From f67a1e5ce47f2942db329f9d352436572e91ac93 Mon Sep 17 00:00:00 2001 From: TimeServ Date: Sun, 4 Jun 2006 03:55:51 +0000 Subject: [PATCH] fix renderer switch with gl_texture_anisotropic_filtering callback git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2314 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_draw.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/engine/gl/gl_draw.c b/engine/gl/gl_draw.c index 2e7a1ea0f..4f9efefa8 100644 --- a/engine/gl/gl_draw.c +++ b/engine/gl/gl_draw.c @@ -579,6 +579,9 @@ void GL_Texture_Anisotropic_Filtering_Callback (struct cvar_s *var, char *oldval gltexture_t *glt; int anfactor; + if (qrenderer != QR_OPENGL) + return; + gl_anisotropy_factor = 0; if (gl_config.ext_texture_filter_anisotropic < 2)