Split up SDL stuff in the build_wip stuff, so I can build linux64-sdl separately from the others.
Fix up LTO stuff, some misc makefile tweaks. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5575 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
c0e297c93d
commit
e296ee5cc3
4 changed files with 73 additions and 54 deletions
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@ -115,8 +115,20 @@ if [ "$REUSE_CONFIG" != "y" ]; then
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fi
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fi
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read -n 1 -p "Build for Windows x86? [Y/n] " BUILD_WIN32 && echo
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read -n 1 -p "Build for Windows x86? [Y/n] " BUILD_WIN32 && echo
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read -n 1 -p "Build for Windows x86_64? [Y/n] " BUILD_WIN64 && echo
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read -n 1 -p "Build for Windows x86_64? [Y/n] " BUILD_WIN64 && echo
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read -n 1 -p "Build for Dos? [y/N] " BUILD_DOS && echo
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BUILD_DOS=n
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read -n 1 -p "Build for SDL? [y/N] " BUILD_SDL && echo
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if [ "$(uname -o)" == "Cygwin" ]; then
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read -n 1 -p "Build for Dos? [y/N] " BUILD_DOS && echo
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fi
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BUILD_SDL_LINUXx86=n
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BUILD_SDL_LINUXx64=n
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BUILD_SDL_WIN32=n
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BUILD_SDL_WIN64=n
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if [ "$(uname -sm)" == "Linux i686" ]; then
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read -n 1 -p "Build for Linux x86 SDL? [y/N] " BUILD_SDL_LINUXx32 && echo
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fi
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if [ "$(uname -sm)" == "Linux x86_64" ]; then
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read -n 1 -p "Build for Linux x86_64 SDL? [y/N] " BUILD_SDL_LINUXx64 && echo
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fi
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read -n 1 -p "Build for Android? [y/N] " BUILD_ANDROID && echo
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read -n 1 -p "Build for Android? [y/N] " BUILD_ANDROID && echo
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read -n 1 -p "Build for Emscripten? [y/N] " BUILD_WEB && echo
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read -n 1 -p "Build for Emscripten? [y/N] " BUILD_WEB && echo
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if [ 0 -ne 0 ]; then
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if [ 0 -ne 0 ]; then
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59
build_wip.sh
59
build_wip.sh
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@ -140,7 +140,7 @@ if [ "$BUILD_LINUXx86" != "n" ]; then
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NATIVE_PLUGINS="$PLUGINS_LINUXx86" build "Linux 32-bit" linux_x86 FTE_TARGET=linux32 CPUOPTIMIZATIONS=-fno-finite-math-only $TARGETS_LINUX
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NATIVE_PLUGINS="$PLUGINS_LINUXx86" build "Linux 32-bit" linux_x86 FTE_TARGET=linux32 CPUOPTIMIZATIONS=-fno-finite-math-only $TARGETS_LINUX
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fi
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fi
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if [ "$BUILD_LINUXx64" != "n" ]; then
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if [ "$BUILD_LINUXx64" != "n" ]; then
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NATIVE_PLUGINS="$PLUGINS_LINUXx64" build "Linux 64-bit" linux_amd64 FTE_TARGET=linux64 LDFLAGS="-Llibs/64" CPUOPTIMIZATIONS=-fno-finite-math-only $TARGETS_LINUX
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NATIVE_PLUGINS="$PLUGINS_LINUXx64" build "Linux 64-bit" linux_amd64 FTE_TARGET=linux64 CPUOPTIMIZATIONS=-fno-finite-math-only $TARGETS_LINUX
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fi
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fi
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if [ "$BUILD_LINUXx32" != "n" ]; then
