Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
2f4161ced8
FTE's filesystem has migrated to outside common.c
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Note also the addition of q3's sv_pure stuff - which isn't yet compleate (or ethical).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:52:26 +00:00
Spoike
5e5973fc35
common stuff for q3 client/server. netchan, shared field info, etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:51:20 +00:00
TimeServ
3a0181d5ca
exec permission demote
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fix to r_explosionlight
few sound fixes to csqc standard effects (not done yet)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 21:59:36 +00:00
TimeServ
ba4e46bf9f
cvarlist changes, cvarreset added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-23 03:25:22 +00:00
TimeServ
5e20d80817
cvarlist enhancement.. should we do more commands this way?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-22 22:21:59 +00:00
Spoike
cd19c7ac80
It should be stable now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-21 04:50:16 +00:00
Spoike
676cd47bb2
Disabled 'chunked' downloads. It was causing issues. There's a bug there somewhere, but it'll be too hard to find. Fall back to standard qw downloads.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 01:38:19 +00:00
Spoike
bd4c05706b
Fixed fastcall calling convention issues with GLRelease/mingl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 00:22:38 +00:00
Spoike
83a2f3aa06
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Mark Olsen
b17bedde4a
That's #ifdef HUFFNETWORK, not #ifndef MINIMAL
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 22:39:56 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
d1d0989ab3
Small tweeks. The stack is always aligned now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 13:21:48 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
c30d79eb31
fix to sw character drawing (should speed SW up)
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gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Mark Olsen
eb69ef9547
Endian fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-05 18:50:07 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
091aa86c94
Some MorphOS plugin stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 13:21:43 +00:00
Mark Olsen
625f6b8527
Added the MorphOS platform.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 14:21:46 +00:00
Mark Olsen
b171e40621
Stuffing some MorphOS code on CVS.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1183 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 14:17:27 +00:00
Spoike
63ff3fd453
Small bugfix, bug reported by Moodles.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 12:35:16 +00:00
Mark Olsen
3113fcad9e
Fixed some NQ protocol related endian problems.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 22:26:43 +00:00
TimeServ
ea9c3b0360
software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Mark Olsen
c5c278da85
origional -> original.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen
46c05df0ea
allways -> always.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen
19476733cb
allready -> already.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Mark Olsen
20880b07be
Fix use of uninitialised variable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:35:14 +00:00
Mark Olsen
b5d6325fe3
Redid COM_StripExtension to only strip from the first dot after the last slash in a filename.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:23:42 +00:00
Mark Olsen
1455020790
Added newline at end of file to shut up GCC.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 20:21:10 +00:00
Spoike
50a59ff11f
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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A couple of minor bugs fixed too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Mark Olsen
c428a29469
More endian fixes, Q3 maps work on big endian machines now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 17:14:55 +00:00
Mark Olsen
78390adbfa
Some byteswapping for Q3 maps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 16:36:26 +00:00
Spoike
86b651132e
Annother day of hacking finished.
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Time for bed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Mark Olsen
09d65658b4
Fixed to work on big endian.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 16:55:59 +00:00
Spoike
7e9bbc3fac
ktpro should work better now woot. a few other things too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike
f85340b9a2
Big huge mega-whooping commit.
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I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
d63bedbad1
-basegame fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-25 03:03:32 +00:00
Spoike
39990c213d
I wonder how many things this will break...
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Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
c920170d2a
Bugfix: fix crash with no active game paths...
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Shouldn't really happen anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:41:37 +00:00
Spoike
b172d60b88
Fixed some plugin problems.
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loading/closing is more verbose (and a tiny bit easier)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:54:34 +00:00
Spoike
abc205c2e5
This is subtly more correct.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:53:21 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
d2954819d4
Fixed a linux/ip6 crash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 17:30:40 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ
90725afe20
minor trailstate fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
TimeServ
86f3912654
new trailstate system
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te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Mark Olsen
55fba7d181
Removed unused #include "glquake.h"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike
1534fee1ae
Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00