Fix high's te_teleport effect.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5513 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1179,7 +1179,7 @@ static void T_Gen_CurrentRender(int tmu)
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if (vid.flags&VID_FP16)
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fmt = GL_RGBA16F;
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else if (vid.flags&VID_SRGB_CAPABLE)
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else if (vid.flags&VID_SRGB_FB)
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fmt = GL_SRGB8_EXT;
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else
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fmt = GL_RGB;
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