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if [ "$BUILD_LINUXx32" != "n" ]; then
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# CFLAGS="-DNO_JPEG"
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# CFLAGS="-DNO_JPEG"
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@ -177,20 +177,20 @@ if [ "$BUILD_DOS" == "y" ]; then
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fi
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fi
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if [ "$BUILD_WEB" != "n" ]; then
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if [ "$BUILD_WEB" != "n" ]; then
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source $EMSDK/emsdk_env.sh >> /dev/null
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source $EMSDK/emsdk_env.sh >> /dev/null
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build "Emscripten" web FTE_TARGET=web $TARGETS_WEB CC=emcc
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LTO= build "Emscripten" web FTE_TARGET=web $TARGETS_WEB CC=emcc
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fi
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fi
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if [ "$BUILD_LINUX" != "n" ] && [ "$BUILD_SDL" != "n" ] && [ "$(uname -m)" != "x86_64" ]; then
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if [ "$BUILD_SDL_LINUXx86" == "y" ]; then
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build "Linux 32-bit (SDL)" linux_x86_sdl FTE_TARGET=SDL BITS=32 LTO=1
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build "Linux 32-bit (SDL)" linux_x86_sdl FTE_TARGET=SDL2 BITS=32 $TARGETS_SDL
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fi
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fi
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if [ "$BUILD_LINUX" != "n" ] && [ "$BUILD_SDL" != "n" ] && [ "$(uname -m)" == "x86_64" ]; then
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if [ "$BUILD_SDL_LINUXx64" == "y" ]; then
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build "Linux 64-bit (SDL)" linux_amd64_sdl FTE_TARGET=SDL BITS=64 LDFLAGS="-Llibs/64" LTO=1
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build "Linux 64-bit (SDL)" linux_amd64_sdl FTE_TARGET=SDL2 BITS=64 $TARGETS_SDL
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fi
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fi
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if [ "$BUILD_WIN32" != "n" ] && [ "$BUILD_SDL" != "n" ]; then
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if [ "$BUILD_SDL_WIN32" == "y" ]; then
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build "Windows 32-bit (SDL)" win32_sdl FTE_TARGET=win32_SDL gl-rel mingl-rel
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build "Windows 32-bit (SDL)" win32_sdl FTE_TARGET=win32_SDL $TARGETS_SDL
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CFLAGS="$WARNINGLEVEL -DNOLEGACY -DOMIT_QCC" build "Windows 32-bit nocompat" nocompat FTE_TARGET=win32 LTO=1 NOCOMPAT=1 BOTLIB_CFLAGS="" BOTLIB_OBJS="" gl-rel m-rel -k
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# CFLAGS="$WARNINGLEVEL -DNOLEGACY -DOMIT_QCC" build "Windows 32-bit nocompat" nocompat FTE_TARGET=win32 LTO=1 NOCOMPAT=1 BOTLIB_CFLAGS="" BOTLIB_OBJS="" $TARGETS_SDL
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fi
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fi
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if [ "$BUILD_WIN64" != "n" ] && [ "$BUILD_SDL" != "n" ]; then
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if [ "$BUILD_SDL_WIN64" == "y" ]; then
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build "Windows 64-bit (SDL)" win64_sdl FTE_TARGET=win64_SDL LDFLAGS="-L./libs/mingw64-libs/" gl-rel mingl-rel
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build "Windows 64-bit (SDL)" win64_sdl FTE_TARGET=win64_SDL $TARGETS_SDL
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fi
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fi
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if [ "$BUILD_NACL" != "n" ]; then
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if [ "$BUILD_NACL" != "n" ]; then
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#non-pnacl is supported ONLY in chrome's store crap, but pnacl works anywhere.
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#non-pnacl is supported ONLY in chrome's store crap, but pnacl works anywhere.
