warning cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
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18 changed files with 38 additions and 46 deletions
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@ -1488,7 +1488,6 @@ packet_entities_t *CL_ProcessPacketEntities(float *servertime, qboolean nolerp)
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{
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packet_entities_t *packnew, *packold;
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int i;
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static float oldoldtime;
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//, spnum;
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if (nolerp)
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@ -813,7 +813,6 @@ void CLNQ_SendCmd(void)
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float CL_FilterTime (double time, float wantfps) //now returns the extra time not taken in this slot. Note that negative 1 means uncapped.
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{
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extern cvar_t rate;
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float fps, fpscap;
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if (cls.timedemo || cls.protocol == CP_QUAKE3)
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@ -1061,8 +1060,6 @@ void CL_SendCmd (float frametime)
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extern cvar_t cl_maxfps;
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int cursor_entitynumber=0;//I hate warnings as errors
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if (cls.demoplayback != DPB_NONE)
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{
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if (cls.demoplayback == DPB_MVD)
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@ -2291,9 +2291,7 @@ void CLQ2_ParseTEnt (void)
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// into a circle but it could be faked well enough, well except for
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// the fact that these effects have ids associated with them
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// sort of how beams have ents associated
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{
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int id = MSG_ReadShort();
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}
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MSG_ReadShort(); // id
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if (P_RunParticleEffectTypeString(pos, NULL, 1, "te_widowbeamout"))
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P_RunParticleEffect(pos, NULL, 13*8, 300);
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break;
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@ -1610,6 +1610,7 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
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renderfx |= Q2RF_SHELL_BLUE;
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// if we have a blue shell (and not a red shell), turn it to cyan by adding green
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else if (renderfx & Q2RF_SHELL_BLUE)
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{
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// go to green if it's on already, otherwise do cyan (flash green)
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if (renderfx & Q2RF_SHELL_GREEN)
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renderfx &= ~Q2RF_SHELL_BLUE;
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@ -1617,6 +1618,7 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
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renderfx |= Q2RF_SHELL_GREEN;
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}
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}
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}
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// pmm
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ent.flags = renderfx | Q2RF_TRANSLUCENT;
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ent.shaderRGBAf[3] = 0.30;
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@ -64,6 +64,7 @@ cvar_t m_threshold_noforce = SCVAR("m_threshold_noforce", "0");
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cvar_t cl_keypad = SCVAR("cl_keypad", "0");
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qboolean CSQC_MouseMove(float xdelta, float ydelta);
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qboolean Key_MouseShouldBeFree(void);
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typedef struct {
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union {
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@ -1334,7 +1335,7 @@ void IN_MouseEvent (int mstate)
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static void ProcessMouse(mouse_t *mouse, usercmd_t *cmd, int pnum)
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{
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extern int mouseusedforgui, mousecursor_x, mousecursor_y;
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extern int mousecursor_x, mousecursor_y;
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extern int mousemove_x, mousemove_y;
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int mx, my;
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@ -271,6 +271,7 @@ menubutton_t *MC_AddCommand(menu_t *menu, int x, int y, char *text, qboolean (*c
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menuedit_t *MC_AddEdit(menu_t *menu, int x, int y, char *text, char *def);
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menuedit_t *MC_AddEditCvar(menu_t *menu, int x, int y, char *text, char *name);
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menucustom_t *MC_AddCustom(menu_t *menu, int x, int y, void *data);
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menucombo_t *MC_AddCvarCombo(menu_t *menu, int x, int y, const char *caption, cvar_t *cvar, const char **ops, const char **values);
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menu_t *M_CreateMenu (int extrasize);
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void M_AddMenu (menu_t *menu);
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@ -329,6 +329,7 @@ int FS_Remove(char *fname, int relativeto); //0 on success, non-0 on error
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qboolean FS_WriteFile (char *filename, void *data, int len, int relativeto);
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vfsfile_t *FS_OpenVFS(char *filename, char *mode, int relativeto);
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vfsfile_t *FS_OpenTemp(void);
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vfsfile_t *FS_OpenTCP(char *name);
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void FS_UnloadPackFiles(void);
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void FS_ReloadPackFiles(void);
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char *FS_GenerateClientPacksList(char *buffer, int maxlen, int basechecksum);
