From f447bd2feb0e33b703fa71fdd89b6a0e958b1840 Mon Sep 17 00:00:00 2001 From: Spoike Date: Thu, 8 Sep 2005 02:06:16 +0000 Subject: [PATCH] quake3 runs at an uncapped framerate. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1296 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cl_input.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_input.c b/engine/client/cl_input.c index b453fe3dd..064c27163 100644 --- a/engine/client/cl_input.c +++ b/engine/client/cl_input.c @@ -811,7 +811,7 @@ float CL_FilterTime (double time, float wantfps) //now returns the extra time no extern cvar_t rate; float fps, fpscap; - if (cls.timedemo) + if (cls.timedemo || cls.protocol == CP_QUAKE3) return -1; if (cls.demoplayback != DPB_NONE)