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@ -217,9 +217,9 @@ if [ "$BUILD_WIN32" != "n" ]; then
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else
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else
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rm -f $BUILDFOLDER/win32/3rdparty.zip
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rm -f $BUILDFOLDER/win32/3rdparty.zip
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fi
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fi
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if [ "$BUILD_SDL" != "n" ]; then
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# if [ "$BUILD_SDL_WIN32" != "n" ]; then
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cp $SVNROOT/engine/libs/SDL2-2.0.1/i686-w64-mingw32/bin/SDL2.dll $BUILDFOLDER/win32_sdl
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# cp $SVNROOT/engine/libs/SDL2-2.0.1/i686-w64-mingw32/bin/SDL2.dll $BUILDFOLDER/win32_sdl
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fi
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# fi
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fi
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fi
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if [ "$BUILD_WIN64" != "n" ]; then
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if [ "$BUILD_WIN64" != "n" ]; then
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if [ -e "$BASE/3rdparty/win64/3rdparty.zip" ]; then
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if [ -e "$BASE/3rdparty/win64/3rdparty.zip" ]; then
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@ -227,9 +227,9 @@ if [ "$BUILD_WIN64" != "n" ]; then
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else
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else
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rm -f $BUILDFOLDER/win64/3rdparty.zip
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rm -f $BUILDFOLDER/win64/3rdparty.zip
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fi
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fi
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if [ "$BUILD_SDL" != "n" ]; then
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# if [ "$BUILD_SDL_WIN64" != "n" ]; then
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cp $SVNROOT/engine/libs/SDL2-2.0.1/x86_64-w64-mingw32/bin/SDL2.dll $BUILDFOLDER/win64_sdl
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# cp $SVNROOT/engine/libs/SDL2-2.0.1/x86_64-w64-mingw32/bin/SDL2.dll $BUILDFOLDER/win64_sdl
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fi
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# fi
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fi
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fi
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if [ -e "$HOME/nocompat_readme.html" ]; then
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if [ -e "$HOME/nocompat_readme.html" ]; then
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cp $HOME/nocompat_readme.html $BUILDFOLDER/nocompat/README.html
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cp $HOME/nocompat_readme.html $BUILDFOLDER/nocompat/README.html
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@ -327,18 +327,21 @@ fi
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if [ "$BUILD_WIN32" != "n" ] && [ "$BUILD_WIN64" != "n" ]; then
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if [ "$BUILD_WIN32" != "n" ] && [ "$BUILD_WIN64" != "n" ]; then
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echo Archiving output
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echo Archiving output
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SVNVER=$(svnversion $SVNROOT)
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SVNVER=$(svnversion $SVNROOT)
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cd $BUILDFOLDER/
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if [ -e $ARCHIVEFOLDER ]; then
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zip -q -9 $ARCHIVEFOLDER/win_fteqw_$SVNVER.zip win32/fteglqw.exe win32/fteqwsv.exe win32/fteqccgui.exe win32/debug/fteglqw.exe win64/fteqw.exe win64/debug/fteglqw.exe
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cd $BUILDFOLDER/
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zip -q -9 $ARCHIVEFOLDER/win_fteqw_$SVNVER.zip win32/fteglqw.exe win32/fteqwsv.exe win32/fteqccgui.exe win32/debug/fteglqw.exe win64/fteqw.exe win64/debug/fteglqw.exe
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fi
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if [ -e $BUILDFOLDER/fteqw_for_windows.zip ]; then
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cd $BUILDFOLDER/win32/
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cd $BUILDFOLDER/win32/
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zip -q -j -9 $BUILDFOLDER/fteqw_for_windows.zip fteglqw.exe fteqwsv.exe fteqccgui.exe fteplug_qi_x86.dll fteplug_xmpp_x86.dll fteplug_irc_x86.dll fteplug_ezhud_x86.dll
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zip -q -j -9 $BUILDFOLDER/fteqw_for_windows.zip fteglqw.exe fteqwsv.exe fteqccgui.exe fteplug_qi_x86.dll fteplug_xmpp_x86.dll fteplug_irc_x86.dll fteplug_ezhud_x86.dll
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cd $HOME/3rdparty_win32/
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cd $HOME/3rdparty_win32/
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zip -q -9 $BUILDFOLDER/fteqw_for_windows.zip ogg.dll vorbis.dll vorbisfile.dll freetype6.dll zlib1.dll
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zip -q -9 $BUILDFOLDER/fteqw_for_windows.zip ogg.dll vorbis.dll vorbisfile.dll freetype6.dll zlib1.dll
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mkdir -p $BASE/tmp/fte
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mkdir -p $BASE/tmp/fte
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cd $BASE/tmp/
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cd $BASE/tmp/
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cp $BUILDFOLDER/csaddon/menu.dat fte
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cp $BUILDFOLDER/csaddon/menu.dat fte
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zip -q -9 $BUILDFOLDER/fteqw_for_windows.zip fte/menu.dat
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zip -q -9 $BUILDFOLDER/fteqw_for_windows.zip fte/menu.dat
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fi
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#~/afterquake/updatemini.sh
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#~/afterquake/updatemini.sh
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fi
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fi
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@ -325,7 +325,7 @@ ifeq ($(FTE_TARGET),droid)
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CC:=$(TOOLCHAIN)gcc --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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CC:=$(TOOLCHAIN)gcc --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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CXX:=$(TOOLCHAIN)g++ --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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CXX:=$(TOOLCHAIN)g++ --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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DO_LD=$(DO_ECHO) $(CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS) -llog -lc -lm -lz