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@ -436,7 +436,8 @@ qboolean NET_StringToSockaddr (char *s, struct sockaddr_qstorage *sadr)
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#ifdef IPPROTO_IPV6
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if (pgetaddrinfo)
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{
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struct addrinfo *addrinfo, *pos;
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struct addrinfo *addrinfo = NULL;
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struct addrinfo *pos;
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struct addrinfo udp6hint;
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int error;
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char *port;
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@ -36,28 +36,28 @@ extern vrect_t scr_vrect;
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*/
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static float Diamond8x[8][8] = {
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0.0f, 0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.2f, 0.3f, 0.3f, 0.2f, 0.0f, 0.0f,
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0.0f, 0.2f, 0.4f, 0.6f, 0.6f, 0.4f, 0.2f, 0.0f,
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0.1f, 0.3f, 0.6f, 0.9f, 0.9f, 0.6f, 0.3f, 0.1f,
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0.1f, 0.3f, 0.6f, 0.9f, 0.9f, 0.6f, 0.3f, 0.1f,
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0.0f, 0.2f, 0.4f, 0.6f, 0.6f, 0.4f, 0.2f, 0.0f,
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0.0f, 0.0f, 0.2f, 0.3f, 0.3f, 0.2f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f, 0.0f };
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{0.0f, 0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f, 0.0f},
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{0.0f, 0.0f, 0.2f, 0.3f, 0.3f, 0.2f, 0.0f, 0.0f},
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{0.0f, 0.2f, 0.4f, 0.6f, 0.6f, 0.4f, 0.2f, 0.0f},
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{0.1f, 0.3f, 0.6f, 0.9f, 0.9f, 0.6f, 0.3f, 0.1f},
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{0.1f, 0.3f, 0.6f, 0.9f, 0.9f, 0.6f, 0.3f, 0.1f},
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{0.0f, 0.2f, 0.4f, 0.6f, 0.6f, 0.4f, 0.2f, 0.0f},
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{0.0f, 0.0f, 0.2f, 0.3f, 0.3f, 0.2f, 0.0f, 0.0f},
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{0.0f, 0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f, 0.0f} };
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static float Diamond6x[6][6] = {
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0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f,
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0.0f, 0.3f, 0.5f, 0.5f, 0.3f, 0.0f,
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0.1f, 0.5f, 0.9f, 0.9f, 0.5f, 0.1f,
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0.1f, 0.5f, 0.9f, 0.9f, 0.5f, 0.1f,
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0.0f, 0.3f, 0.5f, 0.5f, 0.3f, 0.0f,
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0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f };
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{0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f},
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{0.0f, 0.3f, 0.5f, 0.5f, 0.3f, 0.0f},
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{0.1f, 0.5f, 0.9f, 0.9f, 0.5f, 0.1f},
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{0.1f, 0.5f, 0.9f, 0.9f, 0.5f, 0.1f},
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{0.0f, 0.3f, 0.5f, 0.5f, 0.3f, 0.0f},
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{0.0f, 0.0f, 0.1f, 0.1f, 0.0f, 0.0f} };
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static float Diamond4x[4][4] = {
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0.3f, 0.4f, 0.4f, 0.3f,
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0.4f, 0.9f, 0.9f, 0.4f,
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0.4f, 0.9f, 0.9f, 0.4f,
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0.3f, 0.4f, 0.4f, 0.3f };
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{0.3f, 0.4f, 0.4f, 0.3f},
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{0.4f, 0.9f, 0.9f, 0.4f},
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{0.4f, 0.9f, 0.9f, 0.4f},
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{0.3f, 0.4f, 0.4f, 0.3f} };
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static int BLOOM_SIZE;
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@ -187,7 +187,6 @@ R_Bloom_InitTextures
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*/
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void R_Bloom_InitTextures( void )
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{
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extern int gl_filter_max;
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qbyte *data;
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int size;
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int maxtexsize;
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@ -231,8 +231,6 @@ void GL_InitSceneProcessingShaders_WaterWarp (void)
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void GL_InitSceneProcessingShaders_MenuTint(void)
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{
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static vec3_t defaultcolor = {1, 1, 1};
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char *vshader = "\
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varying vec2 texcoord;\
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void main(void)\
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@ -541,7 +541,7 @@ static void Shader_EntityMergable ( shader_t *shader, shaderpass_t *pass, char *
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static void Shader_ProgramName ( shader_t *shader, shaderpass_t *pass, char **ptr )
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{
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char *vert, *frag;
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void *vert, *frag;
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char *token;
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if (shader->programhandle)
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{ //this allows fallbacks
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@ -554,7 +554,7 @@ static void Shader_ProgramName ( shader_t *shader, shaderpass_t *pass, char **pt
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token = Shader_ParseString ( ptr );
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FS_LoadFile(token, &frag);
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if (vert && frag)
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shader->programhandle = GLSlang_CreateProgram("", vert, frag);
