1
0
Fork 0
forked from fte/fteqw
Commit graph

5 commits

Author SHA1 Message Date
Spoike
9af4c7df7f we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
789e38265b bye bye quirky behaviour
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 00:29:10 +00:00
Spoike
53ffe9c50e run errors are better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-08 11:45:45 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
5a872df165 All lower case now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:16:59 +00:00