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DO_LD=+$(DO_ECHO) $(CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS) -llog -lc -lm -lz
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LD:=$(TOOLCHAIN)ld
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LD:=$(TOOLCHAIN)ld
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AR:=$(TOOLCHAIN)ar
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AR:=$(TOOLCHAIN)ar
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STRIP=$(TOOLCHAIN)strip
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STRIP=$(TOOLCHAIN)strip
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@ -515,14 +515,14 @@ ALL_CXXFLAGS=$(subst -Wno-pointer-sign,,$(ALL_CFLAGS))
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#cheap compile-everything-in-one-unit (compile becomes preprocess only)
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#cheap compile-everything-in-one-unit (compile becomes preprocess only)
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ifneq ($(WPO),)
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ifneq ($(WPO),)
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LTO_CC= -E
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LTO_CC= -E
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LTO_LD= -flto -fwhole-program -x c
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LTO_LD= -flto=jobserver -fwhole-program -x c
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LTO_END=ltoxnone
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LTO_END=ltoxnone
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LTO_START=ltoxc
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LTO_START=ltoxc
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endif
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endif
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#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
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#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
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ifneq ($(LTO),)
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ifneq ($(LTO),)
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LTO_CC=-flto -fvisibility=hidden
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LTO_CC=-flto=jobserver -fvisibility=hidden
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LTO_LD=-flto
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LTO_LD=-flto=jobserver
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endif
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endif
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#DO_ECHO=@echo $< &&
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#DO_ECHO=@echo $< &&
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@ -594,7 +594,7 @@ endif
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SDL_INCLUDES=
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SDL_INCLUDES=
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#-I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL
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#-I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL
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BASE_INCLUDES=-I$(CLIENT_DIR) -I$(SERVER_DIR) -I$(COMMON_DIR) -I$(GL_DIR) -I$(D3D_DIR) -I$(PROGS_DIR) -I. -I$(LIBS_DIR)
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BASE_INCLUDES=-I$(CLIENT_DIR) -I$(SERVER_DIR) -I$(COMMON_DIR) -I$(GL_DIR) -I$(D3D_DIR) -I$(PROGS_DIR) -I.
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BASE_CFLAGS=$(WARNINGFLAGS) $(GNUC_FUNCS) $(BASE_INCLUDES) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) $(BOTLIB_CFLAGS) $(SVNREVISION)
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BASE_CFLAGS=$(WARNINGFLAGS) $(GNUC_FUNCS) $(BASE_INCLUDES) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) $(BOTLIB_CFLAGS) $(SVNREVISION)
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CLIENT_ONLY_CFLAGS=-DCLIENTONLY
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CLIENT_ONLY_CFLAGS=-DCLIENTONLY
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SERVER_ONLY_CFLAGS=-DSERVERONLY
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SERVER_ONLY_CFLAGS=-DSERVERONLY
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@ -1109,17 +1109,17 @@ ifeq (win_SDL,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
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GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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VK_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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VK_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
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SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --static-libs`
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SV_LDFLAGS=-lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --static-libs`
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QCC_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a
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QCC_LDFLAGS=
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else
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else
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GL_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
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GL_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
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VK_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
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VK_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
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M_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `$(SDLCONFIG) --libs`
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M_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `$(SDLCONFIG) --libs`
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SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --libs`
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SV_LDFLAGS=-lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --libs`
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QCC_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a
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QCC_LDFLAGS=
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endif
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endif
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GL_CFLAGS=-DFTE_SDL -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) -I$(LIBS_DIR) $(GLCFLAGS) $(CLIENTLIBFLAGS) $(DX7SDK)
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GL_CFLAGS=-DFTE_SDL $(GLCFLAGS) $(CLIENTLIBFLAGS) $(DX7SDK)
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GLB_DIR=gl_mgw_sdl$(BITS)
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GLB_DIR=gl_mgw_sdl$(BITS)
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GLCL_DIR=glcl_mgw_sdl$(BITS)
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GLCL_DIR=glcl_mgw_sdl$(BITS)
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@ -1135,16 +1135,16 @@ ifeq (win_SDL,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
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M_EXE_NAME=../$(EXE_NAME)-sdl$(BITS)$(EXEPOSTFIX)
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M_EXE_NAME=../$(EXE_NAME)-sdl$(BITS)$(EXEPOSTFIX)
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#with d3d...
