds on non-windows no longer make much sense
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-16 22:06:59 +00:00
Spoike
fb2b58979b
Tiny tiny boost.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 23:40:50 +00:00
Spoike
85f9b6bc0e
Always release the mouse when not the active application.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 20:15:53 +00:00
Spoike
0c5ee4d373
yeah, I know, I officially suck.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 07:38:36 +00:00
Spoike
57c9515b39
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
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Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
33bdcfb367
Link dynamically to freetype.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:59:49 +00:00
Spoike
a79b7f90cf
sbar compiles again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:58:07 +00:00
Spoike
887f204330
This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:14:25 +00:00
Spoike
9ad2588aed
Might as well optimise it while its still present.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike
91da30299d
Whoops, this fixes up the path.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:11:31 +00:00
Spoike
cd619e991f
Only start timedemo counters once the map has actually finished loading, and force the console up.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:10:07 +00:00
Spoike
8c66660fe0
Don't show the deathmatch scoreboard in single player.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:07:14 +00:00
Spoike
294e82f158
That spam was annoying.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:05:56 +00:00
Spoike
e7b05772b6
Menus broken again. On behalf of bigfoot.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:04:32 +00:00
Spoike
12a72a64f3
console should now compile again. mneh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00