NQ mod waterjump bug fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2408 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -897,7 +897,7 @@ void PM_CheckWaterJump (void)
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int cont;
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vec3_t flatforward;
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if (pmove.waterjumptime)
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if (pmove.waterjumptime>0)
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return;
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// don't hop out if we just jumped in
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