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#with d3d...
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#MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
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#MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
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#M_CFLAGS=$(D3DCFLAGS) $(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL -I$(LIBS_DIR) -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(CLIENTLIBFLAGS) $(DX7SDK)
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#M_CFLAGS=$(D3DCFLAGS) $(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL $(CLIENTLIBFLAGS) $(DX7SDK)
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#without d3d...
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#without d3d...
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MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
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MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
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M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL -I$(LIBS_DIR) -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(CLIENTLIBFLAGS) $(DX7SDK)
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M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL $(CLIENTLIBFLAGS) $(DX7SDK)
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D3DCL_OBJS=$(D3DQUAKE_OBJS) $(BOTLIB_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
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D3DCL_OBJS=$(D3DQUAKE_OBJS) $(BOTLIB_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
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D3D_EXE_NAME=../$(EXE_NAME)-sdl-d3d$(BITS)$(EXEPOSTFIX)
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D3D_EXE_NAME=../$(EXE_NAME)-sdl-d3d$(BITS)$(EXEPOSTFIX)
|
||||||
D3DCL_EXE_NAME=../$(EXE_NAME)-sdl-d3dcl$(BITS)$(EXEPOSTFIX)
|
D3DCL_EXE_NAME=../$(EXE_NAME)-sdl-d3dcl$(BITS)$(EXEPOSTFIX)
|
||||||
D3D_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
|
D3D_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
|
||||||
D3D_CFLAGS=$(D3DCFLAGS) -DFTE_SDL -DNO_XFLIP -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(CLIENTLIBFLAGS) $(DX7SDK)
|
D3D_CFLAGS=$(D3DCFLAGS) -DFTE_SDL -DNO_XFLIP $(CLIENTLIBFLAGS) $(DX7SDK)
|
||||||
D3DB_DIR=sdl_d3d_mgw$(BITS)
|
D3DB_DIR=sdl_d3d_mgw$(BITS)
|
||||||
D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
|
D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
|
||||||
|
|
||||||
|
@ -1152,7 +1152,7 @@ ifeq (win_SDL,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
|
||||||
VKCL_OBJS=$(VKQUAKE_OBJS) $(BOTLIB_OBJS) gl_bloom.o gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
VKCL_OBJS=$(VKQUAKE_OBJS) $(BOTLIB_OBJS) gl_bloom.o gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
||||||
VK_EXE_NAME=../$(EXE_NAME)-sdl-vk$(BITS)$(EXEPOSTFIX)
|
VK_EXE_NAME=../$(EXE_NAME)-sdl-vk$(BITS)$(EXEPOSTFIX)
|
||||||
VKCL_EXE_NAME=../$(EXE_NAME)-sdl-vkcl$(BITS)$(EXEPOSTFIX)
|
VKCL_EXE_NAME=../$(EXE_NAME)-sdl-vkcl$(BITS)$(EXEPOSTFIX)
|
||||||
VK_CFLAGS=$(VKCFLAGS) -DFTE_SDL -DNO_XFLIP -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(CLIENTLIBFLAGS) $(DX7SDK)
|
VK_CFLAGS=$(VKCFLAGS) -DFTE_SDL -DNO_XFLIP $(CLIENTLIBFLAGS) $(DX7SDK)
|
||||||
VKB_DIR=sdl_vk_mgw$(BITS)
|
VKB_DIR=sdl_vk_mgw$(BITS)
|
||||||
VKCL_DIR=sdl_vkcl_mgw$(BITS)
|
VKCL_DIR=sdl_vkcl_mgw$(BITS)
|
||||||
|
|
||||||
|
@ -1802,7 +1802,10 @@ $(OUT_DIR)/%.mo $(OUT_DIR)/%.d : %.m
|
||||||
$(OUT_DIR)/quakedef.h.gch : quakedef.h
|
$(OUT_DIR)/quakedef.h.gch : quakedef.h
|
||||||
$(CC) -x c $(ALL_CFLAGS) -o $@ -c $<
|
$(CC) -x c $(ALL_CFLAGS) -o $@ -c $<
|
||||||
PRECOMPHEADERS ?= $(OUT_DIR)/quakedef.h.gch
|
PRECOMPHEADERS ?= $(OUT_DIR)/quakedef.h.gch
|
||||||
|
|
||||||
|
ifneq ($(OUT_DIR),)
|
||||||
ALL_CFLAGS+=-I$(OUT_DIR)
|
ALL_CFLAGS+=-I$(OUT_DIR)
|
||||||
|
endif
|
||||||
|
|
||||||
#addprefix is to add the ./release/server/ part of the object name
|
#addprefix is to add the ./release/server/ part of the object name
|
||||||
#foreach is needed as the OBJS is a list of variable names containing object lists.