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shader->programhandle = GLSlang_CreateProgram("", (char *)vert, (char *)frag);
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if (vert)
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FS_FreeFile(vert);
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if (frag)
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@ -52,10 +52,10 @@ long QCC_SwapLong (long l)
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{
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qbyte b1,b2,b3,b4;
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b1 = l&255;
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b2 = (l>>8)&255;
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b3 = (l>>16)&255;
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b4 = (l>>24)&255;
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b1 = (qbyte)l;
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b2 = (qbyte)(l>>8);
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b3 = (qbyte)(l>>16);
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b4 = (qbyte)(l>>24);
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return ((long)b1<<24) + ((long)b2<<16) + ((long)b3<<8) + b4;
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}
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@ -6480,7 +6480,6 @@ int PR_EnableEBFSBuiltin(char *name, int binum)
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lh_extension_t *checkfteextensioncl(int mask, char *name) //true if the cient extension mask matches an extension name
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{
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int i;
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unsigned int m = 1;
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for (i = 0; i < sizeof(FTE_Protocol_Extensions)/sizeof(lh_extension_t); i++)
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{
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if (mask & (1<<i)) //suported
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@ -33,7 +33,7 @@ void SV_SavegameComment (char *text)
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#ifdef Q2SERVER
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if (ge) //q2
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{
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sprintf (kills,"");
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kills[0] = '\0';
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}
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else
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#endif
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@ -178,6 +178,7 @@ vfsfile_t *sv_fraglogfile;
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void SV_FixupName(char *in, char *out);
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void SV_AcceptClient (netadr_t adr, int userid, char *userinfo);
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void Master_Shutdown (void);
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void PR_SetPlayerClass(client_t *cl, int classnum, qboolean fromqc);
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//============================================================================
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@ -24,7 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "d_local.h"
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static finalvert_t fv[2][8];
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static mstvert_t fstv[2][8];
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static auxvert_t av[8];
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void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av);
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@ -62,8 +62,6 @@ static model_t *pmodel;
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extern int cl_playerindex;
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static vec3_t alias_forward, alias_right, alias_up;
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static maliasskindesc_t *pskindesc;
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int r_amodels_drawn;
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@ -366,7 +364,6 @@ void R_AliasPreparePoints (void)
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if ( ! ( (pfv[0]->flags | pfv[1]->flags | pfv[2]->flags) &
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(ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) )
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{ // totally unclipped
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extern int r_p0[6], r_p1[6], r_p2[6];
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r_affinetridesc.pfinalverts = pfinalverts;
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r_affinetridesc.ptriangles = ptri;
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{
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int i;
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float rotationmatrix[3][4], t2matrix[3][4];
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static float tmatrix[3][4];
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static float viewmatrix[3][4];
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for (i=0 ; i<3 ; i++)
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@ -790,9 +790,9 @@ void SWDraw_ColouredCharacter (int x, int y, unsigned int num)
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{
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if (source[i])
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{
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dest16[i] = ((((128+pal[source[i]*4+0]*ib_ri)>>12)<<10) + ((dest16[i]&0x7B00)>>1)) |
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dest16[i] = (((((128+pal[source[i]*4+0]*ib_ri)>>12)<<10) + ((dest16[i]&0x7B00)>>1)) |
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((((128+pal[source[i]*4+1]*ib_gi)>>12)<<5) + ((dest16[i]&0x03D0)>>1)) |
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((128+pal[source[i]*4+2]*ib_bi)>>12) + ((dest16[i]&0x001E)>>1);
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((128+pal[source[i]*4+2]*ib_bi)>>12)) + ((dest16[i]&0x001E)>>1);
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}
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}
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source += 128;
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void SWDraw_Crosshair(void)
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{
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int x, y;
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extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;
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extern cvar_t crosshair, cl_crossx, cl_crossy;
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extern vrect_t scr_vrect;
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qbyte c, c2;
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int sc;
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