|
#foreach is needed as the OBJS is a list of variable names containing object lists.
|
||||||
|
@ -1811,7 +1814,7 @@ ALL_CFLAGS+=-I$(OUT_DIR)
|
||||||
#or at least I hope he does. It makes no sence to mortals.
|
#or at least I hope he does. It makes no sence to mortals.
|
||||||
|
|
||||||
LDCC ?=$(CC)
|
LDCC ?=$(CC)
|
||||||
DO_LD ?= $(DO_ECHO) $(LDCC) -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS)
|
DO_LD ?= +$(DO_ECHO) $(LDCC) -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS)
|
||||||
$(OUT_DIR)/$(EXE_NAME): $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
$(OUT_DIR)/$(EXE_NAME): $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
||||||
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(NATIVE_OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(NATIVE_OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
||||||
|
|
||||||
|
@ -1950,7 +1953,7 @@ m-dbg:
|
||||||
m-profile:
|
m-profile:
|
||||||
@$(MAKE) m-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(MB_DIR)"
|
@$(MAKE) m-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(MB_DIR)"
|
||||||
|
|
||||||
.PHONY: m-tmp mcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg reldir debugdir makelibs wel-rel web-dbg httpserver
|
.PHONY: m-tmp mcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg reldir debugdir makelibs wel-rel web-dbg httpserver iqm imgtool
|
||||||
|
|
||||||
|
|
||||||
_qcc-tmp: $(REQDIR)
|
_qcc-tmp: $(REQDIR)
|
||||||
|
@ -1958,11 +1961,11 @@ _qcc-tmp: $(REQDIR)
|
||||||
qcc-rel:
|
qcc-rel:
|
||||||
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
||||||
qccgui-rel:
|
qccgui-rel:
|
||||||
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" LTO= OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
||||||
qcc-dbg:
|
qcc-dbg:
|
||||||
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
||||||
qccgui-dbg:
|
qccgui-dbg:
|
||||||
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui$(BITS)" OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui$(BITS)" LTO= OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
||||||
|
|
||||||
|
|
||||||
#scintilla is messy as fuck when building statically. but at least we can strip out the lexers we don't use this way.
|
#scintilla is messy as fuck when building statically. but at least we can strip out the lexers we don't use this way.
|
||||||
|
@ -1980,7 +1983,8 @@ scintilla$(BITS)_static:
|
||||||
@$(MAKE) reldir OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin
|
@$(MAKE) reldir OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin
|
||||||
@$(MAKE) $(RELEASE_DIR)/scintilla$(BITS).a VPATH="$(SCINTILLA_DIRS)" CFLAGS="$(SCINTILLA_INC) -DDISABLE_D2D -DSTATIC_BUILD -DSCI_LEXER -std=c++11" OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin WCFLAGS="$(WCFLAGS) -Os" WARNINGFLAGS=
|
@$(MAKE) $(RELEASE_DIR)/scintilla$(BITS).a VPATH="$(SCINTILLA_DIRS)" CFLAGS="$(SCINTILLA_INC) -DDISABLE_D2D -DSTATIC_BUILD -DSCI_LEXER -std=c++11" OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin WCFLAGS="$(WCFLAGS) -Os" WARNINGFLAGS=
|
||||||
qccgui-scintilla: scintilla$(BITS)_static
|
qccgui-scintilla: scintilla$(BITS)_static
|
||||||
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(QCC_DIR)scin" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" WCFLAGS="$(WCFLAGS) -DSCISTATIC" LDFLAGS="$(LDFLAGS) $(RELEASE_DIR)/scintilla$(BITS).a -static -luuid -lole32 -limm32 -lstdc++ -loleaut32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
#LTO bugs out on WinMain for some reason, so try to disable it for this target.
|
||||||
|
@LTO= $(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(QCC_DIR)scin" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" WCFLAGS="$(WCFLAGS) -DSCISTATIC" LDFLAGS="$(LDFLAGS) $(RELEASE_DIR)/scintilla$(BITS).a -static -luuid -lole32 -limm32 -lstdc++ -loleaut32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
||||||
|
|
||||||
ifdef windir
|
ifdef windir
|
||||||
debugdir:
|
debugdir:
|
||||||
|
@ -2300,7 +2304,7 @@ iqm: iqm-rel
|
||||||
|
|
||||||
IMGTOOL_OBJECTS=../imgtool.c client/image.c
|
IMGTOOL_OBJECTS=../imgtool.c client/image.c
|
||||||
$(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX): $(IQM_OBJECTS)
|
$(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX): $(IQM_OBJECTS)
|
||||||
$(CC) -o $@ $(IMGTOOL_OBJECTS) -lstdc++ -lm -Os $(BASE_INCLUDES) -DIMGTOOL -ldl
|
$(CC) -o $@ $(IMGTOOL_OBJECTS) -lstdc++ -lm -Os $(ALL_CFLAGS) -DIMGTOOL $(BASELDFLAGS)
|
||||||
imgtool-rel: $(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX)
|
imgtool-rel: $(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX)
|
||||||
imgtool: imgtool-rel
|
imgtool: imgtool-rel
|
||||||
|
|
||||||
|
@ -2330,10 +2334,10 @@ QTV_OBJECTS= \
|
||||||
$(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX): $(QTV_OBJECTS)
|
$(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX): $(QTV_OBJECTS)
|
||||||
$(CC) -o $@ $? -lstdc++ -lm $(BASE_INCLUDES) $(QTV_LDFLAGS)
|
$(CC) -o $@ $? -lstdc++ -lm $(BASE_INCLUDES) $(QTV_LDFLAGS)
|
||||||
qtv-rel:
|
qtv-rel:
|
||||||
$(MAKE) $(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX) VPATH="$(BASE_DIR)/../fteqtv:$(VPATH)"
|
@$(MAKE) $(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX) VPATH="$(BASE_DIR)/../fteqtv:$(VPATH)"
|
||||||
qtv: qtv-rel
|
qtv: qtv-rel
|
||||||
|
|
||||||
utils: httpserver iqm master qtv-rel
|
utils: httpserver iqm imgtool master qtv-rel
|
||||||
|
|
||||||
prefix ?= /usr/local
|
prefix ?= /usr/local
|
||||||
exec_prefix ?= $(prefix)
|
exec_prefix ?= $(prefix)
|
||||||
|
|
|
@ -1117,10 +1117,10 @@ static void ImgTool_TreeConvert(struct opts_s *args, const char *srcpath, const
|
||||||
}
|
}
|
||||||
if (stat(dest, &statdst) < 0)
|
if (stat(dest, &statdst) < 0)
|
||||||
{
|
{
|
||||||
statdst.st_mtim.tv_sec = INT_MIN; //make it look old
|
statdst.st_mtime = INT_MIN; //make it look old
|
||||||
newfiles++;
|
newfiles++;
|
||||||
}
|
}
|
||||||
if (statdst.st_mtim.tv_sec <= statsrc.st_mtim.tv_sec)
|
if (statdst.st_mtime <= statsrc.st_mtime)
|
||||||
{
|
{
|
||||||
processedfiles++;
|
processedfiles++;
|
||||||
// Con_Printf("Image file %s -> %s\n", file, dest);
|
// Con_Printf("Image file %s -> %s\n", file, dest);
|
||||||
|
|
Loading…
Reference in a new issue